#custom boat like vanilla boat without wiki page
1 messages · Page 1 of 1 (latest)
What's wrong with the wiki?
Copy paste all the files for the boat ig
Well in bedrock wiki is weird because it had no animations with turn left and right like vanilla boats
Ah. You might be able to mimic that with variables in molang to record the turn speed. I don't have an exact idea, but a query might exist for that. If not, you can compare the previous frames target_x_rotation to the current one
Or something along those lines
Oh okay thanks but how did I add animations when I turned with a custom entity
You'd have to make a turning left and turning right animation. Then, conditionally play it with some kind of query that detects if it's turning. I don't know the specifics, but I gave the idea I had on how to accomplish it
Do you have molang which you can send here?
I don't know the specifics
I'd recommend double checking the docs. If there's not anything, a good place to start would probably be finding a way to compare q.target_y_rotation to the previous frame
Full of molang and let's study it more