#General Discussion

1 messages · Page 33 of 1

elfin flower
#

but yeah i could see why would they go data-driven stuff

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probably no official way

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it's pretty much within term "shader"

#

it'll be interesting if deferred has the same way like java "official" shader does, like probably rounded hotbar or something

half depot
#

Yeah that was the problem with that version for me and many others that used it. I tried to make the round sun work but with the current deferred tools it's just too hard to make it look good

#

This was the best version of the round sun I was able to get

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But the moment heavy fog was introduced it got massive again

charred ocean
#

damn son i missed it

#

probably should have been awake a little more

plucky cliff
#

Set a breakpoint and you are good to go

wintry lantern
#

When will 1.20.70 release?

hoary forge
#

Hopefully next week

rough path
#

It is likely to be on the 12th since that week is the .22 preview week

charred geode
#

1.20.70 features are complete now right?

rough path
charred geode
#

I heard

#

from like 2 messages above

magic fossil
#

Cici lurking

languid tinsel
#

CiCi always lurks

rough path
#

pepesmile Hi Cici

ionic ocean
#

Hiiiiiiiii

prisma niche
charred ocean
#

don't kiss me lmao

toxic horizon
#

no homo

charred ocean
#

i will involve my gpt trained model

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To get your brain out of this world

charred geode
#

it's a shame I missed the class where they sectioned a rat

frosty stump
#

When is item.getComponent and item.getEnchantments coming to stable T T

frosty stump
#

oh wait

silver flume
#

Lmao

frosty stump
#

oh i mean, when will it not return undefined T T

quasi wedge
#

Took me a week of trying different things before I realized the solution. Just do try{} catch{}

#

It's not even undefined actually, it just throws an error

frosty stump
#

oohh, will try that. Thanks

shadow mason
stoic junco
#

for 1.20.60*

toxic horizon
#

anybody know if the minecraft update is today or not?

#

Or does it only land on Wednesday or Thursdays like Previews?

plucky cliff
#

stable today??

toxic horizon
#

🤷‍♂️

azure spadeBOT
#
When Preview?

It is unlikely to be preview day my dudes

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

plucky cliff
lavish ocean
#

Stable will come either tomorrow or Thursday

plucky cliff
#

bro wait u wrong

#

all stable are on tuesday

magic fossil
#

/faq preview

plucky cliff
#

see dates of release in #1019665690233405500

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see pins

elfin flower
#

they don't have to always go with fixed release schedule

charred ocean
#

yes. it's not like it's compulsory for a company to go on a fixed pattern always. In the backend, there could be so many things running around just to release one version for a whole game that's running on like a billion devices

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so try staying calm, it's normal even if something doesn't release. Since there is work going on to release that X product they've been working on

sleek grail
wet shell
#

stable day

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i probably won’t be here when it comes out

limber tiger
#

what

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1.21 IS SO MUCH BETTER THAN WE USED TO THINK

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a FUCKING Grappling hooks

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that's so good!!!

rough path
#

1.21 was already good

hasty grotto
#

for the love of god please dont be another lazy intern taking images off of google

limber tiger
#

I wasn't crazy about it

limber tiger
#

it's a real teaser

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from mojang, they also did on tik tok

rough path
#

Im guessing fan block

hasty grotto
#

maybe its just a misunderstanding?

limber tiger
#

it's a weapon

hasty grotto
#

huh

celest sluice
limber tiger
hasty grotto
#

i smell hopium

chrome plover
#

where's a grappling hook in that picture? I thought they were referencing the wind charge

celest sluice
#

Looks like more than one things are being shown then

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Because that looks like a block

limber tiger
#

Well I can't share leaks there but if you really want to know just hit me in dm

toxic horizon
#

there's no grappling hook :¬/

celest sluice
#

That's ok. I'd rather not be spolied

sleek grail
#

I don't see a grappling hook either

limber tiger
toxic horizon
#

anyways, what's this block?

#

looks cool

wet shell
#

minecraft leak new deferred feature when

toxic horizon
#

is that tuff?

celest sluice
#

On second thought, can that even be a block? It has a low res texture for one

chrome plover
#

that stone thingy is new
it looks like it has a similar size to a conduit

toxic horizon
hasty grotto
toxic horizon
#

it's 8 pixels big

quasi wedge
#

vertical slab

rough path
#

Air conduit

sleek grail
rough path
#

Fan block

toxic horizon
celest sluice
quasi wedge
#

no, it's a vertical slab

toxic horizon
#

I currently am making vertical slabs 😁 for my add-on

limber tiger
#

well you will see tomorrow

quasi wedge
#

Can you not

toxic horizon
celest sluice
#

Shh

#

Let him cook

wet shell
limber tiger
#

If it's not, you can mute me forever in this server

toxic horizon
#

you heard him

hoary forge
#

Minecraft isn’t all about deferred, eddy.

toxic horizon
#

he's getting muted forever 😁

limber tiger
#

yeah you heard me

toxic horizon
#

keeping that ss

wet shell
#

in my opinion

toxic horizon
hoary forge
#

Editor is the best thing we’ve had for a long and probably the /camera too

wet shell
#

i mean playstation never got to play with better graphics

celest sluice
#

the best thing for me is scripting

toxic horizon
#

I'm confused though

#

what did they die to?

celest sluice
sleek grail
rough path
#

Nah...I'll probably just give you the no update discussion role XD

rough path
toxic horizon
#

But I thought you weren't supposed to take damage from that item from the y axis you used it at?

limber tiger
celest sluice
#

Hey another thing. You guys notice that their screen didn't go third person on death?

hoary forge
#

Yep

hasty grotto
#

yay intern

hoary forge
#

Most likely another screenshot from google?

hasty grotto
#

unless

toxic horizon
#

also what's this?

hasty grotto
#

nvm

toxic horizon
#

It's behind the planks

hasty grotto
#

the camera zooms in or out now?

