#Rotate Projectile to direction moving
1 messages · Page 1 of 1 (latest)
Does the arrow runtime identifier not help with this?
Can you show what's currently going wrong with your setup?
Arrow doesn't and I used the arrow animations too which have some quries but it doesn't work well it the projectilil is longer and custom?. I can't show it it's under nda.
But its always rotated in global space it seems that reading the query for target or direction.
"query.target_x_rotation", "-query.body_y_rotation", 0
I'll tests it