#Graphics General

1 messages · Page 33 of 1

white willow
#

ok i close the game and it immediately sent

pale urchin
#

Wow

white willow
#

its really bad man

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i didnt realize how much betterRTX saves this

pale urchin
scarlet gust
#

NVENC doesn't record footage above your monitor's variable refresh rate so when using NVENC your games still run fast and then the encoding of that video is very slow and of course then sending it in Discord re-encodes while the game is running so to minimize performance loss it runs very slow

pale urchin
#

When you said that the end has a sky and a sun, it doesn't even have a sun 😭

white willow
#

let me just for more fair comparison go to default vv

white willow
#

its betterRTX that adds the sun

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thats crazy man

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let me be more fair to vv here rq and use default vv

pale urchin
white willow
#

it will still slap this around

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update it was pure white like that cuz of a pack

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but its still bad and bland

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after removing that pack the end looks more normal

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but its still stupdily bland

azure ember
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wrong image

pale urchin
#

@sonic canopy

white willow
#

i wonder if i make the sky brighter the ground will also get more purple

scarlet gust
#

@sonic canopy

pale urchin
graceful iron
#

I’m trying to sleep bro

white willow
#

but im gonna use default vv and compare cuz last time i was using a resource pack

graceful iron
#

CatRTX is just a texture pack so by default it doesn’t use a tonemapper

scarlet gust
graceful iron
#

However

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Cat’s Pack (the BetterRTX preset) uses ACES

graceful iron
#

😭

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Anyways

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No

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CatRTX doesn’t use Agx

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Both Vibrancy and Cat’s Pack use ACES

white willow
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but it is cool you can change the sky color

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nope it stays a bland white illumination color

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which means the skylight is probably hardcoded in some way

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vanilla, VV, RTX

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crazy how rtx looks like vanilla here

pale urchin
white willow
#

vv no flash

pale urchin
#

When I look at VV again thought, it's strange how pink the end lighting is

scarlet gust
#

@sonic canopy

white willow
#

i kind wish vvs lighting was a bit more purple

pale urchin
white willow
#

but eh

white willow
pale urchin
#

Odd

azure ember
pale urchin
#

If it was less pink, it could contrast better with end light

scarlet gust
white willow
pale urchin
#

I need to stop clicking on blocked messages

white willow
#

<@&1065713026369593434> someone please

long ruin
scarlet gust
#

<@&1065713026369593434>

sonic canopy
#

ok he gone

rotund widget
#

I was too slow. 🙁

pale urchin
#

Thank you Veka

pale urchin
long ruin
#

yay

graceful iron
#

Like its default style

white willow
#

Nice point light shadows work in the end

graceful iron
#

Man I should take images of my end

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Anyways

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why was I getting pinged about Agx

pale urchin
white willow
#

what do you expect

graceful iron
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Fair enough

white willow
#

kid gets told hes wrong like 80 times and still goes on thinking hes right

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i like my rendition of the end

graceful iron
graceful iron
#

Oh I do have a question

pale urchin
white willow
graceful iron
#

can you control the atmosphere of the end?

white willow
#

yes

pale urchin
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sorta

white willow
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it works like the overworld

graceful iron
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because ik it has that weird white noise skybox looking thing

white willow
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so an atmospherics file

pale urchin
graceful iron
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and there is no time in the end either right?

white willow
#

however there is some awful like banding or something in the end sky

graceful iron
#

So every thing should be stuck at the 0.0 key frame for atmosphere

white willow
#
{
  "format_version": "1.21.40",
  "minecraft:atmosphere_settings": {
  "description": {
    "identifier": "vrd:end_atmosphere"
},
"sky_zenith_color": {
      "0.0": [ 62, 5, 85 ],
      "1.0": [62, 5, 85]
    },
    "sky_horizon_color": {
      "0.0": [ 62, 5, 85 ],
      "1.0": [ 62, 5, 85 ]
    },
    "horizon_blend_stops": {
      "min": 0.315,
      "start": 0.44,
      "mie_start": 0.9,
      "max": 0.45
    },
    "rayleigh_strength": {
      "0.000000": 5.35,
      "1.000000":  5.35
    },
    "sun_mie_strength": {
      "0.0": 3,
      "1.0": 3
    },
    "moon_mie_strength": {
      "0.0": 0.0,
      "1.0": 0.0
    },
    "sun_glare_shape": {
      "0.0": 5,
      "1.0": 5
    }
  }
}
#

why the heck am i using 3 mie strength

pale urchin
white willow
#

thats really high

pale urchin
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like "sun_glare_shape": 5

white willow
#

idk i took this structure from the vanilla files

white willow
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but if you do i think you need to have 0 and 1.0 defined at least

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ive found it doesnt work if you dont

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oh i misread that

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my bad

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yea idk maybe?

graceful iron
#

Does the end even have a sun?

white willow
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its weird in that regard

pale urchin
white willow
#

the answer is no, however

pale urchin
#

A flash

white willow
#

sun and moon illuminance still contribute to the brightness of the sky

#
{
  "format_version": "1.21.80",
  "minecraft:lighting_settings": {
      "description": {
          "identifier": "vrd:end_lighting"
      },
      "directional_lights": {
          "orbital": {
              "sun": {
                  "illuminance": {
                      "0.0": 25
                  },
                  "color": [ 255, 255, 255]
              },
              "moon": { 
                  "illuminance": 25,
                  "color": [ 255, 255, 255]
              }, 
              "orbital_offset_degrees": 3.0
          },
          "flash": {
              "illuminance": 6,
              "color": [ 85, 7, 255 ]
          }
      },
      "emissive": {
          "desaturation": 0.03
      },
      "ambient": {
          "illuminance": 0.1,
          "color": [ 120, 32, 215]
      },
      "sky": {
          "intensity": 0.356
      }
  }
}
pale urchin
white willow
#

yea

pale urchin
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neat

white willow
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also

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update on your other question

