#skygen save and load system
1 messages · Page 1 of 1 (latest)
I think I have this system too.
Super unrelated but you should look into editing the villager JSON so it doesn't take damage
it's super easy, you just need a damage filter somewhere in the components category, like:
"components": {
"minecraft:damage_sensor": {
"triggers": {
"cause": "all",
"deals_damage": false
}
},
makes it quite literally unkillable without /kill lol