#General Discussion

1 messages · Page 39 of 1

languid tinsel
#

Happy to talk about communication, communication bandwidth and the non linear model of communications about why it's not the best use of real estate on the main channel in #off-topic 😄

heady sable
#

Even with just this Discord alone you won't get that much reach

wheat wasp
#

Perfect so in the MSDocs we need a Creators Hub with an area about alerts, coming soon changes...

Because I NEVER ever go to general MSDocs pages. because search is so bad, I go directly to the page of the subject I'm referrencing. and I bet most of you do the same.

heady sable
#

Not sure if bedrockaddons wiki or bedrock.dev mentions it as welll, but besides those I don't think you can reach further

heady sable
wheat wasp
#

True but because of how they are designed, Which page would you go to as the main hud for creators at MSDocs. Please link it here

heady sable
#

And if you are an add-on creator you should know about changes to the game, regardless of what you are using. ESPECIALLY if what you use is EXPERIMENTAL gameplay...

wheat wasp
#

Say I made 1.16.100 items 2 years ago and they are working 100%, so I have no reason to visit those pages. Where would I see this information on MSDocs other that than 1 page?

heady sable
wheat wasp
#

Thats just a menu with no information.

#

How would this help HCF creators know it's going away? What's new?

#

Even a simple banner would be better

heady sable
#

It would help if Kayla could add a page about "upcoming changes to Holiday Creator Features", I agreed

#

But you can't get more reach than that

wheat wasp
#

You could have a creator hub in the client and get more reach sure

heady sable
#

The site does mention a lot of "upcoming changes" already, just not HCF yet

wheat wasp
#

Even thought it's only 1 update away.

heady sable
#

2*

wheat wasp
#

sorry my bad 2

heady sable
#

We still have until July with how fast they are moving. But we have to consider that they can have a summer break in between somewhere

obsidian lark
rough path
#

Lol

#

Oh thats lovely

obsidian lark
#

It's basically really slow creative mode flight.

wheat wasp
obsidian lark
#

That's Java. I just made air climbable.

wheat wasp
#

damn you. Got my hopes up

#

To stop my ship/airbreaks I have to make it ride something invisible, then kill that really fast. It's so stupid

hoary forge
celest sluice
#

I have an idea

// minecraft:immovable
"minecraft:pushable": true/false

// minecraft:break_on_*
"minecraft:breakable": {
  "breakable_by_piston": false,
  "breakable_by_fluid": false
}

// minecraft:unwalkable
"minecraft:damage_source": {
  "damage_type": "magma",
  "faces": ["up"]
}
willow sequoia
# wheat wasp

I turned off HCF with an editor, and the blocks & items just threw a bunch of errors and didn’t load. World still worked fine, and my scripts loaded up perfectly

wheat wasp
willow sequoia
#

Like the “turn on HCF to use this feature”?

wheat wasp
#

If there is no HCF toggle can you get past that check?

#

or is that map dead

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or can you convert that map to stable?

willow sequoia
#

It would likely just say that the feature used that throws that error doesn’t exist

wheat wasp
#

I hope so.

rough path
willow sequoia
# wheat wasp I hope so.

Once I changed my format versions to 1.20.0, the holiday creator features stuff went away completely, and then it was just unknown component stuff

celest sluice
rough path
#

Lava resistant plant

celest sluice
#

I'm not seeing it, but whatever

rough path
#

Speaking of i would love if liquid clipped also did the same thing. But then again, we can use raycast scripting and have a placement filter

languid tinsel
obsidian lark
#

Still more balanced than the elytra.

wheat wasp
celest sluice
rough path
#

Feel free to open a feedback post in the feedback discord

celest sluice
#

True, I can do that

wheat wasp
#

Do maps like Bloom require HCF? will they be removed?

elfin flower
#

eh, probably not. marketplace does not allow experimental stuff if i remember correctly.

ivory rain
#

that one magic map was allowed experimental to showcase what scripts has to offer back then

rough path
wheat wasp
#

Its one of my favs. I want to play it once more before it goes, if it is.

languid tinsel
#

Yeah bloom was one of the HCF showcase maps

lapis sierra
#

It will still work after hcf is removed right?

languid tinsel
#

I haven't been told it won't 🤔

tropic chasm
#

How did ya'll were allowed to use experimental in the marketplace by the way?

languid tinsel
#

Simburbia, terra swoop force, and ahhhh the farming one were the other HCF holiday celebration maps

tropic chasm
#

I see

stoic orchid
#

When that Community Celebration project started, the intent was that all features made for those maps would have been made available and stable for all creators. Unfortunately, things didn't go as planned 🙂

rough path
#

letsFuckingGOOOO We love bumps in the road that eventually make us grow and improve

#

PikaMcgarden Since scripting is seeing a 2.0, I would love to hear if you HAD to create an add-on API 2.0 how you would structure it

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I love picking devs brain and see how they think PikaMcgarden

stoic orchid
#

don't call it scripting 2.0

tropic chasm
#

you like picking brains?

rough path
hoary forge
#

Scripting v2?

stoic orchid
#

Execute command is a good example of doing a 2.0.0 semantic versioning thing, where we break back compat.

rough path
#

I was gonna say block auxval but that still has backwards compatability to my knowledge. What else?

hoary forge
#

JSON-UI?

rough path
#

I would love to see the other modules get into stable as well

#

Im starting to love gametest for unit testing to make sure all my blocks work as intended

hoary forge
#

I have a doubt that they would not want to make GameTest stable

rough path
#

#1247938434753101845 message yknow....the durability threshold is actually a perfect struct for different item textures depending on durability

