#Graphics General

1 messages · Page 38 of 1

quasi trench
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he did look at the atlas but noticed inconsistencies and some colors weirdly off

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but some of it made it in

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luckily for him the hardest part of starting all over from scratch is far done

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though where you’re going is harder since he’s just releasing for vanilla graphics bao_ext_toldyouso

rancid seal
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So I don't use any scripts to create textures

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I just pick the colour and start drawing... It is more comfortable for me

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Like, here is all the stuff we haave

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Also 0 animated textures frames, so I have to re-create those

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The first version of my pack is not going to be... a huge one? I don't know. I think I will make a script that makes my life easier lol

oblique gorge
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Playing around with colored lights and reflections in the RTX version of my pack!

severe grove
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From cinematic fog turn into pathetic fog

oblique gorge
scarlet gust
wise hinge
blazing whale
rancid seal
scarlet gust
rancid seal
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Because they only need half of the atlas in their trailer textures. Like, why do they need entity atlas if they don't have entities in merl workshop location?

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So they only need block textures. But the atlas is still not full

severe grove
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I found something weird when i use 3 resource pack RTX, it replace some elements blocks from education edition feature
I use 1. Defined PBR
2. Vanilla RTX
3. Kelly's conversion

wind pollen
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Those who know

limpid sequoia
limpid sequoia
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@blazing whale MiAmor

rancid seal
oblique gorge
wind pollen
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Guess this shader
(Both are from one)

limpid sequoia
thorn bison
wind pollen
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Yes
Unbound one

1st one is water style set to default
Second one is water style set to Reimagined

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Which one seems better?
1 or 2?
@limpid sequoia

wind pollen
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Hm

limpid sequoia
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the clouds looks weird emoji_50

oblique gorge
rancid seal
oblique gorge
rancid seal
wise hinge
limpid sequoia
wise hinge
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ah I thought you customized the vv code and make it look like that
though i like that

limpid sequoia
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yeah! the clouds look great

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i mean i'll try to make cubemap for that cloud with Blender

rancid seal
limpid sequoia
rancid seal
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Wait......

rancid seal
limpid sequoia
rancid seal
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WAAITTTTT

rancid seal
limpid sequoia
rancid seal
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Uhh... I can't do that.

limpid sequoia
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Turn on "Allow switching graphics mode bla bla" in video setting

rancid seal
limpid sequoia
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u have to do this

rancid seal
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I wouldn't ve be able to switch graphics mode at all if i had this thig off

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im not that stupid

limpid sequoia
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i'm having dinner and i can't open my PC so just wait a moment

limpid sequoia
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i had no idea

rancid seal
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I can't use release version sadly

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Idk it has this infinite loading thing

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Microslop

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They don't let me run game at all

limpid sequoia
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look

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that's rtx map

white willow
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In an old pack of mine I made green soul torches and pink redstone torches and the point light on those was green and pink

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But that was ages ago. I'm talking before VV was even in beta

wise hinge
oblique gorge
white willow
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I should clarify that torches work different from everything else. Torches lanterns and end rods use point lights meaning they can glow regardless of emission levels

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Everything else emits light based on global illumination emission

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But yes basically if you made a block blue, and gave it emission in the MER, it'll emit blue light

white willow
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Example of this with candles

oblique gorge
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Those look good too

severe grove
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Bro who cuts the sky

white willow
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Note that these candles do not use point lights. That is just raytraced lighting

wind pollen
wind pollen
scarlet gust
severe grove
wind pollen
scarlet gust
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Actual RT capable hardware like my RTX 3080 won't have this issue

severe grove
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Interesting

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Wait 4-5 years (maybe) until i get RTX irl

wind pollen
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What😭

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What does your eyes see?

severe grove
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Because my PC only have AMD radeon rx 570

wind pollen
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I'd probably have to wait 2 more years until i get bedrock rtx
For now i just stick to shaders and maybe radiance as well.

severe grove
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And my brother will go to college, and he will bring the computer. And he left old graphic card for me

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It's GT 1030

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🥀

wind pollen
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Interesting :/

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Gt 1030....
A very interesting relic

severe grove
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Oh i remember, and my brother said i'll use intel core i3 that realase in 2011

wind pollen
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Here I'm with a poor AMD RX 6500 XT

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(4 GB)

severe grove
wind pollen
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Hmm
Vanilla Minecraft = yeah
Light shaders= also yeah

severe grove
wind pollen
severe grove
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RTX Minecraft is at least RTX 2050 or not?

wind pollen
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And you need windows 10 too (but I'd recommend win11 as windows 10 doesn't have support from Microslop anymore)

wind pollen
severe grove
wind pollen
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both works

severe grove
wind pollen
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But for security go with win11
(Ignore this message if you already have win11)

wind pollen
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Then you only need to do these things:

Get an RTX GPU
have Minecraft Bedrock Edition
A PBR pack

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Also I'd recommend having 16 GB of ram atleast

white willow
limpid sequoia
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i have just updated to 26.10 and no static light shocked

wind pollen
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Hmmm

quasi trench
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oh my screen tearing issue was fixed

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not by enabling 120hz but enabling vsync again