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i forgot

quasi wedge
#

that could be anything

hoary forge
#

Or could be nothing

toxic horizon
#

there's diamonds, planks, new block, bow, gold ingot and that thing

quasi wedge
#

simply a baked potato

toxic horizon
#

wait

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it's a bucket

celest sluice
#

Oh dear

toxic horizon
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new bucket confirmed bao_foxxo_scream

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omg

lapis sierra
#

If they add a new item it better be data driven

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OR ELSE

quasi wedge
#

that's funny

rough path
#

It won't be data driven lol

celest sluice
#

Reeeee

rough path
#

Gotta kill HCF first before data driving vanilla items

quasi wedge
#

They wouldn't want to do that when they're still reworking events

rough path
#

If they add new entities then it will be data driven in 1.21.XX

celest sluice
#

Do you think they'll use scripting in vanilla Minecraft (not editor)

rough path
quasi wedge
#

Like our VP will contain scripting for things like the wind charge to just do applyKnockback?

lapis sierra
rough path
#

As @tropic chasm wanted, a vanilla js file for custom components

quasi wedge
#

oh

lapis sierra
#

entiteis

hoary forge
#

entite is

rough path
hoary forge
#

Who’s entite?

toxic horizon
celest sluice
lapis sierra
#

cousic

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I saw that

toxic horizon
hoary forge
#

Anyway, I’m hoping for more editor features this week :3

toxic horizon
#

Haven't used it yet, might try to find a video about what it can currently do

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Basically Bedrock's version of integrated world edit it looks like lol

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but a lot better

hoary forge
#

And you can make extensions for it

toxic horizon
#

wow

toxic horizon
hoary forge
#

Add more tools

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You can do a couple of things with them since you would be using scripting

limber tiger
#

Sometimes I wonder who does the french translation

celest sluice
#

dragon function? Is that what it says

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function of dragon?

limber tiger
#

yeah

rough path
#

RenderDragon

celest sluice
#

FunctionDragon

limber tiger
#

does it says Render Dragon in US?

celest sluice
#

Yeah

limber tiger
#

yeah no effort there

#

it's like some more features for ender dragon than render dragon lmao

celest sluice
#

functional dragon. The french get to ride on the ender dragon confirmed

quasi wedge
#

Where table

rough path
tropic chasm
#

ahw I was so hyped because I saw a new post in #1019665690233405500

languid tinsel
#

Happy stable day!

chrome plover
celest sluice
magic fossil
#

Mojang what the fuck

rough path
#

They already warned you

magic fossil
#

There are no substitute 💀

heady sable
#

Even Kayla warned about it before it was released in a preview

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Scripting API

magic fossil
heady sable
#

Worldgen has been broken since C&C. Mojang is working on fixing that eventually, but for now it will be gone

rough path
#

Thinkdricks How does t his break molang world gen though

rough path
heady sable
magic fossil
rough path
magic fossil
#

None

keen plover
#

So, I've never really paid all that close attention to changelogs,

But for Experimental Technical Updates: section the parts that say BlockPistonState from beta to 1.9.0
for example that means ot moved into 1.9 stable right?

rough path
magic fossil
#

biome has any tag ?

keen plover
rich vault
toxic horizon
rough path
magic fossil
rough path
#

Which is not related to world gen which was your original concern

keen plover
#

PlayerInteractWithEntityAfterEvent AND PlayerInteractWithBlockAfterEvent are these still experimental? 🥹

toxic horizon
#

yes sadly

keen plover
#

Ehhh.

rich vault
keen plover
#

That's so sad.

magic fossil
toxic horizon
#

but that's if there isn't any new problems that they found, fopefully 🤞

keen plover
#

So, it will probably be out for 1.20.80 then.

toxic horizon
#

hopefully ye

dreamy bison
#

im predicting something big tmrw

rough path
dreamy bison
#

😤😤😤

rough path
#

Hey kayla, if you can say, will custom components returning tomorrow include new ones or just onStepOn

cerulean quarry
celest sluice
cerulean quarry
stoic orchid
rough path
languid tinsel
#

Sorry Kayla

#

Kayla can you pass me the release notes so I can read the release notes to pass you the release notes to satisfy smokey?

tropic chasm
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release notes

chrome plover
#

Changelog 1.20.80.22

  • Released Changelog
languid tinsel
stoic orchid
#

Thank you. I shall review

#

looking at these notes, yes, we should see some custom components stuff this week

devout barn
#

I've been hearing some nasty stuff happening with marketplace add-ons with the 1.20.70 update D:

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like everything add-on related disappearing in people's worlds

lapis sierra
#

Interesting

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Wish I could actually update

stoic orchid
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A bunch of us are testing. It isn't 100%. For some of us, a reboot of the game fixed the issue.

