#Sweeping Edge in Bedrock Edition concept

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hybrid prawn
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Kinda slow

opaque tangle
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Which one is Java? The first one?

royal violet
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I have a similar concept using custom particles and with a mostly working hit indicator

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Does it attack multiple entities in an area?

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Would you like the particle?

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I mean I also have a working hit indicator and a cooldown.

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The hit indicator is also on Java, whenever your crosshair is over an entity that's in range, the indicator is activated showing that you can hit an entity

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It's a little lower, but you'll notice the one here.