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and probably capping to 60

limpid sequoia
wind pollen
limpid sequoia
white willow
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yay static light in stable

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what the fps with the laptop on perf mode

limpid sequoia
white willow
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whats up?

limpid sequoia
white willow
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lemme check the identifier

graceful iron
white willow
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it should just be "minecraft:torch"

white willow
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above ground it hits 80 trollHD

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maybe 80

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which is higher than rtx in that regard

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but

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my desktop gets much more fps in rtx than vv, but not the case for my laptop

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im just really wondering where the bottlenecks are

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im wondering if vv just really isnt built to take advantage of higher performing hardware

white willow
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try this

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see if it works

white willow
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although VV performance i wouldnt say is amazing on lower end either

limpid sequoia
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looks warm

wise hinge
rancid seal
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@limpid sequoia thank you for making me understand how to bring back maarketplace maps PBR without better render dragon!

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I had this idea in the past, but I somehoe didn't manage to do thaat lol

scarlet gust
# white willow what the fps with the laptop on perf mode

Let's ignore the FPS for a moment. Why is your CPU almost at the boiling point of water? That thermal paste has probably fully dried out. Your system is probably thermally throttling and near the point of shutting down. You should replace that thermal paste with Honeywell PTM7950 unless your laptop is still under warranty.

scarlet gust
long ruin
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Ok

scarlet gust
graceful iron
wise hinge
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Cat Visuals🥺 🥺

scarlet gust
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I just realized why Vibrant Visuals even exists in the first place. Mojunk wanted to make something similar to RTX, but for mobile players and people that have GPUs without RT cores. As an owner of a PC with an RTX 3080 and an iPhone 17, I've personally used RTX on my PC and fancy graphics on my iPhone 17, but I might consider that thing ARD9988 was talking about earlier, where he created a hybrid between RTX and VV that could run on his phone.

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@severe grove when running a hybrid between RTX and VV, do I have to change the capabilities in the metadata folder from raytraced to pbr?

silk badge
scarlet gust
# silk badge Mf you just realized this 😭

I haven't previously used VV because the tonemappers suck (except for Reinhard when the contrast is boosted to 1.572 and the saturation is boosted to 1.31), the shadow quality sucks, the reflection quality sucks, and the water looks like oil, although I have a feeling that the RTX and VV hybrid ARD9988 created earlier might fix those problems and I'll finally have good graphics on my iPhone 17 in Minecraft.

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I tried the RTX and VV hybrid. First of all, the tonemapper is a bit washed out, but at least there's no hue shifting, and I'll fix the tonemapper later. Second, the shadows look much better than shadows in other packs. Third, the reflections look amazing, and water doesn't look like oil. VV pack creators really need to learn from RTX pack creators.

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I'll try to fix the tonemapper as soon as possible.

sonic canopy
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Bruh

limpid sequoia
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i'm wondering why Cluster Amethyst is not a block???

silent zealot
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Check the wiki.

wise hinge
wise hinge
limpid sequoia
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that's what i mean

limpid sequoia
tribal trail
wise hinge
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yea, check the wiki
(check block id)

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real

limpid sequoia
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why why why

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it happened with Magma Block too

wise hinge
limpid sequoia
willow needle
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on latest official mc is working normal with static light @limpid sequoia

willow needle
limpid sequoia
willow needle
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Because I don't have error

limpid sequoia
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the problem is the log said cluster amethyst is not a block

blazing whale
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Try reinstall your mc stephen

limpid sequoia
severe grove
scarlet gust
severe grove
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I even doesn't understand what is it

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Wait

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I'll take a bath

wind pollen
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I've finally updated to 26.10, and i don't see any problems

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I guess its very rare

wind pollen
severe grove
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How come the child is bigger than the mother?

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New update, new bug. GG Mojang

wind pollen
severe grove
wind pollen
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Nah
Just too foggy and sun bloom

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But is it distinguishable from RTX?

scarlet gust
wind pollen
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Fr

severe grove
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Is this normal?

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Is it true that we are not allowed to talk on that server? I want to download the latest version of MB Loader because the old one does not support the new Minecraft version that was updated yesterday.

rancid seal
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Scale component was removed from the entity code of animals, but custom resource pack have a config that still players big head animation and using regular chicken model

limpid sequoia
rancid seal
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It is not their issue.

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But shelfes yeah, moajng did something with them

white willow
limpid sequoia
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my BAD

white willow
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Yea it's not super obvious tbh

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I think amethyst cluster is just "minecraft:amethyst_cluster"

limpid sequoia
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lemme try
thank you!!!

willow needle
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Strawberry Vibrant Enhanced V2.2

limpid sequoia
wind pollen
wind pollen
wind pollen
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Ima rejoin

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Ok i got verified this time
You have to read the rules first

severe grove
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The newest version of MB Loader is not support v1.26.20.21

wind pollen
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MB loader is banned
Then how did u get it

rancid seal
limpid sequoia
wind pollen
blazing whale
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Change creeper to ghost entity 🗿

rancid seal
rancid seal
limpid sequoia
limpid sequoia
rancid seal
limpid sequoia
limpid sequoia
rancid seal
limpid sequoia
blazing whale
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🗿

limpid sequoia
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when i'm not care about it?