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If you see the issue and have info, plase feel free to send my way.

lapis sierra
#

Would suck if people had a bunch of update blocks in their worlds

fast abyss
#

For me add-ons automatically got removed from world i created with add-ons and they were not present in behaviour/resource packs list until i restarted the game

magic fossil
tropic chasm
#

Still wishing for Mojang to give us some stable script files that are an exact replica of current experimental block components 🥰

fast abyss
#

This happens when I launch game without internet access

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Add-ons just disappear

devout barn
#

hopefully the restarting the game thing is a reliable fix

devout barn
#

so if the game can't verify, then no add-on for you

rough path
sleek grail
#

Seems like something the community could make easily

rough path
tropic chasm
#

Yup

limber tiger
#

I bet we are going to get the preview tomorrow so mojang launch the new item on both snapshot and preview the same day

wet shell
rough path
wet shell
#

oh

#

oops i read that wrong

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i thought it meant marketplace addons

magic fossil
#

so addons are client+server ? unlike datapacks which are just server ?

rough path
#

Within Minecraft, there are so many ways to be creative and build the worlds of your dreams. But when you want to extend Minecraft even further and introduce new mobs, items and other artifacts into your world, you’ll want to go to the next level of creation by building new Add-On packs that can transform Minecraft.
https://minecraft.wiki/w/Add-on
Available through Minecraft Marketplace, add-ons let you add new blocks, mobs, items, recipes, and other content to both your existing worlds and new ones
https://www.minecraft.net/en-us/article/introducing-add-ons

#

Add-ons are the first step toward bringing customization to all editions of Minecraft and are officially supported by Mojang/Minecraft. They allow the addition of elements to the game through a combination of resource packs and behavior packs

celest sluice
#

So. Snapshots are getting delayed. You think preview will be delayed to match release times?

eternal shoal
#

snapshots are not delayed to match preview release times

rough path
azure spadeBOT
#
When Preview?

Ladies and Gentlemen, it is with great honour to announce that it might be preview day

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

plucky cliff
#

poor frog is always sad, be it preview day or non preview day

limber tiger
#

oh lmao

rough path
limber tiger
#

don't you see the problem?

rough path
#

lol

post pic
refuses to elaborate

limber tiger
#

on the item frame, the color overlay

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is on the normal item

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look at the item in hand and in the item fram

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in the item frame, the wolf armor overlay texture isn't used for the color

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instead, it's just the normal wolf armor item that change color

limber tiger
rough path
limber tiger
#

it's really, you can tell the difference

rough path
#

What's obvious to you isn't obvious to others especially to someone who has no idea what to look for

limber tiger
#

the bug is pretty visible

rough path
#

to someone who has no idea what to look for

limber tiger
#

and?

#

it's still obvious

rough path
#

lol Nvm...clearly you don't udnerstand

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even though what i said is pretty obvious

limber tiger
#

the item frame is the main and most visible element on the screenshot

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so you are looking at it at first and if you know minecraft well you should notice that it's not supposed to be looking that way

rough path
#

to someone who has no idea what to look for

limber tiger
rough path
#

Sure, let me post a C++ screenshot and you tell me what's wrong then

limber tiger
#

it's absolutely not the same thing LMAO

#

we both know Minecraft lol

rough path
#

If I post a screenshot of the ScriptAPI code could you tell me what's wrong at a first glance? If i post a weird add-on bug, can you tell me what's wrong at first glance?

#

Regardless providing context is very helpful

limber tiger
limber tiger
rough path
#

Again, regardless of knowledge, provding context is important

limber tiger
#

When it comes to technical stuff, of course you have more knowledge then me

limber tiger
#

now

#

not when I posted the screenshot

rough path
limber tiger
#

but later yeah, for this yeah it's my fault

#

for me it was obvious this is why I didn't give a context

rough path
#

The last time I messed with survival or paid attention to vanilla was... c_loading 1.19?

limber tiger
#

damn

#

that's a while

quasi wedge
#

pretty much same

#

our 1.20 adventure lasted a week before we stopped because there was nothing new really keeping us playing

ionic ocean
#

Oof, yeah. And the current slate of add-ons just aren't good enough for me and my friends to go with most of those, either. Gotta wait for the really high-quality stuff, I guess.

#

I hate to say it, but I think I need combat or an End update to really keep me going for more than a few weeks on some future release.

limber tiger
#

yeah a end update would be dead cool

lapis sierra
#

I tend to ignore most of the new stuff and just stick to the core game

#

I like mining and building, not whatever archeology was supposed to be.

rough path
#

🗿

lapis sierra
#

preview today?

celest sluice
#

What kind of discord layout is that?

rough path
#

compact mode

lapis sierra
celest sluice
#

I've never seen that before 😯

celest sluice
lapis sierra
#

okay 👍

limber tiger
quasi wedge
#

I don't think they're related

limber tiger
#

I don't know if we ever had a feature that was released before in preview than snapshot

charred ocean
#

probably not coz kayla being kayla anyway

limber tiger
#

oooh okay

#

well then it's possible

charred ocean
#

wish we could make custom game modes using addons

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like fully functional and customisable game mode addons

fluid wadi
rough path
#

Yes, so were some sculk stuff

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There's a few

zinc bridge
#

I wonder why the minecraft:tags component isn't available on blocks yet 🤔

rough path
#

Probably soon™️

#

You can still add tags

#

I still disagree with BE's tag system

zinc bridge
#

Of course, but I wonder if it has something to do with the fact that most vanilla block tags don't use a namespace

zinc bridge
rough path
#

Yerps, I prefer JE's system

zinc bridge
#

Definitely, seems much nicer for compatibility and also lets them make certain gameplay elements data driven.

