#General Discussion
1 messages · Page 39 of 1
Even with just this Discord alone you won't get that much reach
Perfect so in the MSDocs we need a Creators Hub with an area about alerts, coming soon changes...
Because I NEVER ever go to general MSDocs pages. because search is so bad, I go directly to the page of the subject I'm referrencing. and I bet most of you do the same.
Not sure if bedrockaddons wiki or bedrock.dev mentions it as welll, but besides those I don't think you can reach further
I
Just because you don't use them, doesn't mean others don't use them
True but because of how they are designed, Which page would you go to as the main hud for creators at MSDocs. Please link it here
And if you are an add-on creator you should know about changes to the game, regardless of what you are using. ESPECIALLY if what you use is EXPERIMENTAL gameplay...
Say I made 1.16.100 items 2 years ago and they are working 100%, so I have no reason to visit those pages. Where would I see this information on MSDocs other that than 1 page?
Thats just a menu with no information.
How would this help HCF creators know it's going away? What's new?
Even a simple banner would be better
It would help if Kayla could add a page about "upcoming changes to Holiday Creator Features", I agreed
But you can't get more reach than that
You could have a creator hub in the client and get more reach sure
The site does mention a lot of "upcoming changes" already, just not HCF yet
Even thought it's only 1 update away.
2*
sorry my bad 2
We still have until July with how fast they are moving. But we have to consider that they can have a summer break in between somewhere
It's basically really slow creative mode flight.
Wait how. I've having issues in my space game once gravity is turned off. There is no way to control speeds.
That's Java. I just made air climbable.
damn you. Got my hopes up
To stop my ship/airbreaks I have to make it ride something invisible, then kill that really fast. It's so stupid
😭
I have an idea
// minecraft:immovable
"minecraft:pushable": true/false
// minecraft:break_on_*
"minecraft:breakable": {
"breakable_by_piston": false,
"breakable_by_fluid": false
}
// minecraft:unwalkable
"minecraft:damage_source": {
"damage_type": "magma",
"faces": ["up"]
}
I turned off HCF with an editor, and the blocks & items just threw a bunch of errors and didn’t load. World still worked fine, and my scripts loaded up perfectly
But the HCF on map load check is still there. Can you remove that and start a world with no HCF check
Like the “turn on HCF to use this feature”?
If there is no HCF toggle can you get past that check?
or is that map dead
or can you convert that map to stable?
It would likely just say that the feature used that throws that error doesn’t exist
I hope so.
Fluids should be seaparete, allows for lava/water config
Once I changed my format versions to 1.20.0, the holiday creator features stuff went away completely, and then it was just unknown component stuff
Hm, is there any block that only get destroyed by one of them?
Not in vanilla but it would be nice
Lava resistant plant
I'm not seeing it, but whatever
Speaking of i would love if liquid clipped also did the same thing. But then again, we can use raycast scripting and have a placement filter
he's walking in the aiiiiiiirrrr
Still more balanced than the elytra.
Interesting. Thats great. As long as the worlds still load. I cant' imagine lossing a 4 year old world.
Now what if
// Block can fall due to gravity.
"minecraft:gravity": true,
// Block can get destroyed when another block is placed in the same space.
"minecraft:replaceable": true
Feel free to open a feedback post in the feedback discord
True, I can do that
Do maps like Bloom require HCF? will they be removed?
eh, probably not. marketplace does not allow experimental stuff if i remember correctly.
that one magic map was allowed experimental to showcase what scripts has to offer back then
Bloom is one of those maps that got special perms
Its one of my favs. I want to play it once more before it goes, if it is.
Yeah bloom was one of the HCF showcase maps
It will still work after hcf is removed right?
I haven't been told it won't 🤔
How did ya'll were allowed to use experimental in the marketplace by the way?
Simburbia, terra swoop force, and ahhhh the farming one were the other HCF holiday celebration maps
It was part of this
https://www.minecraft.net/en-us/minecraft-community-celebration
I see
When that Community Celebration project started, the intent was that all features made for those maps would have been made available and stable for all creators. Unfortunately, things didn't go as planned 🙂
We love bumps in the road that eventually make us grow and improve
Since scripting is seeing a 2.0, I would love to hear if you HAD to create an add-on API 2.0 how you would structure it
I love picking devs brain and see how they think 
don't call it scripting 2.0
you like picking brains?
😅 What should I call it then? Scripting version 2.0.0? its full name @minecraft/server-2.0.0-alpha
Scripting v2?
Oh okay, makes sense
Execute command is a good example of doing a 2.0.0 semantic versioning thing, where we break back compat.
I was gonna say block auxval but that still has backwards compatability to my knowledge. What else?
JSON-UI?
I would love to see the other modules get into stable as well
Im starting to love gametest for unit testing to make sure all my blocks work as intended
I have a doubt that they would not want to make GameTest stable
#1247938434753101845 message yknow....the durability threshold is actually a perfect struct for different item textures depending on durability
Still trying to figure out how particle type works, tried with/out namespace
Deferred experimental feature being used in market place maps when
{
"format_version": "1.21.10",
"minecraft:item": {
"components": {
"minecraft:icon": {
"textures": {
"default": "icon",
"blah": "blah",
"blah2": "yippee"
}
},
"minecraft:durability_sensor": {
"durability_thresholds": [
{
"durability": 5,
"particle_type": "minecraft:heart_particle",
"sound_event": "record.pigstep",
"icon": "blah"
},
{
"durability": 10,
"particle_type": "minecraft:heart_particle",
"sound_event": "record.pigstep",
"icon": "blah2"
}
]
}
}
}
}
``` Just a rough idea...
