#replicating a similar effect like a slime

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somber token
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I want to be able to replicate having an element visible from the inside of the mob like a slime, I just need to have the color of the element inside not be affected by the outside element, so essentially if the inside color is white and the outside is red I would want the white color to be white when viewed from the outside and not a reddish white due to it being affected by the red

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also I do know how to make something opaque like a slime but getting it like how I described I do not

solemn root
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use the slime_outer for the outside and slime for the inside in your rp entity.json file