#Player has max speed and is unaffected by anything that typically alters movement speed.

1 messages · Page 1 of 1 (latest)

weak hawk
#

I do not have any JSON errors in the player entity file. Does anyone know what's causing this?

blazing epochBOT
#
Thanks for asking your question!

Once you have finished, please close your thread.

meager kernel
#

The event that adds the component_group with movement should be run continuously via timer or environment_sensor.

weak hawk
#

I do not have a component_group added that modifies the players movement speed

#

This may be beneficial

#

but there's a ton of stuff to decipher in there

#

oh no..