What is this new component used for in vanilla
I'm guessing tick component for blocks is, well... in ticks now?
Always has been
Wolf armour
Says queued ticking in ticks
minecraft:ticking was in seconds
When exactly was the last time you used it lol. It's been ticks for a while ever since the rename
Still useable that way in 1.21.10 with HCF enabled, but noticed when updating to stable no HCF
I use the weirdest versions over here, man
https://bedrock.dev/docs/1.16.0.0/1.16.100.60/Blocks oh wow i forgot about some of these components
Another question, on a similar vein; enchantable component for items seems to be broken; is that intentional?
Broken how?
Ain't defined when I call in scripts, can't enchant in table
"minecraft:enchantable": {
"value": 1,
"slot": "bow"
},
``` pretty sure that's correct
Show your enchantable component?
also have issues with full block geo showing up as smaller in inventory slot
What format ver?
1.21.0
known
However
Ah, try 1.20.80, 1.21.0 isnt a valid format
Only fixable by using blocks.json
One of my blocks is normal in inventory
It uses blocks.json then
ah, noted
new prehttps://quiltmc.org/en/mc-patchnotes/#1.21-pre4
I wish we would get these things in the actual release update, and not have to wait for the following stable update. It makes me feel like we don't "really" have the update until a month after.
Yea, its slowly working 1 at a time. 90 creators alerted, only 910 more to go.. 0.0001 we're coming for you.
Somewhere new creators are getting 1.16.100 code and guides still. This user is only 2 weeks in and using it.
The wiki needs updated and all
1.16.100 code really needs pulled or noted with warnings.
Maybe its coming from bridge v2 templates?
rip
In an upcoming version of bridge. you'll get a deprecation warning if you turn on HCF alongside a deprecation warning for events in blocks and items if you already have HCF enabled.
You are a rockstar! Thank you
Thank you for this Thomas.
This is now out 😄
While I don't condone the usage of light mode, happy to see bridge do this
Kai, I too bit the bullet and installed preview.... and I get 2 free preview realms... since I have 2 realms... wow.... now to find that dev folder...
2023 message 👀
You should be able to run
C:\Users\<user>\AppData\Local\Packages\Microsoft.MinecraftWindowsBeta_8wekyb3d8bbwe\LocalState\games\com.mojang
To access it
Remember to replace <user> with your actual user
LOL.... ok
Remember to put it in your computer and not in your rear end
%localappdata%\Packages\Microsoft.MinecraftWindowsBeta_8wekyb3d8bbwe\LocalState\games\com.mojang
removes the need for that manual step
Sorry do you want me to repost in dark mode??
That's what I was about to reply with 😂
Is it possible with script API to have some kind of log or data file of stuff that have been executed or done in the world?
Let's say if I did specific event
There are events you can listen to and there are many ways to store data persistently
In actual files?
how please
You can't store data in a file
Stuff like scoreboards and dynamic properties are the way to go
I can confirm that the world doesn't break when the toggle is gone.
I was debugging some item custom components and had to manually disable HCF to get it to work. I also loaded the world with all experiments disabled and just got update blocks and tons of content log errors.
are they gonna ever get rid of entity events?
We don’t know
If they do I'm done.
i will take out loans just to go to sweadon and ask what theyre smoking to think of doing that
cause holy crap
that basically just resets all addons
Programmers going to program. Thats all they can see as a solution.
Coders going to code.
IMO Programmers ruin lots of stuff for the rest of us. It's always better and more for them but less for everyone else.
AFAIK, no, because those are already stable. (Could be wrong)
i mean ive never had problems with em
im hoping run_command gets out of experiment tho cause i use that for my bosses lol
For entities? They are
oh thank god
Use queued_command or whatever the new name is.
You could also have used commands in events for 4+ years if you use bridge v1
Nah
But I wouldn't be opposed to the idea
“Run_command” went stable in 1.20.60 with the new name “queue_command” https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.20.60?view=minecraft-bedrock-stable
We have no plans to remove entity events.
LETS GO
That would break vanilla entities lol
If a feature is officially documented and not experimental, assume Mojang will never deprecate it unless explicitly specified
huh?
Joke
“Never” is a long time 🙂 but at least assume we’d provide better options and plenty of time if/when we ever do. 🙂
Well, I don't know of any examples that goes against my logic, but fine. You are the product manager
the old execute command was deprecated
Oh yeah
Changing the syntax of execute command is a good example.
Haha jinx
I forgot, I'm stupid.
Nawwwww
I knew item and block events were going to be deprecated in favor of custom components, but is that same thing going to happen for entity events? I just added a trigger to an entity's event on bridge, and then this popped up.
was this just an oversight or is this actually going to be a thing?
