#auto tame
1 messages · Page 1 of 1 (latest)
Thank you
{
"format_version": "1.10.0",
"minecraft:entity": {
"description": {
"identifier": "zo:mine1",
"is_spawnable": true,
"is_summonable": true,
"is_experimental": false
},
"component_groups": {
"wiki:spawn_tamed_wolf":{
"minecraft:spawn_entity":{
"entities":{
"min_wait_time":0,
"max_wait_time":0,
"spawn_entity":"wiki:pretamed_wolf",
"single_use":true,
"num_to_spawn":1
}
}
}
}
},
"components": {
"minecraft:health": {
"value": 999999999,
"max": 999999999
},
"minecraft:knockback_resistance": {
"value": 1
},
"minecraft:damage_sensor": [
{
"cause": "all",
"deals_damage": false
}
],
"minecraft:collision_box": {
"width": 1,
"height": 1
},
"minecraft:scale": {
"value": 1
},
"minecraft:pushable": {
"is_pushable": false
},
"minecraft:physics": {
"has_gravity": false
}
},
"events":{
"wiki:spawn_tamed_wolf":{
"add":{
"component_groups":[
"wiki:spawn_tamed_wolf"
]
}
}
}
}
@wispy forum would this work?
not sure, I never created that kind of behavior
I just know about the tutorial on the wiki
Alr