#General Discussion

1 messages ยท Page 69 of 1

charred geode
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I downloaded it and extracted it to my phone then sent it to my laptop and it worked!

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15fps in a void world!

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9 fps in a normal world

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It's fine, as i don't want to play with it, i just needed to see whether my custom entities, items and blocks work with it, and they clearly don't

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On the left are custom features, while on the right are vanilla features, i expected redstone ore to have a glowing effect in VVs but apparently not

charred geode
#

This is my attempt at manually creating a vv texture, it doesn't look right

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is there an image converter for this sort of stuff?

edgy abyss
#

Are you trolling?

sonic musk
eternal shoal
charred geode
rough path
charred geode
#

maybe an aseprite plugin?

rough path
#

A program doesnt really know the context from a png whether to make something shiny or glowy or roughy

charred geode
#

There are lots of items ๐Ÿ˜ญ
With lots of pixels

rough path
#

Welcome to resource pack making.

eternal shoal
rough path
charred geode
#

how did Mojang draw mers for over 1700 items?

rough path
#

And over the course of months.

half depot
#

also they didn't do normals so that saves even more time

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Most of us also do normals or heightmaps ontop of MER textures

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It's a lot of work

rough path
#

Yeah, I wish they did heightmaps.

half depot
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A little sad we didn't get to see some 16x normals action, or even heightmaps from them

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But maybe in the future?

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Who knows

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I get it though, didn't wanna change too much

rough path
#

I also now understand why they never enabled waves.

half depot
#

It doesn't fit and it does drop performance

rough path
#

Does it drop performance?

half depot
#

On mobile devices it can

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But I've figured out optimizations for it

rough path
#

And "doesnt fit" is subjective, however, the biggest thing in my opinion is that slopes have waves and there's no generic cave/underground biome.

half depot
#

But people have mentioned looking at water causes extreme lag on some devices even without waves

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But their water iirc is ray marched for the volumetrics so it's not cheap regardless

half depot
idle summit
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MER creation does get easier the more you do it tho lol

charred geode
#

Nice, ping we when it's ready

red dove
#

the loading is broken, it's never ending bao_foxxo_crying

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even the store is broken

dusky wasp
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I love vibrant visual

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I made all textures in the game glow

dusky wasp
#

minecraft chessboard edition

red dove
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looks fancy

fluid wadi
#

Any word on if we are going to have a preview this year?

stoic junco
sonic musk
#

๐Ÿ’€ they really really need to update villagers
how are they claiming beds that are 50 blocks away

cerulean quarry
#

real

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i can't even build iron farm in bedrock bc i have to move that villiger more than 120 blocks away lol

sonic musk
#

started grinding for breach enchantment via villagers
villager trade rebalance starting to make sense more and more

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๐Ÿ’€ 20days in mc have gone by

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still not there

elfin flower
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i think they probably gonna abandon villager trade rebalance for awhile like combat testing thing

foggy isle
willow harness
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Oh damn

quasi wedge
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Just like the elytra changes

sonic musk
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i hope if they do decide to continue this change they include sweeping edge

quasi wedge
#

we're never getting sweeping edge ๐Ÿ˜ญ

tropic chasm
#

We got vibrant visuals tho

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Guess who doesnโ€™t has that

sonic musk
#

they have shaders ๐Ÿ’€
we losing

random karma
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I mean, they have core shaders but those are pretty limited

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don't get me wrong, some gnarly stuff can be done with 'em

heady sable
#

Hotfix day \o/

rough path
heady sable
rough path
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Gracias.

tribal torrent
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๐ŸŒถ๏ธ

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tomorrow ๐ŸŒ

stoic orchid
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Not tomorrow. Preview is looking like Wednesday.

willow harness
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oh alr

rough path
willow harness
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lol

tribal torrent
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wednesday previews again no way

rough path
#

Can anyone else confirm that /place feature does not detect a feature if that feature is never called using a feature rule?

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I have:
feature_1 that places feature_2. feature_1 is placed via a feature rule

I also have feature_3 that isn't called by anything

/place feature detects 1 and 2, but not 3.

sleek grail
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Can confirm

rough path
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Wow.

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Bug or WAI? What do we think?

sleek grail
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Bug I hope

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Surely not WAI

dawn fable
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I would call it a bug
probably an optimisation made not thinking that a way to place features without rules would be added

rough path
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That drove me insane.

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I also realised that /place feature for dripstone places the correct states but via world gen it does not.

limber ledge
#

Mojang confirmed multiple times that they will continue to improve VV for years and years. (Maybe a new feature or improvement on every drop?)

Which feature do you want to be added in the future?

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Colored Lighting and some RTX implementation would be good.

celest sluice
limber ledge
fringe island
random karma
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it'll be HUUGE

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the second coming of HCF

shadow mason
half depot
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VV isn't something different

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The whole mode IS VV whether you have a pack on or not

rough path
#

I think we should refer to Vanilla as VV and creators as deferred.

half depot
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Personally disagree as it's important to reference that these packs are still VV, we aren't making something new or using different tech. It's all still VV

half depot
#

There's just a lot of confusion in the community and it's only gonna get worse now that some people have "cracked" VVs code and are making shaders for it. This stuff is very weird and there's a strange line to cross when defining differences

stoic junco
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I kinda just refer bedrockโ€™s default as Vanilla Vibrant Visuals or VVV

foggy isle
#

VVV G๐Ÿ‘

zenith aspen
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w

foggy isle
#

w v

zenith aspen
#

v+v=w

sonic musk
#

tick freeze bedrock

rich vault
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Did you mean... lagging the server until it crawls to a stop? This is how "tick freeze" and slowing down tick speed is implemented in some add-ons lol

sonic musk
#

I didn't do anything the ghast shot through portal
just didn't load the chunk

sonic musk
rich vault
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While loop that runs for a certain amount of time lol

sonic musk
#

oh lmfao

marble karma
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When are we getting spectral arrows ๐Ÿ˜ญ

shadow mason
#

Its honestly really sad that all vanilla comments in the lang files were removed

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helped us a lot while translating them ๐Ÿ˜”

languid tinsel
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They are localisation comments so it does make sense they helped your localisation project ๐Ÿ˜‚

rough path
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side_eye I wonder why they removed it.

