#How can I fix the MoLang code

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stark ridge
#
v.name = q.get_equipped_item_name(0); return v.name == 'apple' || v.name == 'enchanted_apple';

or

q.get_equipped_item_name(0) == 'apple' || q.get_equipped_item_name(1) == 'enchanted_apple'
#

The better way is with this though:

q.is_item_name_any('slot.weapon.mainhand', 0, 'minecraft:apple', 'minecraft:enchanted_golden_apple')