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Still trying to figure out how particle type works, tried with/out namespace

wet shell
#

Deferred experimental feature being used in market place maps when

rough path
# rough path https://discord.com/channels/523663022053392405/1247938434753101845/124838736227...
{
    "format_version": "1.21.10",
    "minecraft:item": {
        "components": {
            "minecraft:icon": {
                "textures": {
                    "default": "icon",
                    "blah": "blah",
                    "blah2": "yippee"
                }
            },
            "minecraft:durability_sensor": {
                "durability_thresholds": [
                    {
                        "durability": 5,
                        "particle_type": "minecraft:heart_particle",
                        "sound_event": "record.pigstep",
                        "icon": "blah"
                    },
                    {
                        "durability": 10,
                        "particle_type": "minecraft:heart_particle",
                        "sound_event": "record.pigstep",
                        "icon": "blah2"
                    }
                ]
            }
        }
    }
}
``` Just a rough idea...
tropic chasm
#

What is this new component used for in vanilla

willow sequoia
#

I'm guessing tick component for blocks is, well... in ticks now?

rough path
willow sequoia
#

it was seconds when I used it

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at least minecraft:ticking was

willow sequoia
#

minecraft:ticking was in seconds

rough path
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When exactly was the last time you used it lol. It's been ticks for a while ever since the rename

willow sequoia
#

I use the weirdest versions over here, man

rough path
willow sequoia
#

Another question, on a similar vein; enchantable component for items seems to be broken; is that intentional?

willow sequoia
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Ain't defined when I call in scripts, can't enchant in table

#

            "minecraft:enchantable": {
                "value": 1,
                "slot": "bow"
            },
``` pretty sure that's correct
rough path
willow sequoia
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also have issues with full block geo showing up as smaller in inventory slot

rough path
willow sequoia
#

1.21.0

willow sequoia
rough path
tropic chasm
#

Only fixable by using blocks.json

willow sequoia
#

One of my blocks is normal in inventory

tropic chasm
#

It uses blocks.json then

willow sequoia
#

ah, noted

sonic musk
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new prehttps://quiltmc.org/en/mc-patchnotes/#1.21-pre4

quasi wedge
#

I wish we would get these things in the actual release update, and not have to wait for the following stable update. It makes me feel like we don't "really" have the update until a month after.

wheat wasp
#

Yea, its slowly working 1 at a time. 90 creators alerted, only 910 more to go.. 0.0001 we're coming for you.

#

Somewhere new creators are getting 1.16.100 code and guides still. This user is only 2 weeks in and using it.

The wiki needs updated and all
1.16.100 code really needs pulled or noted with warnings.

#

Maybe its coming from bridge v2 templates?

languid tinsel
#

In an upcoming version of bridge. you'll get a deprecation warning if you turn on HCF alongside a deprecation warning for events in blocks and items if you already have HCF enabled.

wheat wasp
#

You are a rockstar! Thank you

languid tinsel
#

This is now out 😄

rough path
rancid oak
#

Kai, I too bit the bullet and installed preview.... and I get 2 free preview realms... since I have 2 realms... wow.... now to find that dev folder...

tropic chasm
#

Remember to replace <user> with your actual user

rancid oak
ivory rain
prisma steeple
languid tinsel
languid tinsel
quartz perch
#

Is it possible with script API to have some kind of log or data file of stuff that have been executed or done in the world?

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Let's say if I did specific event

sleek grail
#

There are events you can listen to and there are many ways to store data persistently

sleek grail
#

You can't store data in a file

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Stuff like scoreboards and dynamic properties are the way to go

obsidian lark
#

I can confirm that the world doesn't break when the toggle is gone.
I was debugging some item custom components and had to manually disable HCF to get it to work. I also loaded the world with all experiments disabled and just got update blocks and tons of content log errors.

fickle lark
#

are they gonna ever get rid of entity events?

tropic chasm
#

We don’t know

wheat wasp
fickle lark
#

i will take out loans just to go to sweadon and ask what theyre smoking to think of doing that

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cause holy crap

#

that basically just resets all addons

wheat wasp
#

Programmers going to program. Thats all they can see as a solution.

Coders going to code.

IMO Programmers ruin lots of stuff for the rest of us. It's always better and more for them but less for everyone else.

prisma niche
fickle lark
#

i mean ive never had problems with em

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im hoping run_command gets out of experiment tho cause i use that for my bosses lol

fickle lark
#

oh thank god

prisma niche
#

Use queued_command or whatever the new name is.

wheat wasp
#

You could also have used commands in events for 4+ years if you use bridge v1

sleek grail
#

But I wouldn't be opposed to the idea

stoic orchid
stoic orchid
fickle lark
#

LETS GO

lapis sierra
#

That would break vanilla entities lol

celest sluice
#

If a feature is officially documented and not experimental, assume Mojang will never deprecate it unless explicitly specified

tropic chasm
#

Are players stable?

#

Why did my friend was removed when using /kick?

willow sequoia
#

huh?

tropic chasm
#

Joke

stoic orchid
celest sluice
#

Well, I don't know of any examples that goes against my logic, but fine. You are the product manager

rough path
celest sluice
#

Oh yeah

stoic orchid
#

Haha jinx

celest sluice
#

I forgot, I'm stupid.

stoic orchid
#

Nawwwww

next lark
#

||ok but ore ui?||

oak sinew
#

I knew item and block events were going to be deprecated in favor of custom components, but is that same thing going to happen for entity events? I just added a trigger to an entity's event on bridge, and then this popped up.

#

was this just an oversight or is this actually going to be a thing?

oak sinew
#

alright, just making sure. It almost felt like I skipped a heartbeat when that message popped up

languid tinsel
#

Oops that's my bad! 👀

wet shell
#

So um I got early access to the new featured server

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And this keeps happening

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They told me my new phone I just bought is considered “low end” to them

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Even tho it has an a15 gpu

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I payed 8 bucks for the dragons pass😭

languid tinsel
oak sinew
#

'tis all good
just a little fright about having to redo a year's worth of progress 😅

elfin flower
#

but what matter is the ram itself since the game heavily cache them.

wet shell
#

Yeah but my phone should be capable of handling a server

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But I think it’s how big the server is

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Or the lots of addons

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Cause I downloaded a lot of packs when joining the server

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Now they say I gotta wait til Microsoft can fix the issue

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💀

elfin flower
#

seeing the game instantly quits instead of freezing for 10 or 20 frames (judging by the video you provided) im guessing it was killed by iOS.

