#Anti-Speed Script?
1 messages · Page 1 of 1 (latest)
eh, i have a idea of how to make one but i don’t have one
every few seconds save position, check if they’re walking/sprinting, get effects which effect player speed do bunch of math to see if it’s more than any effect or regular speed and if not teleport to saved position
👍
Thanks for that idea, i've already tried that but im not that good in math
you must use vectors to calculate speed but you must pay attention to all legitimate means of going faster (ice, elytra, boat, speed potion, etc.).