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yes you dont need keyframes

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idk about color tho

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i havent tried

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update

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sun and moon illuminance do not contribute it seems

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either that or my resource pack isnt being updated

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ok yea no it doesnt

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however sun/moon illuminance does have an effect on the nether

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thats probably what i was thinking of

pale urchin
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weird that it has an effect at all

white willow
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im checking to see if like mie shape and strength do anything

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cuz realistically youd just do like
if(isEnd) sunDir = endFlashDir;

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or whatever they use

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so id imagine it would work

white willow
white willow
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or they dont?

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now im just mad confused

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this is cool tho

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bute yea no it seems that mie strength has no effect

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uh ok i think i have some information on a VV bug

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ok its not tied to reflections being on or off

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not really sure what this is

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but it looks like inverted and stretched ssr on the sky. cuz its only doing it for things on screen

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theres no way

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its TAAU

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taa on vs off

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bilinear

white willow
quasi trench
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strange stuff

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never saw this thanks to me using bilinear

rancid seal
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No, bedrock

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Bedrock resource packs also allow you to do interesting things...

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How it looks like without better rtx.

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I aam just tired of black noisy end sky tbh.

tribal trail
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It really doesn’t

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You are not showing rtx, you are showing better rtx, compare vanilla modes, not vanilla mode vs modded mode

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It literally is broken asf, looks like shit, doesn’t have basic features like entity/mob/particle pbr and is not customizable at all

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I thought is says „naura” which is popular thing to say in Poland (at least used to be)

scarlet gust
long ruin
white willow
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vanilla rtx end is so unbelievably flat

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the end in default rtx literally looks unfinished

scarlet gust
#

BetterRTX fixes all of that though

pale urchin
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"Everything in the scene looks bad but RTX is still better"

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Sorry if I was passive aggressive

tribal trail
#

you shouldn't compare mod to a vanilla feature

rancid seal
white willow
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yes in this case im referring to default rtx, not the texture pack vanilla rtx

wise hinge
wise hinge
scarlet gust
#

Yes

long ruin
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I know they can, circumstances were MUCH different TWO YEARS AGO

scarlet gust
long ruin
quasi trench
#

thats crazy

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blast from the past

long ruin
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XD

quasi trench
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like for instance has this changed

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i miss seeing this

languid mirage
languid mirage
scarlet gust
#
poll_question_text

Should we make BetterVV? (BetterRTX but for VV)

victor_answer_votes

3

total_votes

4

victor_answer_id

1

victor_answer_text

YES!!! WE NEED BETTERVV NOW!!!

#

Dead chat

limpid sequoia
tribal trail
#

Yes

limpid sequoia
rancid seal
# tribal trail you shouldn't compare mod to a vanilla feature

The VANILLA end with vv has flashes in the sky. However, rtx still allows you to customize sky texture and fogs.

We can make vv better by changing values, the same thing happens to rtx. The only thing is the ways of changing those values are different.

rancid seal
rancid seal
# scarlet gust Still better than VV

I hate the fact that the sky in default rtx emits grey light, and there is no way to change it by a resource pack. And yes... they decided not to add sky flashes to rtx.

limpid sequoia
wind pollen
rancid seal
scarlet gust
#
poll_question_text

Why does VV suck?

victor_answer_votes

5

total_votes

9

victor_answer_id

3

victor_answer_text

We just need BetterVV

victor_answer_emoji_id

1187474298735186010

victor_answer_emoji_name

bao_icon_graphics

#

Guys we should make BetterVV

silent zealot
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You should.

sonic canopy
#

Be the change you want to see in the world

long ruin
azure ember
#
poll_question_text

how much aura does rtx have

victor_answer_votes

4

total_votes

7

victor_answer_id

2

victor_answer_text

no

tribal trail
rancid seal
scarlet gust
#

That's insanely slow. Imagine having 5200MHz RAM. I have 16GB 6400MHz DDR5 and when I last checked even those RAM speeds are obsolete. 8000MHz is what you should aim for (At least according to ASUS) although I guess due to the RAM shortages that's fine.

white willow
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Brother it's a laptop

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I didn't choose what it came with

long ruin
white willow
#

My desktop can't even use DDR5. That ram is fast to me

silent zealot
long ruin
#

xd

white willow
scarlet gust
long ruin
#

thats cool angelfingerguns

white willow
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We'll see there was no option so

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But it's not soldered so

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But saying that's slow is crazy work

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Maybe slow for DDR5 yea

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But literally compared to my desktop which again CANT USE DDR5, it's fast to me

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And quite frankly I don't care this laptop is not my gaming rig

long ruin
white willow
#

And imagine not having 3600mhz DDR4 kekw

scarlet gust
# white willow But it's not soldered so

If there's multiple SO-DIMM RAM slots then buy ROG's $2600 NUC with 2x4GB 8000MHz SO-DIMM RAM and sell it without the RAM for $2400, because each 4GB 8000MHz RAM stick is $100, and then repeat those steps again and congrats. You have the fastest 16GB RAM kit in the world and it only costed $400.

