#General Discussion

1 messages Β· Page 54 of 1

dusty shale
#

seems a little random,
its usually Wednesday, Thursday, Friday or Saturday it seems.

lunar musk
#

Anyone tried grok 2 ai?

Of course ai isn't the best to work with, and I'm constantly correcting them, grok 2 seems to understand json ui better in relation to script api for bedrock

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I've tried a few ai's religiously for fun

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Of course ai can't be trusted but it gets alot right if you know the api well enough to correct it's minor stuff

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Some people don't like ai, I get that, but it's super interesting to see what they are capable of

dusty shale
#

πŸšͺ 🚢

lunar musk
#

Lol

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Alr

dusty shale
#

kidding

lunar musk
#

Haha

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I get the joke hahahahha

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No worries

dusty shale
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well, my opinion on it is not a joke

lunar musk
#

I have cousins that code for a living, and they don't like the ai because of how crappy they are... but for me, it's a side thing

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So it's nice and speeds it up for me

dusty shale
#

I think it makes people lazy.

lunar musk
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Yeah true, I do have to debug all the time. And manually correct stuff

dusty shale
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idc about if its reliable or not

lunar musk
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Lol fair

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I'm not lazy, I just don't have all the time in the world lll

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Lol

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But I'm also lazy

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So it's a catch 22

dusty shale
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"im not lazy, but im also lazy" lmao

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nah but the time thing is understandable

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its just sad to see everything being taken over by AI.

lunar musk
# dusty shale its just sad to see everything being taken over by AI.

Yeah when I first learned javascript/ coding in general from minecraft I was doing everything manually haha it was so frustrating and I begged for help non-stop... ai was newer but it helped me look up the api on the website and here I am not pulling my hair out every time.

No worries, I took a coding class and passed with an A not using ai at all the whole time, that was painful lol

#

But I'm a blend rn, saves me time is all

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But I do alot of manual coding ngl, decent at debugging cause ai sucks at that

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Anyways, I won't say not to use ai, but don't use it unless you know the api well enough lol or willing to go bald

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The coding gurus will get thinner due to reliance on ai... unfortunately

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The true knowledgeable ones

stoic orchid
#

Happy New Year everyone!

rough path
stoic junco
#

happy new year kayla

prisma niche
stoic orchid
#

We should be back to Previews this week.

rough path
#

Do your thing twitter people.

#

πŸ™ Manifesting air tag.

limber tiger
#

Manifesting for feature announcement

peak idol
marble karma
#

Manifesting easier redstone compatibility πŸ™

rough path
#

Actual, screw air tag. I need runtime ids to be removed and the projectile component to be fully exposed. And dolphins as well.

stoic orchid
rough path
limber tiger
#

I hope we going to learn more about 1.22

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or the 1.21 drop

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is the next update a game drop or a proper release?

rough path
#

The next update is 1.21.60 so.... πŸ˜›

celest sluice
wet shell
rough path
#

They almost exposed the dolphin fully.

peak idol
limber tiger
peak idol
#

Isn't testing the block id with "minecraft:air" an option??

rough path
dawn fable
#

you can only check that the ID is equal to the given ID, so you can't check for "not air"

peak idol
celest sluice
#
  • unlimited render distance from enderdragon
rough path
marble karma
#

Ngl I don't know what i want more than them fixing blend render option or custom shitbox geometry

rough path
rich vault
dawn fable
#

lightning geometry when?

marble karma
#

I mean custom hit boxes πŸ’€

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Like stairs etc

rich vault
rough path
#

πŸ˜› That's also on my wishlist.

plush wedge
#

My new strategy to remove shadows is renders_when_invisible + invisibility effect

rough path
#

Oh that is smart.

celest sluice
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Too bad that overrides the invisbility effect

plush wedge
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Now I can go back and fix the maps that broke years ago when they prevented the material patch from disabling shadows

lunar musk
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Still waiting for them to bring back piston before event cancel and add before entityHit sorta stuff

celest sluice
#

custom redstone when

lunar musk
#

Create Aeronautics when lol

plush wedge
celest sluice
muted widget
#

all i want for 8th of january is fix to block item same id in multiplayer

prisma niche
#

I'd like to see some improvements/fixes to Jigsaws. Mainly want to see them add terrain adaptation for the nether and end + proper generation in those dimensions.

hoary forge
prisma niche
manic tinsel
prisma steeple
# rich vault

it's become a meme, but it would unironically be very useful

rich vault
#

I concur

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Trying to manage performant raycasting through scripting with minimum latency is a pain and a big bottleneck sometimes. Things would be so much easier if we can just have q.raycast() or at least an air tag, to manually perform client side raycasting with relative_block_has_any_tag and DDA voxel ray marcher

shadow mason
#

also better placement filters, like you suggested on your wishlist, would finally solve so so many problems

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but I'm sure I saw custom trims before, are they really impossible?

rough path
rough path
shadow mason
shadow mason
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but they do show how many missing and really important features there are...

rough path
manic tinsel
rough path
manic tinsel
#

Surrrrrre (Iron Golems for me :P)

prisma steeple
manic tinsel
#

Kinda I have been luck not to have had too much need of projectiles in addon work but I have seen when they fail and it hurts

languid tinsel
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Stuart shoots down add-on ideas that have projectiles? πŸ˜‚

manic tinsel
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Nah just haven't had many addons with them in yet πŸ˜› we did have one in monster food though that I made and it works...ish

celest sluice
#

I can't wait for preview 2025!

charred ocean
#

what's it going to be? I probably assume a last beta for 1.21.60

wet shell
fringe island
twin stag
#

entities joining raids shouldn't be locked behind runtime id's

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the component that illagers use just doesn't work until you use one of the illagers for runtime

tribal torrent
#

preview day tomorrow?

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:doggysmurkW:

foggy isle
#

πŸŽ‰ πŸŽ‰ bao_icon_banana WEEK!!!

zenith aspen
#

banana tomorrow or next week?

foggy isle
#

this week

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YAYYYYY

wintry lantern
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hope we get ore-ui in resource packs in 2025
maybe with the inventory changes?

rough path
elfin flower
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if i could somehow have those inventory and hotbar ore-ui assets

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i might actually recreate them with json-ui

wintry lantern
prisma steeple
#

solid collisions, no shadow, proper projectile physics

rough path
#

Alt text says: Lodestone

wintry lantern
limber tiger
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Lodestone

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why

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it's already a thing

rough path
#

Lodestone = nether.

