#Knockback roar looping

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royal shadow
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in my entity's custom attack, it adds a knockback_roar to a component group, however, even removing this component_group, knockback_roar continues to work

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I added a "say remove roar" command to the behavior pack entity when knockback roar executes the "on_roar_end" trigger.

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This means that when the knockback roar ends, the "fox:remove roar" event is executed, which in turn removes the component group that the knockback roar is in.

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however, somehow, the knockback roar continues to act on the entity

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I do not know why

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here are the files for anyone who wants to help me