Entity events are staying
alright, just making sure. It almost felt like I skipped a heartbeat when that message popped up
Oops that's my bad! 👀
So um I got early access to the new featured server
And this keeps happening
They told me my new phone I just bought is considered “low end” to them
Even tho it has an a15 gpu
I payed 8 bucks for the dragons pass😭
Very much an oversight on my part! I hit the 1.16.100 events folder slightly tooooo aggressively
'tis all good
just a little fright about having to redo a year's worth of progress 😅
well the gpu doesn't exactly matter in minecraft.
but what matter is the ram itself since the game heavily cache them.
Yeah but my phone should be capable of handling a server
But I think it’s how big the server is
Or the lots of addons
Cause I downloaded a lot of packs when joining the server
Now they say I gotta wait til Microsoft can fix the issue
💀
seeing the game instantly quits instead of freezing for 10 or 20 frames (judging by the video you provided) im guessing it was killed by iOS.
probably memory spike issues or something
normally the game would freeze for 1 second or more and then crashes, not instantaneous afaik.
When I lowered the graphics and render distance I was able to be on the server for 2 minutes
Then it crashed again
They better fix it soon cause I payed 8 bucks to play the server
And that’s not even the full price
That was the price for a coupon they gave the early access winners
probably high texture models who knows but honestly that shouldn't be an issue either.
Probably
what's the spec requirements on that server?
They said that iOS, switch and android are considered low tier and Xbox and PlayStation are high tier
Which I guess means Xbox and PlayStation have no problems running the server
And high end pcs too
Android should be able to run because they have nearly identical ram range to consoles (16gb), but iphone is uh. nope.
current iphone (15 max pro idrk anymore who name these) has 8gb rams. also yours has 4gb rams.
apples ram is very different
its less but its more efficent than whats in most other systems
they work differently since the OS was heavily optimized for that.
but it kinda strange to considering iphone as low-end in this server standards.
id try it on my 13 pro and ipad pro but i dont really wanna pay for a server im probably not gonna play
Ofc it’s ram
if they really said that consoles are considered playable or high tier, the estimated ram requirement would be 16gb.
So how would they fix it
No wait how would Microsoft fix it
Literally what they told me
yeah i dont think microsoft really can fix that
probably the most insane unoptimized thing i ever seen
there's no way that i can play a 30gb sized unity game with 4gb ram where this minecraft server cannot
I wanted to record on the server early so I can make a video about it but I guess I’m gonna have to wait until release
imagine dyanmic resource loading without switching through servers
Sorry! I've pushed a fix for when a bridge. update next gets rolled out!
Great to hear!
What do y'all think about this feedback post? https://discord.com/channels/1138536747932864532/1249768291384426546
I like collision filter
didn't know that we could apply trims via loot tables. Is that only a new feature in 1.21?
Now I can see why they aren't making trial chamber armor droppable. They're giving them cheated items!
SMH someone hasn't been paying attention
Well I'm just now getting to the part where I get to remove all the items from trial chamber loot
Request: Since the GPU memory limit has a toggle now, could we get this to also apply to Render distance. Change the render distance in the Options file seem janky. Sometimes we don't want it to be playable we're just rendering maps. So locking render distance per GPU type/memory is frustrating. It would be nice if that could do much higher.
Sounds like something you can suggest on the feedback site/discord
Isn't render distance already a slider?
The max is not the max. And the max changes based on GPU...
You can change it in the option file
Oh til. I thought the min was always 5, the default changed on the device spec (within bands) and the max on PC was always like 76
I guess the difference is the remove memory limit toggle is likely to add instability when playing with add-ons or non vanilla contexts but giving a larger render distance cap is likely to cause instability in vanilla contexts. You actively choose to increase your render distance beyond recommended safe bounds by going to the options text file rather than just sliding it up.
Isn't there is an option for enabling/disabling vsync
Yes but I think it's been broken for ages
I remember when I was wondering why my CPU was nearly fried after only 3 years only to realize I had been playing Minecraft for 6+ hours a day at over 120 render distance
I normally dev at 98
My GPU that I gave to my brother also died immediately after I gave it to my brother
Thats seems really odd. We mine with gpus fine for year after year.
Linus has even done many videos and tests on it showing it rarely matters how much GPU usage you've put on a card if it was cooled correctly
yeah Idk, something was definitely wrong with the computer. I remember when Outriders came out I bluescreened my PC about 10 times because I refused to stop playing it.
Dang that sucks
Yeah, I've built 1000+ but when I started doing dev full time I bought one from Xidax with a lifetime warranty so I didn't have to worry about anything or have that did I miss something in my brain...
I ended up giving that to a friend and building another myself after 2 years. So which has been fine. It's an interesting concept to build or not to.
and if that will stick in your brain. Did I do it all right.
Does anyone know if the new villager trading rebalance will be permanent when 1.21 is released Thursday or if it will still stay toggle based with experimental?
