"num_mip_levels": 0,
"padding": 0,
"resource_pack_name": "Transmutation_Mod",
"texture_data": {
"ore_generator": {
"textures": "textures/blocks/ore_generator"
},
"soul_altar_top": {
"textures": "textures/blocks/soul_altar_top"
},
"soul_altar_front": {
"textures": "textures/blocks/soul_altar_front"
},
"soul_altar_bottom": {
"textures": "textures/blocks/soul_altar_bottom"
}
},
"texture_name": "atlas.terrain"
}```
I can't spot any issues
#My blocks function but look like info_update blocks
1 messages · Page 1 of 1 (latest)
1.20 beta?
No, they shouldn't be
"format_version": "1.19.50",
"minecraft:block": {
"description": {
"identifier": "transmute:ore_generator",
"menu_category": {
"category": "items"
}
},
"components": {
"minecraft:on_placed": {
"event": "generate_ore"
},
"minecraft:material_instances": {
"*": {
"texture": "ore_generator"
}
},
"minecraft:map_color": "#FFFFFF"
},
"events": {
... (char limit)
}
}
}
}```
You can see the light emitting here too
Rip
Its on the wiki
But I don't think it's here
In fact, it is mentioned on troubleshooting, but for a different issue
No, experimental blocks
Intro to blocks tells u what blocks are
They don't have every component
Yeah, I didn't know I needed it