#can I use java models on bedrock?

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woven grove
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Do I need to change something?

tawdry canyonBOT
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Thanks for asking your question!

Once you have finished, please close your thread.

smoky sluiceBOT
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Entity Behavior Priority

Behaviors are components that make the entity do something. They are always in the form: minecraft:behavior.*.

All behaviors contain a "priority" field. This field is used to decide when/how often the behavior will run.

⚠️ In general, the more important behaviors should be lower, like 0, or 1.

When the entity is picking something to do, it searches all its behaviors from lowest priority to highest priority, and picks the first one that it can do. For this reason, you need to make important behaviors like minecraft:behavior.nearest_attackable_target lower than behaviors like minecraft:behavior.look_at_player. If the look_at_player is lower, it will always run this first when the player is close, and therefor will never move.

onyx ibex
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You could, but depends

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Some Java models use multiple textures which bedrock can’t do. Depending on how the textures are set, you could merge them

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Is there a specific model you’re using?