shadow mason
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#BlameSmokey

celest otter
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I wonder what copper changes weโ€™ll get today

shadow mason
celest otter
fluid wadi
white fractal
white fractal
shadow mason
#

lmao

shadow mason
white fractal
rough path
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1.21.8 RC 1 is out for Java!

charred geode
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It's Tuesday

rough path
charred geode
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no preview yet

rough path
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Preview tomorrow.

charred geode
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for sure?

rough path
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Kayla said so.

charred geode
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ok

shadow mason
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huh the new party system seems to be quite good, even having invite only parties etc

torn pond
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whats 1.21.8 add

shadow mason
torn pond
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no changelog on the website yet

rough path
torn pond
rough path
torn pond
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this is what it looks like for me

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:(

rough path
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Its on .net

torn pond
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o

rough path
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I didnt even know Java posts there.

torn pond
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I usually just check there because thats where bedrock ones always go

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i forget that they can also be on the main website

sonic musk
marble karma
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MOJANG YOU RAGGEDY BITCHES GIVE ME MY SPECTRAL ARROWS

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๐Ÿ˜ญ

sonic musk
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just play java

marble karma
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I can't

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I have nothing to play it on

sonic musk
marble karma
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It would involve entities

sonic musk
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make a spectral arrow addon

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so?

marble karma
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And I dont touch them with a 10 foot pole

sonic musk
celest sluice
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What's going on here??

marble karma
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+id have to make an inverted model for every single mob

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helll nah I'm good

sonic musk
sonic musk
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ngl i always had the idea of making a parity addon

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was just too stupid to do it

half depot
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Doesn't A&S do outlines through the stencil buffer?

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Couldn't that work here, or would that not be able to go through walls

marble karma
half depot
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Idk they have outlines on enchanted items and such

marble karma
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There's this

half depot
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Probably can't go through walls

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Mmm actually, you could probably script it to not cull through surfaces. Thats possible right

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I haven't really messed with addon stuff so idk

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Just throwing out ideas

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I'm just one of "the shader guys" ๐Ÿคทโ€โ™‚๏ธ

rough path
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place jigsaw autocompletes mcfunctinos lol

charred ocean
elfin flower
marble karma
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Uncommit?

elfin flower
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No, i have that commented on material file.

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you can read where it is.

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uncommenting that line will pretty much enable the outline being rendered behind the wall, creating a spectral effect.

elfin flower
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if you wonder what does it look like: #1327317984338776189 message

plush wedge
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No, only add-ons that are released via Minecraft Marketplace will allow achievements to be enabled.
Huh, wasn't this different last time you tested?

rough path
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I wonder if going forward 1.21.100 the method we use now is patched.

dusty shale
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lame

rough path
#

Honestly, best way to see if patched is to test it or ask Brinkmanship.

rich vault
dawn fable
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I don't see the point in being so strict about add-ons when it's so easy to download a world that has achievements set up

devout barn
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I bet it's just gonna get patched randomly

fringe island
zenith aspen
#

banana!

tribal torrent
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8 hours and 10 minutes until preview day for all of earth bao_ext_toldyouso

torn pond
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Isn't there a marketplace addon that lets you instantly spawn a base with full netherite gear and an end portal?

foggy isle
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don't tell that to mojang

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BANANA!

fringe island
native osprey
dawn fable
#

they're calling non-Marketplace add-ons "mods" now?

native osprey
native osprey
dawn fable
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it's the only place they refer to add-ons as mods so I think it could be
also their description of an add-on specifies the marketplace

Add-ons are a new category of Minecraft Marketplace

native osprey
stoic junco
native osprey
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incorrect designation
only mods for horizon or such launchers can be called mods
anyway they destroyed them with their own hands
||competitorsbao_comm_dontpingoctolich ||

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in any case, this is most likely an editor's mistake

zenith aspen
#

day of the banana alert_car

torn pond
#

As always, place your bets on whether they add copper sponges in today's preview.

inner ivy
tropic coral
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Copper tv

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Copper dogs

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Copper villagers

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Copper dragon

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Copper pumpkin

willow harness
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Coppercraft perhaps?

tropic coral
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Copper chimpanzee

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Copper max3050

willow harness
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D:

torn pond
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copper jockey!

ocean basin
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Waxed Lightly Weathered Cut Copper Nugget

upbeat surge
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hey frens!
any news about preview today?

celest otter
#

Guys just give me my iceologer already ๐Ÿ™

undone crane
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preview hour (probaly) bao_icon_banana

zenith aspen
willow harness
#

yooo

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This is my new fav sticker now :D

manic tinsel
sonic musk
limber tiger
prisma niche
#

I smell small preview

torn pond
sonic musk
#

Features and Bug Fixes
Blocks
Fixed bug where a Chest could end up in a corrupted state by being paired when pushed by a Piston (MCPE-224452)
Camera
Added a new camera effect when facing and climbing blocks such as Ladders and Vines to reduce eye strain and improve accessibility
Graphical
Sugar Cane clusters will now become slightly transparent when the camera passes through them
Fixed an issue where custom animations would be incorrect in first person with Vibrant Visuals enabled
Items dropped in first person view appear slightly higher, without affecting the actual item position

undone crane
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thtahs all?

zenith aspen
rough path
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LOL

zenith aspen
celest otter
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see yall in the winter drop

sterile flame
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why does the color not continue ๐Ÿ’€

torn pond
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to see the point light without the block light

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it doees continue, it's just less visible than the block light which is always yellow.

celest sluice
# torn pond

I just realized something. Despite appearing transparent, shouldn't tinted glass technically cast shadows anyway?

torn pond
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and this just doesn't look as good

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VV with fast lighting looks goofy.