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probably memory spike issues or something

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normally the game would freeze for 1 second or more and then crashes, not instantaneous afaik.

wet shell
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Then it crashed again

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They better fix it soon cause I payed 8 bucks to play the server

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And that’s not even the full price

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That was the price for a coupon they gave the early access winners

elfin flower
#

probably high texture models who knows but honestly that shouldn't be an issue either.

elfin flower
#

what's the spec requirements on that server?

wet shell
#

They said that iOS, switch and android are considered low tier and Xbox and PlayStation are high tier

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Which I guess means Xbox and PlayStation have no problems running the server

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And high end pcs too

elfin flower
#

Android should be able to run because they have nearly identical ram range to consoles (16gb), but iphone is uh. nope.

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current iphone (15 max pro idrk anymore who name these) has 8gb rams. also yours has 4gb rams.

half depot
#

apples ram is very different

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its less but its more efficent than whats in most other systems

elfin flower
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they work differently since the OS was heavily optimized for that.

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but it kinda strange to considering iphone as low-end in this server standards.

half depot
#

yeah iphone isnt low end at all

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at least the new ones

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15+ is very high end

elfin flower
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i guess it all matters to the rams again

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doesn't seem like cpu/gpu issue at all.

half depot
#

id try it on my 13 pro and ipad pro but i dont really wanna pay for a server im probably not gonna play

wet shell
#

Ofc it’s ram

elfin flower
#

if they really said that consoles are considered playable or high tier, the estimated ram requirement would be 16gb.

wet shell
#

So how would they fix it

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No wait how would Microsoft fix it

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Literally what they told me

half depot
#

yeah i dont think microsoft really can fix that

elfin flower
#

probably the most insane unoptimized thing i ever seen

wet shell
#

There goes my 8$ then

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💀

elfin flower
#

there's no way that i can play a 30gb sized unity game with 4gb ram where this minecraft server cannot

wet shell
#

I wanted to record on the server early so I can make a video about it but I guess I’m gonna have to wait until release

hasty grotto
#

imagine dyanmic resource loading without switching through servers

simple badger
#

also being able to enable a global resource pack while in game

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like in java

sonic musk
#

new rc just dropped

languid tinsel
oak sinew
#

Great to hear!

rough path
celest sluice
#

I like collision filter

quasi wedge
#

didn't know that we could apply trims via loot tables. Is that only a new feature in 1.21?

#

Now I can see why they aren't making trial chamber armor droppable. They're giving them cheated items!

rough path
quasi wedge
#

Well I'm just now getting to the part where I get to remove all the items from trial chamber loot

wheat wasp
#

Request: Since the GPU memory limit has a toggle now, could we get this to also apply to Render distance. Change the render distance in the Options file seem janky. Sometimes we don't want it to be playable we're just rendering maps. So locking render distance per GPU type/memory is frustrating. It would be nice if that could do much higher.

heady sable
#

Sounds like something you can suggest on the feedback site/discord

languid tinsel
#

Isn't render distance already a slider?

wheat wasp
#

The max is not the max. And the max changes based on GPU...

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You can change it in the option file

languid tinsel
#

Oh til. I thought the min was always 5, the default changed on the device spec (within bands) and the max on PC was always like 76

wheat wasp
#

my max is 98

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on slider

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and many many times more inoptions

languid tinsel
#

I guess the difference is the remove memory limit toggle is likely to add instability when playing with add-ons or non vanilla contexts but giving a larger render distance cap is likely to cause instability in vanilla contexts. You actively choose to increase your render distance beyond recommended safe bounds by going to the options text file rather than just sliding it up.

stoic junco
#

Isn't there is an option for enabling/disabling vsync

wheat wasp
quasi wedge
#

I remember when I was wondering why my CPU was nearly fried after only 3 years only to realize I had been playing Minecraft for 6+ hours a day at over 120 render distance

wheat wasp
#

I normally dev at 98

quasi wedge
#

My GPU that I gave to my brother also died immediately after I gave it to my brother

wheat wasp
#

Thats seems really odd. We mine with gpus fine for year after year.

#

Linus has even done many videos and tests on it showing it rarely matters how much GPU usage you've put on a card if it was cooled correctly

quasi wedge
#

yeah Idk, something was definitely wrong with the computer. I remember when Outriders came out I bluescreened my PC about 10 times because I refused to stop playing it.

wheat wasp
#

Dang that sucks

quasi wedge
#

ehh, it was a learning experience, I love the PC I built

#

and want to build more

wheat wasp
#

Yeah, I've built 1000+ but when I started doing dev full time I bought one from Xidax with a lifetime warranty so I didn't have to worry about anything or have that did I miss something in my brain...

I ended up giving that to a friend and building another myself after 2 years. So which has been fine. It's an interesting concept to build or not to.

and if that will stick in your brain. Did I do it all right.

smoky elk
#

Does anyone know if the new villager trading rebalance will be permanent when 1.21 is released Thursday or if it will still stay toggle based with experimental?

smoky elk
#

Oh okay good deal, thank you

#

What about the new shader stuff for mobile like android @rough path

smoky elk
#

Gotcha, appreciate you ☺️

tribal torrent
#

preview day tomorrow?

#

:doggysmurkW:

elfin flower
#

eh maybe.

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but it kinda likely a no to me.

#

1.21 goes live tomorrow.

quasi wedge
#

Thought it was the 13th

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There's only one time zone and it says today is the 11th

tribal torrent
#

thursday is release day

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:doggysmurkW:

elfin flower
#

yeah it might be 12th in the next 10 hours or something but it was already 12th for me

devout barn
#

I think preview will still happen tomorrow

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Gonna set a record I think

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4 previews for the 2nd next update before the next one is out

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also because of that, 1.21.10 will probably have a long cycle

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although I think it'd be hilarious if 1.21.10 just dropped right after 1.21.0, because they're so ahead with the previews already

elfin flower
#

i hope this 1.21 release isn't buggy as most major releases

devout barn
#

Hmm I haven't noticed major bugs

elfin flower
#

last time in 1.20 where the game would crash when opening global resource and only way to fix is reset the whole game

devout barn
#

yeah unfortunately some issues only get discovered after the update is released

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not too uncommon for bedrock

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Let's hope not for 1.21.0 at least

elfin flower
#

yeah let's hope so.

rough path
#

According to a mojangster, block custom components should be stable this week's preview

sleek grail
#

It was darknavi, he mentioned it in the oss server.

tribal torrent
#

preview day today?

