I've been stuck now for a while on how to add bows to minecraft via behavior packs.
This is what the code for my crossbow looks like, I know it's not much but I feel like it should do something.
{
"format_version": "1.16.100",
"minecraft:item": {
"description": {
"identifier": "bridge:archer_bow",
"category": "nature"
},
"components": {
"minecraft:icon": {
"texture": "bridge_archer_bow"
}
},
"minecraft:shooter":{
"max_launch_power" : 1.0,
"min_draw_duration" : 0.0,
"min_launch_power": 1.0,
"scale_power_by_draw_duration" : false
}
}
}
Another problem I ran into was the texture for the bow not being visible (See image).
Any help is appreciated!