Legends 2 confirmed.

limber tiger
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LMAO

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so the leaks might be true then

celest sluice
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ssoooonnn

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My legs are shaking for the new preview!!

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No. Wait, my legs are always shaking

limber tiger
pure gull
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Spring Drop

rough path
charred ocean
#

My prediction for the next drop: vegetation and seasons update.

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this also gives the reason to work on the world gen parity with grass gen on bedrock.

elfin flower
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they're adding realistic stone to minecraft

limber tiger
limber tiger
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in the latest preview

balmy spire
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holy peak.

charred ocean
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all of this would come together actually

wet shell
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Minecraft: realism drop

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All kinds of new features like falling leaves and other realistic stuff added to Minecraft + deferred rendering on bedrock

muted widget
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😭

tribal torrent
#

lodestone in piglin bastions update

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and leaves update

eternal shoal
plush wedge
limber tiger
fringe island
tribal torrent
#

preview day in less than one hour?

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:doggysmurkW:

sleek grail
wintry lantern
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Happy preview day

zenith aspen
foggy isle
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HAPPY bao_icon_banana DAY!!!

warm shale
#

preview. πŸ‘οΈ

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I can't wait to see what Mojang has made, I'm excited

foggy isle
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No deferred update😒

elfin flower
hoary forge
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🍌

past wharf
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If seasons are real I would really want to see the cold biomes especially the frozen ocean where they could fix a huge disparity

sonic musk
#

bedrock is truly behind

upbeat surge
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preview today? any news?

azure spadeBOT
#
When Preview?

Ladies and Gentlemen, it is with great honour to announce that it might be preview day

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

twin stag
#

:O

hoary forge
#

Banana day

twin stag
past wharf
past wharf
#

Earth now vs in 1940

tribal torrent
#

look guys antarctica got colder

past wharf
#

new form of climatoscepticism

wet shell
#

Oh boy

charred ocean
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oh boy

wet shell
#

I quite do say we could quite possibly be getting some new deferred goodies

charred ocean
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we will. It just needs time as it's the engine modifications

charred ocean
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making changes in a graphics engine takes time

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for ex. renderdragon

wet shell
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Oh

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I mean I can see they’re already making changes in render dragon

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Why?

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Cause android players were saying how render dragon performance is now better than hal

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We’re in the right direction boys

charred ocean
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yes this includes performance too

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Performance is the main priority for any game in general

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if a game isn't performant then it's useless to play

past wharf
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but this discomfort can be compensate with awesome graphics for example

charred ocean
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yes. but let's say you are getting only like 1-2fps and game is freezing and is taking mins or even hours to do a simple action. Then sometimes it's useless to play as well (in a point of view as a gamer)

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yes, as a dev it would be not only discomfort but gives a ton of work to make performant

fringe island
elfin flower
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i hope that they fix some multiplayer related stuff especially players.

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30~ players on a single server is enough to lag mid-range devices even the player is not rendered.

past wharf
#

I spoke more about 30fps

oak sinew
#

End update

rough path
#

Snapshot should be soon.

tribal torrent
#

preview hour this hour?

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:doggysmurkW:

tribal torrent
#

snapshot day today

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:doggysmurkW:

simple steppe
celest sluice
#

And they made the pale garden biome bigger too

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simple steppe
#

huhΒ²

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this look weird ngl

odd onyx
#

pretty cool but why pigs

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lots of random stuff lul

tribal torrent
#

awww blushing pig

simple steppe
#

now that leaves spawn particles
bushy leaves may be possible

tribal torrent
#

pale mansion?

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but finally some ambience i guess

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what i thought the wild update would be

simple steppe
#

Garden Awakens 2.0

prisma niche
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#1321511857646731365 This aged well.

simple steppe
#

fr

tribal torrent
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they used your pack obviously

celest sluice
tribal torrent
celest sluice
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They look like autumn leaves

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They sound like autumn leaves too

tribal torrent
#

the trees are littering

simple steppe
#

the leak teaser was unnecessary tbh

tepid trout
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Pigga

tribal torrent
celest sluice
#

Cold pig

tribal torrent
#

end pig

celest sluice
tepid trout
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They look goofy asf

simple steppe
tribal torrent
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like that quick idk

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cuz when the leaves fall they can generate the litter right

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so idk it would seem strange, would be better to match the color

simple steppe
#

yeah
it is not like the particle lifetime is that long

tepid trout
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Mojang supports littering? Yoo

rough path
prisma niche
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It's not funny :(

tepid trout
celest sluice
#

Like cherry petals

oak sinew
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Precooked bacon

celest sluice
#

Wait. Does anyone have seeds with small pale gardens? A comparison must be made

hoary forge
rough path
prisma niche
hoary forge
#

Kinda weird they decided to update pigs instead of something like cows but not bad!

rough path
#

duckwaddle How it feels to bully the mods.

hoary forge
#

boooooooooo

rough path
celest sluice
#

I'm loving the new iron sounds!

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Pretend you can hear pictures

willow sequoia
#

sounds fantastic

oak sinew
#

I made a dryad boss who makes green leaf particles as she travels fast. I realized it looked kind of weird, so I made the the leaves slowly fade to a rusty red and brown before despawning.