limpid sequoia
rancid seal
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I'm offended at you.

limpid sequoia
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i did not mean

rancid seal
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😭 😭 😭

limpid sequoia
rancid seal
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Someone has very gud internet connection

sonic canopy
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I remember someone, probably one of the Mojangsters like aaj or Matt, saying that VV was born from a single dev messing with RTX code during a vacation, or something like that, but I can't find that message anymore. Does anyone else remember that or am I hallucinating? Does anyone know how to find that message? Maybe it was deleted

quick beacon
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Wasn't it part of the QnA?

sonic canopy
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I think that was before qna

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I specifically remember that it was about a single dev experimenting with RTX during a vacation, but nothing like that is in the qna

tribal trail
sonic canopy
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I don't know 😭

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I distinctly remember seeing it, but I can't find the message

severe grove
severe grove
sonic canopy
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What do you mean by rtx extension?

severe grove
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RTX Mirror addon (but it a bit bug since it desinged for RTX)

sonic canopy
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RTX resource packs can be used with VV yeah, they use almost the same PBR system and are generally compatible with each other

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There is no mystery here, you are not running any ray tracing code or a combination of rtx and VV shaders, it is just vibrant visuals but with a texture pack designed for rtx

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@scarlet gust you should see this as well

quick nymph
limpid sequoia
glossy quest
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I'm want custom shader with planar reflections for vibrant visuals💔

limpid sequoia
glossy quest
limpid sequoia
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i had no idea

glossy quest
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Screen space reflections sucks

white willow
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Yea I'm gonna be honest man, that's just not viable

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There's so much water in mc

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And planar reflections are not cheap

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Like at all

glossy quest
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You can try planar reflections in Water Shader for Minecraft Java Edition

tribal trail
limpid sequoia
pale urchin
wind pollen
tribal trail
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broken textures are back

limpid sequoia
tribal trail
quick beacon
tribal trail
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it's very subtle i guess

pale urchin
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or are you talking about something else

tribal trail
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well yeah, but if i have to have insanely thick fog then it's pointless

pale urchin
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Hard to light what isn't there

tribal trail
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really

pale urchin
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Maybe if they had a multiplier for block light

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block light might be too weak to have the same effect as sun light

tribal trail
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that's precisely why I said it's subtle

pale urchin
tribal trail
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oh my god nether i so laggy for me for some reason

quick beacon
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Nether does not run too well

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5090 can't even handle it cry

tribal trail
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it lags terribly on my pc

tribal trail
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pointlights are off but i can see heightmap

pale urchin
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Not too well, but it's there

limpid sequoia
pale urchin
limpid sequoia
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lord

tropic rampart
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great in pale gardens

tribal trail
tropic rampart
tribal trail
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block light has no effect on mob/item heightmaps

tribal trail
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smooth, no heightmaps

quick beacon
tropic rampart
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now if only we had colorful light blocks.

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not a great example but like, you could make a decent batsignal using the fog and lights now if we had coloured light blocks.

tribal trail
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okay i can see it in pale garden a little bit

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but it's so stupid how subtle it is

sonic canopy
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Would be cool to have a multiplier property for point/static volumetric light. Some java shaderpacks crank it up above "realistic" values and it looks quite nice imo

paper helm
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The contribution is being scaled by a value in the internal jsons block_light_indirect_contribution_multiplier which is set to 0.05
I was scaling it to 200.0 when doing local development 😛 But that influences other parts of the lighting pipeline as well

I like the idea of introducing a dedicated multiplier and exposing it for resource packs. Can't make any promises especially while the core tech is still being worked on while under the Experiment

brave star
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subtle or not

tribal trail
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in any other normal biome it's invisible

brave star
tribal trail
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yeah

brave star
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that sucks.

tribal trail
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yeah

rancid seal
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It is going to be even worse

rancid seal
# tribal trail smooth, no heightmaps

Imagine my feelings when I spend hours to smth like that in rtx?
Rtx can get entity PBR, but it can load pbr values, not maps, iirc. Sad this cannot be controlled by resource pack. It is better to have limited version of entity PBR than not having it all. If you do care.

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Old wip, posted it million times before

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Bit it is cool for me

scarlet gust
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I hope someone can build off this VV addon I created here. Maybe one day the gap between RTX and VV will completely close and they'll look and run the same.

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I used the reinhard tonemapper, boosted constrast, added a bit of saturation, set the mipmapping level to 0, and fixed the issue with water caustics that made water look like oil in Vibrant Visuals.

limpid sequoia
long ruin
tribal trail
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no

scarlet gust
tribal trail
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just no

scarlet gust
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And also fixing oil water?

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There's no hue shifting but it's still high contrast and mipmapping issues were also fixed.

tribal trail
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stop with that hue shifting

scarlet gust
limpid sequoia
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i also don't care about what is hue shifting, tonemapping or mipmap

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because nothing is perfect so don't be perfectionist

scarlet gust
# pale urchin What am I looking at?

That's a comparison of my anarchy server with Cat RTX and my anarchy server with Cat Visuals and my Vibrant Visuals pack that fixes color grading and mipmapping issues. It also fixes oil water.

