/**
* @param {string} objective
* @param {Player|Entity|string} target
* @returns number
*/
export function getScore(target, objective) {
target = target.name ?? (target.id ?? target)
const OBJ = world.scoreboard.getObjective(objective)
const PTS = OBJ?.getParticipants()
if (!PTS?.length) return 0
for ( let i= PTS.length; --i>-1;) {
const t = PTS[i]
if (t.displayName!==target) continue;
return OBJ.getScore(t);
} return 0
}
#How to getScore FakePlayer
1 messages · Page 1 of 1 (latest)
