#General Discussion

1 messages · Page 38 of 1

charred ocean
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just hold it and click it and boom! Version changed!

wet shell
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Yeah but

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How does it switch the terrain and structures out

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Does it like tp you to another spot?

charred ocean
#

oh wait that could be it. The blocks could getting replaced as it's a parkour maze kinda thing

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it dosen't tp you yeah

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you just keep walking until you reached the end of the map

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The finish line

heady sable
#

DE-EXPERIMENTALIZED HCF 😩🔥🔥🔥

simple badger
quasi wedge
#

one less toggle that people can forget to enable and try to tell me my add-on is broken

simple badger
red dove
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lmao, man's neck is broken

rough path
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🙏 1.21.20: cancel event for on interact to cancel the swing animation and allow beforeDamageDurability to other sources not just hitting entities

toxic horizon
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Is it a bug when you are in creative mode that when you bone meal a 2x2 of dark oak, is it supposed to grow instantly with just 1 bone meal?

heady sable
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That is intended

rough path
toxic horizon
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oh

wet shell
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i hope mhafys ship will be updated and work after the removal

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it’s the best vehicle addon on bedrock

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😭

toxic horizon
hasty grotto
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sometimes the head rotation doesnt get fixed after exiting the cape selection screen

rotund pivot
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Why they are replacing custom blocks and items with the new system? Also, does that mean one day in the future they will do the same thing for mobs too?

rough path
gusty sedge
wheat wasp
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Budget and staff bandwidth.

slender wren
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That's like the most false statement you can make about the Bedrock add-on team.

limber tiger
#

What about Resource Packs

slender wren
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Add-ons = Resources + Bahavior

rough path
#

Priorities I guess. The item texture also has a workaround so a lower priority probably. Whereas block/item events, thats high

limber tiger
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Because yes Add-ons needs Behaviour & Resources

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However when it comes to just RP

limber tiger
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One but that isn't working for everything

rough path
limber tiger
willow sequoia
#

I mean attachables would fix it but it would be annoying as heck

limber tiger
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Snowball, arrows & wolf armor

slender wren
rough path
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The attacehable system is compliacted though so I understand

limber tiger
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and because of that you can't figure out how to fix some items

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because their attachables is different from the normal ones

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so we are "fucked" and have to wait months and months and months

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it's been a year now since this bug was reported

rough path
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Hopefully once server side is settled, they pivot focus to client side

limber tiger
#

yeah

willow sequoia
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Soon™️

wet shell
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i hope my favorite addons will be updated after the removal of hfc

dreamy bison
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here's hopin'

rough path
wheat wasp
#

What does this note refer to?

rough path
wheat wasp
#

ok. I'm updating my vanilla ref files to current. This is the right version then?

rough path
#

Should be yes

wet shell
#

@celest sluice I bet you worked on this one

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😏

rich vault
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Wow you should gamble professionally /j

wet shell
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Ssr today

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🤞

limber ledge
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I heard today is wednesday 🥹

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But what if they will delay our wednesday to tomorrow? 💀

chrome plover
ivory rain
#

Wed nes day :D

willow sequoia
willow sequoia
#

Old piston sounds! Yippee!

ivory rain
#

wow java is getting data driven jukeboxes now

willow sequoia
#

One can hope… 😢

quasi wedge
sonic musk
# wet shell 🤞

I've been finger crossing for ssr so much
they are about to break 💀

quasi wedge
#

say it's not so, Java got it 😭

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me when "minecraft:record"

rich vault
fluid wadi
prisma niche
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Isn't this a good day? :3

half depot
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Huh piston got reverted

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Cool

sonic musk
elfin flower
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me when the 15th anniversary addon

celest sluice
elfin flower
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sadly these things have no gravity so it just falls into the block when pushed by water

austere mirage
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Beta ?

wet shell
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Preview soon

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Hopefully

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🙏

sonic musk
quasi wedge
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But where Kayla

sonic musk
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Kayla at basalt delta

half depot
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Fighting off magma cubes

prisma niche
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Please, ping me when the changelog is available

sonic musk
chrome plover
#

minecraft alpha when

sonic musk
half depot
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💀

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😭

rich vault
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Best case scenario: we get 1.21.10.20 this very second
Worst case scenario: we get 1.21.0.27 next week

austere mirage
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CHANGELOG

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@prisma niche

wet shell
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YAY

rich vault
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Ah so best case scenario then

heady sable
prisma niche
prisma niche
wet shell
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AW MAN NO SSR

sonic musk
#

@rich vault Rejoice

Removed an errant 10 times multiplier in atmospheric scattering in the Deferred Technical Preview
This is expected to cause skies in existing packs to become darker and will require content creators to multiply their Rayleigh Strength, Mie Sun Strength, and Mie Moon Strength each by a factor of 10 to achieve the same visual result as before
Corrected an issue with the ACES tonemapper in the Deferred Technical Preview on Android. ACES tonemapping should now provide the expected results on Android. This should cause no changes on other platforms
Volumetric fog density settings are now supported for weather when a format_version of 1.21.0 or higher is specified in the Deferred Technical Preview

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aces has been fixed in android

wet shell
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Hey they fixed the thumbnail screenshot bugs for both rtx and deferred

sonic musk
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and also weather has been finally fixed

wet shell
#

That’s a good fix

prisma niche
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Wait am I dreaming?

half depot
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Also this is sick

prisma niche
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Finally!

wet shell
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💀

half depot
#

Also weather fog working now is such a W

prisma niche
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it never worked?

wet shell
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No new features tho

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😭

half depot
prisma niche
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cool new stable apis

sonic musk
wet shell
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Hcf removed?

half depot
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Well it actually couldn't be defined at all before

sonic musk
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I was vocal for like 2 weeks and forgot about it

half depot
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I also believe the sky changes are to help with overly aggressive sky reflections

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which I adjusted for but hey ig time to readjust again

limber tiger
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& the item bug for RP is not fixed... seriously mojang please

willow sequoia
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@quasi wedge no fallDistance anymore

heady sable
#

MOAR TOGGLES 🙏

random karma
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No way custom dimensions and enchantments.

sonic musk
willow sequoia
quasi wedge
willow sequoia
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Also custom potions, neat

random karma
#

In all seriousness the flattening stuff is awesome.

sonic musk
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is the bot down?

quasi wedge
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also, guess I'm redoing my custom potions lol

wet shell
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If hcf is removed now

quasi wedge
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but fallDistance is crucial to actually detecting fall distance

wet shell
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Aajabrams is online

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I need to ask him a question later

half depot
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I'm waiting on update roll out

prisma niche
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Neat preview thumbsup

half depot
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I need to see how much I need to change my sky

willow sequoia
wet shell
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Still no sign in iOS

half depot
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If at all

willow sequoia
heady sable
quasi wedge
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yeah I'll need to see how that actually works. But this guts my current iteration for my agility system

wet shell
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Now TestFlight isn’t loading

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😭

prisma niche
quasi wedge
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also no #1019665690233405500

willow sequoia
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Custom effects aren’t possible, so

prisma niche
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I'll take it

willow sequoia
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@rough path post pls

rough path
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Uhhh, one of yall do it

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Im busy woth mc discord

prisma niche
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Only admins can make posts

simple badger
half depot
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No more cursed lighting shadowless RTX world previews

simple badger
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Oh yeah

half depot
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And no more this

elfin flower
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this today preview comes with dpad update again

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also looks like the heart animation seems to be fixed, can't wait to try it though

celest sluice
elfin flower
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yeah i don't even know what's new or not since i use controller primarily to play the game

celest sluice
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I have a touchscreen on my laptop so I can check

elfin flower
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the only thing i know is, no more camera spinning when swipping up and down with dpad

sleek grail
quasi wedge
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oh really?