#

:doggysmurkW:

wet shell
#

Preview day hopefully

past wharf
celest sluice
#

Isn't the main issue that Minecraft still uses 32 bit precision for the player position?

hasty grotto
#

is their reasoning performance issues?

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"wont fix" is still silly

lapis sierra
#

As a mojang developer I will state that is not true

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Totally

stoic orchid
lapis sierra
#

I will add air block tag rn

#

You'll see!

rough path
stoic orchid
shy inletBOT
#
smasherxs

go for it!

sonic musk
#

bruh

lapis sierra
rich vault
#

Air tag still needed

#

Hopefully they will add it this preview 🤞

rough path
#

Im confused

rich vault
#

Block tags can be used in molang query that detects nearby blocks

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But without air tag, it loses half of its usefulness

rough path
rich vault
#

It is for me

rough path
#

Thats good for you

cerulean quarry
#

Preview Day?

tribal torrent
#

preview hour next hour?

#

:doggysmurkW:

azure spadeBOT
#
When Preview?

Ladies and Gentlemen, it is with great honour to announce that it might be preview day

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

slender wren
#

I don't think the Preview is going ot be tomorrow due to 1.21.0 releasing

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ANd Kayla confirmed the existence of a "this week's Preview"

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SO yes likely a Preview in an hour or 2

prisma niche
#

Ping me when the changelog is out. Please and thanks! ^^

prisma niche
#

Nope. In 100 other servers that makes posts so I'll miss it :)

#

Yes, I'm too lazy to turn of my notifications for the other server, but will get to it some time.

quasi wedge
#

You're not getting pinged, stare at #1019665690233405500 like the rest of us

tribal torrent
#

preview hour next hour maybe

lapis sierra
#

You sure there even going to be one this week?

stoic orchid
#

yup rolling out now

wet shell
#

I completely forgot about preview

rough path
#

Pretend hes rolling

wet shell
#

Aw man no deferred changes

heady sable
#

Let's gooo

celest sluice
#

Oh that's why

limber tiger
#

and they still haven't fixed the items bug for resources packs...

languid tinsel
#

I forgot it was wednesday

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Where is the preview post boterino 😮

celest sluice
#

I'm guessing this will help with wolves touching lava?

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Or at least escaping after getting hit by it

half depot
#

so... this means my wolf doesnt insta die in lava now?

celest sluice
half depot
#

yeah thats what i meant

celest sluice
#

Ok then yeah

half depot
#

cuz wolves would fall in and just stay there before lol

ionic ocean
#

Cleaned up the posts a bit

night lynx
#

For some reason, today my Hyperkin Xenon controller stopped working with Minecraft Bedrock on my PC. Only the left thumbstick works.

lunar musk
#

Hi

prisma niche
#

For Java*

half depot
#

1.21 is upon us

keen plover
#

Good.

#

I want more scripting stuff in stable!

#

😄

celest sluice
#

1.21 be upo- oh. Quirky said it already...

upbeat lotus
#

is 1.21 bedrock coming out today too?

charred ocean
#

where's the trailer?

rough path
sonic musk
#

I can't believe i clicked on it

#

this is rick roll

prisma niche
#

Cool trailer! Really sums up how epic this update is!!

quasi wedge
#

Mojang showing us that we should have voted for the tuff golem

chrome plover
#

and copper golem

quasi wedge
#

I wish I did tbh, Sniffer turned out to be the most useless mob that Ive ever interacted with

cursive pond
#

Why is the bot snoozing

celest sluice
quasi wedge
languid tinsel
#

Happy release day!

eternal relic
prisma steeple
celest sluice
prisma steeple
#

oh what?

#

I thought it did

celest sluice
#

You have to hatch one from an egg.

prisma steeple
#

no wonder I haven't found one

celest sluice
#

And those are only found by brushing up sand in underwater ruins

prisma steeple
#

yeah... I'd never figure that out

celest sluice
#

If you don't take up archaeology, yeah you'll never find it

eternal relic
#

Lmfao

oak sinew
quasi wedge
#

I like the phantom

oak sinew
#

Madlad

#

Fair enough

quasi wedge
#

It's annoying and I don't need it for anything, but it's a forced interaction as a result of me not sleeping

#

The Sniffer, does nothing

oak sinew
#

I personally just don't like the forced sleeping mechanic.

Sure, I want new hostile mobs (like the iceologer), but I don't feel like having to be forced to go all the way back home to sleep whenever I'm in the middle of a grand build, or if I'm heading out to explore some super distant woodland mansion and I don't want to change my spawn.

#

I'd tolerate it more if something like sleeping pads that didn't change your spawn were added to the game.

ivory rain
#

i firmly believe that certain game mechanics that is intrinsincally bad to make other features more useful is good. one instance you've mentioned are phantoms, which makes beds more useful than ever. sure, they set your spawnpoint. but it encourages players to sleep. similarly to how you would already avoid monsters by sleeping through the night.

tropic chasm
#

imagine voting for the sniffer

quasi wedge
#

Sniffer should be able to sniff out underground structures 😔

tropic chasm
#

Sniffer just like most of things in the game have 0 purpose

#

Which is why survival is dead for me since 1.16 when I finally realized

#

but whatever I am already in that point of life of a minecrafter where I just don’t care what they add or not unless is add-on related so 🤷‍♂️

quasi wedge
#

You're right, why even play video games

wet shell
#

Like play survival

#

Or with friends

quasi wedge
#

I haven't played survival in a year

#

I haven't even played my own add-on

wet shell
#

☹️

limber tiger
#

finally time

ivory rain
#

native PS5 support pepepog

sonic musk
limber tiger
sonic musk
#

Maybe optimized versions coming??

#

Nvm I'm just being hopeful

elfin flower
#

current minecraft (PS4 compatibility) on PS5 is kinda like emulated version of PS4 so, performance wise. it's exactly same as PS4

sonic musk
#

So the PS5 preview should perform better than PS5 stable mc?

elfin flower
#

well if the game was a PS5 native support, sure.

#

having that support will also give the devs the ability to add ray tracing or other PS5 graphic/feature exclusive things so, it's up to the mojang to decide.

heady sable
#

And Sony...

wet shell
#

Deferred on ps5 when

elfin flower
#

poking around the emote stuff

#

apparently they do have some secret messages too. not sure if it was new or not.

