#how to forbidden some entities to path through a block
1 messages · Page 1 of 1 (latest)
For preventing players stepping on a block, it would be pretty difficult. Is it a custom or vanilla block? As if it's a custom block, I'd probably wait for custom components and use on_step_on to test the players location on the block, and apply knockback accordingly to get them to go the direction that gets them off the block quickest
Im not sure how well it would work though, I'm sure there's a better way