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After fixing the color grading and mipmapping, Vibrant Visuals still doesn't look like RTX, but it's a step closer.

pale urchin
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I don't know what to say

scarlet gust
scarlet gust
tribal trail
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You removed it

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And it’s not fixing, it’s making the game look worse

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Mipmap is important

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There is no such thing as oily water

scarlet gust
# tribal trail You removed it

Removing the mipmap made animated textures work at far distances.
If it wasn't for removing the mipmaps, the RGB sea lanterns in this screenshot would be stuck at frame 0, which is red.

scarlet gust
pale urchin
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Your whole screenshot looks washed out. There's hardly any vibrance

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The sky is work in progress, right?

sonic canopy
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Real. How can there be hue shifting if there are no hues to shift

scarlet gust
scarlet gust
pale urchin
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And yet it still looks washed out

pale urchin
#

Maybe it's the grey sky that's causing all this

scarlet gust
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The sky is washed out right now.

scarlet gust
tribal trail
tribal trail
pale urchin
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While working on the Nerf map we came across the same problem

tribal trail
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oh yeah, with high res textures it's an issue

scarlet gust
pale urchin
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Hard to tell from the screenshot

scarlet gust
#

I used Reinhard because it allows for full control over contrast and saturation, but blocks above a certain brightness desaturate and shift to white instead of hue shifting. It's the perfect Vibrant Visuals tone mapper.

long ruin
sonic canopy
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It might be a good idea to make better side by side comparison screenshots. Show some emissive blocks with other color grading configs vs with yours, just to quantify the difference in colors between the two, like the difference in hue shifting and such

scarlet gust
tribal trail
scarlet gust
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Cat Visuals has ACES hue shifting.

tribal trail
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On the left it just looks like it has emissive desaturation

scarlet gust
tribal trail
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I like it

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It make emissive textures more cinematic and better looking

tribal trail
scarlet gust
tribal trail
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It just looks wrong on the right

scarlet gust
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My main goal here is to make Vibrant Visuals look like RTX.

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RTX is the image on the left by the way.

tribal trail
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That’s why they are more saturated

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mer textures with emissivity made for rtx doesn’t translate well to vibrant visuals and they are way too bright, you compare both wrong because you don’t use correct pack with vv lol

scarlet gust
tribal trail
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Because you clearly didn’t read it

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„mer textures with emissivity made for rtx doesn’t translate well to vibrant visuals and they are way too bright”

long ruin
#

🫠

scarlet gust
long ruin
wise hinge
tribal trail
scarlet gust
# tribal trail RTX emissivity and vv emissivity is different

RTX and Vibrant Visuals have different tone mappers. RTX has Vanilla, ACES, Uncharted 2, Reinhard, Uchimura, and AgX, while Vibrant Visuals has Reinhard, Reinhard Luma, Reinhard Luminance, Hable, ACES, and Generic. I wanted to recreate the Vanilla tone mapper RTX has, but since there wasn't a direct equivalent, I used Reinhard, boosted the contrast, added a bit of saturation, and made it look almost exactly like the Vanilla tone mapper RTX has. By the way, the direct equivalents between RTX and Vibrant Visuals are ACES and Reinhard, and for other tone mappers, you have to experiment with contrast, gamma, saturation, etc.

tribal trail
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I know they have different tonemappers, but they have emissivity too

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why is it so hard for you to understand

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even if you would make rtx and vv use same tonemapper, it would have different emissivity

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it's a PBR thing, not tonemapping thing

scarlet gust
tribal trail
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you can't because it's a PBR thing

graceful iron
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there’s a lot of factors that change how bright something is

scarlet gust
graceful iron
tribal trail
#

But you need to make mer less emissive for vibrant visuals

scarlet gust
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Like what I did

graceful iron
#

thats the worse option by far tho

scarlet gust
#

RTX vs my Vibrant Visuals config

scarlet gust
tribal trail
# scarlet gust RTX vs my Vibrant Visuals config

You can still see that emissive blocks are brighter on your vv screenshot compare to rtxscreenshot, not because of tonemapping but because they are glowing brighter and have emissivity brighter

graceful iron
#

it's also counterintuitive to have to design your color grading just to fix MERs not made for VV when just changing the MERs is "healthier" and probably easier in the long run

scarlet gust
tribal trail
scarlet gust
#

They're perfectly fine

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Here are those colors compared to RTX

tribal trail
graceful iron
#

that entire scene is absurdly bright

tribal trail
scarlet gust
#

Red becomes orange and blue becomes purple

tribal trail
#

Lol

scarlet gust
#

Let's compare that to my config

graceful iron
#

this is an issue with the emissive values

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the emissive values are so high that they cause hue shifting

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they should almost never cause hue shifting normally, but since youre using a pack designed for RTX with the goal of being overwhelmingly bright, of course there is going to be hue shifting

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unlike RTX, you can (and should) actually use lower emissivity values