#

maybe when block tags get re-evaluated perhaps we'll see the mineable tags from Java

rough path
#

They just need tag parity

ionic ocean
#

I don't know that they would add the tags component to blocks.

ionic ocean
#

Maybe? I mean, I love block permutations, but they have the issue wherein there's no concept of stacking sub-compoennt data.

zinc bridge
# rough path They just need tag parity

yeah, it seems like the tag system on Bedrock just isn't as fleshed it technically. Java dynamically creates a tag registry for all registries in the game.

rough path
#

It's jarring to have your API use two different structure for tags

ionic ocean
#

The tag: syntax works around that issue.

#

I'm sure they want creators the freedom to use different tags sets on different permutations without permutation logic getting in the way.

#

It'd be like bone_visibility before Molang was supported.

zinc bridge
ionic ocean
#

I guess they could just add a Molang syntax for tags? Like

"minecraft:tags": [
  "a",
  {"b": "q.block_state('a:b') == 2"}
]
zinc bridge
#

or maybe block entities that can hold data

ionic ocean
#

Block dynamic properties…

#

Also, hi ExDrill.

#

Been… way too long.

zinc bridge
rough path
ionic ocean
#

Well, we don't even have block item customization, so…

#

Can't wait until they're through with this multi-year stuff so we can finally get some new features on blocks and items.

rough path
ionic ocean
#

(Yes, I'm aware we've had new things here and there.)

#

Like customization of the auto-generated item stack created when a block is registered.

zinc bridge
#

my only concern with custom components is how they're going to data drive their own blocks

rough path
#

And in English?

zinc bridge
#

maybe they'll just keep creating traits

ionic ocean
#

😦

rough path
zinc bridge
#

though I feel like the custom components we have now are more inline with traits than individual components

ionic ocean
# rough path And in English?

You can't make the item for a block have, say, glint applied. Or have an alternative max stack size. Or anything else items can do.

rough path
zinc bridge
celest sluice
#

in 👏 ven 👏 to 👏 ry 👏
component

rough path
#

till they killed it

zinc bridge
#

watchdog when 6ms

zinc bridge
#

it works somewhat well in singleplayer, but horribly in multiplayer

rough path
ionic ocean
#

You can still use block placers, but it's a whole different item.

#

That's a problem for command visibility and pick block functionality.

rough path
zinc bridge
#

Honestly I understand why the item is auto-generated, it's easier for creators

#

but like... atleast let us override it or something

#

I have a bit of pet peeves with custom blocks, which is why I don't like making them :P

ionic ocean
# rich vault Lol, if only

Well, if we ever see something like this and we don't have good options for permutations, it wouldn't kill us to suggest some new form like suggested. But let's wait if/until they have a new format.

zinc bridge
#

I usually focus on making minigames for fun nowadays

ionic ocean
#

I love making blocks. Maybe more than world generation. There. I said it.

rough path
ionic ocean
#

There's just something so fun about having one of these and running around placing them by the hundreds in sloppy fashion.

zinc bridge
rough path
ionic ocean
#

Block loot table functions?

#

For the former concern, I had to rewrite vanilla tools from scratch. Took me a whole day of research!

zinc bridge
#

functions designed for blocks, although now that I remember I don't think there were that many on Java.

ionic ocean
#

Not sure why they don't just add some tag acceptance to vanilla diggers…

zinc bridge
dreamy bison
#

I hope my prediction is right and we get something cool today

eternal shoal
#

i hope for SSS

dreamy bison
zinc bridge
#

no, that's precisely what I'm saying. The fact it's impossible to query for silk touch on custom blocks because of how they were implemented.

eternal shoal
dreamy bison
#

i was close

rough path
ionic ocean
#

No.

rough path
#

Or are you trying to say cancel silk touch?

ionic ocean
#

The engine uses a forced auto-generated loot lookup for when Silk Touch is used.

#

I guess you can use scripting to cancel that loot drop and reimplement the loot you want using scripting…

zinc bridge
#

yeah

#

in other news, I love data driven entities and the way they interact with scripting is simply too good.

toxic horizon
#

With Java's tag system, is it possible to do block permutations with different tags?

#

if the tags are all in 1 file?

zinc bridge
#

block states don't support tags on Java

rough path
toxic horizon
#

hmm

toxic horizon
#

what are aliases again? xD

zinc bridge
#

only entities support aliases at the moment, but they're alternative identifiers for an entity

#

you can even make them spawn in with certain properties set by default

rough path
#

Well...we have 1 hr 10 minutes left until preview window is over

ionic ocean
azure spadeBOT
#
When Preview?

Ladies and Gentlemen, it is with great honour to announce that it might be preview day

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

rough path
#

A recent good use of entity aliases would be for the wolves?

quasi wedge
#

yeah.. I'd also like fortune to work with loot tables

#

but that doesn't work either

ionic ocean
#

It does.

zinc bridge
#

Have you guys heard that Java is preparing itself for data driven blocks?

rough path
#

Yeah

#

it was found in the files like...mid/late 2023

zinc bridge
#

it's not as powerful as what bedrock is capable of, but all blocks will be data driven when it releases

rough path
#

You never know

ionic ocean
#

How're they handling vanilla edge cases if it wouldn't be as powerful?

zinc bridge
#

it's hard to explain, have you guys worked with datapacks like worldgen?