I kinda wish Mojang took a similar approach here, though I guess that doesn't really fit the minecraft style

celest sluice
#

So now we wait for the Minecraft preview

charred ocean
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but cannot expect some big or new

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the .60 is coming near to end

sleek grail
undone crane
celest sluice
willow sequoia
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Hopefully they don't remove herobrine

half depot
#

This snapshot is pretty cool

tepid trout
tepid trout
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But I doubt it.. lmfoa

heady sable
zenith aspen
quasi wedge
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Didn't know Poggy was hired by Mojang to add falling leaves

stoic orchid
#

Good morning friends!

celest sluice
wet shell
#

W game drop

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And it’s not all of the features

rough path
#

I guess this confirms Preview today and not tomorrow?

undone crane
#

perhaps

half depot
celest sluice
#

Would it?

stoic orchid
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Today is looking good!

rough path
#

It actually confirms we're getting air tag.

wet shell
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Plz have deferred goodies in todays preview

rough path
#

But now that I said that, kayla is delaying the preview to Saturday.

celest sluice
rough path
#

But we can blame Navi for that.

tepid trout
stoic orchid
wet shell
#

☹️

celest sluice
wet shell
#

Imagine toggleable waving leaves get added into the vanilla game

prisma niche
#

I was so proud of my falling leaves πŸ˜”

wet shell
prisma niche
#

yep!

wet shell
celest sluice
#

You should be hired for compensation

wet shell
#

We should get waving leaves in deferred for compensation

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Or better clouds

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Only one hour left til preview btw

prisma niche
#

Would we ever get deferred stuff?

wet shell
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Imagine deferred on switch

heady sable
#

@stoic orchid Which pig out of the 3 is your favorite.. my is the cold one 😍

celest sluice
wet shell
#

Your right

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That’s too much

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How about Chromebook

celest sluice
#

chromebook doesn't have beta?

wet shell
heady sable
#

That's like running android beta on Linux

wet shell
undone crane
proven wolf
#

Preview Day

random karma
#

lack of preview

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maybe in 52 minutes

wintry lantern
#

Hope there are new scripting features

rough path
#

😱 Dynamic properties for every letter in item lore.

rich vault
willow sequoia
wintry lantern
rough path
wet shell
willow sequoia
#

Item stacks in dynamic properties would be a dream

rough path
#

#makeblockandentityconstructorpublic

random karma
#

YES PLEASE

tepid trout
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Today is the release of the preview?

proven wolf
#

Good days, Nice previews

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yep

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maybe

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Java snapshot has already been released

quasi wedge
#

erm why is leaf litter all brown when there are no brown leaves

fringe island
#

Banana?

random karma
#

totally guys

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I swear

half depot
celest sluice
half depot
#

I'd love to see more leaf color variants

quasi wedge
half depot
#

Like stuff like this would be really cool

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More leaf variety πŸ™

random karma
#

okay in all seriousness

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I really don't like the leaf litters

quasi wedge
#

LITTERING, IN MY GAME?

random karma
#

them being absolutely everywhere and another reskinned pink petal

celest sluice
random karma
#

it's just . . . not interesting

celest sluice
#

So perhaps what could be done is you could craft green leaves litter from leaves blocks or something

random karma
#

yes, that would be great

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and if they stacked liek snow

heady sable
undone crane
marble karma
#

Bruh

celest sluice
half depot
heady sable
#

So leaves, pigs, wildflowers, lodestone
Java gets name tagging creaking and bigger Pale-garden biomes...?

undone crane
#

thath would make sense

random karma
agile matrix
#

HAPPY PREVIEW DAY

celest sluice
#

Just these three

random karma
#

mhm, I'd read

pure gull
#

Do I really think that wildflower meaning a "blue-yellow" flower?

dreamy bison
# undone crane what are they cuttoing out i wonder

All three ambient features are out today in Java snapshot now! Falling leaf particles are out in Bedrock preview and beta, and soon you'll be able to test leaf litter and wildflowers too.

leaf and wildflowers left out it seems

marble karma
#

πŸ’€

celest sluice
wet shell
#

Probably

rough path
#

Also...it's likely an experimental toggle so they'll fully implement in .70.

agile matrix
undone crane
rough path
#

Need I remind you that Java's pale garden was experimental but for Bedrock it was not.

undone crane
#

oh yea we get more stable versions

proven wolf
#

I'm wondering that since the new version has updated the new pigs, is it possible to update the pig's animation?

eternal shoal
#

Preview is on IOS

celest sluice
#

No changelog though

proven wolf
#

oooooo

eternal shoal
#

πŸ€·β€β™€οΈ

proven wolf
#

it's coming

undone crane
rough path
#

My bad y'all.

celest sluice
#

refreshing the page constantly

rough path
#

I'm a hungry boy.

simple badger
quasi wedge
#

There cannot be people doing that, how do you have the time in the day to sit there and spam refresh

random karma
rough path
celest sluice
#

I have nothing better to do

proven wolf
#

waiting for changelog

celest sluice
proven wolf
#

it's been an hour past

rough path
undone crane
#

dam i refrsehd so much thath i got blokced

celest sluice
rough path
#

I have played MC with just a touchpad using m for left click and n for right click.

peak idol
#

Yo where's the preview in the forum?

proven wolf
#

I've played minecraft on my android phone(and only could play on that sevice for some reason) few years ago

peak idol
#

people been talking about a preview but i still don't see the link there 😭

undone crane
peak idol
#

ye where's that changelog

undone crane
#

eaten

proven wolf
#

changelog is still in mojang's office

willow sequoia
#

Probably in 7 minutes here

peak idol
#

Lol

proven wolf
#

Mission one: Rescue changelog

peak idol
#

normally the changelog comes before the update on devices

undone crane
#

ios has update befor chnagelog a lot of times

peak idol
#

Lol

wet shell
#

NO DEFERREE GOODIES

quasi wedge
#

Can someone see if the leaves in the snow biome that turn spruce leaves white have white leaf particles?

eternal shoal
#

I'm gonna cry

zenith aspen
foggy isle
willow sequoia
#

No itemstack dynamic properties bye

wet shell
foggy isle
#

Ayyyyy deferred is cooking

zenith aspen
#

no

wet shell
#

W mojang

foggy isle
#

Yes

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Vexbolts?

wet shell
#

And got mass unfollowed

foggy isle
#

I see

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G

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I want 1.21.70

eternal shoal
#

okay, now I'm excited

celest sluice
#

He reveals himself in emojis

tribal torrent
#

it must be something big

foggy isle
#

I only want aa point lights shadow

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For now

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Or is it called filters?

tribal torrent
#

caustics

wet shell
tribal torrent
#

someone take a dive and see if there’s anything undercoverly new

wet shell
#

But it’s just called β€œdeferredwater”

tribal torrent
#

hmmmmmm

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underwater buffs?