Still exp
Oh okay good deal, thank you
What about the new shader stuff for mobile like android @rough path
Still exp
Gotcha, appreciate you ☺️
yeah it might be 12th in the next 10 hours or something but it was already 12th for me
I think preview will still happen tomorrow
Gonna set a record I think
4 previews for the 2nd next update before the next one is out
also because of that, 1.21.10 will probably have a long cycle
although I think it'd be hilarious if 1.21.10 just dropped right after 1.21.0, because they're so ahead with the previews already
i hope this 1.21 release isn't buggy as most major releases
Hmm I haven't noticed major bugs
Here's a filter I made for all 1.21.0-specific issues https://bugs.mojang.com/issues/?filter=28326
last time in 1.20 where the game would crash when opening global resource and only way to fix is reset the whole game
yeah unfortunately some issues only get discovered after the update is released
not too uncommon for bedrock
Let's hope not for 1.21.0 at least
yeah let's hope so.
According to a mojangster, block custom components should be stable this week's preview
It was darknavi, he mentioned it in the oss server.
Preview day hopefully
Do you think this bug will be reopenned for hardcore ? 🤔 https://bugs.mojang.com/browse/MCPE-39299
Oval
Done (Resolved)
Won't Fix
Isn't the main issue that Minecraft still uses 32 bit precision for the player position?
correct. confirmed.
good luck with that
https://discord.com/channels/1138536747932864532/1249768291384426546 i have a solution to the air block tag
がんばって!
go for it!
bruh
Yes very nice. I would upvote it if discord let me verify my phone number ugh
Doesn't let us do client side raycast via molang
Air tag still needed
Hopefully they will add it this preview 🤞
Does placement filter use client side raycast?
Im confused
Block tags can be used in molang query that detects nearby blocks
But without air tag, it loses half of its usefulness
Right that wasnt the main issue why we wanted air tag in the first place
It is for me
Thats good for you
Preview Day?
I don't think the Preview is going ot be tomorrow due to 1.21.0 releasing
ANd Kayla confirmed the existence of a "this week's Preview"
SO yes likely a Preview in an hour or 2
Ping me when the changelog is out. Please and thanks! ^^
Nope. In 100 other servers that makes posts so I'll miss it :)
Yes, I'm too lazy to turn of my notifications for the other server, but will get to it some time.
You're not getting pinged, stare at #1019665690233405500 like the rest of us
preview hour next hour maybe
You sure there even going to be one this week?
yup rolling out now
I completely forgot about preview
Aw man no deferred changes
Let's gooo
and they still haven't fixed the items bug for resources packs...
Lmao
I'm guessing this will help with wolves touching lava?
Or at least escaping after getting hit by it
so... this means my wolf doesnt insta die in lava now?
It's more that the wolf will try to get out the lava
yeah thats what i meant
Ok then yeah
cuz wolves would fall in and just stay there before lol
Cleaned up the posts a bit
For some reason, today my Hyperkin Xenon controller stopped working with Minecraft Bedrock on my PC. Only the left thumbstick works.
Hi
1.21 is upon us
1.21 be upo- oh. Quirky said it already...
is 1.21 bedrock coming out today too?
LMAO
where's the trailer?
Guys....the trailer : https://aka.ms/confidential
Cool trailer! Really sums up how epic this update is!!
Mojang showing us that we should have voted for the tuff golem
and copper golem
I wish I did tbh, Sniffer turned out to be the most useless mob that Ive ever interacted with
Why is the bot snoozing
I've yet to encounter it
I'm not sure what you expected based on what they showed us.
I thought it looked cool 😦
Happy release day!
Where does it even spawn?
cherry blossoms
No it doesn't spawn naturally
You have to hatch one from an egg.
no wonder I haven't found one
And those are only found by brushing up sand in underwater ruins
yeah... I'd never figure that out
If you don't take up archaeology, yeah you'll never find it
Lmfao
~ people who voted for phantoms
I like the phantom
It's annoying and I don't need it for anything, but it's a forced interaction as a result of me not sleeping
The Sniffer, does nothing
I personally just don't like the forced sleeping mechanic.
Sure, I want new hostile mobs (like the iceologer), but I don't feel like having to be forced to go all the way back home to sleep whenever I'm in the middle of a grand build, or if I'm heading out to explore some super distant woodland mansion and I don't want to change my spawn.
I'd tolerate it more if something like sleeping pads that didn't change your spawn were added to the game.
i firmly believe that certain game mechanics that is intrinsincally bad to make other features more useful is good. one instance you've mentioned are phantoms, which makes beds more useful than ever. sure, they set your spawnpoint. but it encourages players to sleep. similarly to how you would already avoid monsters by sleeping through the night.
imagine voting for the sniffer
Sniffer should be able to sniff out underground structures 😔
Sniffer just like most of things in the game have 0 purpose
Which is why survival is dead for me since 1.16 when I finally realized
but whatever I am already in that point of life of a minecrafter where I just don’t care what they add or not unless is add-on related so 🤷♂️
You're right, why even play video games
I feel like I’m the only one in here that actually plays Minecraft
Like play survival
Or with friends
☹️
native PS5 support 
What's the difference between PS4 and PS5 version
I think nothing
PS5 native support will use the hardware resources at fullest.
current minecraft (PS4 compatibility) on PS5 is kinda like emulated version of PS4 so, performance wise. it's exactly same as PS4
So the PS5 preview should perform better than PS5 stable mc?
well if the game was a PS5 native support, sure.
having that support will also give the devs the ability to add ray tracing or other PS5 graphic/feature exclusive things so, it's up to the mojang to decide.