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regular fast lighting for comparison

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also shows that VV lighting is noticably more yellow.

torn pond
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some light goes through it in smooth lighting (including VV since the block light with VV appears the same as smooth lighting)

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it doesn't for other blocks which block light.

sterile flame
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When was 1.21.95 a thing?

sterile flame
#

Also, thanks Mojang! I wasn't able to tell where the Education Features were from. ๐Ÿคฃ

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-# Left image is current release, right image is preview (beta).

simple badger
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Idk if this was in any changelogs, but when was this added? (where it shows your skin)

simple badger
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Dang, well its the first time ive noticed it lol

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I like it

sterile flame
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If doesnโ€™t work very well though

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Some skins get placed half way down and random parts of their skin gets placed at their feet.. just seems like some kind of rendering issue

fringe island
heady sable
white fractal
#

definitely a BIG downgrade

manic tinsel
white fractal
manic tinsel
# white fractal oh no profanity filter CAN be turned off

Yeah crazy that features can come slowly out of a big team of people over time.
I personally appreciate the filter switch and I would say it would be great here too but things take time.
However I am glad at the moment kids can't just click on a profile and see something shocking.

Maybe instead of being just critical may I suggest creating feedback for these things. If I just sat in my team saying negative things not even promoting any positive ideas or changes to something I would not be where I am today.

elfin flower
#

wait until they pull one of their "ore-ui bad cuz money"

dawn fable
#

I do think it's a bit strange that it doesn't work given that there's already an "only allow trusted skins" option

manic tinsel
elfin flower
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though the way they works is just a pre-rendered skin preview that you're currently wearing. I agree that it kinda strange that a trusted skins toggle doesn't work there.

maybe they won't upload user's own made custom skins? I don't know.

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either way, they already mentioned that user's own made custom skins won't get carried or synced to other devices you're playing on, so there's that.

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what's even more strange is they didn't really bother making actual 3D skin rendering, but instead. just pre-rendered as image.

limber tiger
rough path
rough path
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Oh does runCommand not execute controlscheme?

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Oh no it does...I guess the setCamera failed then for scripting.

zealous salmon
#

Is debug-utilities enabled on realms?

dusky wasp
#

I can check, give me a moment

dusky wasp
zealous salmon
#

ah yeah that sucks, would be one that'd be nice to use on realms

dusky wasp
#

I also don't see the issue with it being available on realms, other then that its really buggy currently

zealous salmon
#

yeah it's not like server-net where you can make http calls etc

quiet nova
#

@stoic orchid The community is having a big debate. The specific question is whether or not "Fall Drop 2025" is an official placeholder name for the upcoming drop. This name was found in the game code, and the images on the Minecraft.net article for the drop start with "MCV_FA25" which means Fall 2025. Is it or is it not an official placeholder name. Please respond when you have the chance.

stoic orchid
#

Not my place to say

quiet nova
quiet nova
rough path
stoic orchid
quiet nova
#

@stoic orchid Okay

hoary forge
sonic musk
#

just found out arrows are hard coded

willow harness
#

Yeah-

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Wait isn't there an arrow.entity.json files in the samples?

sonic musk
#

yes

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i can't get my arrow to be drawn by a bow

willow harness
#

Oh

sonic musk
#

aight i'm learning java script

hasty grotto
tribal torrent
#

wont be called preview anymore

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instead itโ€™ll beโ€ฆ

rough path
#

Theyre having this whole debate over what to call it.

sleek grail
#

Hasn't the community always referred to it as "(season) drop (year)"

Spring Drop 2025
Summer Drop 2025?

carmine kettle
#

as somebody with insider information i am allowed to share that the next drop will be releasing summer 2030

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and there ain't nothing y'all can do about it

carmine kettle
#

Any (recent) update

limber tiger
#

.110 next week?

zenith aspen
celest otter
#

1.21.200 before 1.22 ๐Ÿ™ ๐Ÿ˜ญ

zenith aspen
#

1.18CatBananaParty

wild fractal
charred ocean
#

such as 1.22, 1.23 etc

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because of the drop system

wild fractal
#

yeah, makes sense
but what dictates when the next number will change?

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surely we'll reach 1.22 at some point

celest otter
#

we'll reach 1.22 once we hit 1.21.999

fluid wadi
white fractal
fluid wadi
red thicket
#

Anyone experiencing issues with fpp animation in the current stable version?

tribal torrent
#

preview day tomorrow in 7 hours 25 minutes?

sonic musk
#

when you make the textures but put it in the wrong folder

limber tiger
#

I pray for .110 tomorrow

rough path
limber tiger
rough path
#

But why.

limber tiger
#

for bigger preview

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if we get 1.21.100.25 tomorrow it's gonna be really small

rough path
#

I want then to focus on bug fixes. Bigger preview just means bigger bugs.

limber tiger
dawn fable
#

i feel like the cycles should be longer than they are
a lot of new stuff releases with bugs that have to be fixed the next update

rough path
#

I find the smaller previews irons out the odd bugs whereas the bigger previews tend to iron out related bugs to features.

