#Bug Death

1 messages · Page 1 of 1 (latest)

agile sundial
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The problem arose when I was making the command and was testing it
The commands:
execute as @e [scores={respawn=1}] run gamemode spectator @a execute as @e [scores={respawn=1}] run title @a actionbar §c§lLa hormiga §b@s§c murió execute as @e [scores={respawn=1}] run playsound mob.wither.death @a execute as @e [scores={respawn=1}] run effect @a blindness 10 10 true scoreboard players set @a respawn 1 scoreboard players set @e [type=player] respawn 0

serene estuary
#
gamemode spectator @e[scores={respawn=1}]

title @e[scores={respawn=1}] actionbar §c§lLa hormiga §b@s§c murió

execute as @e[scores={respawn=1}] at @s run playsound mob.wither.death @s

effect @e[scores={respawn=1}] blindness 10 10 true

scoreboard players set @a respawn 1

scoreboard players set @e[type=player] respawn 0
raw sapphire
#

The issue you were running into was selecting all players after executing as others. You use @a, when you should be using @s