And Sony...
poking around the emote stuff
apparently they do have some secret messages too. not sure if it was new or not.
pointing does "this isn't working, there's creeper", clap does "congratulations", waving does "Player's arm was tired from too much waving" and follow me does "llama trains"
HUH
ima check rn
i can potentially play minecraft in 4k 120Hz 
these are from ps4 version but the higher framerate cant be displayed due to version limitations
ps5 version i presume should be able to
welp ok i got a system update i need to do
i head to work in about 40m so uh we’ll see if i have time
ok i only see playstation 4 preview
i hope he doesn’t know what screen tearing is
then it means its running better than his display can handle
That doesn't sound like screen tearing
it doesn't seem like the button worked
Well the other button was like that too. Only matter of time before the store supports it.
thats why i hope he didnt know what it was
unfortunate
oh well
see you guys for this topic maybe next week?
:doggysmurkW:
the next couple weeks will be our prerelease stages for 1.21.10
Idk if you saw but from my understanding it's not entirely being worked on right now. Main focus rn is expanding features
Like it is but it's not the primary focus right now
Thats 1.21.10
generally, the version goes up 1 minor version every stable release
so if 1.20.80 is 1.10.0 and 1.11.0-beta, then 1.21.0 should be 1.11.0 and 1.12.0-beta
latest minecraft version is 1.21.0, yes
you can see everything that's stable here
https://jaylydev.github.io/scriptapi-docs/1.21.0/modules/_minecraft_server_1_11_0.html
just be aware that anything in beta can be changed/broken
That means my friends will have to wait then
Also where was this said
in the tricky trails thing
imma try to find it
#1250841468747387003 message
@wet shell
naw they’ll have more to add
I meant after water effects come
That’s all of the announced features
From the qna
No I’m sure they have more
they must have more announced ones
But that will complete the features they announced from the qna
item pbr
Besides data driven sss
we dont even have ssr yet
Oh that
and ssr indeed
Ssr is part of water effects
if its implemented on water it will more than likely be added all at once
Perhaps they’re gonna make a big deferred update with new features in one preview
caustics will come with the water update
A water update
I’m talking about ssr, caustics, and wavy water
Just because they haven't announced something doesn't mean they don't have something more planned
-__-
I meant that was all of the announced features from the qna
it would be so stupid if they tell us everything they planned
we don't even have clouds, good looking sky, good upscaling/AA, AO, lens flare(I wish), waving foliage and much more
From what I’ve heard waving foliage isn’t possible in deferred
Uh.. I dunno.
But I’d love to have custom clouds and lens flare
(I know none of these things are Q&A, but they seem necessary to me and at least half of them are obvious)
why 💀
I forgot you work for marketplace now 
Doesn't mean anything.
I just know that they won't only add water and cubemap support and make deferred stable.
Doesn't seem realistic.
literally
just because you only need the bare minimum doesn't mean that mojang isn't more ambitious
let them cook
I'm sure they'll do lots more. Just give them time. They need it.
im happy waiting as long as they’re cooking
if they’re ever like “do you guys want it now & we’ll release it or we’ll add this cool thing but it’ll take a while”
i’ll bonk anyone who says not to let them cook
One can release a WIP while cooking in the background. Letting the community give feedback on how to improve the feature and also giving a roadmap of what they want this feature to achieve
nah
I vote for a Minecraft Fix update where they release one big update to fix every single bug issue without adding any single piece of content
In fact I want them to remove content for the sake of fixing
I would start by removing the play button
And then everything else
huh
Well you want a 1.15 update part 2
realms button changed. oh lol
I wonder if Mojang have any plans for expanding navigation component capabilities in scripting
Navi gave his thoughts on it a while back regarding custom pathfinding via scriptAPI. I can't find the message link right now
Recently theres been a controversial change on minecraft bedrock edition that inhibits modding. Why has this happened, and what are the future ramifications?
Thanks to Lucy for helping me out with this video - https://github.com/Adrian8115
My Patreon (exclusive censored content, worlds and plugins) - https://www.patreon.com/TheMisterEpic
---...
Thoughts??
On the video not the topic btw
WE LOVE CLICKBAIT
ah yes typical twitter fake screenshot
the actual video is decent
too bad many will only see the title, thumbnail and maybe first few minutes
See's thumbnail
Click's video
Realizes it's only about bedrock
Click's off
Ah yes green text stories
Video content is decent
I love how they never mention BAO lol
Imagine the influx of java players we couldve gotten
yea lol
ofc we all do.
also a rare scene of featuring bedrock people on a java ytber vid
It's not like it was really related
cant blame him. its typical youtube fare
didnt expect him to acknowledge mcpedl
bro what is this
Been a thing for a while
Lmao
Mr epic covering about deferred rendering when
I bet he couldn’t figure out how to enable it 💀
Shader community wasn't as big as modding community is now. Nobody cared when they removed them.
