I am making weapons. I have already begun the process of bypassing immunity frames, but now I am limited by what seems to be a max use speed of an item.
The max speed at which an item can shoot seems to be about 0.25 seconds when i remove the cooldown component
Strangely when I set the use_duration or the cooldown to 0.25-0.30 seconds, it shoots all jittery and oddly spaced, likely due to shooting within the same tick as the max speed, but when I set the shoot speed to <0.20 seconds, it shoots smoothly and even spaced at 0.25 seconds.
Is there any way to bypass this max speed or have it so that a sequence can fire additional rounds but spaced apart in time?