limber tiger
#

It's been 2 year since MCPE-169754 is on bedrock and it's a massive bug

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so talking about bug fixing, we never know

rough path
#

Im betting small or no preview tomorrow.

limber tiger
#

hm

quasi wedge
#

May the smallest preview carry with it the largest of wishes (before EntityHurt event) ๐Ÿ™

cloud moon
#

The message below that message

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Replied to the wrong one whoops

limber tiger
#

THIS BUG

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that mojang seems to refuse fixing it

cloud moon
#

Oh yea

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The fact that this isnโ€™t top priority is beyond me

limber tiger
#

yeah for real

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this is some level of bullshit

slender wren
#

My theory is that it's that weird kind of bug that's in nobody's specific zone of competance in the company, so everyone is assigned specialized tasks and noone actually works on this.
Doesn't mean nobody knows how to fix it, just nobody is asked to

fringe island
limber tiger
muted widget
#

i hope it's another .100 preview tomorrow

fringe island
muted widget
#

i just need some more time

fringe island
charred geode
rough path
#

There are shitty community and mp add-ons, and there are gems community and mp add-ons.

charred geode
#

MP puts so many restrictions on its content while community addons can go wild

rich vault
#

There are some restrictions, but it depends on the type of content. For example, DLCs can do pretty much whatever, except experimental stuff

shadow mason
tropic chasm
shadow mason
rich vault
#

Skill issue, my vfx breaks consistently every week /j

fringe island
#

Banana tomorrow

tribal torrent
#

snorts

#

โ€ฆpreview day tomorrow (:

elfin flower
#

preview day yesterday

zenith aspen
#

bananaCatBananaParty

sleek grail
charred ocean
#

possible preview day this Tuesday + Pokรจmon Presents les goooooo

foggy isle
#

banana๐Ÿ˜”

tribal walrus
#

What's the point of ambient vignette if it just goes away when you open the pause screen ๐Ÿ˜‚

sonic musk
zenith aspen
#

vv bananaCat_Hi

sonic musk
#

today's the day we get offhand (I'm delusional )

wild fractal
#

what about onhand

sonic musk
wild fractal
#

๐Ÿ‘€

tribal torrent
#

banana onhand

sonic musk
#

do you guys know how the compass atlas thing work

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i can't get item pbr to work on it

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it just the pbr part
the normal stuff like chaning the textures work

shadow mason
#

today is banana day

limber tiger
#

okay

#

so i figured out that

#

turning fancy leaves to off makes VV runs 10x better

wild fractal
shadow mason
#

You caught me, I lied ๐Ÿ˜”

edgy abyss
edgy abyss
wild fractal
#

among other relativistic and likely apocalyptic effects

edgy abyss
edgy abyss
edgy abyss
charred ocean
#

preview day + pokemon presents les goooo

willow harness
#

Yeahhhh

zenith aspen
zenith aspen
#

holy moly

limber tiger
#

No new of postponed preview?

celest sluice
#

Nothing yet

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We'll see

fringe island
#

Banana

zenith aspen
agile matrix
#

hi friends

celest sluice
willow harness
#

holy shoot , it's WD Navi

agile matrix
#

hi coworkers

celest sluice
#

That's more like it /j

agile matrix
#

hello my fellow nerds

rough path
#

Notice how said coworkers didn't respond. This indicates that Navi doesn't have a team.

willow harness
celest sluice
rough path
#

@minecraft/client with Debug Drawer when?

limber tiger
#

Fixed MCPE-169754 when?

celest sluice
#

@minecraft/debug-utlities

rough path
#

You see that's server side only.

agile matrix
#

wow our AI overlords are getting quite good

rough path
#

I see this is using kaylagpt-o5 mini plus

celest sluice
native osprey
celest sluice
quasi wedge
#

What in the lava chicken???!?

heady sable
limber ledge
#

MineGPT when

prisma niche
#

Peely day today?

agile matrix
celest sluice
#

Mixels... ๐Ÿ˜ฆ

heady sable
native osprey
celest sluice
native osprey
# heady sable

is he trying to say what he doesn't want to be replaced by ai?

shadow mason
#

Soooo... Mojangsters, how was your time off the plantations in the last week(s)?

fringe island
zenith aspen
celest otter
#

watch it just be another bug fix

limber tiger
#

I pray for 1.21.110

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or .200 whatever they called it

fringe island
celest otter
#

Give me more copper changes!!

fringe island
#

I would like new technical things

sleek grail
#

Spawn rule changes when

short locust
quasi wedge
#

Banana's only last about 1 week before they go bad ๐Ÿ˜ญ

simple badger
short locust
celest sluice
#

The question on everyone's mind now: Big preview, or smol preview

rough path
#

Big.

simple badger
#

my question is when minecraft on android will get preview instead of using beta

simple badger
rough path
#

Trueing.

sleek grail
#

Are jigsaws still experimental in 1.21.100?

rough path
#

Yes.

limber ledge
#

This is just my opinion btw

simple badger
zenith aspen
shadow mason
fringe island
undone crane
zenith aspen
foggy isle
fringe island
#

Five minutes

zenith aspen
#

12:55 am ๐Ÿ’” eepy carBananaCat

simple badger
tropic chasm
#

Massive ping me when preview releases

hoary forge
#

๐ŸŒ

zenith aspen
jaunty perch
tropic chasm
simple badger
hoary forge
shadow mason
#

they lost the button again...

zenith aspen
simple badger
zenith aspen
#

out for iOS

undone crane
foggy isle
#

OMG

simple badger
#

yay

shadow mason
#

.110 lol

#

here we go

simple badger
#

SHELF

rough path
#

It's out!