A lot of people were pissed actually at RenderDragon
Hmmm a lot of people seemed upset when shaders were removed
Not as many creators were as they are now, with pdb. Mojang were only addressing the community concerns, not shader devs. Now it seems to be the opposite
it worked tho lol
Well it should be
He’d probably click bait it tho so probably for the best
I just finished the video
I didn’t really see much wrong with it tbh
Except the click bait thumbnail ofc
Ive seen more videos of RD being introduced then PDB being removed. Unless by creators you meant shader devs. Modding community isnt big so thats why Mojang is addressing the devs rather the users. It affects more than just Amethyst but also other BDS instances
Mostly normal players like me were mad of rds removal
By creators I meant bedrock platform creators, yes
what's rds
what the fuck is this
... What outward facing gameplay element would this even have
Unless this is a reskin of the arm pixel size options?
But I'd sooner just treat that as hearsay
I will never understand this type of options
Maybe you arent part of the shader discords or community but its massive.
They dont come here.
Way bigger than Mods in bedrock.
this is some high level of bullshit
When I started 4 years ago the shader community was way more mature and established than the bedrock mobs or addons devs. Mainly because many came from java shader dev.
Idk, maybe it was like that, but not anymore. Only a few devs are still somewhat active, everyone else moved on.
Ofcourses it's not like that now. Shaders other than china version are dead. How can their be a community there is nothing to do.
Hopefully after the chat this week, we'll get the missing features back.
I honestly couldn't care less about shaders.
I care about the features they gave us we don't have now.
So if mojang can add some or most of those it will help solve alot of complaining until Deferred is ready.
ig its mainly for personal use
or maybe marketplace stuff would read what you select and know what your pronouns are?
idk for story stuff
who knows we’ll see
gives girl characters giant badonkers obv
no other possible meaning
Maybe but then what’s the point of the trans option
Who actually has ever used a default skin
Me in Preview
That's only because the game for whatever reason does not save your skin properly
i agree with this. i have to restart the game like 3 times for it to work
Your skin gotta be so important to look at to restart the game three times in order to see it
its not. i usually dont. im just saying the process if i did want it
its from the same minecraft news guy who spreads discord messages as fact
Doubt any company that has an international market would
Wasn't that originally posted by Minecraft news, who started going down a far right path?
You can also tell it's fake. The icons are not in the right art style for the launcher...
Ah it was MineceraftNews not MinecraftNews
the wind rod guy?
It's definitely fake. I disassembled the latest beta build of the launcher and found no assets or mention of it.
yeah it's obviously fake.
Yes
Wait who lmao?
The premise of a "minecraft news account" that has gone "right wing" is hilarious to me can anyone send a link
-
Updated and trusted sources of information
-
Real #Minecraft Leaks
-
Follow if you love Minecraft
I’m pretty sure this guy is pretending to cover Minecraft news
And just adding humor
Yeah
THANK GOODNESS I GOT THE PACK BEFORE IT GOT DELETED https://x.com/prowl8413/status/1802832401946833226?s=46
This add-on is now going to the Marketplace, and sadly Mojang requires it to be exclusive there, so the pack is no longer available.
Sad it has to be a win/lose for the community like that... yes, it's AMAZING console players, and people not aware of free downloads can...
Now I don’t have to buy it
Just sad.
On one hand, good for console players. On the other hand, too bad for everyone else.
what pack?
Actions & Stuff
Has lots of amazing animations on mobs, players and even non living entities
It’s a brand new pack
can't someone just send the .mcpack here
Well, yea
What would stop anyone
I mean he deserves to make at least some money from it he really cooked on it
No one I suppose. Except for the creator themselves
However I wonder how he’s gonna turn it into an addon if it’s a recourse pack
I think it will be a texture pack
Personally, I would not charge a single penny for something I "cooked" with. I'd rather have it free, but that's just me.
No it’s been confirmed to be coming as an addon
That's weird
Probably meant resource pack
Poggy please send me the .mcaddon so I can say start a black market
I love it with deferred tho
I have it
send it
Is it just a resource pack, or behavior too?
But it's strange that they even published it outside the marketplace in the first place
Which means it works on servers too!
It’s cause the pack got so much attention
For me this is just sad.
But idc I got it before it's paid
give it to me 🥺
Could've been provided on both the marketplace and somewhere else though couldn't it?
Now I just want it because it'll be paid
Guess it's just the creator's choice
someone should create a bot that joins random minecraft discord servers and send the mcaddon for it as a movement
just kidding
Make a lite version of it
Yeah I definitely wouldn't go that far. Their pack, their choice
That makes nothing better
plot twist, is not their pack and wasn't supposed to be elsewhere
Wdym why not
If you don’t want to pay for it just download the lite version with less features
You'd need special permission from Mojang/Microsoft. Free things can't just be uploaded whenever.
Besides
The pack we have now will probably be out dated with new features when it comes to marketplace
Like when it comes to marketplace surely it will have a lot more features
Than the pack we have now
Still wondering how they will convert it into an addon if it’s only a resource pack
what will the behavior pack do?
What?
Yea, people ain't happy about this move, but oh well.
I'm glad I still keep my add-on free
Or just release it as a resource pack???
Yeah I didn't understand that. It makes much more sense as a texture pack
That requires all the textures to be changed
There were even some texture changes in it
Yeah but it’s required that ALL the textures are changed
Right?
