#i wanna make an entity that triggers an animation when i click a button
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/playanimation
Or look into entity properties and check them client-side in an animation controller
what kirby said. make your animation in blockbench, (or if you have one already open it in there or another app/tool)
put it in the animations folder (if its controllers, animation_controllers)
you can use the play animation command, but you can also build a mcfunction file to run commands to simplify it into one /function animation_1 (for example)