#💡game-suggestions

1 messages · Page 43 of 1

spring sonnet
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@peak lark Maxim wont pass medival

compact valve
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Isnt there something about advancement in the trello

peak lark
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There are still military and wars in the medivil era

spring sonnet
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@peak lark I misred

compact valve
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I thought theres advancement stuff in the trello thingy

fallen quest
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Nope

peak lark
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Also bow, crossbows, and hand cannons could be added since they were all medevil and would be giving to the military

hard vale
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The plague(power) and random plague(world rule)

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sinkhole (power and worldrule)

civic steeple
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We need more building powers, there is too many destructive powers

hard vale
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@spring sonnet they had military’s in BC times XD

spring sonnet
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@hard vale why did you ping me for that

hard vale
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Idk 😐

civic steeple
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People should be able to build motes, more races, more land options, more biomes and more trees, more animals, city’s with walls and better roads as they progress

hard vale
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goblins and titans

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Yeah because we have empires and kingdoms but none of the parts a empire or kingdom needs

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blizzard and sandstorm

hard vale
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change gravity (power, -gravity +gravity)

heady panther
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kill people with a cloudy chance of Meatballs

fast olive
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@hard vale already on the trello @civic steeple war structures, viking race, more plantss, more animals, and walls on the pseudo 3d structures are on the trello too.

hard vale
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ok thanks

fringe valve
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Give mobile players the option to expand world size to around 15

fallen quest
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My phone would die

hard vale
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The reason why it is capped at 7×7 is because any more than that and peoples phones might experience issues @fringe valve

mortal pebble
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It would be there fault if they decided to bring it higher

keen badger
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I agree, I have the S10 and it kinda sucks that its capped at 7 by 7

spring sonnet
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@quartz bane finally you make a good suggestion for once

honest merlin
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Oof

silk ether
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Manually edit borders. This would be so useful.

spring sonnet
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@silk ether Finally you actually make a very good suggestion for once

rain tulip
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'-' creatures don't run in lava

honest merlin
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Shallow ocean beneficial to villiges, better farming and trading

hard vale
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Also rivers. Rivers should be made by the player and be able to trade with other civilizations. Rivers could also be used for bridges. But they can only be built in shallow waters and only be so wide.

peak lark
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Make it so they can build boats.

spring sonnet
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@peak lark SUGGESTED TOO MUCH, READ TRELLO DANG

celest patio
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Being able to enable alliances with your races so they dont fight each other when next to each other but you can break the alliances as well if you want

fallen quest
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In trello

spring sonnet
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Trello?

oblique jacinthBOT
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worldly venture
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o

fringe valve
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Don't see necromancy in Trello so my idea still stays

  1. They are hostile

  2. they bring back the dead as a skeleton or zombie

3.They hide in temples (this is in Trello)

  1. Once the necromancer dies all of his minions die as well

  2. Can revive anything except for UFO and animals such as chickens etc

  3. If there is ever a day and night cycle they come out during the night

  4. There counterpart would be an angel (if added in the future)

  5. I'm out of ideas please help

faint root
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I have a few ideas

  1. Unicorns
    Unicorns would be passive agressive creatures meaning they would only attacked if attacked. When killed tjey would drop a random ore

  2. Golems
    Golems would be able to be made by the villages. I also think they should have various forms like, snow golems in ice biomes, and maybe a fire golem if its placed by lava? Or my second idea for it is that villages could create it. It would take alot of stone bur it would stand by the borders of their village and protect it. I thonk theyd be as strong as like 3 bears.

  3. Zombie forms of all the animals.
    Pretty much zombies would be more violent and attack EVERYTHING. And if a creature is killed by a zombie it would also be a zombie. I think things like, wolves, bears, and priahnas would be good, (and possibly sheep and other passive animals) Im just gonna keep posting dis

prime rose
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It would be cool if civilizations could further upgrade their buildings

fringe valve
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Medival is fine currently just more buildings is what I think he meant

prime rose
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No more like still medeval except slightly upgraded

hard vale
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Different forms of buildings when placed in a different biomes. Deserts,forests,plains.

prime rose
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Maybe clothing for civilizations should upgrade when the village upgrades

south rivet
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Check this BEFORE posting suggestions: https://trello.com/b/IyzuF6Na/super-worldbox

raven mauve
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I think there should be skeletons in the game and they could make villages and stuff.

safe mirage
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Undo button

fringe valve
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The skeletons support my necromancer idea

modern girder
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Please put in something that ask you if you wanna delete this world because I sometimes delete a world I worked hard on

hollow crater
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A giant Godzilla like creature that can stomp around, where feet step has a sort of crater/explosion effect

hard vale
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More evolution mechanics, so we can go though out history, from the Stone Age(Ancient) to the Modern age, (Now)

mossy cargo
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@hard vale they plan to stick to the current age in the game only. I wanted the same thing too

thick grove
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Make it may be to medial times

autumn raptor
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Anyone know when the next update will come out?

mighty portal
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nah

shrewd lion
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The ability to command nations to attack eachother

halcyon obsidian
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More Animal sounds

hollow ferry
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Maybe better looking craters

hard vale
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grasshoppers(as a disaster)

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workshop(like steam) and online mod

keen vine
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Some potential race suggestions:

The Undead: A race that thrives in frozen areas. Their main building would be a graveyard before upgrading to something like a WC3 necropolis. Their houses would be tombstones before upgrading into crpyts. The buildings can create a blight that would give bonuses to undead races (healing, speed, etc.) They expand and multiply slowly but every time they kill a humanoid their pop increase but they're also weak. The Cold Ones could be a friendly to them.

