#how do i apply impules when in a boat

1 messages · Page 1 of 1 (latest)

proper leaf
#
  for (const boat of overworld.getEntities({type:`minecraft:boat`})) {
    if (blockUnderIsBlock(boat,"minecraft:slime") && boat.isOnGround) {

      boat.applyImpulse({x:0,y:0.5,z:0})
      
    }
  }

it works when the player isnt in the boat but when i get in it cant apply the impule
is there a work around or different way of doing this or is it not possible?

fluid talon
#

you could maybe apply kb

proper leaf
#

cant