#How do i play an event after you exit a rideable entity

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humble skiff
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nvm figured something out

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!close

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oh wait

warm wind
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Wanna share your solution did you run an animation controller?

humble skiff
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sorry for late reply, i used entity sensor component and if it detects 0 riders on itself it would play an event, although it will only work when it has 1 seat or when all of the riders leave