#i wanna make an entity that triggers an animation when i click a button

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languid sequoia
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H ow

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Or a type a command

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Basically when a command is triggered

ashen yew
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/playanimation
Or look into entity properties and check them client-side in an animation controller

neon wedge
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what kirby said. make your animation in blockbench, (or if you have one already open it in there or another app/tool)

put it in the animations folder (if its controllers, animation_controllers)

you can use the play animation command, but you can also build a mcfunction file to run commands to simplify it into one /function animation_1 (for example)