#

pointing does "this isn't working, there's creeper", clap does "congratulations", waving does "Player's arm was tired from too much waving" and follow me does "llama trains"

tribal torrent
#

ima check rn

#

i can potentially play minecraft in 4k 120Hz bao_doggo_hearteyes

#

these are from ps4 version but the higher framerate cant be displayed due to version limitations

#

ps5 version i presume should be able to

#

welp ok i got a system update i need to do

#

i head to work in about 40m so uh we’ll see if i have time

#

ok i only see playstation 4 preview

prisma steeple
tribal torrent
#

i hope he doesn’t know what screen tearing is

#

then it means its running better than his display can handle

celest sluice
#

That doesn't sound like screen tearing

prisma steeple
#

it doesn't seem like the button worked

celest sluice
tribal torrent
tribal torrent
#

oh well

#

see you guys for this topic maybe next week?

#

:doggysmurkW:

celest sluice
#

the next couple weeks will be our prerelease stages for 1.21.10

half depot
#

Like it is but it's not the primary focus right now

rough path
#

Thats 1.21.10

prisma steeple
#

generally, the version goes up 1 minor version every stable release

#

so if 1.20.80 is 1.10.0 and 1.11.0-beta, then 1.21.0 should be 1.11.0 and 1.12.0-beta

#

latest minecraft version is 1.21.0, yes

#

just be aware that anything in beta can be changed/broken

wet shell
#

That means my friends will have to wait then

#

Also where was this said

half depot
#

in the tricky trails thing

#

imma try to find it

#

#1250841468747387003 message

#

@wet shell

wet shell
#

Oh

#

Perhaps after water effects come they will work on PlayStation more

tribal torrent
#

naw they’ll have more to add

wet shell
#

That’s all of the announced features

#

From the qna

tribal torrent
#

nawww

#

cant be

#

right???

#

😭

wet shell
#

No I’m sure they have more

tribal torrent
#

they must have more announced ones

wet shell
#

But that will complete the features they announced from the qna

tribal torrent
#

item pbr

wet shell
#

Besides data driven sss

half depot
#

we dont even have ssr yet

wet shell
#

Oh that

tribal torrent
#

and ssr indeed

wet shell
half depot
#

not entirely

#

im talking block ssr

wet shell
#

Wha

#

Oh ye

#

Iron gold and diamond blocks

half depot
#

ik this is rtx but yk

#

like im talking full ssr not just on water

wet shell
#

I wonder when we will get ssr

#

And caustics

half depot
#

if its implemented on water it will more than likely be added all at once

wet shell
#

Perhaps they’re gonna make a big deferred update with new features in one preview

half depot
#

caustics will come with the water update

wet shell
#

A water update

wet shell
half depot
#

!!

wet shell
#

Lemme change that

#

“Deferred water update”

half depot
#

nah ik what you meant

#

i was just making a joke

eternal shoal
#

-__-

wet shell
eternal shoal
#

it would be so stupid if they tell us everything they planned

eternal shoal
# wet shell Oh that

we don't even have clouds, good looking sky, good upscaling/AA, AO, lens flare(I wish), waving foliage and much more

wet shell
prisma niche
#

Uh.. I dunno.

wet shell
#

But I’d love to have custom clouds and lens flare

eternal shoal
#

(I know none of these things are Q&A, but they seem necessary to me and at least half of them are obvious)

wet shell
prisma niche
#

Doesn't mean anything.

#

I just know that they won't only add water and cubemap support and make deferred stable.

#

Doesn't seem realistic.

wet shell
#

Yeah I know

#

I’m sure they will add much more

eternal shoal
#

just because you only need the bare minimum doesn't mean that mojang isn't more ambitious

#

let them cook

prisma niche
#

I'm sure they'll do lots more. Just give them time. They need it.

half depot
#

this

#

as much as wed all like it in stable probably, its better this way

tribal torrent
#

im happy waiting as long as they’re cooking

#

if they’re ever like “do you guys want it now & we’ll release it or we’ll add this cool thing but it’ll take a while”

#

i’ll bonk anyone who says not to let them cook

rough path
#

One can release a WIP while cooking in the background. Letting the community give feedback on how to improve the feature and also giving a roadmap of what they want this feature to achieve

tropic chasm
#

nah

#

I vote for a Minecraft Fix update where they release one big update to fix every single bug issue without adding any single piece of content

#

In fact I want them to remove content for the sake of fixing

#

I would start by removing the play button

#

And then everything else

simple badger
#

huh

limber tiger
charred ocean
#

realms button changed. oh lol

celest sluice
#

I wonder if Mojang have any plans for expanding navigation component capabilities in scripting

rough path
cloud moon
#

Thoughts??

#

On the video not the topic btw

rough path
ivory rain
#

ah yes typical twitter fake screenshot

hasty grotto
#

the actual video is decent

#

too bad many will only see the title, thumbnail and maybe first few minutes

sleek grail
#

See's thumbnail
Click's video
Realizes it's only about bedrock
Click's off

cloud moon
#

Ah yes green text stories

magic fossil
#

Video content is decent

#

I love how they never mention BAO lol

#

Imagine the influx of java players we couldve gotten

charred ocean
#

also a rare scene of featuring bedrock people on a java ytber vid

sleek grail
ivory rain
#

cant blame him. its typical youtube fare

hasty grotto
#

didnt expect him to acknowledge mcpedl

sonic musk
#

bro what is this

hoary forge
#

Been a thing for a while

magic fossil
#

Lmao

wet shell
#

Mr epic covering about deferred rendering when

#

I bet he couldn’t figure out how to enable it 💀

sleek grail
#

Not enough drama around it for him to cover it

#

"Mojang removed shaders 4 years ago"

rich vault
#

Shader community wasn't as big as modding community is now. Nobody cared when they removed them.

lapis sierra
#

Wdym? I didn't care.

rough path
wet shell
rich vault
stoic junco
wet shell
#

He’d probably click bait it tho so probably for the best

#

I just finished the video

#

I didn’t really see much wrong with it tbh

#

Except the click bait thumbnail ofc

rough path
wet shell
#

Mostly normal players like me were mad of rds removal

rich vault
rich vault
wet shell
#

i’m so dumb idk what i’m saying

#

i meant hal’s removal

#

shaders removal

#

🤦‍♂️

limber tiger
#

what the fuck is this

carmine kettle
#

... What outward facing gameplay element would this even have

#

Unless this is a reskin of the arm pixel size options?