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thank goodness

languid tinsel
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Happy preview!

wet shell
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I’m gonna buy Minecraft on my new phone since it’s on sale

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I think it’s time to give my switch a rest

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I’ve had it for 4 years now

simple badger
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Weird, I can edit the bottom button, but the top button stays in place

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Anyone else having this issue?

elfin flower
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it was somewhat hardcoded for now

past wharf
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It seems it has been fixed letsgo

hasty grotto
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uh oh

heady sable
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You know... that person is in this Discord as well 😁

rough path
heady sable
#

I will tell him when he comes around

stoic junco
obsidian lark
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I don't like them. They pinged me not too long ago. /s

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Is /gameplay/hud the hotbar and stuff? Hopefully performance is fine.

past wharf
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What they can change with the hotbar ?

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Maybe the mobile inventory which looks wrong ?

quasi wedge
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that being said, I don't know if they should really update in game interfaces until they have updates to all of them

simple badger
hoary forge
hasty grotto
limber tiger
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yes lol

hoary forge
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This is funny

limber tiger
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oh that's the Ore UI thing?

limber tiger
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damn

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I'm really wondering how this gonna look

prisma steeple
languid tinsel
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Looks ready to me

quasi wedge
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that's pretty cool, can't wait to remove it

lapis sierra
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If they remaking UI maybe they can add some new functionality

quasi wedge
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well, I'm already replacing all the crafting systems aside from the table

lapis sierra
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You should make a Add-On where you have to craft things atom by atom

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In 20 years you'll get a pickaxe

simple badger
ivory rain
stoic junco
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omg

sonic musk
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villager outfit is goated

elfin flower
#

Detroit: Become villager

tropic chasm
#

hm

wet shell
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🤷‍♂️

past wharf
simple badger
slender wren
#

.

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Bruh

rough path
simple badger
#

Okay ScrapIsFine

rough path
prisma niche
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Yes we need it, and it would be super cool!

chrome plover
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I forget, are custom components still in experimental in the previews?

dawn fable
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yes

ivory rain
chrome plover
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awesome! I'm excited

tropic chasm
#

#announcements message

heady sable
tropic chasm
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It better not be limited to english speakers

rough path
rough path
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One of the highest upvoted posts in the api channel 🙏

tropic chasm
balmy spire
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omg yes that would be amazing

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upvoted

teal acorn
half depot
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I'm late to the party but let's go

quasi wedge
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erm, it's add-on*

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Maybe Microsoft should figure out what a hyphen is am I right?

balmy spire
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what the sigma

ivory rain
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what the ligma

willow sequoia
ivory rain
#

at this rate upvote everything

willow sequoia
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Upvote mine:

balmy spire
#

waiting

willow sequoia
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(I don’t have a post in there)

balmy spire
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oh (me neither)

balmy spire
willow sequoia
balmy spire
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ohhhh

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dope

ivory rain
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for this case, its not my post but hey it sounds good so why not SunglassesThumbsUp

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(i doubt it'll be implemented anyway -- at least not in one bussiness day)

balmy spire
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real

stoic junco
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In bedrock edition!? Exciting!

tropic chasm
rough path
stoic junco
#

that goes hard

hoary forge
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(The head of Minecraft)

wet shell
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Unfortunately I don’t think we will see the YouTubers tho

elfin flower
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it's pretty low chance of bedrock youtubers to participate.

ivory rain
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jayly is a bedrock youtuber

pure gull
hoary forge
#

It’s already obvious that the next release is 1.21.0

pure gull
limber ledge
#

I think this week’s Preview will out in Thursday since yesterday was a memorial day in the US

rough path
prisma niche
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What?

hoary forge
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I wonder if they’re now scared because of what happened in CnC

ivory rain
heady sable
simple badger
#

Lmao

simple badger
valid thistle
#

why censor?

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mine is
LG72V-Q2PP7-VT42X-V4G36-62HHF

charred ocean
valid thistle
#

what

charred ocean
#

or else it would have been wasted right

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that one was for myself

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i ain't dumb to share stuff for myself to others

wet shell
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You just put the redeem code in here and someone could use it

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Before you do

valid thistle
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i already claimed that

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thats what i meant

wet shell
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Oh

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Nvm

tribal torrent
#

preview day tomorrow?

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:doggysmurkW:

languid tinsel
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I genuinely thought it was wednesday and it waas preview day

rough path
#

Looks like it is

languid tinsel
#

i wonder why they censored the names when you can find the og tweet blob_think

simple badger
wheat wasp
#

No one said ytb'ers were smart.

simple badger
sleek grail
ivory rain
#

i guess we all know the name of the dev now trollface

wet shell
#

That’s soooo important

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And no I’m not assuming deferred stuff

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😂

tropic chasm
hasty grotto
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great job hiding out the name

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huh atleast he deleted it

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silly prowl

tribal torrent
#

preview day today?

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:doggysmurkW:

sonic musk
fluid wadi
# sonic musk Hopefully

It was Memorial Day in the US on Monday, which is a national holiday for those who don't know. That might mean there won't be a preview today.

wet shell
#

Perhaps

austere mirage
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Pre release is out on java

wet shell
#

1.21 announcement day ig

tribal torrent
obsidian lark
#

Also plenty of people work memorial day. It's easy holiday pay.

tribal torrent
#

i get holiday pay even though i didnt work that day

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but yeah preview day is defo today

tribal torrent
rough path
#
Minecraft Experience -

Minecraft Experience: Villager Rescue is an epic rescue mission and story-based walk thru experience where the most popular elements of Minecraft are brought to life before your eyes. Your journey through Minecraft Experience will be an interactive and immersive quest.

half depot
#

What

#

This is kinda cool

wet shell
#

☹️

azure spadeBOT
#
When Preview?