#

@hoary forge where bot?

shadow mason
#

SHELF?!

hoary forge
shadow mason
#

COPPER GOLEM STATUE?

dawn fable
#

YES IT'S A BLOCK

#

||tuff golem still better||

shadow mason
#

Gametests is still a thing lol

jaunty perch
#

And that's all?!

#

One method

#

๐Ÿ™„

shadow mason
zenith aspen
#

many vv fixes

simple badger
#

candle point light fix

jaunty perch
shadow mason
#

Some blocks that could catch fire with Flint and Steel, like the top Stone Slab or Wood Stair, will now also catch fire during fire explosion, such as those from Fireballs
๐Ÿ‘€

jaunty perch
limber ledge
#

Oh so good

quasi wedge
#

tuff golem replaced

native osprey
#

no no no no
"poly_mesh" is no longer treated or documented as an experimental feature
what does that mean

fluid wadi
#

Candles work in RTX and VV now?

dawn fable
rich vault
#

That's so cool to see!

zenith aspen
quasi wedge
#

Is the shelf not just a woodier item frame

limber ledge
quasi wedge
#

a shelf is not modern ๐Ÿ˜ญ

zenith aspen
#

bot when

shadow mason
#

Why does the shelf look like one of those item interface mod thingies?

rough path
#

wat Where forum!

undone crane
#

feedback site changelog ded

rich vault
#

If only polymeshes were available for blocks

#

Hi-res blocks + RTX would be so cool

limber ledge
#

I don't get this

rough path
#

Fine...I'll do it myeslf.

celest sluice
simple badger
#

"Fixed an issue causing attachables such as Bows to appear desaturated in Vibrant Visuals" i hope this includes the desaturated first person hand

white fractal
limber ledge
#

Did they remove the toggle because the drop will come with this update, or because there won't be any toggle for future drops anymore?

hoary forge
rough path
fringe island
#

So 1.21.100 in 2 weeks?

sleek grail
#

Seems like it

heady sable
#

Most likely

limber tiger
sterile flame
#

bruh, how tf you got it on phone but im still sat here twiddling my thumbs on pc ๐Ÿ˜ญ

sterile flame
#

yeah i got it now

#

i was just a minute or two too earlier i guess lol

latent radish
#

Candles now emit light properly in vanilla with ray tracing!

It only took 4 years, 1 month, and 5 days

cerulean quarry
#

no way its 4 years

#

wait candels are 2021?

#

time flies ngl

past wharf
#

When offhand ?

half depot
#

Weird dont see anything about candles aside from some random VV stuff

#

Cool it works now tho

tropic coral
#

Now I want custom point lights

#

Quick

foggy isle
#

VV?

hasty grotto
elfin flower
#

Okay so, skins can cause massive performance issues if it weren't loading for some reason in 1.21.9X

#

wonderful

#

my fps went from 220~ to 5-7 fps ON A MAIN MENU

zealous salmon
#

is it a persona skin or a classic skin?

elfin flower
#

I think both.

#

no skin either persona or classic skin load whatsoever, they're all invisible.

#

but still cause a massive performance issues on skin creator screen too.

#

can't seem to figure out why, but it happened after i unapplied to certain resource pack that does not change any player model or related to that whatsoever.

wild fractal
#

interesting

quasi wedge
#

Anyone know if there's a bug report made for blocks with "minecraft:tick" and using an onTick event completely breaking?

#

The component just completely stops firing

#

wouldn't be surprised if it's getting broken on some kind of chunk border or simulation distance issue. Only way to fix it is to break it and place a new one

dawn fable
#

I can't get it to break

quasi wedge
#

I can't reproduce it because It happens and then I fly and teleport all over the place and come back to it not functioning

#

I might submit a bug report but I need to figure out how it's occurring first or it's useless

#

I did finally report something yesterday though

onyx gulchBOT
quasi wedge
#

And after going to back to Mojira a few times I now agree with all the people who hate the site

#

It's very tedious to navigate

gusty fulcrum
zenith aspen
shadow mason
#

the shelves are so weird tbh

#

feels like one of those storage interface mods for java

zealous salmon
#

yeah i think it's weird the items just float

torn pond
#

the shelves are great for build details

sonic musk
shadow mason
#

That's honestly something that wouldn't pass a lot of studios quality control

#

but it does pass Mojang's quality control

sonic musk
#

come on now

shadow mason
#

still, that's something that just shouldn't happen

sonic musk
#

this is not releasing anytime sooon

limber tiger
#

so Lucy is right

elfin flower
shadow mason
#

I mean if it were to be fixed soon, I wouldn't care... but as said above, a lot of such bugs remain in game for way too many years

limber tiger
#

YEAH

elfin flower
#

honestly i wouldn't care if there's bug on preview or not but man, they can't stop making the major stable always unstable aren't they

limber tiger
#

harlow and lucy are fucking right

sonic musk
sonic musk
elfin flower
#

they might get fixed soon but if it gets out of preview, yeah don't ever think about that cuz they'll never fix it. we still haven't got any patches about texture swapping and crashes randomly on main menu even after 4 patches now.

limber tiger
zealous salmon
limber tiger
#

they don't fucking care about this

rough path
#

I do believe the art quality has decreased since Drops, perchance since JAPPA and other Srs are working on VV.

zealous salmon
limber tiger
dawn fable
rough path
limber tiger
shadow mason
sonic musk
rough path
dawn fable
heady sable
#

I like the new content, however the old content feels so left out. It is no longer a redesign of things but rather an addition to the game. Anything feels like an add-on nowadays rather than actual updates

sonic musk
rough path
#

The last one I can think of is Alexander Ostman.

shadow mason
#

It kind of worries me, the direction we're heading for... if we get these shelves, what is stopping Mojang from adding chairs? What is stopping them from adding furniture, or cars?