Also, add-ons on the marketplace aren't allowed to change existing things
This "add-on" modified a player json file
player.jason how dare they
It’s a recourse pack
I'll send my copy
🏴☠️
If you need it just dm me
I already have it
See?
It goes very good with deferred and bare bones
And prizma
Saying to anybody
You know this is probably gonna be the first addon to be originally from a free website on the marketplace
Unless you count the Java mod ports
Create on marketplace when
Ahem
There are others
Which ones
Ones I can't talk about yet lol
Fingers crossed it’s create mod
🤞
Or mhafys ship
Vatonage:
extremely broken
My Add-On won't ever be on the marketplace even if someone offered me loads of money.
However it don’t work anymore
I know.. he's busy with a lot of other stuff.
Waiting for playerinteact to be stable then I'll pitch my buzzier bees add-on
Mhafys ship would be a good addon on the marketplace tho
Once it comes out of experimental beta stage
I DM'ed you but you never responded 😅
Give me a sec lol
Okay haha. Thought you missed it, thanks!
Hello Kayla
Wait, why did Actions and Stuff disappear?
They want it on the marketplace ^^
who>
The team behind it I think
He wants it on the market place
Same
Did they say that somewhere?
The creator of the pack wants to make it available on the MP so they had to take it down from public forums
He’s on eckos video
About the pack
A marketplace group saw how popular it was and scooped it up.
My theory
It will hopefully be free
I wouldn't be surprised if it was paid
Hopefully the creator gets payed
Will probably be paid
This is probably the only pack I'd ever pay for there
Same
It probably will to make it better than the free one we got
Before removal
The one we have now is probably gonna be considered a lite version
When it comes to marketplace
Wonder if it will be better once custom components come in 1.21.10
There is a similar pack, but it's still in development
I'm back from the cave
Music: No Plan Just Blocks - Lowresbones
#minecraft #animation #bedrockedition #resourcespack
I haven't tried it personally
It's available for beta testing on their ko-fi page
There's other videos too about it on their channel
I wonder why they say “temporarily”
Maybe they make free version
Maybe
watch the creator being told the pack cant be in the marketplace for obvious reasons
I mean, I'd think we shouldn't send it around for free if the creator wants to monetize it
Like, yeah, it's a rip
But it's also their content
That's not how the internet works
Let's be honest. If they were gonna put it behind paywall anyway, they shouldn't have done what they did
Might have been a bit of a dumb move on their part, yes. But still, if its how they want to make money, it's a lot better than many other ways
And some good quality content definitely deserves money more than another hacker base world
Or whatever the trend is now
It's always, "Support creators!" until the creator wants support. Then people make a fuss
I doubt they intended to put on marketplace in the first place
Can't agree more 😔 My people wanna support me, sure, but when I make my Add-On paid, I'm done for.
It is weird that they put it up for free, then proceed to remove it in preparation for marketplace release
Oh dear
Can't be an add-on because it modifies existing features.
Can't be a texture pack because it doesn't modify enough features.
Rip
“Hey guys sorry the pack hasn’t been out for a few months unfortunately the pack can’t be published to the marketplace due to restrictions”
Solution: Dynamic world
Lol
Hmmmmm
Joking
That’s what they did with biomes +
That would ABSOLUTELY SUCK
Indeed
They will definitely find a way to upload it to the Marketplace
And if they don't?
What other choice do they have?
Then oh well
Watch me send the pack everywhere if the pack gets on the marketplace
What bedrock player goes to planet minecraft for resource packs?
Besides you
Some do apparently
I mean, if they really want money for it ig they could use a patreon or something
Ok so the creator decided to use planet mc
He did but it’s been removed
Perhaps he will have to remove some stuff to make it an addon
For the marketplace
Unfortunately
😔
That doesn't make sense though. Why release it for everyone to try, only for the finished product, to have a significant portion of the content removed?
What are they cooking?
Hmm
Slsilicon making the best effort to explain the unexplainable
Lmao
Oh, but they did say "temporarily", so....
Yeah I still don't know what they plan on doing
MCPEDL defectors including me.
What your problem with MCPEDL?
there's actually quite alot of bedrock community in there
It's nice ain't it
big eddy has taste
tbh nothing, but it felt like updating PMC stuff is alot faster and instantaneous than mcpedl
i would play with that
It's much better through curseforge option now.
Now try it with bare bones and prizma
it would probably be crazy good
@tribal torrent
@wet shell what version of the pack do you have
The latest why?
Cause I have iPhone SE third gen
No like what version number
Of prizma?
No
1.2.13
Actions and stuff
I share this same mentality. I don't really wanna make anything I do paid. I have stuff like patreon but it's mainly a, if you wanna support kind of thing. Don't wanna lock anything behind it
Send in dms
Um ok
Send it to poggy too she only has 1.0.0
What’s the difference?
Bug fixes
Damn so a team saw it and just decided to offer to put it on the MP?
I have 1.0.2 as well, I tried it for 5 minutes and was disgusted and took it off
Not my cup of tea
Yo could you send that one too me then 🙏
The pack to me just doesn't feel right. There's a lot of people that like it for sure but everything feels... too bouncy and unnatural. Doesn't feel right at all imo. Would look better if it was more natural I think
Perhaps if it was more like mc dungeons I wouldn't mind it
honestly i feel the same way
i kinda wish they didn’t modify any of the vanilla textures
i’m so glad i downloaded it before it got taken down lol
It modifies textures?