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4x4GB 8000MHz is peak

white willow
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Uh no?

scarlet gust
long ruin
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Lol, I got like some of the lowest speeds (2666 MHz) because I wanted a bunch of ram, so I was able to get 64 gb of DDR4 mostly because of my Blender work tbh

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Idm it

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Fast enough for me

white willow
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Literally the difference between those speeds in performance is legit nothing

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Maybe slightly faster startups

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Literally nothing that would matter in gameplay

silent zealot
#

Right, I'm getting tired. Let's keep all the system specs talk to #off-topic . sunglassesHQ Let us resume our normal broadcast of showcasing Graphics screenshots for my wallpaper collection.

white willow
#

Please

long ruin
white willow
#

Catgamer is known for never being on topic

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You ain't gonna win this

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😔

languid mirage
languid mirage
long ruin
#

sigh...

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GG

silent zealot
#

Bottom left is...so blurry.

languid mirage
quasi trench
silent zealot
#

I just tried RTX for the first time... and wow...

languid mirage
silent zealot
languid mirage
#

like.. DUDE 🤯 😍

white willow
#

To be fair here

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You're using betterRTX

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Regular raytracing will not look like that

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The glow squids won't be glowing

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It'll probably be a lot brighter cuz ambient lighting

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And those water reflections will look horrendous

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Better RTX really is the only thing keeping raytracing going

languid mirage
#

reflections may not be crisp - but they are the most realistic.

white willow
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I wouldn't exactly call this realistic

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But sure, in terms of tech yes

languid mirage
#

soo....

white willow
#

Not on flat water like that

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Water with waves yes

languid mirage
white willow
#

Idk I just find that default RTX has way too many problems to be the better mode

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It lacks so many features

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And I mean yea it looks nice

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But come on, they didnt even include the sky in auto exposure

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And that sky is butt ugly too at times

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Especially sunrise

languid mirage
white willow
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Idk I ain't gonna lie man

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Id rather use a nice VV pack over RTX without better RTX

languid mirage
wise hinge
white willow
#

I don't think the lighting being life accurate should be a measurement

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Even the

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Bedrock RTX is far from accurate or realistic

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Calling bedrock RTX realistic is funny cuz it's not

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It's only "realistic" cuz of RTGI

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And even then it's far off

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And there's so many things holding RTX back from genuinely being incredible

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The denoising and sampling is beyond garbage

white willow
#

RTXs end is a very good example of that 😂

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The skylight is life accurate but it's flat af and looks straight crap

languid mirage
white willow
#

Mentioning sss and RTX is funny cuz

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RTX doesn't have sss

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One feature that truly could've been amazing they left out

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But VV got it 😂

languid mirage
white willow
#

I did read

languid mirage
#

did I say RTX

white willow
#

But you said sss in adds realism which yes it does, but MCRTX doesn't have sss in it

languid mirage
#

Did I say MCRTX

white willow
#

And RTX hardly has AO cuz the denoiser kills it 😂

white willow
#

While what you said is right some parts don't apply to MCRTX cuz it doesn't have them

languid mirage
#

ray tracing in general is light simulation

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.

white willow
#

Yes that was never an argument I was making

languid mirage
#

what else would you compare then

white willow
#

It is light simulation

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But RTX doesn't do it realistically either

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It takes liberties with it

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And is far from life accurate

languid mirage
white willow
#

But saying VV is bad cuz it's not realistic is very much missing the point of VV

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It's not meant to be

languid mirage
#

vv does ok. but it doesn't destroy rtx.

white willow
#

Nor did I say it does, because I also agree betterRTX is the best

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But I don't think default RTX beats a good VV pack 🤷‍♂️

white willow
#

Specially with how many things are broken too

white willow
#

But better RTX can look good enough to justify it being the best sometimes

languid mirage
#

brtx #1 RTX #2 VV #3

white willow
#

Yall don't know about the crap that is the chunk buffer

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24 render distance on anything that's not vanilla world gen is literally unusable

languid mirage
white willow
#

The world will start deleting itself in front of your own eyes

white willow
languid mirage
#

I like vv but it's just not good enough to use over RTX. even performance wise

white willow
#

And that's fine that's your opinion

languid mirage
#

java shaders? 100%

white willow
#

I'm just sharing why I prefer VV over default RTX

languid mirage
white willow
#

I also just have some dislike against RTX from a pure dev standpoint cuz seeing all the rookie mistakes they made are sad for a professional project 🤷‍♂️

#

Literally it was 1 line of code for the sky to actually be used in auto exposure

white willow
languid mirage
#

how can you skip that.

white willow
#

Iirc it was also one line of code to fix specular transmission

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They also completely forgot to enable diffuse light for blocks that use alpha blend

languid mirage
#

vv is just too unpolished - even with what RTX lacks

white willow
#

Which was again

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A one line of code fix

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😭

white willow
#

Jsut feels in development

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VV is not technically speaking a finished product

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RTX technically is

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I do very strongly believe if RTX did actually get properly finished, put on console and was not filled with all these bugs there would be zero dispute about it

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But that's the thing

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The lie about console

languid mirage
white willow
#

The fact VV works on everything also just personally puts it above default RTX as well

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Cuz I can use it on all of my devices

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-# except my switch 2 please mojang make a switch 2 patch

languid mirage
#

absolutely. If Ps5/S|X got it and they made the fixes bRTX does (not even adding new stuff, like waves etc) someone would be stupid to argue that.

