#Ui On Joining
1 messages · Page 1 of 1 (latest)
world.afterEvents.playerSpawn.subscribe(({initialSpawn, player}) => {
if (initialSpawn) {
avatarForm(player)
}
})
async function avatarForm(player) {
const form = new ActionFormData
form.title("Choose your nation")
form.button("Fire")
form.button("Water")
form.button("Air")
form.button("Earth")
const {selection, canceled} = await form.show(player)
if (canceled) return
if (selection == 0) {
//do fire nation stuff
}
if (selection == 1) {
//do water nation stuff
}
//and so on
}```
you can do all the /give's and stuff