#how to make costume entites with special name that make tick area in my world
1 messages · Page 1 of 1 (latest)
That s the json of my add-on
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{
"format_version": "1.13.0",
"minecraft:entity": {
"description": {
"identifier": "minecraft:armor_stand",
"is_spawnable": false,
"is_summonable": true,
"is_experimental": false
},
"components": {
"minecraft:type_family": {
"family": [
"armor_stand",
"inanimate",
"mob"
]
},
"minecraft:collision_box": {
"width": 0.5,
"height": 1.975
},
"minecraft:health": {
"value": 6,
"max": 6
},
"minecraft:hurt_on_condition": {
"damage_conditions": [
{
"filters": {
"test": "in_lava",
"subject": "self",
"operator": "==",
"value": true
},
"cause": "lava",
"damage_per_tick": 4
}
]
},
"minecraft:loot": {
"table": "loot_tables/entities/armor_stand.json"
},
"minecraft:nameable": {
"name_actions": [
{
"name_filter": "onWork",
"on_named": {
"event": "chunkOn",
"target": "self"
}
}
]
},
"minecraft:persistent": {},
"minecraft:physics": {},
"minecraft:pushable": {
"is_pushable": false,
"is_pushable_by_piston": true
}
},
"events": {
"chunkOn_": {
"minecraft:tick_world": {
"never_despawn": true,
"radius": 6
}
}
}
}