#hide an entity?

1 messages · Page 1 of 1 (latest)

full nymph
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wtf? just create an invisible entity that explodes

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If you don't know how to do it, simply copy the ender crystal code and change the name

full nymph
#

What do you mean by hide?

full nymph
#

It's better not to have a model, right?

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{
"format_version": "1.16.100",
"minecraft:entity": {
"description": {
"identifier": "x:explode",
"is_spawnable": false,
"is_summonable": true,
"is_experimental": false
},
"components": {
"minecraft:explode": {
"power": 3,
"fuse_lit": true,
"causes_fire": false,
"fuse_length": -1,
"breaks_blocks": false
},
"minecraft:physics": {
"has_gravity": false,
"has_collision": false
},
"minecraft:pushable": {
"is_pushable": false,
"is_pushable_by_piston": false
}
}
}
}

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It would basically be an entity that explodes when spawning.

full nymph
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Well, you have transparent the texture of the ender crystal

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:V

sharp monolith
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Remove texture.

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Create absolutely everything as if it were a normal entity and do whatever you want, then just delete the texture