Ladies and Gentlemen, it is with great honour to announce that it might be preview day

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

heady sable
#

1.21.10.21 preview iOS

half depot
#

Yep it is out

rough path
tropic chasm
#

DIE

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LOSE THE MATCH

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Honest motivational messages

wet shell
#

Ssr hopefully

rich vault
#

It's out on android as well

half depot
#

Maybe not in a minor release but we will see when changelog

wet shell
#

Change log when

simple badger
#

Got the update

wet shell
simple badger
#

Yeah

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Android for now

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Haven't tried on PC

wet shell
#

Check if it has ssr

half depot
#

Why are we sideways

wet shell
#

Bruh mine takes forever to update

half depot
#

My college WiFi is shockingly good so it updated fast

tropic chasm
#

There's no article yet, it seems

wet shell
#

Imagine PlayStation support today

simple badger
simple badger
#

Maybe it's it's some update to SSS or something small

wet shell
#

Maybe you have to enable it

calm briar
#

changelog when👀

wet shell
#

Did u check the settings

simple badger
#

No setting for SSR

wet shell
#

Dang it

half depot
#

None

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No SSR

simple badger
#

Had reflections at ultra

half depot
simple badger
#

No deferred changes

wet shell
#

Bro

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Small preview

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😭

half depot
#

Small preview

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As I said

#

Don't expect anything too crazy from a minor update

simple badger
#

Yeah

half depot
#

we did get color grading from a minor update though

simple badger
#

Curious if there's any internal changes

past wharf
#

make it a feature

half depot
#

We also got point light shadows from a minor update

wet shell
half depot
#

But I still wouldn't expect anything huge from one

charred ocean
#

didn't know we could play minecraft vertically 😂

ivory rain
#

you also didnt know both screen recording and screenshot functionalities a mobile phone can have

charred ocean
#

it's just that I didn't know about vertical mode

ivory rain
#

yep the UI supports pretty much any screen size, playability depends lol

elfin flower
#

Also, the game supports screen scaling real-time.

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if you have a samsung dex, any desktop environment via some dongle to monitor or maybe multi-tasking windows, the game does resize or scale like what you would in windows. doesn't need to restart or anything

wet shell
#

Story mode return????!!!

hoary forge
#

Posted this in the wrong channel like a second ago, oops-

wet shell
#

Can’t wait to see deferred rendering be used in this show

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😂

wet shell
sonic musk
#

oh

elfin flower
#

it's actually a sort of playable story mode campaign with improved graphics, but it looks like a video interactive thing

wet shell
#

I think

elfin flower
#

it probably still there

#

after all it's just an interactive video version and not an actual game.

tropic chasm
#

My self kid would have been very happy, too bad it took 15 years

rough path
tropic chasm
#

finally is Publix

simple badger
#

W

languid tinsel
#

Tricky Trials!

elfin flower
#

red dog

cedar orbit
#

blue cat

sonic musk
#

yo?? spider update?

celest sluice
sonic musk
celest sluice
tropic chasm
#

He’s talking about spiders in walls

rough path
#

Please no

tropic chasm
#

Why

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Do you fear spiders

sonic musk
tropic chasm
#

Sean fears spiders

sonic musk
#

spider climbing

tropic chasm
#

Climbing spiders would be fire

sonic musk
tropic chasm
#

Another thing to the will never do Minecraft list

languid tinsel
#

hehe now I am picturing how goofy the keyart would look if the cave spiders were horizontal like they climb in game 🤣

tropic chasm
#

The key artist doesn’t plays Minecraft

sonic musk
#

lmao

tropic chasm
#

Imagine if animations were like that too

#

Look at the zombies and players

sonic musk
#

hold on sword in off hand?

wet shell
sonic musk
#

yup they don't play bedrock lmao

rough path
wet shell
#

💀

rough path
#

In all her key art she always holds items in her left hand

sonic musk
chrome plover
#

only in java

sonic musk
#

so i knew it they don't play bedrock

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also where is the light ray coming from in the picture
deferred bug???

half depot
#

I wouldn't call that being used in offhand due to perspective of the image

limber tiger
#

did we found the 1.21 panorama seed?

half depot
#

She's looking at us which would but the sword in her right hand and the shield in the left

rough path
half depot
#

Ok then

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Nvm

sonic musk
half depot
#

Oh shoot maybe I am messing up perspective

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Ignore me

hasty grotto
west storm
dreamy bison
slender wren
#

SHe is

#

cannonically

dreamy bison
#

yeah and thats also a setting in game

prisma steeple
#

*on java

rough path
quasi wedge
#

what determines the number of slots that open up?

#

It's always a specific number

willow sequoia
#

Inactive user count

quasi wedge
#

ah, kinda odd that you get kicked out for inactivity and that it has such limited space

willow sequoia
#

The limited space is apple's fault

#

The kicked for inactivity is the same reason, as the preview team wants as many active users as possible.

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No point in wasting limited testflight spots on players who never play

quasi wedge
#

good job apple

willow sequoia
#

real

stoic junco
#

when the preview app crashes on iOS do they receive and actually review crash reports?

wet shell
elfin flower
#

looks like they updated the touch scheme videos in the latest preview.

rough path
elfin flower
#

i love these videos quality

#

240p with lowest bitrate possible

tropic chasm
#

inclusion

south bay
elfin flower
#

the video also speeds up too.

south bay
heady sable
random ivy
#

has the custom item on use been added to a preview?

elfin flower
ivory rain
#

does anyone know when the Pride cape is getting reinstated back in the dressing room. its already june. i just want to claim that cape SunglassesThumbsUp

dreamy bison
#

on god

#

give me my gay cape

ivory rain
#

🙏

tribal prism
#

still no deferred in the ps4/5 preview?

wet shell
#

But its most likely the next platform deferred will come to

hoary forge
#

The world of Minecraft has been shaped by Mojang Studios and our amazing community for 15 years! We gathered Minecraft developers, old and new, to talk about how Minecraft has evolved from its humble beginnings to where we are today.

In our first episode get the inside story of the first Minecons, attempts at early YouTube content, and some ins...

▶ Play video

Watch Part 1 - https://www.youtube.com/watch?v=PIAP8peEppI

The world of Minecraft has been shaped by Mojang Studios and our amazing community for 15 years! We gathered Minecraft developers, old and new, to talk about how Minecraft has evolved from its humble beginnings to where we are today.

In our first episode get the inside story of the fir...

▶ Play video
lapis sierra
#

Waiting for them to give Bedrock the cold shoulder and just mention the marketplace.

quasi wedge
#

Add-ons? never heard of those

gusty sedge
#

They were made like a month ago I think

#

I wish there was a way to make them outside of the marketplace though

rough path
#

bao_ext_worksasintended Addons

chrome plover
#

you mean mods?

rough path
willow sequoia
#

Let’s not, how about that

rough path
#

@tropic chasm you might be interested

rough path
quasi wedge
#

This just looks like another post about parameters but disguised as something else

tropic chasm
# rough path <@715711421408608317> you might be interested

Ehh, to be honest I don’t see it like you probably do— the purpose of custom components is not so you create one wiki:on_interact for each plant, you would create wiki:fertilizer which does what bonemean do, and apply it to all your plants.