The game design philosophy has just changed in the last updates, less rethinking the game.. and more adding new mini directions to go into..

limber tiger
#

And Dennis MERS texture uses the updated texture from java while bedrock still has the old one

sonic musk
rough path
shadow mason
#

fair enough, I should probably use it in game.. and maybe see how it could affect your gameplay

zealous salmon
#

Haven't they said in the past they dont want to add chairs etc? Or did I make that up. But yeah I definitely wasn't expecting shelves, at least not on their own

dawn fable
#

is it just the shape of the block people are worried about?
we've had bookshelves for ages

shadow mason
#

not really, more the underlying intentions

rough path
zealous salmon
#

i do personally love having a way to visually store items though without a ui interface

zealous salmon
heady sable
#

I think the shelves are a very good replacement for item frames

#

And the best part is that you can store an entire stack of blocks there

zealous salmon
#

yeah the fact they can store up to 3 stacks of items also

sonic musk
zealous salmon
#

anything that isn't vanilla is going to look like a "mod" when it's first implemented

#

people are gonna have to get over that if they want the game to expand

shadow mason
#

Yeah true

#

what maybe influences this a bit is the scale, how comparatively little is added to introduce these features

zealous salmon
#

tbh it seems like they're facing a lot more criticism with these smaller drops, they're adding like one or two features at a time which makes people focus on the really small details which didn't really happen with the larger updates from before

heady sable
dawn fable
zealous salmon
#

which they dont let addons do either

heady sable
#

They don't have to change the old gameplay, they could enhance it. Cause the archeology stuff feels so out of place in this game called 'Minecraft'

edgy abyss
#

I still miss the themed updates ๐Ÿ˜ฆ

#

(the big ones)

dawn fable
heady sable
#

Like they should have more interaction and more rewards for finding them, rather than having a new type of sand/gravel + decoration pot

zealous salmon
shadow mason
heady sable
#

That's why so many people ask for an End update cause it will actually do what they want - update old content. And I know the end update isn't coming any soon (seeing how much lack of support Bedrock has when it comes to end-related content), but it shows what trives the game - changes that add onto existing gameplay by changing the old content

zealous salmon
#

seeing how much lack of support Bedrock has when it comes to end-related content
i dont think that's any reason to say it's not in the works, if anything it means they have more reason to do so

shadow mason
#

Actually, Add-On wise we have a lot of power to update the end... played with that idea a lot and we've started with some really intriguing concepts

zealous salmon
#

yeah the end biomes addon that released is absolutely crazy

#

insane work

sonic musk
shadow mason
# zealous salmon insane work

Mhm! Also eg rethinking how you enter the end, leave it, get to the center, fight the dragon, introduce new concepts

maybe making it a struggle to be there? Or a real journey t exit?

zealous salmon
#

look at the blue dye texture lol

#

unless that's not a mc issue and just whoever made this image and i've been misleaded

heady sable
#

It looks fine to me?

dawn fable
shadow mason
#

I don't see it

zealous salmon
#

okay then yeah disregard everything i said lmao

#

i was misleaded

shadow mason
#

but tbh they do look better, compared to the older ones

#

way more character

heady sable
#

Also it looks custom made cause the black one is different from the one ingame

sonic musk
shadow mason
#

maybe the cracker beneath is questionable, but its funny xD

zealous salmon
#

yeah i guess it's kinda like a bowl where the dye has been mixed in or something

sonic musk
#

btw another one for ref

shadow mason
#

this is the stuff we need, reworking existing things and improving them

#

I cant look back to the old netherrack texture lol

heady sable
#

Yeah I heard many mixed opinions about the bowl of the dye. I personally don't find it weird, but many people find it weird that if you craft dye you suddenly get a bowl

sonic musk
heady sable
#

But again, a lot of minecraft logic is strange so this is the least of concerns

sonic musk
shadow mason
#

off hand? What is that, I'm a bedrock player, how am I supposed to know?

sonic musk
#

monthly mojang deappreciation

shadow mason
#

Rather progressive feedback over the direction we might enjoy

heady sable
#

Tbh I really want offhand, but I just think it will just be added one day and we just have to wait for that day to come. Look at how much time it costed Mojang to add hardcore mode

shadow mason
#

They did do a great job with hardcore mode

sonic musk
heady sable
#

I just have patience, cause complaining won't work with changes like these

shadow mason
#

better idea, get hired at Mojang as a game designer ๐Ÿ˜Ž

heady sable
#

Cause I definitely think it is Mojangs mind somewhere, but that the implementation fase sucks

sonic musk
elfin flower
#

combat update as toggleable when

shadow mason
#

2035, after custom dimensions

sonic musk
heady sable
sonic musk
elfin flower
#

I'm still require a sweeping thing from combat update in order to make my farming more efficient rather just waiting for splash potions to finish.

heady sable
#

Yes, there is no proof Microsoft influeces what Minecrafts adds though gameplay wise. There are things that are influeced by Microsoft and thats only things related with Realms/Reporting/Legal stuff

elfin flower
#

also can't wait to see awkwardly padding on settings buttons in the next stable.

heady sable
#

Yeah I still hate it. Created a feedback post, but no reponse

charred ocean
#

okay time to try out beta a day late lmfao

heady sable
elfin flower
#

they literally just dipped after this change and never ever adjust it.

elfin flower
#

this is gonna be in stable btw since this exists in .110 now.