#

But I'd sooner just treat that as hearsay

limber tiger
#

I will never understand this type of options

wheat wasp
limber tiger
#

this is some high level of bullshit

wheat wasp
#

When I started 4 years ago the shader community was way more mature and established than the bedrock mobs or addons devs. Mainly because many came from java shader dev.

rich vault
#

Idk, maybe it was like that, but not anymore. Only a few devs are still somewhat active, everyone else moved on.

wheat wasp
#

Ofcourses it's not like that now. Shaders other than china version are dead. How can their be a community there is nothing to do.

Hopefully after the chat this week, we'll get the missing features back.
I honestly couldn't care less about shaders.
I care about the features they gave us we don't have now.
So if mojang can add some or most of those it will help solve alot of complaining until Deferred is ready.

tribal torrent
#

or maybe marketplace stuff would read what you select and know what your pronouns are?

#

idk for story stuff

#

who knows we’ll see

dreamy bison
#

no other possible meaning

cloud moon
quasi wedge
#

Who actually has ever used a default skin

rough path
quasi wedge
#

That's only because the game for whatever reason does not save your skin properly

lapis sierra
#

ugh

#

That is so annoying

half depot
#

i agree with this. i have to restart the game like 3 times for it to work

tropic chasm
#

Your skin gotta be so important to look at to restart the game three times in order to see it

half depot
#

its not. i usually dont. im just saying the process if i did want it

hasty grotto
hoary forge
#

that looks fake

#

also doubt Mojang would add that

sleek grail
#

Doubt any company that has an international market would

languid tinsel
#

Wasn't that originally posted by Minecraft news, who started going down a far right path?

#

You can also tell it's fake. The icons are not in the right art style for the launcher...

languid tinsel
hasty grotto
obsidian lark
elfin flower
#

yeah it's obviously fake.

hoary forge
thorn heron
#

Wait who lmao?

#

The premise of a "minecraft news account" that has gone "right wing" is hilarious to me can anyone send a link

vast bolt
thorn heron
#

Thanks

#

Oh lmao thats so clearly satire

wet shell
#

And just adding humor

vast bolt
#

Yeah

wet shell
#

THANK GOODNESS I GOT THE PACK BEFORE IT GOT DELETED https://x.com/prowl8413/status/1802832401946833226?s=46

This add-on is now going to the Marketplace, and sadly Mojang requires it to be exclusive there, so the pack is no longer available.

Sad it has to be a win/lose for the community like that... yes, it's AMAZING console players, and people not aware of free downloads can...

#

Now I don’t have to buy it

prisma niche
#

Just sad.

celest sluice
tropic chasm
#

what pack?

celest sluice
#

Actions & Stuff

#

Has lots of amazing animations on mobs, players and even non living entities

wet shell
#

It’s a brand new pack

tropic chasm
#

can't someone just send the .mcpack here

prisma niche
#

Well, yea

tropic chasm
#

What would stop anyone

wet shell
celest sluice
#

No one I suppose. Except for the creator themselves

wet shell
#

However I wonder how he’s gonna turn it into an addon if it’s a recourse pack

celest sluice
#

I think it will be a texture pack

prisma niche
#

Personally, I would not charge a single penny for something I "cooked" with. I'd rather have it free, but that's just me.

wet shell
celest sluice
#

That's weird

prisma niche
#

Probably meant resource pack

tropic chasm
#

Poggy please send me the .mcaddon so I can say start a black market

wet shell
tropic chasm
#

send it

celest sluice
wet shell
#

It’s only a resource pack

#

It came with no behavior pack

celest sluice
#

But it's strange that they even published it outside the marketplace in the first place

wet shell
#

Which means it works on servers too!

wet shell
prisma niche
#

For me this is just sad.

wet shell
#

That console players were complaining about not getting it

#

However

prisma niche
#

But idc I got it before it's paid

wet shell
#

They can always just use the aternos method

tropic chasm
#

give it to me 🥺

wet shell
#

Aternos

celest sluice
#

Could've been provided on both the marketplace and somewhere else though couldn't it?

tropic chasm
#

Now I just want it because it'll be paid

celest sluice
#

Guess it's just the creator's choice

tropic chasm
#

someone should create a bot that joins random minecraft discord servers and send the mcaddon for it as a movement

#

just kidding

celest sluice
#

Yeah I definitely wouldn't go that far. Their pack, their choice

wet shell
#

For free

#

Like spark pets

#

And that one dragon addon

prisma niche
#

That makes nothing better

tropic chasm
#

plot twist, is not their pack and wasn't supposed to be elsewhere

wet shell
#

If you don’t want to pay for it just download the lite version with less features

celest sluice
# wet shell For free

You'd need special permission from Mojang/Microsoft. Free things can't just be uploaded whenever.

wet shell
#

Besides

#

The pack we have now will probably be out dated with new features when it comes to marketplace

#

Like when it comes to marketplace surely it will have a lot more features

#

Than the pack we have now

#

Still wondering how they will convert it into an addon if it’s only a resource pack

#

what will the behavior pack do?

rough path
#

What?

prisma niche
#

Yea, people ain't happy about this move, but oh well.

celest sluice
#

I'm glad I still keep my add-on free

rough path
celest sluice
#

Yeah I didn't understand that. It makes much more sense as a texture pack

wet shell
celest sluice
#

There were even some texture changes in it

wet shell
#

Right?

celest sluice
#

Also, add-ons on the marketplace aren't allowed to change existing things

#

This "add-on" modified a player json file

wet shell
#

Hmmm

#

It’s not an addon tho

prisma niche
#

player.jason how dare they

wet shell
#

It’s a recourse pack

lapis sierra
#

I'll send my copy

celest sluice
#

🏴‍☠️

lapis sierra
#

If you need it just dm me

wet shell
#

I already have it

wet shell
#

It goes very good with deferred and bare bones

#

And prizma

lapis sierra
wet shell
#

You know this is probably gonna be the first addon to be originally from a free website on the marketplace