I didn't try it because I just didn't like it
like the creeper
There was only one animation mod I liked and I can't remember the name of it
But it was for Java so it also doesn't really matter I guess
I love that resource pack, it’s great
it was this one
all the animations were basically improved vanilla
nothing insane just mostly cleaned up
Ah. I forgot about that one.
need something like this in bedrock fr
And we need those clouds in deferred
this video was mainly aimed at the animations
forget the other stuff
this is a stupidly modded pack
oh okay
yeah. id love if bedrock got such a clean animation pack like that tbh. it stays true to the vanilla style but just cleaned up
i dont like this whole minecraft youtube animation style of animations people have been adding lately
just doesnt look good imo
Alr
I agree with this too
If they could tone down the bounciness of it, I would rate it a 10/10
Why did they removed the animation pack?
tl;dr — the pack got too much attention, the team themselves decided that they'll attempt to push it to the marketplace because the console players.
the pack is "temporarily" down. not sure what will happen afterward though.
if the marketplace version is free then i guess that's a happy ending?
doesn't microsoft usually make the creators charge a minimum fee?
probably.
Isn’t the hermit craft world free?
i don't necessarily think that's the standard
there are free things in the marketplace, but i don't think that it is the creators decision if it's allowed to be sold for free
Afaik only selective teams get to put up stuff for free
Can't see the pack working as anything other than a map or a dynamic world
Issue is that it doesn't modify every vanilla texture for a texture pack, and modifies the player's rp file for an addon
I haven't made any texture packs for the marketplace but I don't see how those are problems
Texture packs don't have the same limitations as add-ons do
IIRC you need to modify every texture for a resource pack
If that's so, then there are many texture packs in the marketplace that don't give a fuck
An example would be nice
Also, I wonder if there will be a hotfix today
I don't remember any at the moment, I just remember using a few that didn't modified every texture
Some didn't modified the texture but the geo, others made changes that were almost unnoticable and others didn't changed anything at all (in a few textures)
Well we would like to bring Faithful on BE Marketplace but that's the only thing that hold us to do so
I need the place biome command!
That is not a thing

Nuh uh
https://minecraft.wiki/w/Commands/place_(Java_Edition)
being pendantic yuh uh
I find it weird as well they would split up placefeature but not do the same for fill.
Im thinking
/fill blocks
/fill biome
Like in vanilla or just need it for something right now
it's been in java since 1.19. i waited for so long for it to be added to bedrock but it never did, they added the locate biome command, why not the fillbiome command as well?
You can use the world edit addon to change biomes
But I get what you mean
They should add sometime
Eh, it doesn't always work well
I remember it working fine last time I used it
How does it do that?
3rd party app
Ah
When
Nice
LOL
Back from the past.
What did 1.21.1 add/change?
Did a hotfix release?
Ye
Really? Where's the changelog?
Which platform?
At least bds updated to 1.21.1 because it triggered my update bot to go off in slack 😂
PS
It probably includes one bug fix
I have a question about the design philosophy behind custom components (ideally for the devs to share some insight on if possible).
So the idea was to allow scripting to detect things like placing a block, stepping on a block, and random ticks for blocks, and run some code for those events, right? To me, the most straightforward API for that would be hooks in world.afterEvents. After all, we already have playerPlaceBlock and projectileHitBlock in there, why not stepOnBlock too?
It would look something like this, just as an example.
world.afterEvents.stepOnBlock.subscribe((e) => {
// check block ID (or a block tag to make it work with many blocks)
if (e.block.typeId === "minecraft:dirt") {
e.block.setPermutation(BlockPermutation.resolve(MinecraftBlockTypes.Air));
}
});
Instead, when I was learning about this new feature, I was surprised to find that these new block events aren't handled this way. Instead, you have to mark your block with a "custom component" and run some slightly different event registration code. This was surprising to me for a few reasons. Firstly, the name "custom component" doesn't really evoke the idea of block event hooks. It wasn't super clear that these ideas were related. Second, I wondered why I had to mess with my block definition to get access to these events. After all, itemUse and itemUseOn work for any item, I don't need to put "custom components" on my item to detect these events. It also seems to preclude detecting these events for vanilla blocks, unless I'm missing something.
So I'd really like to understand the purpose of this design, I feel like I'm not understanding why these decisions were made.
CC: @stoic orchid
RE: Custom Component design choices
Maybe this is better in #1067535608660107284 ?
Wait, this server has other channels besides #1019665690233405500? News to me 😵💫
I can delete and move there if you want
Sure, we can move there if you want
Just thinking more of the script devs hang out there and may be open to discussing.
Great idea, @plush wedge , if you dont mind copy/pasting your question to #1067535608660107284 then
While speaking of addons and stuff I imagine there's solid docs on how all this works I could look at and find. As well as docs on custom components and all that?
This is a dumb question of course there is 😭
Custom components docs and tutorials are up on MS Docs. Bedrock Wiki will roll out ~1.21.10 release time