heady sable
dawn fable
#

they were really inconsistent with the padding they added too

sonic musk
#

do they not play the game

elfin flower
#

funny how sound menu has this type of padding

#

where as ore-ui version DOES NOT

simple steppe
#

Someone in the studio have a fat finger and decided to add padding to avoid miss click

dawn fable
#

no, they're going to add adverts where the gaps are

simple steppe
#

lol

sonic musk
#

oh lmfao oreui upgrade have not finished
it's been like what 3 years now????

sonic musk
elfin flower
#

someone in the studio probably have this massive mouse cursor anyhow

dawn fable
#

also the "give feedback" on the design of the audio settings is a bit weird since it's the same design used by the rest of ore ui (with incorrect button scaling)

edgy abyss
#

How did they not fix this

rough path
heady sable
#

They always said they were going to do it one UI screen at a time

dawn fable
elfin flower
edgy abyss
#

Fire the UI team, whoever approves of this isnt qualified seriously ๐Ÿ˜”

sonic musk
edgy abyss
sonic musk
#

eh we are playing in preview
who am i to complain

edgy abyss
#

I mean the UI Team does not consist of just 1 person

elfin flower
#

i bet they have a dedicated UI team that makes these padding /j

sonic musk
#

ig they have to update the whole game ui-renderer
remove the json/or maintain compatbility for ingame scripting

heady sable
#

Every space is contributed by 1 member of the team /s

edgy abyss
#

And also the new uis arent bad but they seem incredibly dumped down from what the original pitch for ore ui was and how it looked

#

What happened?

elfin flower
#

Bedrock 1.21.100: the UI spacing update

sonic musk
#

btw when was this "feature" on the ui started
1.21.100.21???

heady sable
#

1.21.100.23, like 2nd last preview of the cycle

#

Who would've thought that was a great moment to implement it

edgy abyss
#

Btw wasnt ore ui added to speed up development time because doing json ui was too tedious and slow? ๐Ÿคจ

heady sable
#

Development time for creatores yes, not for the developers

#

Cause it will use JS and html, which is a great performance boost compared to json

sonic musk
#

btw also can yall point out what file and header to change to reverse the UI change that they made

edgy abyss
#

Its just that it sometimes loads slower ig

sonic musk
#

btw they also have to count for other plaform and their numerous device

edgy abyss
#

And depends on the complexity of the screen

elfin flower
heady sable
#

The latest preview has a very fast edit world setting screen loading

elfin flower
#

i can't say which one is more tedious

#

a literal JSON file or HTML with JS and CSS

dawn fable
#

oh they added MOTDs for other servers

heady sable
edgy abyss
hasty grotto
sonic musk
hasty grotto
edgy abyss
#

Yes

#

And that they allow us to use css

heady sable
#

It's mentioned 44 times... I need to look which one can be removed for it to work

hasty grotto
#

did some intern do this?

elfin flower
#

but damn, looks like i have to revert that change myself if .100 releases

edgy abyss
#

I mean surely not but it feels like

sonic musk
#

yo i found out how to change it letsgooo

dawn fable
edgy abyss
#

๐Ÿ’ฏ ๐Ÿ’ฏ ๐Ÿ’ฏ ๐Ÿ’ฏ

#

Forgotten feature

elfin flower
#

yeah

edgy abyss
#

New mojang dev never went to settings

dawn fable
#

now i still need my -2 modifier

elfin flower
#

can't believe they're making us scroll

#

if they pull this to toggles and sliders i swear to god

sonic musk
#

this should be good enough

heady sable
sonic musk
#

i changed both of them

#

i change it to

      "$spatialPatternsPadding": [ "100%", 2 ],
heady sable
#

Yeah I found that, changed that but nothing happened

heady sable
#

Forgot to change the 2nd one

sonic musk
#

bruh

heady sable
edgy abyss
heady sable
#

Thanks

elfin flower
edgy abyss
#

0 padding for buttons but with padding for category titles

elfin flower
#

thank god i made my own UI entirely

heady sable
#

The first mention of 'Padding' on line 96 applies to the space between the accesbility tab and how to play tab.
The second one on line 159 applies to all other tabs
settings_screen.json

sonic musk
#

made it 0

sonic musk
simple steppe
foggy isle
#

๐Ÿ’€ OMG this is real

simple steppe
#

Something wrong with that?

foggy isle
#

enable addon in marketplace still can get achievement

#

๐Ÿ’€

white fractal
#

(ignore button textures)

sonic musk
#

I'm fine

simple steppe
sonic musk
#

hbu

simple steppe
#

I am doing good, thanks

sonic musk
#

great to hear

simple steppe
#

what have you been doing lately? any new projects?

languid tinsel
shadow mason
#

Where are you hanging out? bao_comm_squaredeyebrows

languid tinsel
#

I heard everything on the internet is always true

sonic musk
simple steppe
sonic musk
#

if you meant my graphics pack
just figuring out the new blocks

simple steppe
#

Yeah, it can be a bit hard on the start.
Would love to offer help but i have no time. Feel free to ask anything tho

sonic musk
simple steppe
#

Alright, good luck

sonic musk
#

you too
i hope you have some free time for yourself too
take care of yourself

simple steppe
#

will do, thanks

mild roost
shadow mason
mild roost
#

All mc is missing is the armorstand in it

#

And its exactly the same thing

torn pond
#

dyed water and potions in cauldrons are very flat with VV

#

compared to regular water in cauldrons which shines in a much more water-like way

fringe island
#

It's funny the water around the block

eternal shoal
limber tiger
eternal shoal
#

paintings don't have depth, they are flat so they should use more flat looking material

#

that try to mimic canva material instead of reflecting what is on painting

simple steppe
eternal shoal
#

hard to explain

simple steppe
#

yeah, i get it

rough path
#

Is there a specific driver date for the 5070 or should I just opt in for the earliest.

ocean basin
sleek grail
#

As far as we know, the drop content and stuff is prototyped in advance to when it actually goes out

#

I think Smokey mentioned that while for example the spring drop was releasing the work on the summer drop and fall dorp was ongoing

inner ivy
#

when could be the next stable?

rough path
inner ivy
#

thanks

charred ocean
torn pond
#

It's weird how different End Gateways are between java and bedrock

elfin flower
#

yeah they're beyond different that you can actually die by the void in bedrock.

torn pond
#

they're completely different visually, too. And they're a solid block, while you can go through them on java.