& I like that VV works on everything but performance is sooooo unstable

#

series X can hit 20-30 fps just looking at water

iron moon
#
  1. Better Rtx
  2. Custom VV
  3. Default Rtx
  4. Default VV
white willow
#

That I can agree with

scarlet gust
#

Bro I just got back on Discord and the first thing I saw is 67

scarlet gust
wind pollen
#

Water seems to be a major FPS Killer but FPS can also drop if the settings are too high with high render distance

scarlet gust
#

And dual boots Xbox and Windows 11 Home

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So getting it to use BetterRTX is extremely easy

scarlet gust
#

At least in RT cores and generation

languid mirage
languid mirage
scarlet gust
#

And before you say "there's a software limitation" remember it was designed to dual boot Xbox and Windows 11 Home and with the click of a button instantly swap between the operating systems

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Also remember that the AMD Radeon 890M is a supported GPU that averages 29.9 FPS without the need of upscaling

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Anyway I'm going to buy a new RTX 3080 after the VRM failure incident that can probably get double that without even needing DLSS

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And quadruple the FPS of that with it

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Glad that while I still had my RTX 3080 fully functioning I actually took some benchmarks

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60 FPS without DLSS

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120 FPS with DLSS

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Controlled Minecraft RTX test

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AKA my Minecraft server when no one else is on it (something that rarely happens)

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When they are on it my framerates fluctuate way more so I had to benchmark in the short period of time where no one else was on my server

scarlet gust
#

It supports up to DirectX 12 Ultimate

scarlet gust
#
  1. BetterRTX
  2. Default RTX
  3. Custom VV
  4. Default VV
#

You simply can't put custom VV in the #2 spot because the ACES tonemapper is overused and far worse than even the generic default RTX tonemapper

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Tonemappers are everything

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Default VV literally looks like a log format because of how trash that tonemapper is

#

There are unfortunately no good VV tonemappers

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BetterRTX's tonemapper is typically AgX

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Default RTX's tonemapper is probably filmic

#

Custom VV packs typically overuse and glaze that ACES tonemapper like a krispy kreme donut

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And default VV probably uses standard

wise hinge
scarlet gust
#

Legitimate question:

Why does everyone glaze ACES like a krispy kreme donut

AgX is way better

#

For example, this image I found on Discord of Vibrant Visuals could potentially look even better with an AgX tone mapper

#

But of course it had to be ACES

#

And the hue shifting is especially apparent in the reds and blues

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And this isn't even a screenshot I took

wise hinge
#

my screenshot
waaaaaa

white willow
#

i dont understand your agx glaze bro

scarlet gust
wise hinge
#

what's good and bad

white willow
white willow
#

heres some lore for you

#

and please actually listen for once

#

betterRTX didnt have agx added to it until very recently, and even then THE MAJORITY OF PRESETS DO NOT USE ITTTTTT

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TWO USE IT

#

TWO

#

OUT OF THE LIKE 9

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the rest either use the default tonemapper or ACES

scarlet gust
white willow
#

solace used aces

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i dont believe the agx one ever released

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gilded graphics is the second one

scarlet gust
white willow
#

oh you know what thats 3 for you

#

i forgot interstellar uses agx

scarlet gust
white willow
#

brother

#

brother

#

im talking to a brick wall

#

gilded graphics, interstellar and infectious

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and you know why my two presets use agx, because I ADDED IT

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and even then i use Lottes now. sooooo

#

im leaving the conversation before i actually get upset

rancid seal
languid mirage
sonic canopy
#

Default tonemappers aren't that great out of the box, yeah, but you can achieve much better results with color grading. For example, I think Hable is quite nice, if you pair it with good color grading to counteract its dullness.

languid mirage
#

would be nice if we could adjust curves though to finetune them

sonic canopy
languid mirage
#

there's 5 no? or is it 4

white willow
#

generic, reinhard, reinhard_luminance, reinhard_luma, hable, aces

languid mirage
#

i didn't think that was overly bad. (assuming it IS 5)

white willow
#

i dont like reinhard_luminance at all

languid mirage
#

so 4 ? unless each reinhard is very different.

white willow
#

luminance is very different

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luma and normal are almost the same

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but there are small differences

languid mirage
#

so like 4

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ig thats not great

white willow
#

generic isnt terrible but it needs so so much work

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simply because of how it works

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its just hard to work with imo

scarlet gust
#

Reinhard isn't as good as AgX but it's probably the best one for VV

white willow
#

mmm i love my color / ( 1.0 + color)

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but reinhard for how simple it is, does its job ok

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but its definitely not my preferred

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and seems to be the case for most cuz i dont think ive seen any of the more popular/known packs actually use any reinhard variant

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the ones people use are hable(also known as uncharted2) and aces. generic (mojang's custom tonemap) and the reinhards arent used much

graceful iron
#

It’s mid as hell

#

Hable reaches the goal the Reinhard tries to hit much better, and every other variant of Reinhard is terrible

scarlet gust
#

Reinhard vs ACES

white willow
#

aces vs reinhard

graceful iron
white willow
#

aces has much more depth and is so much less flat

#

f it, im comparing all of them

scarlet gust
wise hinge
white willow
#

reinhard, reinhard_luma, reinhard_luminance, generic, hable, aces

#

here you go, heres an actual comparison

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with examples that matter to vv specifically

scarlet gust
#

ACES (left) vs Reinhard (right)

white willow
#

what

graceful iron
#

?

white willow
#

no?

wise hinge
white willow
#

i literally gave you direct comparison

graceful iron
#

tf

white willow
#

idk what this is or trying to prove? cuz it proves nothing?

graceful iron
#

you didn’t even send that image 😭

wise hinge
graceful iron
#

it might just be edited lmao

scarlet gust
white willow
#

generic, reinhard, reinhard luma, reinhard luminance, hable, aces

#

seems that the only one that handles my color and saturation changes good is aces

#

LMAO

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all the others hate my color grading

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EXCEPT ACES

wise hinge
#

ummm yummy aces

white willow
#

and aces is bad

#

crazyyyyyy

#

actually generic handles it in a not super ugly way

#

which is shocking tbh

#

this may be slightly unfair cuz my color grading is tuned to work with aces specifically but still

#

it shows how well each handle increases in saturation and contrast tweaks and aces is by far the best here imo

scarlet gust
#

Reinhard and AgX are unbeatable if you know how to use them

white willow
#

you...