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caustics buffs?

rough path
#

#1326595546504237057

foggy isle
#

Better Clouds hmmmm

wet shell
#

Did I hear better clouds?

elfin flower
#

black screen when

foggy isle
#

There's may have other way to make better clouds than volumetric clouds

wet shell
#

Upgrading the vanilla clouds

foggy isle
#

Hmmmm

wet shell
#

for me it should be animated cubemaps

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I’ve seen some good stuff with animated cubemaps

foggy isle
#

Cubemaps can't do animated

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Sadly

wet shell
foggy isle
#

G

warm shale
#

no seasons... 😒

wet shell
#

That’s actually a pretty good feature in the vanilla game tbh

warm shale
#

I hope the podzol biome has them everywhere, covering 80% of the ground A_MonsterDogSniff
-# that was a suggestion hehe

limber tiger
#

So you think we will get more than what we got v

#

?*

tropic chasm
#

This new preview really matched Survival Craft huh?

warm shale
#

I couldn't believe it when I saw this

limber tiger
#

Mojang better have more stuff planned

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We can’t get just this

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That would make absolutely no sense

celest sluice
quasi wedge
#

Erm, a preview might as well be the live version of the game

junior scarab
#

Speaking of survivalcraft, theres a texture pack that makes the Γ­tems in your hand look upright, like this, do anyone off You know it?

junior scarab
#

Found it, but its for java

white fractal
#

(see the one at the right for example)

simple steppe
#

dev build, tried it when it got leaked

tbh f3 screen is something that should not exist in survival
or at lest shouldn't be a "most have", maybe they can make most of those into a survival mechanic or something

hoary forge
#

Sorry, but let’s probably not bring that topic up as it’s not allowed here.

rough path
twin stag
#

πŸ”₯

tropic chasm
#

Because I remember experiencing it and it being fixed too

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Maybe it came back

oak sinew
#

I remember that bug occurring in normal Minecraft worlds as far back as 2017-2018

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I ended up having to make a startup command chain

hoary forge
tropic chasm
#

Yeah it was fixed back then

rough path
#

Since when did the Marketplace button get replaced with Browse Add-Ons?

celest sluice
rough path
#

Be so for real.

edgy abyss
#

also weird that mojang basicly disregarded addons as a alone standing product for so long and now they're centering everything around them lol

#

(talking about marketplace ofc)

rough path
edgy abyss
#

true lol

languid tinsel
rich vault
elfin flower
#

meanwhile the skin screen is basically a marketplace screen

rough path
rich vault
#

I wonder how they could possibly allow editing of existing UIs in a way that wouldn't break with game updates, if that would even be an option

rough path
white fractal
white fractal
warm shale
#

I thought the texture of the new pig variant for cold biomes was acceptable, until I found out it was supposed to be fur. bao_mob_t_snowgolem

sleek grail
#

Why's that an issue

balmy spire
#

cold pig is my favorite actually lol

#

pigs have fur irl

rough path
elfin flower
elfin flower
#

it's not like they did some community block collections

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in return you get something i don't know what that is

limber tiger
#

Mojira will stay the same so it isn't a big deal

white fractal
rich vault
rough path
white fractal
#

so we can't even modify existing codes?

rough path
white fractal
#

or just css only

rough path
#

I can ask a Mojira moderator for further clarification on how to know if youre on the new system.

celest sluice
#

Wow. Squids can drown in one block deep water

charred ocean
celest sluice
#

I know that squids are pathetic, but bedrock squids are especially pathetic

past wharf
#

Future minecraft pause be like:

rough path
#

Relax, all they did was change the existing marketplace button text.

past wharf
rich vault
past wharf
#

same as the advertises in the global skin

heady sable
rough path
heady sable
#

No-one I think

#

Or moderators will get assigned, which is what happens currently if the owner is inactive or gets deleted

#

But more information will be open once the migration happens. Moderators aren't allowed to tell anything about it, so we have to see

odd onyx
#

i love this image

past wharf
#

someone should make a pack like that

#

The dream of Minecraft shareholders

stoic orchid
# past wharf disgusting for a paid game

This sentiment always makes me sad. There is plenty of free content on the Marketplace for players that highlight the creativity of creators like those in this community. And the paid content supports many creators doing what they love. Marketplace allows us to invest in the platform overall and give you all cool features to use whether you are a Marketplace partner or a hobbyist distributing content through MCPEDL or other means.

past wharf
# stoic orchid This sentiment always makes me sad. There is plenty of free content on the Marke...

It makes me a sader to see children seeing advertises everywhere, in the street, on the TV, on internet and even when they asked their parents for a paid game, they see advertises.
The problem isn't that there are paid content, the problem is that a random player on the modern games always hears the words of a crooked rich man.
A player or a child that don't want to pay shouldn't hear that.
So for me, you should see what you own first in the create template, (but I am happy that the create world is dissocied with the template)
You shouldn't see advertises in the dressing room, only in the Character creator
You shouldn't see Marketplace in the pause ui.

Everything paid should be concentred in one or two paid place : The Marketplace in the title screen and in the Character creator** in order to respect people that don't want to pay **and an option to hide the paid things would be appreciated (even if something like that will never be accepted by those who have the power)

odd onyx
balmy spire
#

then the player just doesn’t have to pay

#

it’s not forcing anything

dawn fable
#

although I agree that not opening on "owned" by default is annoying

odd onyx
#

honestly that is true yeah

celest sluice
# past wharf It makes me a sader to see children seeing advertises everywhere, in the street,...

I noticed that you circled in the zero minecoins. Are you suggesting that they shouldn't display marketplace skins if you have no coins? From a business perspective that doesn't make sense.
At the end of the day, the point is to incentivize spending, and the skins at the bottom aren't in the way (Unlike when we had to go through the marketplace templates first before creating a new world. Glad that was changed.)

past wharf
# odd onyx I mean if you don't want to buy something it's not really forcing you lul. And I...