#

on java, the end gateways stay the same on your screen no matter how you move. On bedrock, they stay the same if you move left/right/up/down, but not if you turn your camera.

#

and bedrock ones have a lot more dots

still hedge
frank isle
#

Man, it bums me out that they're no longer updating or maintaining the RTX renderer, it's gorgeous if you have the hardware for it.

#

Also bummed about the removal of VR support

torn pond
#

but for VR, some people almost certainly bought a PSVR to play Minecraft, only to have that option taken away from them.

#

would be nice if bedrock had a version select so stuff like this wouldn't be an issue :<

#

VR as a whole i think was mishandled technology. It had the potential to be this great new thing, but it kind of just remained a weird gimmick instead.

elfin flower
#

they were, originally minecraft on VR was just a thing where you put a phone on a weird-looking VR compatible goggles and you use controller to play on it.

#

other VR supports on that is just built on top of the old system.

sonic musk
#

ehm do i need to to add blah_texture.texture_set.json inside my texture_list.json

limber tiger
# frank isle

would be dope as hell if VV had this water pubble reflection when it's raining on metal surfaces

sonic musk
#

new block found to add point lights

limber tiger
#

lol

zenith aspen
#

ah im on 1.21.8

tribal torrent
#

well theyโ€™re using performance mods

#

basically its like trying to measure javaโ€™s performance by not measuring javaโ€™s performance

#

alsoโ€ฆ preview day tomorrow?

#

:doggysmurkW:

torn pond
#

Minecart Furnace dicepls

zenith aspen
#

banana tomorrowBananaCat

sonic musk
#

apple today

torn pond
#

the original

charred geode
#

when is 1.21.100 releasing?

rough path
#

Likely next week.

wild fractal
#

oop time for me to look into protocol changes then

#

lol

cerulean quarry
#

this ice looks really nice, maybe one day it would be on bedrock possible as well

rich vault
#

It already is, with custom RTX shaders

cerulean quarry
#

ohh nice

wild fractal
#

are the team still working on rtx though? I've been hearing people saying that RTX just isn't being supported anymore

rough path
wild fractal
#

yeah

rich vault
#

Although you could read it either as "we won't update rtx anymore" or as "vibrant visuals features will not carry over to rtx". Kinda vague, maybe on purpose

wild fractal
#

despite me not having an RTX GPU or it even being a possibility in the far future, I still would've liked to see more development in that area
it's got a lot of potential; though so does vv

rich vault
#

I would just be happy if they didn't remove RTX any time soon, it has so much modding potential, and it lacking any updates also kinda makes it easier to mod as you don't have to change things often

torn pond
#

i just want them to improve VV to have as much of what RTX can do as possible.

charred geode
#

when are people gonna realize that rtx was a scam to get people to buy their craphic cards?

rough path
#

Ok. ๐Ÿ‘

celest sluice
#

It's... You know it would be great if discord had a shortcut for typing local time

wild fractal
#

ignore the last three digits and <t: it

#

it works for me because I somehow have a JavaScript runtime everywhere

#

<t:1753718776>

cerulean quarry
#

i somehow manage to open dev tools in it

#

but it got patched or something

elfin flower
#

you need a certain config string in settings.json to enable that nowadays

celest sluice
#

No preview today?

rich vault
#

By today you mean in 24h?

elfin flower
#

today is monday isn't it?

rough path
simple badger
#

I thought it was Tuesday lmao

celest sluice
limber tiger
#

quick question, is 3D attachable can cause FPS drop with players around holding all a 3D attachable?

wild fractal
fringe island
#

Will we have new components tomorrow?

rough path
#

Who knows.

tropic coral
#

Now that I remember rtx was just a scam for console players

quasi wedge
#

Idk how it's a scam to sell more cards when AMD is the only competitor and isn't even close to Nvidia

#

And then google is better performance for cheaper if you need a lower end GPU

fringe island
zenith aspen
foggy isle
#

BANANA!

torn pond
edgy abyss
simple steppe
inner ivy
zenith aspen
#

banana

sonic musk
#

when was this section added
this is cool af

muted widget
#

petition to increase custom components array/object max depth

celest otter
zenith aspen
dreamy bison
#

got my account back just in time for preview yay

torn pond
#

place your bets on todays preview

rough path
#

ALL IN.

torn pond
#

will we get the Minecart with Campfire, Minecart with Blast Furnace, Minecart with Smoker, Minecart with Loom, Minecart with Smithing Table and Minecart with Fletching Table today?

sonic musk
#

100 on the emerald golem and emeral armor and toolset

elfin flower
#

i bet in game crashes on launch

sonic musk
prisma niche
#

Peely day today?? ๐ŸŒ

rough path
#

Man demote this mod.

prisma niche
#

:3

torn pond
#

sacknana imo

elfin flower
prisma niche
#

I smell a big preview

torn pond
sonic musk
elfin flower
#

as i want to play VV on my phone

#

this thing can't stop flashbanging me