#

no? thats just

#

not?

#

reinhard handles the saturation increases terribly

#

like REALLY badly

#

the sun there looks straight garbage

#

i will induldge you for a minute tho. just for a minute

white willow
#

i did what you said to do

#

this is REALLY bad man

#
    "color_grading": {
         "midtones": {
        "midtonesMax": 60,
        "contrast": [1.3, 1.3, 1.3],
        "saturation": [1.3, 1.3, 1.3],
        "gain": [1.15, 1.15, 1.15],
        "offset": [0.0, 0.0, 0.0],
        "gamma": [2.2, 2.2, 2.2]
      },
      "highlights": {
        "highlightsMin": 12,
        "enabled": true,
        "contrast": [1.15, 1.15, 1.15],
        "saturation": [1.3, 1.3, 1.3],
        "gain": [1.15, 1.15, 1.15],
        "offset": [0.0, 0.0, 0.0],
        "gamma": [2.2, 2.2, 2.2]
      },
      "shadows": {
        "shadowsMax": 0.34,
        "enabled": true,
        "contrast": [1.3, 1.3, 1.3],
        "saturation": [1.3, 1.3, 1.3],
        "gain": [1.15, 1.15, 1.15],
        "offset": [0.0, 0.0, 0.0],
        "gamma": [2.2, 2.2, 2.2]
      }
    },
    "tone_mapping": {
      "operator": "reinhard"
    }
  }
}
#

i would really like to mention as well

#

before you said "just increase saturation and contrast" i was already doing that

#
    "color_grading": {
         "midtones": {
        "midtonesMax": 60,
        "contrast": [1.1, 1.1, 1.1],
        "saturation": [1.1, 1.1, 1.1],
        "gain": [1.15, 1.15, 1.15],
        "offset": [0.0, 0.0, 0.0],
        "gamma": [2.2, 2.2, 2.2]
      },
      "highlights": {
        "highlightsMin": 12,
        "enabled": true,
        "contrast": [1.05, 1.05, 1.05],
        "saturation": [1.15, 1.15, 1.15],
        "gain": [1.15, 1.15, 1.15],
        "offset": [0.0, 0.0, 0.0],
        "gamma": [2.2, 2.2, 2.2]
      },
      "shadows": {
        "shadowsMax": 0.34,
        "enabled": true,
        "contrast": [1.1, 1.1, 1.1],
        "saturation": [1.1, 1.1, 1.1],
        "gain": [1.15, 1.15, 1.15],
        "offset": [0.0, 0.0, 0.0],
        "gamma": [2.2, 2.2, 2.2]
      }
    },
    "tone_mapping": {
      "operator": "reinhard"
    }
  }
}```
#

this was before you told me what you thought was the right answer

#

which showing that image, my hypothesis was correct

#

reinhard does NOT handle that very well at all

#

now lets see how the "garbage aces" handles the same config that looked hot trash on reinhard

#

oh what do you know... IT LOOKS ALOT BETTER

#

its almost like

#

aces doesnt suck

#

direct side by side as well

graceful iron
#

Green

scarlet gust
white willow
#

i cant bruh

#

ACES IS NOT MAKING THE WATER OIL

#

OMG

#

I CANNOT

#

it was gonna look that way regardless of tonemap man

scarlet gust
white willow
#

huh im using aces. wierd that the water doesnt look like oil

#

oh wait

#

thats not a tonemapper issue

graceful iron
#

😭

white willow
#

i dont see no oil water

graceful iron
#

that shit is not meant for VV in the slightest :p

white willow
#

hmmmm i dont see any issue with the glowing stuff either

#

lets do a test and see now how this is gonna look with the other tonemaps

#

hmmmmm

#

anyone wanna guess?

#

heres your beloved reinhard

scarlet gust
white willow
#

its just pure red

#

looks bad

#

even hable handles it poorly without desaturation to help

#

but its better than reinhard

graceful iron
#

I’m internally pained by my own packs

scarlet gust
white willow
#

now if i remove all the aditional saturation in colorgrading, hable looks ok

white willow
#

but adding any more saturation causes it to just blow up

#

this is the issue

#

aces lets you boost saturation without issue

#

the others literally cannot do that

scarlet gust
white willow
#

someone needs their eyes checked

graceful iron
#

ok can we get a comparison of Hable and Reinhard with no saturation tweaks

white willow
#

yes

#

one second

scarlet gust
#

Yes

white willow
#

guess which is hable and which is reinhard

#

bet you cant

scarlet gust
white willow
#

so which is reinhard

#

thats my question

scarlet gust
#

The one on the left

white willow
#

errrrrrrrrr wrong

#

its on the right

scarlet gust
#

Just installed Visual Studio Code 2026 and uninstalled Visual Studio Code 2022

#

Not sure what to expect

#

Just looks like Visual Studio Code 2022 but more modernized

#

Dead chat

#

Really dead chat

#

How the heck is it even possible to get that many reactions
Keep in mind that this is a server with only 60,000 members

limpid sequoia
sonic canopy
white willow
barren sedge
#

Guys im not sure if this is a graphics related one but is there a way to tint a player's screen with some other color?

scarlet gust
#

Anyway I'm trying to create perfect color grading for VV but I haven't made much progress yet

#

Reinhard is genuinely fire ngl

#

If you know how to use it

#

Hold up I'm going to paste my current color grading .json file

#

Wait first I have to do my homework

#

I also have to study

#

I think that card on the top is Amendment 26

#

Hold on I'm going to check

#

Yes it is

#

Wait wrong channel

limpid sequoia
#

lol

fading kindle
#

i hate particles

#

how to make realistic explosion smoke?

pale urchin
fading kindle
scarlet gust
fading kindle
#

can perform real-time physics simulations, but the results are not satisfactory, unstable, and the tech is not yet mature

scarlet gust
# fading kindle can perform real-time physics simulations, but the results are not satisfactory,...

