#Error

1 messages · Page 1 of 1 (latest)

worldly epoch
#
const item = equipment.getEquipmentSlot(slot);

if (!item) continue;
blissful summit
#

What's the "slot"?

worldly epoch
#

A string

blissful summit
#

You think we could know the problem with this little information you provide?🙂

worldly epoch
#
function getEquipment(player) {
    let allItems = [];
    const allSlots = [
        'Chest',
        'Feet',
        'Head',
        'Legs',
        'Mainhand',
        'Offhand',
    ];

    const equipment = player.getComponent(EntityComponentTypes.Equippable);

    for (const slot of allSlots) {
        const item = equipment.getEquipmentSlot(slot);

        if (!item) continue;

        allItems.push(item);
    }; return allItems;
};
tropic glade
#

Use hasItem method to detect item no exist.