#

Unless you count the Java mod ports

#

Create on marketplace when

lapis sierra
#

There are others

wet shell
#

Which ones

lapis sierra
#

Ones I can't talk about yet lol

wet shell
#

Fingers crossed it’s create mod

#

🤞

#

Or mhafys ship

lapis sierra
#

Any create mod for Bedrock sucks

#

Too many limitations

wet shell
lapis sierra
#

extremely broken

prisma niche
#

My Add-On won't ever be on the marketplace even if someone offered me loads of money.

wet shell
#

However it don’t work anymore

wet shell
#

😔

lapis sierra
#

I know.. he's busy with a lot of other stuff.

rough path
#

jeb_shrug Waiting for playerinteact to be stable then I'll pitch my buzzier bees add-on

wet shell
#

Mhafys ship would be a good addon on the marketplace tho

#

Once it comes out of experimental beta stage

heady sable
lapis sierra
#

Give me a sec lol

heady sable
#

Okay haha. Thought you missed it, thanks!

lapis sierra
#

Hello Kayla

stoic orchid
#

Wait, why did Actions and Stuff disappear?

prisma niche
#

They want it on the marketplace ^^

stoic orchid
#

who>

prisma niche
#

The team behind it I think

lapis sierra
#

I don't think.

#

What I think happened was..

wet shell
stoic orchid
#

Did they say that somewhere?

rough path
wet shell
prisma niche
wet shell
#

About the pack

lapis sierra
#

My theory

heady sable
#

It will hopefully be free

simple badger
#

I wouldn't be surprised if it was paid

wet shell
lapis sierra
#

Will probably be paid

simple badger
#

This is probably the only pack I'd ever pay for there

lapis sierra
#

Same

simple badger
#

Especially if it got some cool updates

#

But for now, I have the free one

wet shell
#

Before removal

#

The one we have now is probably gonna be considered a lite version

#

When it comes to marketplace

celest sluice
simple badger
#

There is a similar pack, but it's still in development

#

I haven't tried it personally

#

It's available for beta testing on their ko-fi page

#

There's other videos too about it on their channel

wet shell
lapis sierra
#

Maybe they make free version

wet shell
#

Does it mean it’s gonna come back to planet Minecraft?

#

Probably

#

A “lite” version

lapis sierra
#

Maybe

simple badger
#

I'd imagine that's what they mean

#

But we will have to see

tropic chasm
#

watch the creator being told the pack cant be in the marketplace for obvious reasons

gusty sedge
#

I mean, I'd think we shouldn't send it around for free if the creator wants to monetize it

#

Like, yeah, it's a rip

#

But it's also their content

tropic chasm
#

That's not how the internet works

celest sluice
#

Let's be honest. If they were gonna put it behind paywall anyway, they shouldn't have done what they did

gusty sedge
#

Might have been a bit of a dumb move on their part, yes. But still, if its how they want to make money, it's a lot better than many other ways

#

And some good quality content definitely deserves money more than another hacker base world

#

Or whatever the trend is now

rough path
#

It's always, "Support creators!" until the creator wants support. Then people make a fuss

lapis sierra
#

I doubt they intended to put on marketplace in the first place

prisma niche
celest sluice
#

It is weird that they put it up for free, then proceed to remove it in preparation for marketplace release

celest sluice
#

Can't be an add-on because it modifies existing features.
Can't be a texture pack because it doesn't modify enough features.

wet shell
#

“Hey guys sorry the pack hasn’t been out for a few months unfortunately the pack can’t be published to the marketplace due to restrictions”

celest sluice
#

Solution: Dynamic world

lapis sierra
#

Lol

wet shell
celest sluice
#

Joking

wet shell
#

That’s what they did with biomes +

celest sluice
#

That would ABSOLUTELY SUCK

lapis sierra
#

Indeed

hoary forge
#

They will definitely find a way to upload it to the Marketplace

celest sluice
#

And if they don't?

wet shell
celest sluice
hoary forge
tropic chasm
#

Watch me send the pack everywhere if the pack gets on the marketplace

wet shell
#

No chance of virus websites

celest sluice
#

What bedrock player goes to planet minecraft for resource packs?

celest sluice
#

Besides you

hoary forge
gusty sedge
#

I mean, if they really want money for it ig they could use a patreon or something

wet shell
#

And the thousands of other people who downloaded the pack

#

From planet mc

celest sluice
#

Ok so the creator decided to use planet mc

wet shell
#

He did but it’s been removed

#

Perhaps he will have to remove some stuff to make it an addon

#

For the marketplace

#

Unfortunately

#

😔

celest sluice
#

That doesn't make sense though. Why release it for everyone to try, only for the finished product, to have a significant portion of the content removed?

#

What are they cooking?

simple badger
#

Hmm

tropic chasm
#

Slsilicon making the best effort to explain the unexplainable

simple badger
#

Lmao

celest sluice
#

Yeah I still don't know what they plan on doing

elfin flower
lapis sierra
#

What your problem with MCPEDL?

elfin flower
#

there's actually quite alot of bedrock community in there

tribal torrent
#

those animations

#

sheesh

celest sluice
#

It's nice ain't it

tribal torrent
#

big eddy has taste

elfin flower
tribal torrent
#

i would play with that

lapis sierra
wet shell
tribal torrent
wet shell
cloud moon
#

@wet shell what version of the pack do you have

tribal torrent
#

still cool

wet shell
wet shell
cloud moon
wet shell
cloud moon
#

No

wet shell
#

1.2.13

cloud moon
#

Actions and stuff

wet shell
#

Oh

#

Lemme check

#

1.0.1

half depot
cloud moon
wet shell
#

Um ok

cloud moon
#

Send it to poggy too she only has 1.0.0

wet shell
#

What’s the difference?

cloud moon
#

Bug fixes

simple badger
#

It was released right before the page got removed

quasi wedge
#

Damn so a team saw it and just decided to offer to put it on the MP?