NVIDIA PhysX should do the trick
The only problem is that despite it being open-source for developers it's closed-source to anyone using a non-NVIDIA GPU or some specific NVIDIA GPUs (GeForce RTX 5000 Series, NVIDIA Quadro RTX, and really old NVIDIA hardware) and if you have one of those the physics simulations will run on the CPU and framerates will be diabolical from when the physics simulations start to when they end

#

It's also very stable because it's made by NVIDIA so even on unsupported GPUs the CPU fallback is stable but laggy

#

Some games that use it are Portal 2 and Portal 2 CE

fading kindle
#

im really not good at coding, i have no idea how to put it in minecraft and use it

scarlet gust
#

@white willow I've been working really hard on making Reinhard look like a masterpiece

#

ACES is overrated and glazed like a krispy kreme donut, so I wanted to do something different

#

I've got to the point where at first glance it might even look like BetterRTX

#

My RTX-Like Visuals pack is getting better and better

white willow
#

editing my image through an image editor literally means nothing

#

whatever you did is not gonna apply to how it would look in game

scarlet gust
white willow
#

ok? and that isnt gonna apply in game that wayt

scarlet gust
#

Can't test the real thing because I have lots of homework

white willow
#

i really hope you know that

#

youre editing an image, that alreaday has boosted contrast and saturation

#

and in game hdr rendering DOES NOT work the same way as just applying filters in photoshop or some other image editing app

#

i really dont know any other way to explain that you are objectively incorrect here because you are editing an image with post processing in an app, and it wont even look the same in game

white willow
white willow
#

yea you deep fried everything man

#

idk what you did

scarlet gust
white willow
#

or hear me out

#

you made a bad config

#

because its still deep fried no matter what tonemap kekw

graceful iron
#

What the shit am I looking at

white willow
#

shadowsMax : 0

#

that makes sense

#

that should never be zero

#

i fixed your deep fried mess

#

but its really just over saturated to all hell

#

as i said

#

your adjustments in an image editor are not gonna apply nicely to in game visuals

graceful iron
#

holy colors

white willow
#

upon reducing the saturation

#

fine, you made a solid config

#

but you can literally get this same look with much less effort with aces

#

🤷‍♂️

wise hinge
white willow
#

with saturation at 1.0 the color grading config looks fine, contrast is causing a bit of crunching but otherwise its usable

wise hinge
#

fog yum yum

scarlet gust
white willow
#

0.3 roughly

#

and highlights min can be 1 just fine but 12-20 is a good spot

scarlet gust
#

I'm on 1% battery

#

Guys I can't find a charger

#

Guys I found a charger

scarlet gust
#

WHAT THE HECK DID I JUST READ IN MY INBOX

#

What is this even a review for

#

Dead chat

scarlet gust
#

Tonemapper rant

#

@white willow is Reinhard Luminance better than Reinhard and how does it handle highlights? It better not shift the hues of highlights, and if it does, I'll just use Reinhard

#

Also what does Reinhard Luma and Hable do

#

The 2 things I care about in a tonemapper are how good it looks and how it handles highlights and shadows

#

Hue shifting is the dealbreaker of the overglazed ACES tonemapper

#

And Generic simply looks like garbage

#

Reinhard seems pretty good though

#

And maybe Reinhard Luminance

#

Not sure about Reinhard Luma or Hable

white willow
#

luma and normal are basically the same

#

hable is more filmic

#

luminance is garbage

scarlet gust
#

I'll just use Reinhard then

#

It seems to have a lot of potential

scarlet gust
#

AgX is no longer my favorite tonemapper (I found a better tonemapper called AgMax)

#

Really made me realize that AgX is kinda desaturated

#

ACES still sucks though

#

I hate hue shifting

wise hinge
#

ok

tribal trail
limpid sequoia
rancid seal
#

Bedrock vs java shaders is in the past. No we have vv vs rtx

limpid sequoia
limpid sequoia
quick nymph
wise hinge
#

sky color keyframe in lighting json when :p

quick nymph
wise hinge
#

in our dreams ™

silent zealot
#

More keyframes.

quick nymph
sonic canopy
#

Hue shifting is not the end of the world imo. It looks alright when you have bloom enabled as a smooth brightness gradient still communicates the correct color across quite well. It only looks bad when there's no bloom

quick nymph
gloomy abyss
#

Personally I’ll prevent aces

#

Too punchy bright contrasted colors.

scarlet gust
wise hinge
sonic canopy
#

Oo, looks like rasterized overlays such as first person fire overlay in VV shouldn't have extreme banding anymore