#

Very late response lol, I was beating Ganon for the second time in BOTW, you know, priorities

rough path
tropic chasm
#

Yeah, so wiki:fertilizer, the JS file intended for it, would have the function for each type of plant.

rough path
odd onyx
tropic chasm
#

I don’t do them separately, that would be crazy

tropic chasm
rough path
#

I dont think you actually understand what Im trying to say

tropic chasm
#

I see it pointless

#

I don’t see anything stopping me from doing that already

rough path
#

It's not pointless, it not only follows how Java does it, but allows for add-ons to communciate with each other as well

tropic chasm
#

Which you can already do

sleek grail
#

I don't think "Java does it" is a valid point

odd onyx
#

No yeah that's a little off

ivory rain
tropic chasm
#

Do you have a problem with the Jesus of feedback posts?

#

That’s a joke btw

#

Anyway

#

I don’t get what your suggestion adds. Is just like that “trigger event on neighboring blocks” thing you mentioned some time ago

tropic chasm
#

I can do exactly that already. What your post suggests too 🤷‍♂️

rough path
#

Let us also talk about our lord and saviour: Data Driven enchantments

ionic ocean
#

Okay, well, I think block events are pretty important. But we're kinda rehashing a conversation from months ago.

tropic chasm
#

Trying to understand what Sean wants us to have with that feedback post

#

I don’t see what’s new about it that we can’t already do tbh

#

Maybe I’m just too sad because I just completed Zelda Breath of the Wild for the second time

sleek grail
tropic chasm
#

The event that you also don’t know how is called?

sleek grail
#

Exactly my issue with it

tropic chasm
#

Probably why I see it pointless

sleek grail
#

Something like this'd only work if everyone followed the name scheme

tropic chasm
#

And if everyone followed it already, that’s something that is already possible to do

sleek grail
tropic chasm
#

Since if everyone followed it you would know the block state name

sleek grail
#

Nope

#

I could have my plant spawn zombies when fully grown and then disappear

#

But that logic would be encapsulated in either randomTick or onInteract

tropic chasm
#

And what that has to do with fertilizing? Fertilizing just makes it change the state value of a block state, whatever happens when it changes is totally based on the plant

#

That behavior has NOTHING to do with the fertilizer itself

sleek grail
tropic chasm
#

And… custom fertilizer implementation would need to be made by the user already

#

The suggestion wouldn’t solve that

#

I don’t know about you but I don’t believe in magic

sleek grail
tropic chasm
#

Is all about following the basics of naming block states and stuff

#

Which since we can’t control, is pointless

sleek grail
tropic chasm
#

I haven’t tried anything with custom item components so I wouldn’t be able to talk anything about that point

#

However, about blocks… sounds pointless

#

Try harder to change my mind LOL

rough path
#

I would love for Kai to make a custom bonemeal and make it work with my custom blocks then

#

That's your challenge

sleek grail
#

^^^

#

Do that

#

Then you'll see it's an issue

#

But I don't think the smokey's suggestion really solves that issue, but I've got nothing better to suggest

tropic chasm
#

Your suggestion will not change that issue, which means your solution is imaginary

sleek grail
tropic chasm
#

When I get into custom item components I may do 🤷‍♂️

#

Too focused with blocks as for now

sleek grail
# rough path How so?

You'd still be relying on people having the name of their event be "bonemeal" or something along those lines

#

I may call my event "namespace:bonemeal"

quasi wedge
#

Mojang just needs to give use more predefined traits we can use, that way there is no name variance

tropic chasm
#

Your solution doesn’t solves the problem

tropic chasm
rough path
tropic chasm
#

What?

#

What JSON functionality?

rough path
#

Froget about it, you have shown you won't change your mind

tropic chasm
#

If you convince me your solution solves something I will

#

That’s for sure

#

I’m sorry, I just see you presented a problem and a solution, but I don’t see how the solution solves the problem

sleek grail
#

It's one step closer to it

tropic chasm
#

I’ll read it a second time

#

I can imagine it being closer, but it’ll still be too similar to how close custom components would be as well

#

So I agree with Xterionix, it would work if everyone followed the naming schema.

#

Upvoted, a step closer is better than nothing

heady sable
sleek grail
#

I suppose that's one way to look at it

rough path
heady sable
#

True, but then we could create thousands of these components at this point 😅

#

My stand is here mostly; is it worth the time to implement a certain (in this case fertilize component) component for the effect it has for the community

rough path
stoic orchid
#

Add-Ons being self-contained and not sharing behavior between them, is kinda something we're encouraging creators do. The reason for this is managing versions. Imagine Add-On B is dependent on Add-On A. If Add-On A changes something, Add-On B may need to update to keep working. But there's no guarantee that Add-On B will do this, also it's not guaranteed the player would update both Add-Ons in lock-step fashion.

Ideally we can make this better some day, but for now, we're trying to start conservatively.

rough path
#

Fair enough, reasoning makes sense. Frustrated, but understandable

sleek grail
#

Personally don't like the idea having to rely on dependencies, but it'd be nice to have certain features from addon A work automatically with addon B

ivory rain
#

i mean we can already define dependencies via manifest the only hold up would be on updating and publishing these packs and marking them as dependencies

wheat wasp
#

A Bedrock built in "addon auditor, scanner and reporting system", for "feature" compatibility would be nice, even better if we could select a few addons to audit together.
So a user and other addon devs could simply scan their addon and others to get a compatibility report what will/wont work. What has and hasn't been modified.

And any specials notes included in the addons for known compatibility issues.

Since there is a baseline now, and all new updates are managed by Mojang adding an addon auditor should be doable and really helpful. Most this information is collected on addon submission process or could be scanned.

Something like

Addon A Audit Report: 
Manifest Min Version: 1.20.10

Modifies 23 files: List below 
RP Player Entity

Doesn't Modify these core files: 
BP Player Entity

Modifies this list of Entities
Modifies this list of blocks
Modifies this list of items...

Uses x scripting versions and features...

Addons adds list of Entities with these names..
Addons adds list of Blocks.

List of content logs errors by addon

If we're really going to give the power to the player to use lots of addons, we should enable them with tools to check, scan and test those addons together and apart.

Previously I've run servers up to 58 addons/mods at a time in the 1.14/1.16.0 on both java and bedrock and the number one thing we needed was tools to test them.

Instead of a "try it and suffer" or waste countless hours playing each to test them. We need tools to do this.

