#Can you assign material instance to a specific bone?

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whole delta
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Example: custom flower pot. If you don’t want to make an entire texture for each different type of flower you can add, could you create a “flower” bone in your model and just assign different textures to only this bone in your permutations?

rose token
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I am not 100% sure but you could use one texture with all the flowers on the texture and a bone for each then use visibility to change which is shown

mossy flame
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Yes