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and this is still ignoring the fact that hue shifting is a more natural thing anyways

scarlet gust
graceful iron
#

color theory stuffs

wind pollen
graceful iron
#

not even going to try to explain it but that stuff is genuinely just how colors work

wind pollen
#

Let me process this

white willow
#

so something red when cold, will be red but once it brightens and gets hotter, itll shift to orange

scarlet gust
#

Red -> Orange -> Yellow -> White -> Blue

white willow
#

what im literally saying here is red will often hue shift to orange IN REAL LIFE as it gets brighter

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very common in LEDs

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meaning, its not incorrect for reds to become orange

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when really bright

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and its the exact same case for blues

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they shift to purple when really bright and intense

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what aces does is not incorrect

scarlet gust
#

I have seen a bright red LED shift to orange but I have NEVER seen a blue LED shift to purple.

white willow
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those are not usually blue

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but more purpleish blue

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because they are REALLY bright

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regardless of how you feel about the behavior, it is correct behavior regardless

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aces has no way of knowing if an object is an actual light (like an LED) or just something kinda brightish. It just does that when something has super high luminance, which usually would be enough to account for something like an LED

wind pollen
scarlet gust
# white willow but more purpleish blue

That usually means the LED is degraded. It unfortunately happened to these lights. They're magenta now, regardless of color temperature, and they were expensive. Really expensive. My cheaper replacement light bulbs are not even close to how good these were. RIP $100 light bulbs 2024-2026

white willow
#

yea uh. the police lights on the highway are not degraded light quality

scarlet gust
long ruin
scarlet gust
white willow
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because THOSE degraded in quality

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the ones on the highway are perfectly fine

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they are literally bluish purple

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NOT

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MAGENTA

scarlet gust
white willow
#

no like

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it literally looks like bright blues with aces

wind pollen
white willow
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mostly sane emission value vs rtx tuned emission value.

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again as we've been saying, less agressive emissions is all you need

wind pollen
#

Okay.
I would never be able to Unsee it again.

white willow
#

tested catgamer's better VV color grading. its so... saturated. theres also some weirdness going on with the colors, especially in the fog which my guess is some mismatched contrast or something idk

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sure might be my pack being a bit more saturated but, like its really saturated. overall the config isnt terrible but its saturation overload. the image on the left is my own color grading, and its not using aces.

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here as well, you can really see the shortcomings and limitations of reinhard. the color just gets clamped off. its not able to fully pop.

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this is why reinhard isnt super commonly used

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actually wait may not be reinhard here

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nvm this is caused by using very low highlights_min

scarlet gust
white willow
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well i guess there isnt exactly a correct value, but most set it to 20

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but yea your config here makes what should be a light orange, into a complete pee yellow

wise hinge
#

pee

white willow
#

with my hable and aces configs it is the correct intended color :p

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aces just has really nice highlights and contrast here. thats why its popular. things literally just pop more

scarlet gust
white willow
#

well for unity you can just...

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implement your own tonemap

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make a full screen shader and add your own tonemap

scarlet gust
#

What about for Apple limiting aLog and aLog 2 to Pro and Pro Max iPhones while the base model iPhones can only use the ACES tone mapper for their cameras?

white willow
#

apple also does not use aces for its encoding

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its a custom hdr tonemap

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and that log encoding is ONLY for video shot with prores

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the actual camera does not use it

scarlet gust
#

So companies aren't forcing people to use ACES.
That's good to know.

white willow
#

also looking at the the source on the new log encoding

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the log encoding is done with aces trollHD

#

but the actual photo camera does NOT use aces

scarlet gust
#

AgX and AgMax are clearly the best tone mappers, so why is ACES so popular?

white willow
graceful iron
white willow
#

also might i mention

#

the aces in vv isnt actually true aces

#

nor is the one in betterRTX

iron moon
#

🗣️

#

Same topic same hour tomorrow

white willow
#

the one in betterRTX is the unreal 4 filmic tonemap, and VVs is a modified version of ACES known as ACES Fitted

#

ACES Fitted is a very simplified version of aces

graceful iron
#

time to make ACES Unfitted

white willow
#

it also gets around some of the aces licensing shenanigans

graceful iron
#

ACESymmetrical

white willow
#

but ACES 2.0 is quite the crazy tonemapper, but ive really seen nothing use it yet afaik

#

anyways i feel like this conversation happens at least once or twice a week at this point

scarlet gust
white willow
#

Aces 1 vs aces 2 color output

white willow
#

Still have no clue why it's called aces

scarlet gust
white willow
#

That's...

#

Not what I meant

#

Ik what aces stands for 😭

#

I'm saying i don't know why it's called aces in betterRTX when it is not aces

scarlet gust
#

At least that's my assumption

white willow
#

Uh... no... nobody actually cares about hue shifting more than you

#

Majority of user presets use the unreal tonemap option

#

You are LITERALLY the only person that cares this much about hue shifting. Nobody else here does. It's only you

scarlet gust
# white willow Majority of user presets use the unreal tonemap option

Then the majority of users must have been like "ChatGPT, generate me a preset"
Hold up I'm going to see what happens if I ask ChatGPT to generate a preset
Wait I was correct 💀
"🔥 Best overall (most people use this)
ACES
✔️ Natural, film-like colors
✔️ Good highlight handling (no blown-out whites)
✔️ Balanced contrast
👉 It's not just another tone mapper — it's the best default choice for most presets"
Why are people using ChatGPT to generate BetterRTX presets 💔🥀
Hold up why the heck is the BetterRTX team collecting telemetry

white willow
#

Um.... what...