#

since it's mostly the same concept

rough path
#

We just have to wait and see

ionic ocean
#

Yeah, very briefly. It was horrible compared to Bedrock.

zinc bridge
#

it's a type system with blocks with some configuration

ionic ocean
#

Did they ever stop using JSON structures for math operations?

zinc bridge
#

no, not really.

celest sluice
#

Molang On top

ionic ocean
#

Molang is seriously the best thing about working on Bedrock.

#

Too bad the queries are an organizational mess.

zinc bridge
#

Though datapacks just won't ever have some of these things that Bedrock has

#

they're designed in a completely different way

toxic horizon
rough path
#

Nolang

toxic horizon
#

damn

#

imagine

fluid wadi
#

The only thing I envy about Java development (not including mods) is display entities, along with the entity data access.

toxic horizon
#

display entities?

#

the no AI ones?

fluid wadi
#

Although I feel like they are gearing up to have the role that was previously fulfilled as NBT in parity

fluid wadi
rough path
#

Oh wait...could DST have affected the preview's release hour Thinkdricks

toxic horizon
#

good question

#

I'm going to say no bao_foxxo_sunglasses

fluid wadi
celest sluice
#

Like it would release at 12 instead of 11?

zinc bridge
fluid wadi
#

So if you don’t move for Daylight savings, then yes, otherwise, probably not

rough path
toxic horizon
#

what was the last preview released that was in DST?

#

anyone know?

fluid wadi
#

I don’t remember well, but I have some kind of memory of snapshots changing time relative to DST, but previews not.

rough path
toxic horizon
#

damn, it doesn't say the time when articles were released on the feedback page. Just the date

#

So can't even see if some were an hour earlier on DST or not

hoary forge
#

You can always look in the #1019665690233405500 channel

toxic horizon
#

good point xD

fluid wadi
#

1.20.50.23 was released Nov 2nd, 2023

toxic horizon
#

1.19.80.20

#

8th March 2023

fluid wadi
#

Which was 13 minutes ago

fluid wadi
#

So it doesn’t seem like it was adjusted

lapis sierra
#

My bet on no beta/preview

rough path
#

We still have ~1 hour left

celest sluice
#

Lol

charred ocean
#

ever thought of minecraft bedrock compressing their storage from like a 1gb to maybe let's say like 800mb

#

on computer

#

ik storage increases due to updates but aren't there ways to compress a game's storage?

rich vault
#

Not today?

rough path
#

17 mins

lapis sierra
#

Doubt

rich vault
#

⏱️

limber tiger
#

Kayla will probably jump here to let us of aware if there is one or not

zinc bridge
#

it's previover 😔

rich vault
#

Previewn't

hoary forge
#

oPreview7

prisma niche
#

😔

eternal shoal
#

:'c

fluid wadi
#

🫡

eternal shoal
#

sad

dreamy bison
#

stood up

#

may be delayed

#

not to tmrw but later today

charred ocean
#

ig will check morning about the beta then yk

#

the usual pheonixSC pattern is gonna be repeated with me

toxic horizon
#

wdym? Like go to sleep during the release?

zinc bridge
#

I wonder if custom components will receive events that we've never seen before

sleek grail
#

Probably

celest sluice
#

Preview when

plucky cliff
#

will preview come today or tomorrow ( bcz after 1 hour next day will start)

cerulean quarry
#

but hopefully it comes today, but its looks like it has been delayed already, but not sure

plucky cliff
#

total delay

#

@stoic orchid is also sleeping, so its tomorrow

prisma niche
#

Please don't do that. Don't ping her like that, please.

plucky cliff
#

ok

hoary forge
#

Also it’s already late for a preview and not everyone is on the same timezone.

cerulean quarry
#

¯_(ツ)_/¯

wet shell
#

yo what i miss

#

no preview ?

#

no weapon?

#

oh well

celest sluice
#

Yep, no preview

#

Let's wait tomorrow

livid jasper
#

🤥

eternal shoal
#

slayn't

limber tiger
#

if Mojang ever bring custom geometry model for vanilla block with RP

#

I would be the happiest man

toxic horizon
#

what?

languid tinsel
#

When preview

quasi wedge
#

when my current crisis has been averted

languid tinsel
#

Welp goodbye preview

toxic horizon
eternal shoal
#

no more preview until 1.22

past wharf
#

with a round area to see them easily in cave and a beam to the sky

celest sluice
#

Something tells me that vanilla blocks will have the same, or at least similar geo restriction

past wharf
#

you would be still able to have bigger diamonds ore

celest sluice
#

Not very big though

past wharf
celest sluice
#

Oh ok. I didn't get that

past wharf
#

really ? or irony (i think 90% probability) ?

celest sluice
#

As in I didn't know it was a joke

cerulean quarry
past wharf
#

ah ok

#

bruh i didn't tought about the form, just the cheatest possible way

#

😐 no but it was a tiny joke about the fact that mojang would not allow that without geo restrictions because it would be absurd if it would be without

cerulean quarry
#

¯_(ツ)_/¯

#

just saying how it looks

past wharf
cerulean quarry
#

if thats not that kind of joke then its OK, but be careful with what are you drawing

#

also you use "ball" as 3d shape not just basic brush lmao so

past wharf
#

I assure you I hadn't thought about it 😅

cerulean quarry
#

then its fine i guess lmao

#

maybe is something wron with me 💀, i do not trust ppls much

past wharf
wet shell
cerulean quarry
past wharf
#

😭 if you knew how much I hate being in the sauce...