#

Previously they were stored as linear RGB, but they should be stored as sRGB now instead

scarlet gust
#

Somehow worse than ACES

#

And ACES has the Abney effect

long ruin
#

ok

wise hinge
#

ok

silk badge
#

Ok

pale urchin
#

bro just saying stuff

limpid sequoia
#

ok

tribal trail
#

ok

wise hinge
limpid sequoia
#

ok

wise hinge
limpid sequoia
scarlet gust
#

Bruh I clicked the video and the same thing happened to me

#

By the way I've made even more progress on BetterVV

#

I'm going to host a website where people can make BetterVV presets and I can accept and deny them. I'm also making a preset called BetterVV 1.0 as a baseline to modify and then BetterVV 1.0 Aura by CatGamer693 as my own preset that will completely get rid of hue shifting while still looking amazing as well as fixing shadows and reflections.

wise hinge
scarlet gust
#

Why do I have 350GB of render cache

#

Found that out after checking my disk and seeing that there is absolutely no disk space left at all

#

I just set something that deletes cache older than 1 day old and hey look my disk is no longer wasted to oblivion

long ruin
scarlet gust
limpid sequoia
scarlet gust
scarlet gust
#

I also have been reverse engineering VV's Reinhard tonemapper to look like AgX or possibly AgMax

primal girder
scarlet gust
#

I just finished making it look good

#

Although I won't be able to upload some screenshots from my PC because it's midnight, my PC's loud, and a few other reasons

quick nymph
limpid sequoia
languid mirage
#

REFRACTION 😩

limpid sequoia
wise hinge
#

very glowing

languid mirage
wise hinge
languid mirage
wise hinge
#

noise real

limpid sequoia
#

but i keep it emoji_35

#

i don't have any choices

#

i drawn it by hand

limpid sequoia
wise hinge
#

i kinda gave up

limpid sequoia
wise hinge
#

i tried.

#

voroni, voroni fractal, clouds1, 2, and 3, perlin noise, simplex noise

fading kindle
wise hinge
limpid sequoia
#

i know how it hurt

#

i have the best way!

#

draw it by hand dawg_smurk

rancid seal
limpid sequoia
wise hinge
#

i could get the best results with voroni fractal noise though

tribal trail
wise hinge
#

alex emoji

limpid sequoia
sonic canopy
sonic canopy
rancid seal
pale urchin
#

The end sky

rancid seal
#

The end sky is basiclly a white texture of nosie

#

It reminds me how the end sky looks like if you make the fog have white colour or drink night vision potion.

rancid seal
# scarlet gust I'm going to host a website where people can make BetterVV presets and I can acc...

That's pointless imo. Vv is not rtx. Almost every vv pack creator is satisfied with abilities mojang already gave to them.
There was a point of creating better rtx, because it fixed a lot of issues vv hasn't heard about. And if you are going to fix 2-3 vv problems, it will be
forgotten. And I am pretty sure that any "BetterVV" preset will look like a regular vv pack or maybe worse to be honest. You can try, but I am not sure this thing will be that useful.

scarlet gust
#

BetterVV Aura Preset by CatGamer693

I have spent hours trying to figure out how to make VV actually look good, and I think I've done it. Not releasing it out to the public yet because it's still in testing phases, but I think I've made something revolutionary. In fact, it's so good, that even my anarchy server looks good with it.
Hue shifting sucks. I think we can all agree on that, but my BetterVV Aura preset eliminates hue shifting completely while still looking vibrant. I also made sharper high resolution shadows, and I am also trying to figure out how to give everything that emits light point lights without performance loss (which might be impossible because it's VV, not RTX, but I guess we'll find out). Anyway, here it is. (Sorry for the bitrate being so low, I don't have Discord Nitro)

scarlet gust
#

I've fixed tone mapping and shadow quality issues

#

And I'm currently trying to give everything that emits light point lights without ruining performance

scarlet gust
wise hinge
scarlet gust
# wise hinge <:joedead:1296895984730771608>

Is my concept of BetterVV good though? Having people make presets that push the limits of VV, like for example in my preset that I made for BetterVV, eliminating hue shifting while still looking vibrant and getting sharper high resolution shadows?

#

NO ONE SAID REINHARD? It has so much potential. I even created a BetterVV preset that uses reinhard to get vibrant colors with none of the hue shifting. #1182091012177399809 message

#

If you're wondering, BetterVV is a concept I made of creating a bunch of presets that push the limits of VV.

#

It's similar to BetterRTX, but for VV.

wise hinge
long ruin
#

So opinions may have changed in 2 years

limpid sequoia
limpid sequoia
#

wat is dat

#

Bet-tuh VV innit?

scarlet gust
graceful iron
#

the internal config files

#

?

#

were you just editing those?

scarlet gust
#

I got rid of hue shifting by using Reinhard and adjusting the contrast and saturation until it looked like AgX or AgMax
Then I set shadows to blocky and used 512x resolution

sonic canopy
#

Is it a resource pack or do you modify files in the renderer folder?

graceful iron
sonic canopy
#

I haven't heard any indication so far that anything in the renderer folder was modified

graceful iron
#

hmmmm

#

idk he said yes to chaniging the "internal config files"

#

but yeah none of his changes are anything related to the internal files so youre prob right

#

:P

wise hinge
limpid sequoia
wise hinge
#

da fog

limpid sequoia
wise hinge
limpid sequoia
scarlet gust
scarlet gust
#

Trying to find the native shadow resolution for VV

#

1024x is bugged as heck

#

512x seems fine

#

Haven't tried any other resolutions yet but yeah it's probably 512x

#

I don't even want to try 2048x after seeing what 1024x does

wise hinge
scarlet gust
#

But anyway yeah. 512x is (probably) the sweet spot for VV shadow resolution

wise hinge
#

ok

scarlet gust
#

I think it's 512x, but I'm not sure.

rancid seal
# wise hinge

Vibrant visuals graphics mode should be renamed to dark visuals at this point.