"Consume, consume, consume, consume, consume !!!!" Aren't who tired to "hear" that ?!
What you wrote: "And I mean in a modern world, advertising is everywhere": In the modern world, there are people that are hungry, discriminated for their color... , yes that is far less problematic but that's not because our world has so many bad things that we have to accept/endure them.
"Just kinda there for you to interact with or ignore" : If it is here and everywhere it's for a reason, in order to influence you and especially kids

undone crane
#

i as an kid didnt care about ads at all

balmy spire
#

i don’t think mojang/microsoft is going to shove advertisements and stuff in game like that

marble karma
#

Except for nerf and lego

balmy spire
#

legos are peak

#

i have so many lol

marble karma
elfin flower
#

people when they discovered a "ads" that take over their 10% screen

celest sluice
#

I don't know why I got the spanish ads

dusty shale
#

you can just edit json ui to remove this stuff if this bothers you

#

no

dusty shale
#

I removed the marketplace button before.

dusty shale
celest sluice
#

JSON UI will slowly be replaced

odd onyx
balmy spire
#

draw on it

odd onyx
#

get tape

balmy spire
#

trust me it works

balmy spire
celest sluice
# dusty shale uh

Although you can still modify Ore UI internal files. Especially on Windows

elfin flower
# dusty shale uh

you can only get rid of marketplace button but inside from either skin screen or marketplace screen, you can't. it's possible, but guarantee that the game will eventually update a treatment packs which update those screens and make those changes utterly useless.

past wharf
celest sluice
past wharf
#

and I think the image of Bedrock would be better if it would have a correct system of monetization

celest sluice
#

My critism of the marketplace would include how the templates screen takes you to the marketplace pass first instead of your own templates.

celest sluice
#

And there isn't a good system of having trial runs like in legacy console edition

past wharf
native osprey
#

as if marketplace doesn't created not only for ensure corporate profits(which is also a monopolized trading platform, since other methods of selling content are prohibited)
bao_ext_toldyouso

undone crane
#

i have never seen a pop up in mc

plush wedge
#

The ad spam is sad but at least it's quarantined to bedrock edition

rough path
celest sluice
#

Yeahhh, I liked when the popup was just for news. Marketplace content isn't news unless it's a DLC.

marble karma
celest sluice
#

Like, the cute art style of the button is good enough imo

elfin flower
#

wait there's ads popup? never seen that before

maybe I'm the lucky one that never seen them ever lmao

native osprey
undone crane
#

are they really probited so u cannt put a pack on patreon for example?

native osprey
#

eula has been banning this since recently

plush wedge
#

No

celest sluice
#

putting it behind a paywall technically counts as selling it though, no?

#

It's like when that ocean physics mod was behind paywall too

undone crane
#

i think its still is partially

elfin flower
#

kinda silly tbh.

past wharf
#

I think there are tons of things to change in the bedrock monetization for example you should have one more step "Do you really want to buy that ?" and also new options for creator, for example allowing creator to purpose demo (temporal or not) and also they should have the right to purpose a "a refund system", for example a creator places a one-hour refund on his map, if the consumer does not like the map and decides to leave it and requests a refund, he will be half refunded (or a little less).
And of course these tags will be displayed next to the product

celest sluice
#

Speaking of confirmation, an "add to cart" functionality would be cool too. If they're gonna keep minecoins, then it would be more efficient for the consumers if they bought a set of items in one go. Leaves less room for "wasted minecoins"

#

And especially useful for the character creator since you can't easily mix and match items without purchasing them first

past wharf
#

yes

#

or for example for the character creator, multiple color objects like that, a research system, tags....

#

there are tons of things to do

hasty grotto
native osprey
past wharf
native osprey
past wharf
#

Ah ok

celest sluice
#

I know we joke about kayla being a GPT, but dude...

heady sable
past wharf
#

Just my problem isn't with the existence of a marketplace but some executions and the advertises around

heady sable
#

I can understand that, there are some things I would like to see improved, but I'll wait for them to revamp the marketplace with the new Ore-UI

native osprey
heady sable
#

In what context?

native osprey
stoic orchid
#

I can assure you my reply wasn't a "template answer".

quasi wedge
#

I don't think the monetization system for the marketplace is anything close to egregious and it's ad placements make sense. It targets areas of the game where people will go to without directly impacting gameplay. While you can question the quality control of some of the content, I believe it has improved a lot recently.

stoic orchid
#

I welcome discourse on how we can make Marketplace better. We all know we have lots of work to do here. But what I find disheartening is conversation in this community that seems to want Marketplace to not exist. Which frankly is counter-productive to what you all want. That's my personal opinion.

quasi wedge
#

My only feedback is to do the opposite of what Riot Games has done

past wharf
#

But my feedback isn't like that

native osprey
past wharf
#

Maybe I am biaised

native osprey
past wharf
#

Huh , you contradict yourself with your first message

willow sequoia
#

He’s saying that hating on marketplace is widely accepted

native osprey
#

I want to say it was never something strange

past wharf
#

Sorry my english sucks and I do 3 things now

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Idk making things takes time and it's understandable that you should have an official platform to purpose the paid content that you made.

rough path
#

Will we get UV lock for block geometry in 2025.

Bringing this up because someone reminded me how I implemented custom stairs(horribly). #1067876948858118185 message

stoic orchid
rough path
stoic orchid
#

We are focusing on Block stuff currently.

rough path
#

Glad to hear. Wanted to know whether we should expect it like UV rotation where it was rolled out to entities first.

languid tinsel
#

It's saddening to see "marketplace bad, it should not be a thing" as opposed to "The marketplace has problems, this would improve it"
The Marketplace does give really great opportunities for creators to make a career of something they love. Heck Gamemode One, a marketplace partner, turned 7 years old today.

half depot
# languid tinsel It's saddening to see "marketplace bad, it should not be a thing" as opposed to ...

A lot of it stems from people being sick of MTX options in modern games. I don't really think the marketplace is bad. It just has a lot of issues (lack of moderation, basically copy paste content that spools on like 5 pages). Also MP stuff doesn't take away from main game development. I've seen people literally say that the marketplace is taking away mojangs time because of collabs. Mojang doesn't make these collab maps 😭

#

I also see "Java doesn't have to pay for these mods"

#

We would have to pay for Java mods if it wasn't against the EULA to make mods a paid thing

white fractal
peak idol
quasi wedge
#

and then you get meme teams trying to offer you below your states minimum wage

white fractal
#

and more secret rules

charred ocean
dusty shale
charred ocean
#

he made a marketplace hider pack didn't he?

dusty shale
eternal shoal
#

But being serious, i don't like content in there and the lack of comment section

shadow mason
# languid tinsel It's saddening to see "marketplace bad, it should not be a thing" as opposed to ...