cerulean quarry
#

i think we should leave this conversation 🫱 🫲

past wharf
#

yes

#

thanks chadgpt

stoic orchid
#

oh btw - no Preview today

celest sluice
cerulean quarry
stoic orchid
#

sorry - busy day

celest sluice
#

I'll bet 👍

prisma niche
#

It's okay :p

rough path
cerulean quarry
cerulean quarry
#

hmm, ok i was wrong its deluxe collection

past wharf
#

pickaxe in off-hand ?

limber tiger
#

while bedrock cannot

rough path
#

And we can modify entity model

#

Trade offer

limber tiger
#

why not both for everyone😎

hoary forge
past wharf
#

So we can deduce that alex represent java

obsidian lark
rough path
obsidian lark
#

However, the only entity model we can change without hacks are item frames.

obsidian lark
rough path
#

Dont say that word here youre gonna attract veka

hoary forge
#

LOL

celest sluice
#

@rich vault

languid tinsel
plucky cliff
#

also I searched all my msgs that pinged kayla, so it was not obviously second time. you guys should stop wasting my time

quasi wedge
#

It took you more time to type that and search for messages than to just ignore it and go on with your day

silver flume
#

That's crazy

plucky cliff
#

i was double checking if he really true in his claim that I uselessly pinged kayla second time

plucky cliff
#

and dont worry about me, i have very few msgs

plucky cliff
#

just read msg below

#

those 2 were teaching me not to uselessly ping by pinging me uselessly (after i have said ok to you)

charred ocean
eternal shoal
eternal shoal
stoic orchid
eternal shoal
#

3D planks

stoic orchid
#

nice so like just creating depth in the geometry

eternal shoal
#

Bushy leaves

stoic orchid
#

good scenarios

#

you get a cookie

lapis sierra
#

I want this added because I want to be able to use the vanilla block models without using the Java ones or recreating them..

#

3d blocks would be really cool though

charred ocean
silver flume
#

Cookies cannot be given out freely. They must be earned

charred ocean
#

should i try to update these two? I feel like it's been a while since it's been dead

#

also damn, 185 downloads. Didn't expect that

wet shell
#

snapshot out?

chrome plover
#

nope

fluid wadi
#

Don’t mind me, just spamming F5 on the Feedback Website for the snapshot.

fluid wadi
#

Probably. But I’m excited!

wet shell
#

why the snapshot delay

#

or was it released at 11:00 am

rough path
#

Its way too early

rough path
#

Then it doesnt apply to you

charred ocean
#

What's DST? Another timezone?

rough path
#

Daylight Savings Time

#

A simple google search could help

charred ocean
#

oh wait nvm

#

got it

sleek grail
charred ocean
#

basically americans and canadians reversing their clock by an hour or two

#

to make longer use of daylight

#

before it becomes dark

rough path
#

No, we spring forward an hour last week

charred ocean
#

oh ok

#

so basically balancing up

#

right

#

also yay let's go. India's PM coming to my area

#

probably #off-topic is good for this

fluid wadi
wet shell
toxic horizon
#

anyawys, back to on topic

wet shell
#

no snapshot?

rough path
#

Soon™️

wet shell
#

hopefully preview too

quasi wedge
#

same time every week

wet shell
#

i guess it’s gonna come out at 12:00

#

cause dst

#

and probably same for preview

rough path
charred ocean
#

damn son

lapis sierra
#

I'm not feeling it

wet shell
#

preview releases when

#

nvm

hasty grotto
#

heyy

#

wait

#

@limber tiger

#

you liar

#

punish him!

rough path
#

Lmao you right

limber tiger
#

Go ahead

#

The item we saw absolutely doesn’t look like the hammer bt yeah sure

hasty grotto
#

yeah what was going in with that

#

hmm

charred ocean
#

java snapshot has released

magic fossil
#

Literally the same

worthy gulch
#

Found a glitch already

fast abyss
worthy gulch
#

I think the bug they made is that clouds shadows render at 60 fov

fast abyss
#

For me clouds shadows just disappear as soon as I am not looking at clouds

#

Maybe they just derender

hasty grotto
zinc bridge
#

Has preview arrived on Windows for anyone else?

heady sable
#

Nope!

charred ocean
#

update reached out here my side

half depot
#

It's out on mobile devices rn

#

iOS got it immediately

tropic chasm
#

Are there any valid, good reasons for the textures parameter in blocks.json to exist? Imo it simply leads to confusions, specially with how we have minecraft:material_instances working with geometries, rotations, etc, but those features not working with textures on blocks.json

tropic chasm
#

With custom components we are half a step closer to modifying those 😔

zinc bridge
#

I'm hoping the experimental combat snapshots come to bedrock either by finally adding them in 1.21 or via en experimental toggle

#

Although I wonder how Marketplace maps will handle the changes 🤔

#

I guess easiest way out is just world version

rough path
#

Ohhh @ionic ocean now i know what youre complaining about from the vanilla packs...it generates from the latest slice(?) instead of from the entire versions...bc terrain_texture.json is very short

rough path
zinc bridge
#

true, I'm really hoping it comes out soon.

#

Having attack speed and attack reach would add so much to balancing custom weapons 🙏

zinc bridge
rough path
#

Cici complained/still complains about this all the time

zinc bridge
#

yeah, that's the thing. It's weird.

hoary forge
limber tiger
#

To this day, I still don't understand why you can't put short grass into a flower pot but you can with fern

pulsar sequoia
elfin flower
#

idk but no political stuff here on this server

#

they're not exactly playing politics, it's more like trying to stay away from them.

