#No targets matched selector after player died, even though testfor works
4 messages · Page 1 of 1 (latest)
it depends on which @ you were using @p @a @e work differently
@e does not detect dead, and neither does @p for that matter... @a does, so the equivalent of @p is @a[c=1]
Like this is a common death check routine..... notice the behavior of the @
tag @e [type= player] add alive
tag @a [tag= !alive] add dead```