This kind of report would also make helping addons creators easier. As they could provide the help team with a scan of their addons which would have a report of the relevant information we always need.

sleek grail
#

We pretty much got that with mctools

wheat wasp
#

Yes but the target is OSS level devs not every day addons users or creators. So the information, interface and access needs to be changed.

Multi-pack scanning and cross compatability testing.

#

Other systems already do this too. So it wouldn't take much to get it working for everyone.

sleek grail
#

What reason would they have to support said system for every day creators?

wheat wasp
#

Because most server ops arent' devs. They are the ones who need these tools the most.

The kid hosting a local server for his friends. Needs this tool if you're going to give them stacking addons/mods.

I was NOT a dev when I was doing this. I was a normal addons/mod (USER) looking to enhance Minecraft.

sleek grail
#

That's more of a reason for why the users need it, not why they'd put time into something like this

wheat wasp
#

IMO if you're going to empower the user to use addons/mods you should also empower them with the correct tools to go with those addons/mods.

I think this is one of the core failures of java minecraft. Since everything is left to the community. If Mojang stepped in and provided basic mod compatibility tools.

I wouldn't be here today.

The only reason I'm here was those 58 Mods in java were so bad together... the addons in bedrock were so broken together... unplayable and no way to easily figure out which was the issue and which would work together after hundreds of hours trying.

I got tired of it and started to make my own.

If I simply had a tool to test them I wouldnt' of have to become a dev at all. I could have stayed a user. We hear this alot in the help channels. So I'd like to see better tools so more gamers can stay gamers.

#

Civilization 6 has this same issue, they have provided tools to help users solve it and they have saved me countless hours. I didn't have to become a Civ Addon dev in the process.

stoic orchid
#

FYI - the deprecation of Entity Permutations, Entity Aliases, and Volume will be effective this week's Preview. For more info: #announcements message

tropic chasm
#

I was the kid kayla, you were Anakin 😂🙏

ivory rain
#

its kinda sad that entity aliases werent widely known

rough path
#

😔 Ik...

stoic orchid
#

It's ok, we have goodies going stable this week that ya'll should be happy about.

#

Item Custom Components

rough path
#

bao_ext_worksasintended And then 1.21.20 can have parameter support and other qol for custom components

cerulean quarry
#

I wish custom components works for vanilla items as well

#

and vanilla blocks as well

stoic orchid
rough path
#

Ah.... bao_ext_worksasintended 1.21.30 then

rough path
#

🙏 We just need interact conditions and cancelling and durabiltiy damage to apply to all not just entity hit

stoic orchid
#

Here's another leak, and I'm looking at you @rough path for this one. You may find some evidence of Scripting API 2.0.0 in this week's preview. Don't get all hype about this. This is just us starting the prep work for the first major revision of scripting APIs. These will go through a normal beta review cycle with you all before release, but don't expect anything transformative. It's just us starting to practice a healthy release process.

rough path
#

KEKW #blamenavi

#

That's why he was being all secretive when I asked him

rough path
#

letsFuckingGOOOO ONLY HYPE WE HAVE IN THIS SERVER IS HCF's DEATH

stoic orchid
#

I love that ya'll are running a HCF death event

rough path
#

I KNOW kayla secretly wants to celebrate it as well

willow sequoia
#

With the amount of folks that use HCF, an event was needed to spread awareness of updated usage

#

Can’t wait for MCPEDL to burn down when HCF does finally vanish

willow sequoia
#

Realms development is going to burn as well. Might do commissions and fix their HCF stuff kek

languid tinsel
prisma niche
#

bleh I forgot it's Wednesday tomorrow.

tropic chasm
#

Connectable block trait when

celest sluice
#

in 6 months

wet shell
#

Wavy blocks via behavior packs when

wheat wasp
#

lol.

How about a simple filter per rideable seat. A single filter for all riders is a massive feature limit.

tropic chasm
#

kayla SIsilicon confirmed connectable block trait in 6 months

celest sluice
#

Hey hey now I'm just joking 😨

stoic orchid
#

I can't wait to see what you've built for us SISilicon!

celest sluice
#

Hoo boy you have no idea 😅

hoary forge
tropic chasm
#

Celebrate 💀

wheat wasp
#

Can we have a post mortem audit and what we learned from this?

tropic chasm
#

No

#

HCF is using a totem of undying

celest sluice
wheat wasp
#

Any chance we'll get riders/seats to "bind" to a bone so they animate with the ride.

celest sluice
#

Honesly, I don't think so. Bones are client side, but a rider's position is server side

#

Maybe if it was just visual, but I'd prefer if the client position was the same as server one

sleek grail
#

Camel does it

#

It has a locator for it within the file

wheat wasp
#

Can that be used in custom entities?

sleek grail
#

Nope

rich vault
#

Does it also modify camera position?

sleek grail
#

I think it's just visual but could be wrong

rich vault
#

If this is what we have to do to animate camera with molang, so be it

plush wedge
rough path
#

I think permutations and aliases are neat

tropic chasm
#

What were permutations?

#

I never used any of them lol

quasi wedge
#

There was something broken with them somewhere

#

I had constant complaints about things not working about systems where I was using permutations

rough path
quasi wedge
#

And they worked for some people, and didn't for others

rough path
#

Great idea bad execution once again

quasi wedge
#

It even caused me to build verification checks on a player whenever they loaded into the world to make sure everything was correct, and then fix it

#

Permutations still wouldn't fire even then

tropic chasm
#

Aren't permutations another name of component groups?

#

idk what are they, but they sound like they would do the exact same

quasi wedge
#

They would directly modify the component without having to add and remove groups and run events

tropic chasm
#

Ah

#

I don't have any problem with that so probably why I never even knew about them

plush wedge
# rough path Whats wrong with them if I may ask?

I had a couple issues with permutations. Firstly is that they, at least semantically, run every tick and try to synchronize the entity's component state with its property state. This is just weird because the property state changes in discrete moments, so polling constantly for those changes to synchronize the state instead of just doing it simultaneously is wasteful, and delays the invariant by upwards of a tick. Furthermore, they were difficult to reason about. Ideally, the active behaviors of an entity are derived entirely from which component groups are active. Now, that's not entirely true, since components override each other, and removing component groups doesn't really do what it says it does. But all that does is make the component state have order, which isn't too bad to mentally keep track of. But with permutations, now you have these extra like, ephemeral psuedo-groups that can add and remove each other (overriding components in other groups) at any random time, really exploding the possible state and making it much harder to reason about your entity's invariants.

