#how to remove sword from vex
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It seems like the sword is applied through the minecraft:equipment component, which uses a loot table to give the entity items. Removing this component from the Vex's behavior should remove the sword.
Lemme try that
This right
{
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "item",
"name": "minecraft:iron_sword",
"weight": 1
}
]
}
]
}
And how would I remove it through this file 🤔
You could do it that way, but it would be easier to make removals from the vex's behavior instead of the loot table.
Honestly I'm not sure what constitutes an empty loot table. I guess one with zero pools?
Ah, empty entries exist. I suppose this would work:
{
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "empty"
}
]
}
]
}