#

No?

scarlet gust
#

Trusting ChatGPT to generate a preset is diabolical

#

And the fact that the majority of people are doing that genuinely makes me question how much of a negative impact AI makes on society

white willow
#

Most of the installer presets were made BEFORE chatGPT even got big

#

Actually I don't even think it existed yet

#

And if it was out, it was literal straight garbage at that time (still is)

#

I'm done with this conversation after that one. Stop ping replying me. I'm going to bed

scarlet gust
scarlet gust
scarlet gust
limpid sequoia
limpid sequoia
wise hinge
#

why is the flowing lava so bright

rancid seal
wise hinge
limpid sequoia
limpid sequoia
rancid seal
limpid sequoia
wind pollen
limpid sequoia
#

720p non-binaryming emoji_50

#

I have just stolen villager house

#

because i'm so lazy for building

wind pollen
#

lol

#

Lazy

#

Get some work, man!

#

Build your own house!

limpid sequoia
wise hinge
#

I transformed a villager's house into a modern house

limpid sequoia
#

good work

vagrant sigil
#

How can I use volumetric clouds?

wind pollen
#

MB loader

severe grove
wind pollen
#

Is 26.10 okay?

quick nymph
wind pollen
#

lol

#

Maybe a bug in every update i think

quick nymph
#

Microslop own mojank who made minecrap bugrock

severe grove
quick nymph
wind pollen
#

Then what about Lagva?

limpid sequoia
severe grove
#

Lag

#

Why they keep needs optifine, sodium?

wind pollen
wind pollen
severe grove
wind pollen
#

I've heard that Mojunk is switching from OpenGL to Vulkan for Java in future

#

That should fix it

wind pollen
#

Maybe hardware rt could become possible then
(Even though there is radiance)

severe grove
severe grove
quick nymph
quick nymph
severe grove
#

And now, they (java) no more can use shader

#

Now all shader makers need make new version of their shaders so it support Vulkan

quick nymph
blazing whale
severe grove
#

So i can't raost they because they still can use shader

severe grove
#

English language dictionary?

wind pollen
#

Nah,
A dictionary for cringy words

severe grove
#

I js found out of dictionary for cringy words🥀

limpid sequoia
#

Cleaning the grass for building ig

rancid seal
#

Ewww java

limpid sequoia
limpid sequoia
#

what's wrong with it

blazing whale
sonic canopy
rancid seal
#

Uhh ohh

wind pollen
limpid sequoia
tribal trail
limpid sequoia
#

:doggy_smurk:

tulip mason
#

Does anyone know how I can make it so that only players with certain properties or tags can see the entities?

rancid seal
#

Freezes every 10 seconds

white willow
sonic canopy
limpid sequoia
#

yay

quick nymph
#

It's fixed 🎉

rancid seal
#

What fixed

#

oh, vv, nvm

iron moon
#

Why don't we have rough reflection in VV?

sonic canopy
#

Cuz it'll have to be denoised. You can simulate rough reflections by using a very high resolution normal map with randomly oriented pixels and see how it would've looked like

iron moon
#

that sucks, all my reflective textures suck cuz of that

tribal trail
wind pollen
blazing whale
pale urchin
blazing whale
limpid sequoia
tulip mason
limpid sequoia
#

it seems a bug in preview

#

the pbr look really weird

iron moon
#

Lol

limpid sequoia
languid mirage
#

"Colored block lights now influence Volumetrics"

limpid sequoia
languid mirage
#

nah, i'm genuinely getting fkn PISSED. why the HELL is minecraft running so shit on my PC

#

20 fps on preview - 10 chunk render. 1080p this is actually dumb.

(love that the R word is blocked... yet shit is not??)

#

i get 400 FPS on java bro what the actual F

#

and that's at 1440 with 30 chunk....

tribal trail
#

what is the R word

languid mirage
tribal trail
#

ahhh

#

my rtx 3060 ti at 1440p was very laggy

#

idk how much better is 3070 ti

languid mirage
#

this is Genuinley illogical

#

this is 1080!!! like BRO.

Its Primarily Preview too -- I get significantly better FPS on the release version.

tribal trail
#

but reversed

languid mirage
tribal trail
#

and I love VV but I wanna be able to play RTX sometimes 😭

languid mirage
#

bipolar ass game

#

Volumetrics with Block/static lights.

heavier fog would definately make it so much better

limpid sequoia
#

because i've undervolt my PC 🗿

languid mirage
languid mirage
limpid sequoia
#

my PC always running at 0.850V

tribal trail
limpid sequoia
limpid sequoia
#

u need third-party software like MSI Afterburner

#

my Acer sh!t can't edit Voltage Core but can use Curve to make PC run at lower voltage for higher performance

tribal trail
limpid sequoia
tribal trail
#

ahh

limpid sequoia
#

because i set 2000 MHz at 850V and my game keep crashing

languid mirage
languid mirage
#

50ms render latency. 15 fps at 8 chunks

#

1080p

limpid sequoia
languid mirage
#

i went down to 2800. was only getting worse as I went lower lol

limpid sequoia
languid mirage
#

yup. got down to 8.5v with 2800 adjusted one after another. volt, test for a few seconds then mhz then test.

using Ryzen Master

#

increments of 0.5v & 200 mhz

#

bedrock is poop.

my moms Lenovo Flex that is ancient runs Java better.

