#Rotate Projectile to direction moving

1 messages · Page 1 of 1 (latest)

cloud terrace
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I'm having issues to get a long projectile to rotate to the direction it's moving and looking right. I need to get it to point right at it's target and stay aligned strait at it. Any advice

green dagger
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Does the arrow runtime identifier not help with this?

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Can you show what's currently going wrong with your setup?

cloud terrace
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Arrow doesn't and I used the arrow animations too which have some quries but it doesn't work well it the projectilil is longer and custom?. I can't show it it's under nda.

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But its always rotated in global space it seems that reading the query for target or direction.

calm stone
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"query.target_x_rotation", "-query.body_y_rotation", 0

cloud terrace
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I'll tests it