world.afterEvents.playerInteractWithBlock.subscribe((event) => {
//code
});
#interaction with block?
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
world.afterEvents.playerInteractWithBlock.subscribe((event) => {
//code
});
world.afterEvents.playerInteractWithBlock.subscribe((eventData) => {
let block = eventData.block;
const player = eventData.player
if(block.typeId == "minecraft:grass") {player.sendMessage("Its Good")}
})