#tp menu
1 messages · Page 1 of 1 (latest)
I‘ve deleted all my scripts that I‘ve tried
new ActionFormData()
.title(``)
.body(`Where Would You Like To Go§b ${player.name}§f?`)
.button(`Spawn`, "textures/ui/icon_recipe_item")
.button(`Pvp Mine`, `textures/items/diamond_sword`)
.button(`Boss`, `textures/ui/bad_omen_effect`)
.button(`Boss`, `textures/ui/bad_omen_effect`)
.button(`Boss`, `textures/ui/bad_omen_effect`)
.button(`Main Menu`, "textures/ui/refresh_light")
.show(player)
.then(result => {
if (result.selection === 0) overworld.runCommandAsync(`tp @p[name="${player.name}", 74 141.00 212`) && player.runCommandAsync(`tag @s add cannotAttack`)
if (result.selection === 1) overworld.runCommandAsync(`tp @p[name="${player.name}", 74.49 141.00 212.49`) && player.runCommandAsync(`tag @s remove cannotAttack`) && player.runCommandAsync(`tag @s add pvp`)
if (result.selection === 2) overworld.runCommandAsync(`tp @p[name="${player.name}", 74.49 141.00 212.49`) && player.runCommandAsync(`tag @s remove cannotAttack`) && player.runCommandAsync(`tag @s add pvp`)
if (result.selection === 3) Home(player);
});
};```
And how does a tp menu to a player work?