#

they does the same to russian either way

#

so, lets not talk about that here

hasty grotto
#

perhaps we could take this to #off-topic

elfin flower
#

perhaps not to talk about that in general

#

no political stuff here

hasty grotto
#

perhaps there are other complications

#

and that mojang isnt intentionally taking a side

#

ive seen some mojangsters support palestine on twitter

#

anyways

#

what was that new weapon called?

elfin flower
#

well they're either trying to stay away from those otherwise there gonna be drama anywhere

elfin flower
hasty grotto
#

my bad

hasty grotto
elfin flower
#

it's pretty unbalanced atm

#

4 block jump from air literally oneshot any mobs with 20 health ( 10 hearts )

#

also has the same damage as diamond sword.

#

iirc this will cancel the falling damage if you hit them from the air which, idk too unbalanced

sonic musk
#

bro gotta chill

elfin flower
#

i like mac and cheese

hoary forge
#

macOS

wet shell
#

anyone know how to make a pbr pack?

#

like how to turn a normal pack into a deferred compatible pack

carmine kettle
half depot
# wet shell anyone know how to make a pbr pack?

You need to enter the manifest file of the pack and create a new thing for capabilities. Then the string will say pbr. I recommend the article posted above for additional guidance but if you need any help makin proper textures feel free to dm me

cursive pond
#

(Idk if you are involved in this or not)

hoary forge
#

I don’t think she’s involved but I was just looking at that and it’s great

rotund pivot
#

nah bruh

#

they gone make this an excuse to get rid of bds symbols

#

watch & see

rotund pivot
lunar musk
#

Oh wait for bedrock protocol...

rotund pivot
cursive pond
rotund pivot
#

or just updating the wiki.vg page 🐿️

elfin flower
#

Interesting.

#

apparently ore-ui do indeed has dropdown and only usable for smaller screen

elfin flower
#

normally it'll be separate buttons like gamemode toggle

rough path
#

Ofc ore ui has dropdowns

sonic musk
elfin flower
#

yeah and seems pretty rare since i dont see dropdowns anywhere

#

i guess they done that so the text doesn't get crammed up

elfin flower
#

don't really have access to it tbh

sonic musk
elfin flower
sonic musk
#

install windows 🗿

elfin flower
#

Bloatwares.

sonic musk
#

🗿 as a windows user i can confirm

rotund pivot
zealous salmon
#

I doubt many of the additional docs were actually designed for people outside of Mojang

rough path
#

1.21.XX is gonna be so hype for add-on creation

chrome plover
#

me waiting for playerInteractWithEntity

rough path
chrome plover
#

Nooooo

cursive pond
#

but who knows if they'll actually accept protocol bug reports...

zealous salmon
#

I'm not sure if they intend on it becoming a forum where we can report issues we have with the protocol, but it would be cool if it did

#

Just something to keep in mind if you ever do use the changelog.md files, they're not always 100% accurate so sometimes it's best to also scan through the git diffs of the dot/html files incase something is missing

hasty grotto
# elfin flower

if its going to fallback to dropdowns then the entire user interface should do that rather than only some parts

#

it looks inconsistent

uncut cape
#

Does removed mean that it won't work anymore when I use previous format versions?
Wouldn't that mess up marketplace packs?

elfin flower
#

if you're gonna use a high scale GUI, I guess that's your fault.

rough path
gusty sedge
#

I am curious what will happen to the few marketplace packs that do use it. Though those were free, so mojang might not worry as much about them

#

Or they might have been taken down or something

#

Not really a big deal, as they're like 3.5 years old now anyway

hoary forge
#

OG Touch Controls have been officially gone from #Minecraft Bedrock 1.20.70 release this week.

↘️ Quoting Minecraft News (@minecraft0news_)

The oldest #Minecraft: Pocket Edition touch controls have been rebranded into new look at designs from the latest Bedrock Preview 1.20.70.20.

Source image: @Tornado_gaming2

Classic touch controls have been re-introduced on the #Minecraft: Bedrock Edition 1.20.70 release.

Screenshot credit by myself

hoary forge
#

Same!! I’ve been using the new ones

elfin flower
#

???????

elfin flower
#

well idk anymore its just texture changes like, it's not the end of the world if the texture got changed

hoary forge
#

22 hours ago - The old touch controls removed in 1.20.70
1 hour ago - The old touch controls have been re-added in 1.20.70

#

What

elfin flower
#

me either

charred ocean
#

also damn, online after 6 hours. Couldn't know about the time at all

elfin flower
#

probably trying to gain impression

celest sluice
hasty grotto
#

the spacing was slightly messed up

#

and people on reddit describe it like its the end of the world

#

and the people replying to them confidently tell them how to go back to the old controls despite them already being on the old controls

charred ocean
elfin flower
elfin flower
hasty grotto
#

that bug is so old

#

though i remember it being more common pre better together

elfin flower
#

yeah, idrk why didn't they add a deadzone to it so that bug doesn't happen

limber tiger
#

For fuck sake 🤡

sonic musk
#

hopefully SSR

eternal shoal
sonic musk
#

i wanna add it to diamond

eternal shoal
half depot
#

I want color grading

wet shell
#

Me too

elfin flower
#

i love turning my phone into grenade

wet shell
#

Hopefully today is a preview day

#

🤞

prisma niche
#

Oh wow it is banana day

tropic chasm
#

I want on_interact

prisma niche
#

I though it was Tuesday\

elfin flower
#

i thought it was monday what

tropic chasm
#

and on_placed or on_destroyed

prisma niche
tropic chasm
#

Should do

#

I really really need on_interact

prisma niche
#

rn I use on_use with a null event to allow scripts to det3ect players using the block