I believe the Marketplace has created more opportunities than it has harmed the community. While there are studios churning out the ninth security addon, the twentieth anime skin pack, or focusing solely on porting popular brands to Bedrock, there are also many unique and creative studios producing top-quality content. The number of jobs generated is remarkable, and it’s inspiring to see more people earning a living wage by creating content they’re passionate about.

#

That said, there are significant structural issues with the Marketplace. Building studios in an environment where much of the community consists of "children" is challenging, and the system itself doesn’t help with its obscure and often privileged first-party studio setup and a confusing, opaque application process. The internal competition between studios is also disheartening, with some actively poaching developers and gatekeeping knowledge (via eg. obfuscation). These practices, combined with questionable legal tactics from certain studios, only add to the problems

obsidian lark
#

Honestly wouldn't be surprised if they start requiring personal access tokens. The annoying thing about those is that they expire after a year.

charred ocean
#

yeah. Also the ability to publish solo content without a studio would be amazing. Just like a guy making an idie-game

#

people (even like-me) could become a solo mp partner

#

the existing studios can publish content but giving a chance for solo marketplace devs wouldn't be bad

rich vault
# shadow mason That said, there are significant structural issues with the Marketplace. Buildin...

All marketplace content is gatekept by default, because of encryption. The thing is that it doesn't do a very good job at it, so some studios add their own layer of protection. Partners invest money into innovative technologies and giving them away for free doesn't make sense from a business point of view. So if you're upset that you can get around encryption but not around obfuscation, maybe you should direct that feeling towards encryption that, however ineffective it may be, still stops the majority of people, and not towards any additional measures that do encryption's job better and make it harder for you personally to reverse engineer marketplace content. Or at least become the change that you want to see and encourage your studio to open source content, if there will be more partners willing to open source their work, that would encourage other partners to do the same, and open source might become the new default. I'd much rather see a future where everything is open and accessible rather than a future where everyone is breaking encryption and reverse engineering other people's work.

obsidian lark
#

I hope that ends up happening, but too many people are obsessed with short term gain instead of spreading knowledge.

hasty grotto
#

too bad moderating that stuff would be its own can of worms

quasi wedge
#

Yeah that would just cause more issues, even if ai was used to moderate them

#

Have you ever looked at Microsoft store game reviews

junior scarab
#

So its bedrock modding going to die next update?

half depot
#

what?

#

huh?

#

where did you hear that?

#

if by "modding" you mean addons, no they arent going anywhere

celest sluice
prisma niche
#

Wha

heady sable
shadow mason
#

They are a time traveller, from the past...

tepid trout
#

bro got cooked so badly 😭

white fractal
#

which was in august 2024

celest sluice
peak idol
#

Please Mojang expose item aux ids to script api πŸ™

obsidian lark
#

Data values? Those should've never existed.

rough path
#

Counterpoint: Expand the ScriptAPI capabilities to read those components.

#

Asking for bandaid solultions to an already bandaid solution is crazy.

rough path
obsidian lark
#

I believe there's a historical reason for it. I think Java ran out of IDs when they were adding wool and Jens hacked that system together.

quasi wedge
#

did anything related to player knockback via scripting get changed in one of these .60 previews?

#

player visibly being disconnected from their actual location when having knockback applied to them on repeat

white fractal
cloud moon
#

There is a mod for 1.12 that increases the amount of ids by a lot (Although I’ve heard it can let to world corruption)

obsidian lark
hasty grotto
#

i remember a bug with beds becoming invisible when they first introduced coloured beds

sleek grail
#

I believe beds have (or had) a client entity file

peak idol
tepid trout
peak idol
#

and that's why exposing that to script api would be useful

#

because we could get that aux values

#

even if they change

#

...

celest sluice
obsidian lark
obsidian lark
sleek grail
celest sluice
rough path
#

You know what else will be deprecated. Runtime IDs and blocks.json. Trust. Before 2030 πŸ™

devout barn
#

I don't see blocks.json getting deprecated anytime soon :P

willow sequoia
#

Next update we need blocks.json to define behaviours, trust

sleek grail
#

Who knows, Kayla said they're focusing on blocks, might happen this year

fringe island
fringe island
fringe island
rich vault
sleek grail
#

minecraft:client_block

#

Do we know the reason behind stuff like material_instance and geometry being server side components?

rough path
rotund pivot
#

I know I'm late to the conversation, but my issues with the marketplace :

#
  1. It should be 1:1 transaction, not via in game currency like what smokeystack said
#
  1. Console players would like to have access to free add-ons and skins.
#

Console players wanted skin editor, that let's you draw your skin pixel by pixel

#

Not character creator

#
  1. I have a problem, when MTX additions take priority over needed QoL additions
#

Mobile players for YEARS asked for in-game switch perspective button, but they had the AUDACITY to add emote button in place of it

celest sluice
sleek grail
#

Can you add weapons breaking shields to your addon parity list

rough path
sleek grail
#

Last I'd checked it didn't

#

But Idk when that was so, worth checking

rotund pivot
#

And character creator.