#

(30fps MAX)

#

I mean, some perf mods too - but still 😂

#

bedrock supposed to better optimized no?

#

welp - back to java ig

limpid sequoia
limpid sequoia
#

that's not enough voltage for 2800 MHz
-# sorry for pinging

languid mirage
#

smh..... 70 fps like nothing on yava

#

1440 - Bliss unstable absolutely maxed

#

no temporal upscaling either

limpid sequoia
#

java is good

languid mirage
#

im sending a MASSIVE F YOU - to VV.

limpid sequoia
languid mirage
# limpid sequoia java is good

started on it back in like 2013/14. xbox 360 and PC.

honestly - never would have touched Bedrock if I ever had much of a choice.

(sorry bedrock RTX)

limpid sequoia
#

great

languid mirage
#

"1.5 "Redstone Update" (March 2013): Introduced Hopper, Dropper, Daylight Sensor, Redstone Comparator, Block of Redstone, and Block of Quartz"

definitely played before this.

I remember even playing cracked versions where there was like 0 creative blocks 🥴

languid mirage
limpid sequoia
quick nymph
quick nymph
quick nymph
# tribal trail so undervolting improve performance?

Undervolting means it draws less power and if you get the voltage right then it gives same performance as normal. The best way, imo, is to over volt as much as possible then try and lower your voltage while keeping the same speeds and performance. If you really master the art you can get a minimal voltage with the same performance as over voltage. It's rather tricky and requires a lot of testing.

rancid seal
scarlet gust
iron moon
#

That's why I hate vanilla Rtx

limpid sequoia
scarlet gust
#

Cat Visuals vs my config.

#

My config is the second image.

wise hinge
languid mirage
#

still doesn't make sense that preview performs so shit and Official release is at-least playable

#

Vsync is off on both

#

profile 1/2. usually use the 4200

scarlet gust
wise hinge
#

no

scarlet gust
languid mirage
#

how tf did you make a red glowing blockl - blue ? better not be your tonemap istg

long ruin
languid mirage
scarlet gust
# languid mirage why?

Because when mipmapping was enabled, the RGB sea lanterns were stuck on frame 0, which is red.

languid mirage
#

ah, i see its that pack.

scarlet gust
languid mirage
#

either way - wouldnt be bad but you hue shifted white/grey to yellow. unnatural

#

like piss yellow

languid mirage
#

......

it's night. the moon doesn't reflect any VISIBLE yellow light

#

white/blue

#

it doesnt look right

#

better off with the neutral 6500K

#

but - you wanna feel like you got invis HPS lamps in the game - you do you

scarlet gust
languid mirage
#

if they were actually yellow - you wouldnt need to use a warmer temp to make it visible

#

soooo......

scarlet gust
languid mirage
#

right.

scarlet gust
#

Hold up. I'm going to check on my server.

languid mirage
#

genuinely dont care.

you're not even grasping what i'm saying anyway - lost interest.

scarlet gust
#

And now I have to do an update.

languid mirage
#

🥴

#

🤔

scarlet gust
languid mirage
#

literally just you doing it. this is childish

scarlet gust
#

I knew running a server 24/7 was a bad idea.

long ruin
#

Too cool!

tribal trail
#

It’s less cinematic

limpid sequoia
tribal trail
#

And glowing blocks are looking fried

limpid sequoia
scarlet gust
#

Cat RTX vs my Vibrant Visuals config.

#

One step closer to making Vibrant Visuals look like RTX

#

I might want to fix the sky though

limpid sequoia
scarlet gust
# limpid sequoia

Do you think the RGB sea lanterns aren't bright enough and the sky needs to be fixed?

blazing whale
limpid sequoia
scarlet gust
#

Better Vibrant Visuals Color Grading v2

Do you hate hue shifting, mipmapping, and Vibrant Visuals genuinely looking like absolute garbage? Then this add-on is for you. It disables mipmapping for animated textures to work at a distance and uses the Reinhard tone mapper to ensure there will be no hue shifting. With Version 2.0 of Better Vibrant Visuals color grading, I made some improvements to the highlights and shadows.

limpid sequoia
long ruin
languid mirage
#

Lemme check

limpid sequoia
#

I used AMD to play Java with shader and... FPS ~ 2

languid mirage
#

Nope - GPU is set to be used.

limpid sequoia
#

my PC have 2 GPU

languid mirage
#

Yeah, I don’t have An Igpu lol. R5 3600.

And just my 1 Graphics card

#

Also, imma load up again - but I think it’s literally ONLY vibrant visuals that I get the bad fps.

1s

limpid sequoia
#

i see

#

sh!t Vietnamese keyboard

limpid sequoia
#

but that's make sense when you're getting lower performance at VV

languid mirage
#

Nvm.