As for aliases, just so cursed. If I want to run an event on spawn, I'll just do that. Don't lie to me about what the entity type is especially if it's not even gonna work in @e[type=].

rough path
#

For the alias part I can somewhat agree. An example I utilized was for the new wolf variants. Easier/faster for methan using spawn events

stoic orchid
ionic ocean
#

I guess I can't be too bummed out about their removal. I'd fallen in love with aliases lately, but I can always use the transformation component. I don't like the idea of spawn events, but I can get over myself.

plush wedge
sonic musk
#

new pre-releasehttps://quiltmc.org/en/mc-patchnotes/#1.21-pre3

cerulean quarry
#

beta?

wet shell
#

Hopefully

manic tinsel
tropic chasm
#

Most of that stuff looks like there were no need from the beginning. My guess is that those who used them only used them because they knew they could use them, not because there was a real need.

rough path
# manic tinsel We have used alias once. With us looking at it now our usage was mainly out of i...

I agree yes it can just be used with triggering events. But the concept to me was intriguing. I used it for https://vxtwitter.com/SmokeyStack_/status/1770826976774762524?t=IWaz0WKW9uXFgqWqk7EJUw&s=19 the wolves. I found it easier so I don't have to remember which event did what. Having separate spawn eggs that also triggered it was nice to me

Did you know #Minecraft Bedrock has a system called Entity Aliases? It allows multiple ids for the same mob. This is highly useful for mobs with variants. So, I ported the vanilla wolf to use this system thus…

💖 108 🔁 5

▶ Play video
#

Also curious, which project did yall use entity aliases for?

manic tinsel
#

We used it in Kung Fu Panda! Came from one member of our team just finding it and using it out of interest mainly. We used it for the teleport scrolls to spawn them with a set property value.

charred ocean
oak sinew
#

Using entity aliases made it so that one could run two events at once.
Having two versions of a mob essentially meant that one could cut the amount of events in half. Even more if there were more than two aliases.

quasi wedge
#

Any idea what this error is related to? happened today after preview updated. I cannot discern what the error is because my minecraft server is already on 1.13.0-beta.

rough path
quasi wedge
#

It's causing instant crashes for my game and this is the only new content log error that has popped up after updating

rough path
#

Have you tried removing werver ui?

quasi wedge
#

removing server ui fixes it, but I can't really do anything without it

rough path
#

Darknavi...

quasi wedge
#

At least that narrows down the cause of the crashing to be the whatever this error is

hoary forge
#

Pretty sure that's a warning, not an error

#

But that has never caused a crash for me

willow sequoia
#

Bro was informed 💀

quasi wedge
#

ah wait, yeah it just breaks the whole thing anyways, that's not the cause

hoary forge
#

JSON-UI?

quasi wedge
#

great 😔 time for the fantastic trouble shooting time where I get to comment out every thing and slowly add them back in

#

It's crazy that I changed nothing between now and yesterday when it worked

stoic junco
#

That's not an error which king mentioned, that just means server-ui 1.2.0-beta depends on stable server at 1.8.0, but your manifest wants 1.13.0-beta. So your manifest is overriding the default and promoting it.

quasi wedge
#

Yep. I think I found the cause, but it makes zero sence. I had a system.runInterval sitting in my main not nested in any event that was driving all of my ticking systems, and that is now causing my game to instant crash on world load

wheat wasp
#

Feedback:

HCF - We are still seeing people trickle in asking what HCF is, how it effects their addons, while they weren't told sooner, why this wasn't told upfront....

I think this shows even after months of telling people here and twitter, it's NOT enough and a better official communication system/hub needs created. The main Minecraft channel needs to be used to announce the new addon/dev hub with maybe even a popup in Minecraft.

(I normally hate these, I think the issues is bad enough it needs to be corrected)

Maybe the new creator hub is in the Bedrock Client as a toggle to get Dev Updates/messages/alerts from Mojang.

Do you make addons? Toggle on the new Addon Dev Announcement Hub to get updates, alerts and critical change warnings directly from Mojang.

Expecting creators to join discord, isn't working after months and months of trying. I think it's time to build a proper hub for informing the creators directly.

quasi wedge
#

Anyone making add-ons should have been prepared for this

#

We've known about it for months and I don't think there would be any better way to get the information out there aside from a separate Minecraft technical channel where things like this are announced, but you'll run into the same issue

#

Most users don't even know how to turn on any of the experimental toggles properly to load up an add-on

wheat wasp
#

Why would a first time creators thats 12, Know that? We should meet all creators where they are at.

If this was UE5 sure. But this is Minecraft. most creators are first timers and many come from poor education systems. So IMO we should do everything we can to help them and information them.

Expecting them to know about this discord channel seems odd to me. It would be very easy to miss if you haven't had issue or needed help.

#

If they are under 13 they can't even use discord. Right. So who is communicating to those customers and creators?

#

You expect them to be on twitter?

#

or read the tech docs? Thats seems like a massive out of touch request

quasi wedge
#

I don't think the main channel will ever be used to admit that add-ons outside of the marketplace exist (this is a joke). It's meant for promotional videos about upcoming vanilla content.

wheat wasp
quasi wedge
#

I don't think a toggle in the client would be any better, this is just how add-on creation/modding works, I think it's up to the creator to stay updated on current information

wheat wasp
#

I disagree. I think while it's nice if they would. They haven't and aren't in the REAL world. So we have a some choices in the real non acedemic world.

Blame them and say the customer/creator should know better and just do it. (Saying "First time creators should know better" when they come from 200 counties, and could be any age with any edu background is ass backward statement to IME it also shows a lack of empathy)

We've all miss basic concepts. We all only know what we know and don't know what we don't know.

So acting like everyone should just know it and be able to be as expert dev on their first try as you are seems out of touch to reality.

I've 30+ years in to trying this and still miss basic stuff daily. So should I just be left behind.

NO! No creators should just be left behind because they didn't join discord or understand what HCF.

Lets be clear this was never planned to take this long. Mojang needs to take some reasonability for this mess and create a better communications hub to prevent this in the future and meet their creators and customer at their skill and understanding.

Not expecting kids and new creators to understand programming and development. That's crazy out of touch. Once more this isn't UE5.

stoic orchid
#

Even in the best case scenario, add-on creators are less than 1% of Minecraft players. This is why niche creator messaging doesn't get posted in broad channels.

#

But we're always looking at going broader with our existing creator comms channels.

wheat wasp
#

Put it in the Content log screen. Atleast they have a chance then.

stoic orchid
#

Respectfully, I don't think that would improve the issue you're highlighting. The "Content Log" screen isn't where we post changes. The changelog is .:)

wheat wasp
#

So include the change logs in the client in a gui screen so anyone on xbox, console, mobile, not on discord or in a non-firewalled counties could access it.

#

With a nice Warning/Notice, Alert message box at the top, with big letters saying HCF is going away.

rough path
#

Well, anytime you load a world in a ne wversion a popup syates its experimental

wheat wasp
#

Relying on 3rd party communications areas is odd to me.

wheat wasp
stoic orchid
#

my goal here has been to give an early heads up.