#

Who tf asked for that

#

Console players wanted true custom skins

#

We wanted in game skin editor that allows you to draw your skin pixel by pixel

languid tinsel
#

What does MTX stand for? Oh Micro Transactions?

rotund pivot
#

Yes

#

Who tf asked for emotes

#

Mobile players wanted switch perspective button

#

Not stupid emote button

languid tinsel
#

Given how popular emotes are on other platforms I imagine quite a few players wanted emotes to be fair πŸ˜„
But either way the team who added emotes is not the same team to add vanilla features like a perspective switch button

celest sluice
#

Not to downplay a perspective button for mobile btw

devout barn
#

I heavily dislike character creator in its implementation, it is incredibly buggy and unresponsive much of the time. So much paid stuff also which is just overwhelming
But the worst part is not being able to use character creator items on classic skins, it's basically useless to me then
Its a shame, it's a good concept and it allows console players to customize their skin beyond skin packs

#

And I'd be okay with the promotions for character creator as well if it meant I could use it with my classic skin, but nope

#

I'm a person who would like to use the character creator, but it's just unusable for me rn

past wharf
#

Not java passive mob spawning πŸ˜‘

celest sluice
#

Do you mean more controller customization options like deadzone?

past wharf
#

The max sensibility of 100 is too slow

celest sluice
#

I don't remember my current sensitvity options, but I'm pretty sure I had it way lower than that. Oh well. Guess it's just preference.

quasi wedge
#

mine has always been at the default

celest sluice
quasi wedge
#

which console players want to scale controller sensitivity even more?

past wharf
#

After , pvping with a controller is impossible

celest sluice
#

Would that really help though. When it's fast you also would have much harder time aiming wouldn't you?

#

You're trading speed for precision

past wharf
#

Lul

#

No but it's a criticism I saw on youtube

celest sluice
#

I don't think that's how it works... But what do I know. I'm not good at pvp anyway πŸ€·β€β™‚οΈ

past wharf
celest sluice
#

You know, it's funny

#

It's java mob spawning that I've seen being wanted for quite a while.

weary galleon
#

I want Java passive mob spawning and I play Bedrock 3didc

celest sluice
#

And in a very specific situation, Prowler. The same one who pointed out the flaws of Bedrock spawn mechanics for farms compared to Java, doesn't one Java spawning on Bedrock now

past wharf
#

Mmhh

celest sluice
#

Where did this 180 come from?

past wharf
#

The guy that want java in bedrock

#

And his bugs are patched

#

While there are tons of bigger issues

#

☠️

#

(otherwise his tweets are cool)

rough path
#

He specifically was referring to hostile spawning.

#

Hell, most people when thinking of mob spawning parity usually refer to hostile, not passive or structure spawns.

quasi wedge
#

I don't really like most of Prowler's takes

celest sluice
rough path
celest sluice
#

We're agreeing here

rough path
#

So then not sure why you said Prowl is doing a 180 when he isn't.

celest sluice
#

So it's a case of "I want parity, but not like this"

rough path
#

Is that so wrong? We all want parity, but not always Java parity.

celest sluice
#

Well no, it's not.

heady sable
celest sluice
#

I for one like Bedrock's structure spawns for instance

#

In fact, it was my first concern when they first started talking about spawn parity

heady sable
heady sable
#

If you really hate it, remove it with a texture pack or remove the keybind

celest sluice
heady sable
#

Bedrock spawns are more spread out, while Java's are most concentrated. Due to the split caps on Bedrock, it allows the surface to have mobs and the cave to have mobs (and not interfere)

heady sable
#

It will allow for multi level spawning

celest sluice
#

Can we compare a guardian farm between Java and Bedrock?

#

I only know the Bedrock one

heady sable
#

Currently they select the highest spawnable spot within the structure's bounding box and stop when a spawn is successful.
If they end up moving away from one single spot to an area it should hopefully also allow multiple levels to spawn

celest sluice
#

Don't we also have to worry about killing the mob or removing the mob as fast as possible?

heady sable
#

Some farms will not see issues with that, while others will (Witch farms will benefit, guardians may loose efficiency)

quasi wedge
#

Guardian farms haven't had decent efficiency for a long while due to Tridents randomly vanishing and getting pushed through blocks

heady sable
#

The best way they can implement it is this way (will keep both old and new farms):

  • Spawn attempt is inside the structure's bounding box (HSA)
  • Use "special" structure spawning rules
  1. Select random x,z within the HSA
  2. Try to spawn mob
  3. If fail repeat process a certain amount of time (my preference is 10 repeats as it matches behavior from iron and raid spawning and has shown to be successful)
  4. If success, spawn mob and decrease spawning attempt by y-1 (continuing the process until leaving the HSA)
  • Return back to "environmental" spawning when leaving HSA

Also prevents normal mobs from spawning within the HSA

heady sable
onyx gulchBOT
marble karma
#

I want my buttons and levers on fences back them fucking jerks

elfin flower
#

I can't even control with that maximum sensitivity because it's going too fast.

#

that's like enough for mouse flick movement right there.

#

I've played alot of PVP with max sensitivity for entire year and it's enough to make people calling me a cheater with hardware changer because that certainly does not look like a controller player to them.

simple steppe
elfin flower
#

i move the joystick by one inch and the screen going fast like 50 sensitivity already.

#

that is NOT slow.

simple steppe
#

i guess it depend on the device

#

i played with 90

#

pc

elfin flower
#

i played 100 exclusively on zeqa and cubecraft

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i would immediately go back to 70 if i wasn't playing PVP because i can't build anything with this high

simple steppe
#

yeah, it is mostly used by speedrunner
that or making the gui small

cloud moon
#

since on legacy you could make it 200%

celest sluice
cloud moon
#

Whoops

past wharf
#

But what is the problem of asking for more options ?

tepid trout
#

slow? I literally have 70 and it's fast I'm on my mouse too

#

Wtf you mean slow?

past wharf
#

Why for me it's faster ?

#

With a mouse

elfin flower
rotund pivot
#

With legacy console editions you could go up to 200%

#

Also it's not just sensitivity

past wharf
#

So you clearly see that there is a difference in speed ?

rotund pivot
#

Moving your camera in general feels bad

#

It's nearly impossible to make small adjustment in your aim

#

Unless your console has built in deadzone settings

elfin flower
#

literally the same thing im talking about, WHY do you need even more FASTER controller sensitivity

#

you can't even aim with that already

rotund pivot
#

Stick deadzone does not have to do with sensitivity

#

It's possible to have high sensitivity and not have it disrupt your aim

#

It refers to how far you have to pull joystick before it registers

#

And on bedrock it's TOO high

#

Once again just because you don't personally have issue with it it doenst mean others feel the same

#

Which is a flaw I notice every time I argue with you

#

'Just because I don't have an issue with it, others must not'

elfin flower
#

okay so you're bringing up some another irrelevant stuff, yep this sums up why are you blocked.

rotund pivot
#

As if I care if I'm blocked???

