This is the blocks.json and terrain_texture.json used
blocks.json
"calibrated_sculk_sensor": {
"textures": {
"up": "calibrated_sculk_sensor_top",
"down": "calibrated_sculk_sensor_bottom",
"north": "calibrated_sculk_sensor_side",
"east": "calibrated_sculk_sensor_side",
"west": "calibrated_sculk_sensor_side",
"south": "calibrated_sculk_sensor_input_side"
},
"carried_textures": {
"up": "sculk_sensor_tendril_inactive",
"down": "sculk_sensor_tendril_inactive",
"east": "sculk_sensor_tendril_active",
"west": "sculk_sensor_tendril_active",
"north": "sculk_sensor_tendril_active",
"south": "calibrated_sculk_sensor_amethyst"
},
"sound": "sculk_sensor",
"isotropic": true
}
}```
`terrain_texture.json`
```{
"num_mip_levels": 4,
"padding": 8,
"resource_pack_name": "vanilla",
"texture_data": {
"calibrated_sculk_sensor_top": {
"textures": "textures/blocks/calibrated_sculk_sensor_top"
},
"calibrated_sculk_sensor_input_side": {
"textures": "textures/blocks/calibrated_sculk_sensor_input_side"
},
"calibrated_sculk_sensor_amethyst": {
"textures": "textures/blocks/calibrated_sculk_sensor_amethyst"
},
"calibrated_sculk_sensor_bottom": {
"textures": "textures/blocks/calibrated_sculk_sensor_bottom"
},
"calibrated_sculk_sensor_side": {
"textures": "textures/blocks/calibrated_sculk_sensor_side"
}
},
"texture_name": "atlas.terrain"
}```