#Max use speed

1 messages · Page 1 of 1 (latest)

warped hedge
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I am making weapons. I have already begun the process of bypassing immunity frames, but now I am limited by what seems to be a max use speed of an item.

The max speed at which an item can shoot seems to be about 0.25 seconds when i remove the cooldown component

Strangely when I set the use_duration or the cooldown to 0.25-0.30 seconds, it shoots all jittery and oddly spaced, likely due to shooting within the same tick as the max speed, but when I set the shoot speed to <0.20 seconds, it shoots smoothly and even spaced at 0.25 seconds.

Is there any way to bypass this max speed or have it so that a sequence can fire additional rounds but spaced apart in time?

blazing spade
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Maybe try scripts. They probably don't check for item interactions faster, but they might

warped hedge
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i dunno how to do scripts 🥺 and i don't wanna learn a whole language just to do this