15 FPS in fancy graphics on Preview 😭 😭 😭 😭 😭

tribal trail
#

How

#

You should try going to the nether on the latest preview

#

With vv on

#

It is destroying even my gpu

#

It’s crazy when you fly around for a bit

languid mirage
#

Was boutta say - because of chunk loading but NVM.

Set chunks to 10 - I’m still hitting 15/13

languid mirage
#

i get VERY brief spikes to 60.

but absolutely any chunk loading destroys perf.

Ignore NVIDIA overlay Statistics - only reporting correct FPS

#

forgot my music gets captured through Nvidia too....lmao

#

oh - with VV on.... Well - I dont think I need too, considering my FPS was so bad with Fancy graphics 😂

limpid sequoia
languid mirage
limpid sequoia
languid mirage
limpid sequoia
languid mirage
#

nah, Preview is just unplayable

limpid sequoia
#

sad

languid mirage
#

even RTX

limpid sequoia
#

0.3 FPS emoji_1

languid mirage
#

I hit 20 - But i got a SUPER bad frame time drop Right before I took the clip

limpid sequoia
#

what's wrong with it emoji_1

#

how is it even possible

languid mirage
#

idek. But normal MC is perfect. (arguable in terms of VV - But it's actually playable)

limpid sequoia
#

well

languid mirage
#

preview is just broken ????

#

24 chunk render @ 1440 too

#

preview cant even do 1080p

languid mirage
#

60 fps at 48 chunk render with Fancy graphics...

#

Preview is 100% broken

do something pwease Mojang

limpid sequoia
limpid sequoia
languid mirage
# limpid sequoia i thought it was higher like 100

what? my fps? nah. levels out around 60 fps. game was having issues loading chunks tho - so that could've been part of it.

I've done the 96 chunks and it leveled out at 40 FPS with everything completely rendered in.

limpid sequoia
#

i see

languid mirage
#

like 2 months ago or something. When i zoomed in with a spyglass my fps would hit 100+ because it wasnt' actually rendering everything on the screen at once

limpid sequoia
#

really

scarlet gust
# scarlet gust Do you like my Vibrant Visuals config?

@graceful iron @rancid seal @languid mirage @tribal trail @long ruin @limpid sequoia @willow needle @quick nymph Why don't you guys like my config? What could I do better? Does the sky need to be fixed? Did I use too much contrast? Do you not like the performance loss that comes with disabling mipmapping? Is the color temperature incorrect? I genuinely want to know what precisely is wrong with my config.

limpid sequoia
tribal trail
scarlet gust
#

The highlights_min value is now 16 instead of 4.

wind pollen
#

Damn this looks so good

graceful iron
scarlet gust
graceful iron
#

Additionally, your saturation is probably too high and that causes other color issues

#

man hue shifting is a natural thing.

#

There should just be a setting in one of the lighting configs called “emissive desaturation” tho

#

idk which one it’s in tho

scarlet gust
graceful iron
#

yeah

scarlet gust
#

I'm going to experiment with my Vibrant Visuals color grading config.

#

I heard that Reinhard Luminance allows for emissive desaturation without hue shifting, but I guess we'll find out.

limpid sequoia
rancid seal
#

Wait, what the heck happened here when I was sleeping

limpid sequoia
#

notfink

rancid seal
scarlet gust
# rancid seal Wait, what the heck happened here when I was sleeping

First, I tried to create a Vibrant Visuals config designed to make Vibrant Visuals look like RTX, and I failed.
I'm planning to experiment with different tone mappers and different levels of contrast until it looks like RTX.
Then, the Minecraft Preview came out, and it was incredibly broken, unoptimized, and unplayable.
After that, the BetterRTX team fixed BetterRTX.

severe grove
#

At least noone cut the sky again...

limpid sequoia
#

rtex vanilla

rancid seal
limpid sequoia
limpid sequoia
rancid seal
#

Set time to day

limpid sequoia
severe grove
rancid seal
limpid sequoia
#

i have just installed preset and my game keep crashing

rancid seal
rancid seal
limpid sequoia
rancid seal
rancid seal
limpid sequoia
rancid seal
#

Uhh.. ?

rancid seal
limpid sequoia
rancid seal
blazing whale
#

🗿

limpid sequoia
rancid seal
limpid sequoia
#

something went wrong with my rtex

rancid seal
limpid sequoia
#

now do i

rancid seal
#

Ray tracer is disabled, you can see it by looking at fps

severe grove
#

How is this possible? Like over 2 thousands minecraft texture eappears on my gallery

rancid seal
severe grove
#

Nope

rancid seal
rancid seal
limpid sequoia
#

back to my lover

rancid seal
limpid sequoia
severe grove
rancid seal
severe grove
rancid seal
severe grove
#

But i found a Defined PBR texture pack

rancid seal
severe grove
rancid seal
rancid seal
#

@limpid sequoia will you be able to check out my rtx pack when the new update is ready? Pwss

wind pollen
limpid sequoia
tribal trail
wind pollen
#

SolaceV

willow needle
limpid sequoia
#

720p gayming

severe grove
#

Hm maybe i should change my name, my current name is so ahh 🥀