#

script useOn does not get called when the block can't be used

tropic chasm
#

Yeah

#

We have to make the block right clickable to use that

#

Which is why on_interact should do that too

prisma niche
#

Yea, when we register it in our block

#

I am waiting for on_place for my doors

chrome plover
#

Hopefully

prisma niche
#

pray it does not get delayed for 6 hours on windows

#

like last week pain

elfin flower
#

we android people got delayed nearly 2 days

half depot
livid jasper
#

before costum components we really need a few more vanilla components like waterlogable, pick, fuel

prisma niche
#

I may be wrong, but we can do that in scripts. (I am wrong right?)

#

only waterlog

#

pickblock tho...

#

don't understand what you mean by fuel, since I think in items we can define it

livid jasper
prisma niche
#

I see your point

#

don't they use a tag for that?

keen plover
chrome plover
#

I think a better solution would be having a way to render an item as a block, then you could add the fuel component and block placer component to the item and it would look like the normal block

prisma niche
#

Let me test something real quick

livid jasper
prisma niche
#

I thought furnaces uses tags for fuel

livid jasper
#

that wasnt possible with tags

prisma niche
#

Yea, but like, I thought they use block tags to allow a block in the fuel slot with a default burn value

livid jasper
#

idk

rough path
#

Get HCF gone first then we can add new features

chrome plover
#

do you guys remember the 1.13 minecon where they showcased water flowing through fences and stuff instead of just water sources

celest sluice
#

That works on certain blocks right?

chrome plover
#

does it? I thought it's just water sources

celest sluice
chrome plover
#

oh interesting, didn't know that

celest sluice
#

It's weird that fences don't work now. They have the tech for it already

chrome plover
devout barn
#

They’ve always had the tech, since the image was made in Bedrock Edition, and yeah some blocks are supported, like buttons and redstone, but I believe other blocks like fences and signs were changed because community was saying it would break builds

#

So it’s just pretty much unused in bedrock edition
Also java edition has a much more limited waterlogging system anyways so there would’ve been large disparity also

devout barn
#

The main goal anyways was to eliminate the air pockets created when building with partial blocks underwater (in oceans there are source blocks everywhere), so waterlogging in flowing water probably was less of a priority anyways

sonic musk
# chrome plover

I feel like this is one of the places where realism doesn't fit minecraft

quasi wedge
#

Hopefully me mentioning the bug with the onStepOn and onStepOff boundaries somehow got fixed without me making a bug report 😓

lapis sierra
#

Bug reports are too hard

#

Just post them here

celest sluice
lapis sierra
rough path
#

Referring to having to be at least 4 pixels colission?

quasi wedge
#

#1217858750031859733 message

#

onStepOff will trigger even if you are still on the block if there is another block at the same y-level next to it and you are as close to the edge as you can be and move between them

rough path
#

Im pretty sure works as intended

celest sluice
#

Yeah I think that counts as stepping off

#

Since your feet location is now on a different block

quasi wedge
#

It doesn't happen anywhere else I move between the blocks

rough path
#

It could be detecting you're stepping off and on at the same time

quasi wedge
#

it could just be an issue with my detection js if(entity.dimension.getBlock({ x: entity.location.x, y: (entity.location.y) - 1, z: entity.location.z }).typeId != eventData.block.typeId) { world.sendMessage(`You have stepped off the ${eventData.block.typeId}. Now standing on: ${entity.dimension.getBlock({ x: entity.location.x, y: (entity.location.y) - 1, z: entity.location.z }).typeId}`) entity.__onEffectBlock = 0; }

#

but it ONLY happens at the border between two

#

if that block is by itself, that is not an issue

celest sluice
#

Yeah that sounds about right

wet shell
celest sluice
#

When you forget they use their channel for PR too

carmine kettle
wet shell
#

Me too

#

Only a few months before he sold it tho

azure spadeBOT
#
When Preview?

Ladies and Gentlemen, it is with great honour to announce that it might be preview day

When do Previews usually happen?

Previews usually occur on a Wednesday or Thursday between <t:1703692800:t> and <t:1703700000:t>

hoary forge
prisma niche
#

So it's real

hoary forge
#

huh, this channel is oddly quite this week about a preview

prisma niche
#

Tho will windows get preview based on what happened with the Xbox app

wet shell
#

Let’s gooo

charred ocean
#

update day my doods

wet shell
#

I wonder what’s in the changelog

charred ocean
wet shell
#

When it comes

prisma niche
#

More worried about if windows will ever get it today

#

you know. Goofy xbox app

charred ocean
#

also damn new pfp as the update day special

charred ocean
hoary forge
wet shell
#

Already updating

#

Hopefully there’s some changes to deferred

half depot
#

update!

charred ocean
#

also more things related to hardcore

#

yk just sayin

prisma niche
#

I'm just here for custom components

wet shell
#

HARDCORE RELEASING TODAY??

rough path
charred ocean
hoary forge
#

Yeah :<

wet shell
#

Currently

charred ocean
#

oh ok lol

wet shell
charred ocean
#

also where bot post

hoary forge
half depot
#

working on furnace textures despair