#

I have 1.0.2 as well, I tried it for 5 minutes and was disgusted and took it off

#

Not my cup of tea

cloud moon
half depot
#

Perhaps if it was more like mc dungeons I wouldn't mind it

balmy spire
#

i kinda wish they didn’t modify any of the vanilla textures

#

i’m so glad i downloaded it before it got taken down lol

half depot
#

It modifies textures?

balmy spire
#

yeah

#

some mobs

half depot
#

I didn't try it because I just didn't like it

balmy spire
#

like the creeper

half depot
#

There was only one animation mod I liked and I can't remember the name of it

#

But it was for Java so it also doesn't really matter I guess

obsidian lark
half depot
#

no no

#

it was different

hoary forge
half depot
#

it was this one

#

all the animations were basically improved vanilla

#

nothing insane just mostly cleaned up

obsidian lark
#

Ah. I forgot about that one.

half depot
wet shell
half depot
#

this video was mainly aimed at the animations

#

forget the other stuff

#

this is a stupidly modded pack

ivory rain
#

oh okay

half depot
#

yeah. id love if bedrock got such a clean animation pack like that tbh. it stays true to the vanilla style but just cleaned up

#

i dont like this whole minecraft youtube animation style of animations people have been adding lately

#

just doesnt look good imo

simple badger
simple badger
#

If they could tone down the bounciness of it, I would rate it a 10/10

limber tiger
#

Why did they removed the animation pack?

elfin flower
#

tl;dr — the pack got too much attention, the team themselves decided that they'll attempt to push it to the marketplace because the console players.

#

the pack is "temporarily" down. not sure what will happen afterward though.

#

if the marketplace version is free then i guess that's a happy ending?

dreamy bison
elfin flower
#

probably.

cloud moon
dreamy bison
sleek grail
#

Afaik only selective teams get to put up stuff for free

#

Can't see the pack working as anything other than a map or a dynamic world

tropic chasm
#

I can see it working well as a resource pack

#

texture pack

gusty sedge
#

Issue is that it doesn't modify every vanilla texture for a texture pack, and modifies the player's rp file for an addon

tropic chasm
#

I haven't made any texture packs for the marketplace but I don't see how those are problems

#

Texture packs don't have the same limitations as add-ons do

gusty sedge
#

IIRC you need to modify every texture for a resource pack

tropic chasm
#

If that's so, then there are many texture packs in the marketplace that don't give a fuck

gusty sedge
#

Ah, I guess it might have changed

#

I don't look at the marketplace really tbh

celest sluice
#

Also, I wonder if there will be a hotfix today

tropic chasm
#

I don't remember any at the moment, I just remember using a few that didn't modified every texture

#

Some didn't modified the texture but the geo, others made changes that were almost unnoticable and others didn't changed anything at all (in a few textures)

elfin flower
#

that animation pack somehow broke my bow texture

#

immediately 0/10

tropic chasm
#

vanish the pack from existance

#

how dare

elfin flower
#

pure vandalism

#

shall not go unpunished.

limber tiger
charred geode
#

I need the place biome command!

rough path
charred geode
#

it's a thing on java!

#

/fillbiome or whatever

rough path
celest sluice
rough path
#

I find it weird as well they would split up placefeature but not do the same for fill.

Im thinking
/fill blocks
/fill biome

cloud moon
charred geode
#

it's been in java since 1.19. i waited for so long for it to be added to bedrock but it never did, they added the locate biome command, why not the fillbiome command as well?

cloud moon
#

You can use the world edit addon to change biomes

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But I get what you mean

#

They should add sometime

celest sluice
cloud moon
#

I remember it working fine last time I used it

sleek grail
cloud moon
#

3rd party app

sleek grail
#

Ah

rich vault
#

When

half depot
#

Where preview

hoary forge
lavish ocean
#

forgot today was preview day

#

played deferred for the first time

wet shell
azure cedar
#

LOL

prisma niche
#

Back from the past.

toxic horizon
#

What did 1.21.1 add/change?

rough path
toxic horizon
#

Ye

celest sluice
toxic horizon
#

idk

#

I got an update earlier on the game and it now says 1.21.1

hoary forge
#

Which platform?

languid tinsel
#

At least bds updated to 1.21.1 because it triggered my update bot to go off in slack 😂

toxic horizon
hoary forge
#

It probably includes one bug fix

plush wedge
#

I have a question about the design philosophy behind custom components (ideally for the devs to share some insight on if possible).

So the idea was to allow scripting to detect things like placing a block, stepping on a block, and random ticks for blocks, and run some code for those events, right? To me, the most straightforward API for that would be hooks in world.afterEvents. After all, we already have playerPlaceBlock and projectileHitBlock in there, why not stepOnBlock too?

It would look something like this, just as an example.

world.afterEvents.stepOnBlock.subscribe((e) => {
   // check block ID (or a block tag to make it work with many blocks)
   if (e.block.typeId === "minecraft:dirt") {
      e.block.setPermutation(BlockPermutation.resolve(MinecraftBlockTypes.Air));
   }
});

Instead, when I was learning about this new feature, I was surprised to find that these new block events aren't handled this way. Instead, you have to mark your block with a "custom component" and run some slightly different event registration code. This was surprising to me for a few reasons. Firstly, the name "custom component" doesn't really evoke the idea of block event hooks. It wasn't super clear that these ideas were related. Second, I wondered why I had to mess with my block definition to get access to these events. After all, itemUse and itemUseOn work for any item, I don't need to put "custom components" on my item to detect these events. It also seems to preclude detecting these events for vanilla blocks, unless I'm missing something.

So I'd really like to understand the purpose of this design, I feel like I'm not understanding why these decisions were made.

rough path
stoic orchid
plush wedge
#

Wait, this server has other channels besides #1019665690233405500? News to me 😵‍💫
I can delete and move there if you want

rough path
stoic orchid
#

Just thinking more of the script devs hang out there and may be open to discussing.

rough path
#

Great idea, @plush wedge , if you dont mind copy/pasting your question to #1067535608660107284 then

half depot
#

While speaking of addons and stuff I imagine there's solid docs on how all this works I could look at and find. As well as docs on custom components and all that?

#

This is a dumb question of course there is 😭

rough path
half depot
#

Alright

#

I'm looking at dipping my feet into the water of addons. It all just seems so... overwhelming i guess

#

I got overwhelmed by the docs for PBR 😭

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Like man