#

The official announcement will be via the official changelog on the official website in the preview build when HCF is removed.

wheat wasp
#

Which is great. But if this isnt' your hub for communicating to the community what is? MSDocs?

stoic orchid
#

You're literally complaining that I've been giving early heads up to the community directy.

wheat wasp
#

Directly would be in the Bedrock Client IMO not on discord a 3rd party. Once more if you are under 13 and can't use discord how are you getting this information?

prisma niche
#

Who under 13 makes Add-Ons?

wheat wasp
#

They can't say because they will get kicked. But blockbench is full of them.

#

Are we saying addons are only supported for 13+?

prisma niche
#

I don't know what this is about, but you're upset about Kayla telling us, who make addons, about HCF removal? I don't see how that would impact someone who's not making an Add-On..?

wheat wasp
#

Read my post #1019692489596215388 message

I'm not at all upset with any of that.

I'm simply saying the current system is not enough and I suggested a more direct in client hub for creators.

I think this shows even after months of telling people here and twitter, it's NOT enough and a better official communication system/hub needs created. The main Minecraft channel needs to be used to announce the new addon/dev hub with maybe even a popup in Minecraft.

obsidian lark
#

TBH, the devs have been pretty vocal about their intentions.

wheat wasp
#

Here

#

My point is This is not reaching the creators enough. It's great to have. But many are being missed.

So we can blame them

or we can try and meet them where they are at too.

obsidian lark
#

Don't expect game-wide announcements. We don't even get special treatment on Java.

wheat wasp
#

Sure maybe thats not the best method. But it doesn't remove the FACTS we are missing people and we need to do better!

prisma niche
#

... or we as the community can spread the word?

ivory rain
#

while thats true, and i believe thats the case. i think what CyberAxe is trying to say is that when devs do mention some news about it, it usually just gets burried, and so it doesnt necessarily make everyone aware of it -- thereby resulting questions that still linger "what is HCF?" "why is it being removed?"

wheat wasp
#

Everyone has only said, main channel NOOO...

No one has denied we are missing creators and need to do better.

I love the efforts and I think it's amazing. But reality doesnt' care about any of that. That facts are people are still coming in confused.

#

So whose responiblity is that to fix?

The creators job to be smarter and know better?

Or ours as a dev community to reach them better and community on their levels?

prisma niche
#

To be honest, even if it's in the changelog or anywhere else officialy, there will be a selection of people that will be unaware .

wheat wasp
#

These are not bad students in a class room. These are great students that are being missed by the system and teachers..us

I think its wrong to blame the students who are trying. They working hard to create their dreams.

obsidian lark
#

Technically the changelogs are being posted in-game now.

lapis sierra
#

Okay getting #off-topic

ivory rain
#

That facts are people are still coming in confused.
yep. i get why youre sympathizing, but then again you could say its their own mistake (that is, by being uninformed to say the least). and that the developers aren't meant to cover for those.

lapis sierra
#

it's EXPERIMENTAL

#

Yes it's been a couple years and it's become the norm..

wheat wasp
obsidian lark
stoic orchid
#

directly in the docs.

tropic chasm
#

We sure do

obsidian lark
wheat wasp
quasi wedge
lapis sierra
quasi wedge
#

excuse the long arrow

prisma niche
#

Nice arrow you have there

rough path
wheat wasp
#

Huh? this is what you expect to information creators?

#

I used bedrock daily, hourly. This is how mine looks

#

1 inbox, with an ad

lapis sierra
#

I've never clicked that button before tbh lol

quasi wedge
#

no one does, but at least it's there

obsidian lark
#

Check preview. Most of us probably use it.

quasi wedge
#

As Kayla said, it's less than 1% of the people playing Minecraft who do add-on creation

#

They will not just blast giant add-on development updates infront of everyone

ionic ocean
#

Don't think their team is in charge of that communication channel…

rough path
#

In an ideal world every creator would join this discord and opt into the platform news

lapis sierra
#

It's unfortunate many things will break but that's the nature of "mods".

tropic chasm
#

Too bad this is not the ideal world

stoic orchid
ivory rain
# wheat wasp Huh? this is what you expect to information creators?

i guess if youre a creator you ought to learn to read the documentation online lol. that news page wasnt even intended solely for creators, but for players in general. and i dont think there's any better information dissemination than being knowledgeable yourself as well.

prisma niche
#

HCF was great, and we were warned to not rely on it.

#

No one listened

stoic junco
prisma niche
#

Here we are. The apocalyptic times

ivory rain
lapis sierra
#

Even before Kayla said anything I was a bit weary. It was in experimental for more than 2 years at that point..

stoic junco
#

feels like scripting breaking changes again but happens in different area

wheat wasp
#

It's 1% of 1billion customers is millions creators.
0.001, 1000 people use HCF?

lapis sierra
#

please don't break stable stuff

wheat wasp
#

Regardless people are being under served, we have a choice. Help them or blame them

lapis sierra
#

You can't help everyone

ivory rain
quasi wedge
#

Tbh I feel like blaming them at this point

stoic orchid
lapis sierra
#

Looking "back" HCF is kind of a mess

rough path
#

I await for all the removed hcf components to return chad immovable and unwalkable my beloved

stoic orchid
#

BTW - HCF will probably be around for 1 more release. So folks will have another month to move off.

lapis sierra
prisma niche
#

I understand people are mad about this change, but it's for the better. Using scripting in your item or block is the best thing ever imo

tropic chasm
#

Can't yall just straight kill it

rough path
#

Seems like we hosted this event too early then

prisma niche
stoic orchid
stoic junco
#

is the api part related to custom component fixed btw (placing block thing)

rough path
#

In the topic....how hard is parameter support PE_PandaAngel

stoic orchid
lapis sierra
#

Time to kill my last HCF Add-On 😭

prisma niche
#

API 2.0 sounds very huge

ivory rain
#

API 2.0.0 👀 pepepog

stoic orchid
prisma niche
#

:o interesting

stoic orchid
#

I'm not saying you get params in 2.0.0. Just that the clean-up work there should make that possible.

rough path
#

🙏 Darknavi please make things consistent in 2.0

quasi wedge
#

Me praying to my wall that has "Before Damage Event" written on it

chrome plover
#

All I hear is "add more things"

quasi wedge
#

more is better

tropic chasm
#

Put everything in stable

prisma niche
#

I'd be willing to wait as long as it takes for things to be clean and stable

ivory rain
#

idea: everything in player.json should be made dynamic and accessible via scripts

tropic chasm
#

all at once too

wet shell
#

💀

prisma niche
#

I started when I was 16 or 15 (can't remember)

tropic chasm
#

I started at 6

ivory rain
#

my age is -1

prisma niche
#

Bro's a general

wet shell
#

I haven’t actually made a full addon

lapis sierra
#

I started at 4,294,967,296

wet shell
#

Only small resource packs and some behavior packs made with mc addons maker

stoic orchid
#

I started at NaN

wet shell
lapis sierra
#

Kayla should put Add-Ons on MCPEDL

quasi wedge
#

I started a few months before this 😔

half depot
#

ive wanted to experiment with addons but very little time and lack of knowledge have stopped me

stoic orchid
half depot
#

ill stick to making textures

#

i like to think im good at that

ivory rain
prisma niche
ivory rain
#

sorry for late reply

quasi wedge
#

thanks! fixed

prisma niche
#

Yay!

