#Adding custom bows or crossbows

1 messages · Page 1 of 1 (latest)

fickle ore
#

I've been stuck now for a while on how to add bows to minecraft via behavior packs.

This is what the code for my crossbow looks like, I know it's not much but I feel like it should do something.

{
    "format_version": "1.16.100",
    "minecraft:item": {
        "description": {
            "identifier": "bridge:archer_bow",
            "category": "nature"
        },
        "components": {
            "minecraft:icon": {
                "texture": "bridge_archer_bow"
            }
        },
        "minecraft:shooter":{
            "max_launch_power" : 1.0,
            "min_draw_duration" : 0.0,
            "min_launch_power": 1.0,
            "scale_power_by_draw_duration" : false
        }
    }
}

Another problem I ran into was the texture for the bow not being visible (See image).

Any help is appreciated!

still abyss
#

You did not precise any projectile in "minecraft:shooter",
you need to add at least 1 to shoot a projectile

#

And for the texture, I think you did not defined it in "item_texture.json" in your RP