#Help
1 messages · Page 1 of 1 (latest)
function Soundboardunmute(player) {
const players = world.getPlayers();
const playerNames = players.map((p) => p.name);
const form = new ModalFormData()
.title('Unmute Player Soundboard')
.dropdown("Select a player to unmute:", playerNames);
form.show(player).then((result) => {
if (result.formValues[0] !== undefined) {
const selectedPlayerName = playerNames[result.formValues[0]];
const selectedPlayer = players.find((p) => p.name === selectedPlayerName);
player.sendMessage(`§a§lYou selected§f: ${selectedPlayerName}`);
if (selectedPlayer) {
selectedPlayer.sendMessage(`§aYour soundboard has been unmuted.`);
selectedPlayer.runCommandAsync("playsound random.levelup @s");
selectedPlayer.removeTag("sbmuted");
}
} else {
player.sendMessage("§cNo player selected.");
}
});
}
Ai fix it