lapis sierra
quasi wedge
#

I honestly would have given up on add-on stuff back in 2021 if I hadn't been introduced to this server

prisma niche
#

Same if I'm honest.

stoic junco
#

i dont know how i got into this server

heady sable
ivory rain
#

i remember pinging the old admin of this server just so he can answer my question and then got scolded for it. best moment

half depot
#

i found this server off the deferred QnA a few months back

#

theres so much interesting stuff here though

#

i wanna explore things

obsidian lark
#

We had this server in our invites on Minecraft Commands for a long time. Just didn't join it immediately.

#

I don't even know who added it to our command.

stoic orchid
rough path
#

"Who the hell made this API!!! It is unusa-oh it was me"

obsidian lark
#

Eating your own dog food is a great way to develop things.

stoic orchid
lapis sierra
half depot
dreamy bison
#

i am going to become mojang employee when i'm older, increase load time by 2% and then put in my two weeks

#

appropriate goal or nah?

lapis sierra
#

Yes

tropic chasm
#

Why wait?

wheat wasp
obsidian lark
#

I wonder if it ever segfaults during play tests. 😅

lapis sierra
#

I got an idea. Have a content log error that annoys every Add-On Creator

ivory rain
lapis sierra
wheat wasp
lapis sierra
#

: (

ivory rain
#

afaik this content log was already fixed in latest preview

prisma niche
wheat wasp
#

me too.

#

lol

#

It's ok, only 40 people will see it.

#

But I tried, and did my part.

prisma niche
#

please use windows 11

wheat wasp
#

I'd rather have a tooth pulled

ivory rain
wheat wasp
#

Do it, I dare you

#

I'll get 50 then

#

youtube hates me

ivory rain
obsidian lark
#

Put it on a billboard in times square.

lapis sierra
#

Just saw this

#

Thanks mojang

ivory rain
wheat wasp
#

lol

stoic junco
plush wedge
wheat wasp
#

oh no. So we're going to get flooded with people? Can you tell me what the log errors will be, maybe I could pre empt it and have a video ready for when they google it

#

How can an Ai get all that right but not understand IN vs ON
Render a billboard in time square that says "HCF WILL BE REMOVED in (1) Month" Make the background minecraft

plush wedge
#

Yeah it'll say something like "unknown key"

wheat wasp
#

oh no. Thats not helpful

#

Any way to get a screen shot of the error before it breaks I could use?

#

Solved. This will reach 25 more people. Only 910 to go.

obsidian lark
#

Make something with HCF and then turn off the experiment.

#

Could probably do it with an NBT editor.

wheat wasp
obsidian lark
#

No idea. Never tried it before.

wheat wasp
#

I think it says this world requires HCF toggled on. Where as RTX can be toggled at will. Not that it works with out being bugged most the time..

wet shell
wheat wasp
#

Only Minecraft news I see for bedrock is from Ibxtoycat.

#

We have 1 source

wet shell
#

And there’s also ecko soldier

#

Who is better at keeping up with bedrock news imo

wheat wasp
wet shell
#

I’ve been watching him since I was 7

wheat wasp
#

thanks, I'll sub. Never heard of them

#

I wish Dakon would come back. He's working on addons but hasn't done any videos in ages

#

I've learned so much from them. https://www.youtube.com/@dakonblackrose
In the early days this was one of the few bedrock creators doing crazy stuff.

#

They were doing custom menus 3 years ago. Its crazy https://www.youtube.com/watch?v=7QnsGKNv8Ek&t=165s

Custom Menu Minecraft mod, is now multiplayer Today I bring you a cool menu addon for vanilla survival. Hopefully you find this mod interesting, and decide to check it out! in minecraft bedrock edition, Xbox One, mcpe Help me get to 100k for a modpack for minecraft in the new B.T.U !! Minecraft Bedrock MCPE ( Pocket Edition ) XBOX One / Java / P...

▶ Play video
lapis sierra
#

Ah yah dakon

#

His videos taught me a lot with commands

wheat wasp
#

Even now scrolling his videos they blow my mind.

#

I think they started a team? I was hoping he'd come dev with us but I think he's too GOAT for my small brains. There are many things he did 3-4 years ago I don't think I could replicate today easily.

languid tinsel
lapis sierra
wheat wasp
languid tinsel
#

No, you just get a lot of unknown blocks iirc

wheat wasp
#

Doesn't the world require the toggle on to load?

#

If there is no toggle? Then what happens

lapis sierra
#

Update blocks

#

Items gone

#

I guess..

wheat wasp
#

So I can load a HCF world with the toggle off now? and get those errors?

lapis sierra
#

Right now it would just tell you to turn on the toggle

wheat wasp
#

So why wouldn't it do that when the toggle is gone?

#

Sounds like a map breaking change.

languid tinsel
heady sable
wheat wasp
#

I dare you to scan my thumbnails and guess which I made and which I paid a creator to make. lol, I hate making them. Worst part of creating.

celest sluice
#

I wonder how soon we'll start to see more custom block components after HCF is yeeted

#

There are two components I look forward to. an inventory component, and a climbable component.

rough path
#

🙏 Bring back removed ones first

celest sluice
#

Something related to redstone would be neat, but I doubt that will happen anytime soon

obsidian lark
#

Make climbing be a block tag for Java parity. bao_ext_worksasintended

#

Although, Java does tags better. You can even make air climbable.

languid tinsel
#

I don't understand how a video on the main channel would help to be honest. This discord is waaaay more targetted to creators. The main channel gets like 300k -600k views on non announcement videos. But that is also spread with Java players.

celest sluice
rough path
rough path
celest sluice
rough path
celest sluice
#

Like, the avoiding behaviour on the block instead of the mob

rough path
#

Mobs wont path find over them

wheat wasp
# languid tinsel I don't understand how a video on the main channel would help to be honest. This...

It was just one idea. Everyone seem to be stuck on to distract from the main point, we're not reaching everyone and need a better hub and communication point so we do IMO was my feedback. I was simply suggesting some ideas to help solve that. Those would help solve it but as everyone say then 99'er would see a message about addons.. oh no.. .

Good thing the 1% don't see message about stuff we dont' care about non stop.

#

But that was just one idea. No one else has provided any ideas other than BLAME THEM.

heady sable
#

Afaik the most reach you can get is with the Microsoft docs as those are available to most publlic and used as an official source