#

RTX is the best!!!! SCGmilkshake

limpid sequoia
#

show us entity PBR thanos_smile

limpid sequoia
#

innit

scarlet gust
# limpid sequoia 2048 <:dawg_smurk:1329806562138525716>

1024x is extremely buggy, so I doubt an even higher resolution would fix the issue. Mojank themselves don't recommend above 512x for playability and stability, and after testing 1024x myself, I can verify it's extremely buggy and unstable

wise hinge
#

i think the vv's cascade shadow resolution is 2048?

limpid sequoia
limpid sequoia
wise hinge
limpid sequoia
wise hinge
#

bruh

white willow
limpid sequoia
languid mirage
limpid sequoia
scarlet gust
white willow
#

Texel size does nothing for performance

limpid sequoia
#

that's fair because i have never care about that

scarlet gust
#

I'm not talking about performance

white willow
#

It doesn't even change the resolution of the shadows

#

They are still 2048

limpid sequoia
languid mirage
limpid sequoia
#

but thanks for ur info

wise hinge
white willow
scarlet gust
#

I'm talking about shadow accuracy

limpid sequoia
white willow
limpid sequoia
languid mirage
limpid sequoia
scarlet gust
white willow
#

You aren't getting accuracy in pixel aligned shadows

languid mirage
#

or just use pixel shadows the way they're intended

white willow
#

Soft shadows attempts to mimic shadow penumbras

rancid seal
white willow
#

Via PCF

white willow
#

VV could realistically do that tho

limpid sequoia
white willow
#

They just haven't implemented it yet

limpid sequoia
#

sound great

limpid sequoia
rancid seal
#

Glass

limpid sequoia
#

fair

white willow
#

Glass changing light color is not something exclusive to raytracing because it's been proven that it can be done without it

#

Just mojang haven't added anything of the sorts to vv yet

limpid sequoia
#

I think it's better of Mojunk use Forward+ than Deferred Rendering

white willow
#

Debatable

rancid seal
#

Rtxjang

limpid sequoia
#

because of it's friendly with transparents more than Def emoji_1

white willow
#

Fair

limpid sequoia
#

alr

limpid sequoia
rancid seal
#

I mean, the light looks more realistic in rtx, also refractions. I don't remember if you have them in vv

limpid sequoia
white willow
#

Stochastic transparency is a thing tho but that's unrelated

rancid seal
#

I somehow get fun working with rtx

limpid sequoia
wise hinge
#

meow

limpid sequoia
white willow
#

Again tho, while not VV, it's doable

#

Also no raytracing

#

Just voxel stuff

limpid sequoia
rancid seal
#

For example, I love the progress I made.

limpid sequoia
rancid seal
limpid sequoia
#

i see

#

now i'm suffering from homework so i can't finish PBR for my project yet

scarlet gust
#

But anyway yeah don't use 1024x

#

It fluctuates really bad

scarlet gust
#

And yes, I pushed VV's Reinhard tonemapper to it's absolute limits to make it look this good

#

I specifically tried to replicate the look of the AgMax tonemapper

#

Did I do a good job?

#

Wow this video was absolutely crushed by Discord compression

#

I guess that's what I get for trying to download ad-locked content on Opera GX

#

At least there's no memory leaks like what Chrome has

#

And it's not full of spyware like Safari and Edge

#

Or filled with AI bloatware like Edge and Firefox

#

Although it is in rare cases like this where I temporarily use a different browser

#

Btw I have 4 browsers

#

Safari (the browser I do my homework on), Chrome (my incognito browser), Opera GX (the browser I usually use, although it has incompatibility with some stuff and I don't fully trust the incognito mode), and Edge (the browser I'm always forgetting to uninstall, I've had it installed for 374 days and I've never used it nor remembered to uninstall it)

limpid sequoia
scarlet gust
#

I'm referring to mobile browsers by the way. On PC I only use Opera GX as my browser and nothing else.

scarlet gust
#

Are mconverter ads actually this intensive on resources?

wise hinge
#

ban

quick nymph
scarlet gust
scarlet gust
quick nymph
scarlet gust
quick nymph
scarlet gust
#

At least not right now

quick nymph
#

Have some sleep

rancid seal
tropic rampart
wise hinge
limpid sequoia
limpid sequoia
limpid sequoia
rancid seal
#

I thought it was vv sun for a sec

#

So, the sun isn't bad, but the light comming from it isn't smooth

#

Oh yes, minecraft loves scaling images

#

I've no idea what am I doing wrong, but minecraft just scales image and adds this weird white nosiy stripe

quick nymph
rancid seal
#

Im trying to figure out what's wrong

#

Cause why there's white stripe at the bottom of the texture

#

It reminds me vv sun, not gonna lie

sonic canopy
#

Official material docs! It's wrong in a few places but it's a start

white willow
#

Woah no way

#

What

#

oh this is a bit less different that i thought

#

but still very nice

sonic canopy
#

Year it's the other kind of graphics related material files, not material.bin

rancid seal
#

I already want to post the update of my resource pack, but there are a lot of things to do...

languid mirage
#

Bliss - absolutely KILLS it with water effects

limpid sequoia
scarlet gust
#

BetterRTX does a much better job at scaling images

#

And also basically everything else

scarlet gust
scarlet gust
#

Dead chat

limpid sequoia
long ruin
#

he always says that distraughtangel

limpid sequoia
limpid sequoia
willow needle
#

Strawberry Deferred V4.0 Rewrite

limpid sequoia
#

🔥

limpid sequoia
wise hinge