#

Lol

elfin flower
#

this is more like casual players, not pros.

#

as i care for your argument

rotund pivot
#

Oh noooo this random guy on discord blocked me, what will I do.

past wharf
rotund pivot
#

You clearly do if you keep opening blocked messages

elfin flower
#

"mojang pls add perspective button" for everyday yeah totally sums up

rotund pivot
#

Because we do need it?

elfin flower
rotund pivot
#

Mobile community has been asking for that for literal years?

elfin flower
#

oh no more blocked messages what should i do

rotund pivot
#

Do you have ANY consideration for others?

elfin flower
rotund pivot
#

Just because you don't have an issue with something, it doenst mean others don't too?

#

What would it hurt to allow for higher sensitivity setting?

#

It's literally giving players additional option for those who need it?

#

Why are you so hell bent on bedrock not improving 😭

past wharf
rotund pivot
#

^

past wharf
#

Also it's impossible to aim with for me

rotund pivot
#

WHO would it hurt to allow for higher sensitivity

elfin flower
#

i don't see what's wrong with adding some improvements, I'm not even against it but jesus christ you're just playing quake but block game

rotund pivot
#

Then don't have it that high lmao

#

If you don't like it stick with 100

#

Don't get so bent over Mojang giving an option for those who want it higher

#

Do you have ANY social skills whatsoever.

elfin flower
#

hey mojang downgrade the sensitivity trollface

rotund pivot
#

fails to understand that others may have different needs than them
blocks them when someone points that out

elfin flower
#

keep trying tbh

#

again, I'm don't see what's wrong with adding some stuff and not being against it but you kinda took it too serious like life threatening situations

#

it's not that deep.

past wharf
#

Personnaly it makes me mad when I see parity changes that make the game less cool and not that

#

So I am a little like him x)

elfin flower
#

personally i do not care.

#

probably already biased being a controller player

#

it'll be cool to see deadzone stuff nonetheless

oak sinew
# elfin flower again, I'm don't see what's wrong with adding some stuff and not being against i...

Looking back through this conversation, I don't see the sense of urgency that you're making his point out to be.

It seemed pretty straightforward to me. He expressed his opinion, and the subject was over within moments up until you replied the next day.

Besides, it's not like what's being asked for is an entire game breaking change, it's just something entirely optional (literally in the options), and it affects no gameplay for anyone who isn't interested in it to begin with.
Controller sensitivity is used so that people can comfortably play their game. If someone says the sensitivity is too high or low, then they're not comfortable with the current sensitivity. People have different preferences, hence the sensitivity slider existing to begin with.

I could perfectly see you disagreeing with increasing the range based on the idea that such a sensitivity is too niche to bother, but you really can't decide what sensitivity is too high or low for someone else. And I especially don't think telling them to "stop playing Minecraft and play a Quake" is a valid answer either.
Imagine if someone asked for more crops added to Minecraft, and Mojang responded with "go play Stardew Valley then, lol."

elfin flower
# oak sinew Looking back through this conversation, I don't see the sense of urgency that yo...

All i literally said is the controller's max sensitivity is not slow, and i don't see any reasons why people would just go fast for no practically reasons but i never said that it shouldn't be added or improved some way or other.

I'm giving the quake references because people actually go beyond than just max sensitivity and is also really fast pace, that's why im wonder.

I never intend to be offensive or "hey let's make the game worse" or way other in the first place, you probably see alot of sarcasms in those conversations. but seriously, I don't see the point of bring it up again.

#

I don't either disagree or agree, since obviously i don't really care that much. not really a big deal, i see something i fix it for myself. that's the end of it.

willow harness
#

I wanted to know if anybody has reported this bug or not, if not then I'll report it I just want to know if anyone else has reported it or not. I basically pressed ESC key at 00:07 in the video, after that i am stuck in this menu and can't do anything

rough path
#

Disappointing that play_sound can only play the sound event of the entity.

limber tiger
#

New teaser

twin stag
#

wave bow

celest sluice
#

I doubt we'll see the new thing on Bedrock this week though. I think we're getting the small previews now

fringe island
#

Banana tomorrow?

rich vault
#

It's interesting that the new official teasers are fairly similar to the style of unofficial leaks that we've seen in the past (ambiguous emojis). Maybe this is a strategy to satisfy communitys desire for teasers, so that they are not encouraged to seek out or produce leaks?

wet shell
#

Waving hand = waving leaves

tepid trout
#

I think someone pointed it out already I just forgot who lol

lunar musk
silver flume
rough path
#

Experience reward for blocks when?

quasi wedge
#

you ever break a sculk block

#

or ore

rough path
#

I should have clarified for custom blocks lol.

quasi wedge
# rough path I should have clarified for custom blocks lol.
//function to summon specified number of xp orbs
function spawnXp(count, blockLocation, dimension) {
    system.run(() => {
        for (let i = 0; i < count; i++) {
            dimension.spawnEntity("minecraft:xp_orb", blockLocation);
        }
    })
    return;
};``` 😎
rough path
#

Doesn't detect if destroyed by explosiom or destroyed by player using proper tools.

quasi wedge
random karma
#

That isn't stable though is it?

#

Would have sworn it isn't

quasi wedge
#

are any of us stable

rough path
#

meta_steve Runtime IDs

quasi wedge
#

it can definitely just be a custom component at this point, and when we get parameters can be even better

#

that would all be stable

tribal torrent
#

preview day today?

#

:doggysmurkW:

odd onyx
hoary forge
foggy isle
#

bao_icon_banana BANANA DAY!!!!

zenith aspen
#

Today??joelooking

foggy isle
wet shell
#

Oh boy it’s preview day

tribal torrent
#

preview hour in two hours?

#

:doggysmurkW:

lethal pumice
#

Preview today?

fringe island
#

Banana day

zenith aspen
#

pineapple

fringe island
#

Snapshot today too?

willow harness
#

It's snapshot day ma dudes

lethal pumice
#

I have a small question... Is there a way to have both the beta version and the public version installed on an android device?

willow harness
#

I don't think so

lethal pumice
#

Maybe any niche workaround people might have figured out?