The Demons: A race that thrives in the volcano or any place with huge amount of lava. Their buildings could be carved or made out of rock, complete with skulls or whatever. They're the strongest of the other race but like the undead, they expand and multiply slowly but they don't increase their pop for every kills.

If the alliance mechanic is created, these two races are incapable of diplomacy and in fact can be the reason of a defense pact (think of them as crisis factions in Stellaris.)

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Now that I think about... How about a chronicler? If any of you play CK2 you know what I'm saying. It'd be an interesting read.

mint meadow
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Rival System

The more Kingdoms or villages fight the more likely they will send invasions after each other, the more they hate each other also means the father they can attack each other from, meaning the more in the negative their diplomatic relations are, the farther they will travel to try and take each other out.

tawny pollen
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controlling system allows you to controll a person or more world rules like no need for stone for the village to evolve

near kernel
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Tornado can set on fire, then deals more damage and burns everything

hard vale
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Oh my gosh that would be terrifying and terrific

bright wasp
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Fear system
Fear is a variable for every creature.

Fear deteriorates at a rate of 10/s

Fear can not deteriorate if the creature is gaining any amount of fear

Fear 0-50: fights to the death, children behave like usual

Fear 50-70: moves 1,3x faster (adrenaline rush), children flee

Fear 70-80: begins trying to slightly retreat

Fear 80-100: runs away from every fear inducing thing

What adds fear:
Spotted an enemy: 2/s
Gets hit: 2 fear per 1hp
Lava in the nearby tile: 100 fear
Piranha in 5 nearby tiles: 100 fear
Fire in the nearby tile: 10/s
Hometown destroyed: 100 fear every second for 5 seconds, runs away from the hometown.

hard vale
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make a blackhole

fallen quest
rotund river
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- To any one who are new here before make a suggestion to avoid repeat suggestion or some suggestion already had/adds we need you to read Trello just to make our Developers can easly check suggestions```
fallen sierra
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oil

oil can be used to make fires in war (in the future can be an energy source)
whenever you place oil, it is placed under the block you placed it on

tacit vine
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It could be cool if we have more free slot to save our world .

fast olive
supple moth
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I know kingdom flags are already suggested but you should be able to add your flags from your phone that you made.

hard vale
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snarks

a tiny creature that swarms everything and using its tiny claws and beak it kills everything

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What I want to see is a system between different Kingdoms where maybe if another Kingdom destroys the enemy Kingdom's flag then they conquer that Kingdom and their Kingdom turns into an Empire, the Conquerors will then have an Emperor instead of a King and the conquered people will have to give half of their When from time to time and fight for the Conquerors. When Empires fight Empire they completely take over the other Empire's Capital but not the Sovereign States, the conquered people from the dead Empire will be freed but there is a chance they could get conquered again.

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An Empire, again to be clear, would be made up of the Capital Kingdom and other Kingdoms it has conquered.

hard vale
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Also, add different kinds of sea creatures.

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Another suggestion to add on is when a person or other race is injured they can heal by eating, just one bite and they are full health, they have to get it from a house.

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My next suggestion to add on a more militarized vibe is to make it so when kingdoms and empires fight they can actually use battle formations, this plays in with having archers, horse riders(add horses), and shields. They could set up formations by themselves, or when they or you initiate a war you could also choose the formation they will fight in. Have preset ones like the Roman Testudo, or Genghis Khan's famous runaway and lead the enemy into a shower of arrows.

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A mine where they can collect any resource without you having to waste any space trying to put down resources

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Make Bandits better, instead of being useless and dropping no bs everywhere, completely get rid of them and get pirates, which can make a pirate ship and raid land. With swords and bows, to keep it more ancient era.

hard vale
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Mermaids/mermen that can build city's in the water

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They could build the city's and you could distinct them from the surrounding water, also they build city's out of stone

feral eagle
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I think worldbox should have like alliance and/or new weapons like tanks planes etc

midnight dawn
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@rocky nimbus That would be amazing, a little add on to represent different languages would use different fonts.

rocky nimbus
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Yo, they should make time stamps. Like the stamp tool on trello, but instead of selecring land to copy, you permanently set the timeflow of that region. So animals wander into the region, civilizations learn to avoid it, and if something like a meteor falling or nuke dropping is caught in it, nearby civilizations have time to prepare for the devastation.

spring sonnet
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@silk ether he needs a house made out of gold

unreal prism
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Bigger mobile worlds

fallen sierra
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maybe a 20 x 20 map size as the max

hard vale
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Angels

keen dome
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Taverns or trade stands

shrewd basin
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Are they still planning on creating "chosen civilizations" and mini-gods that will fight with each other that give these civilization personality-power? Or basic objectives for civilizations?

south rivet
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Check this BEFORE posting suggestions: https://trello.com/b/IyzuF6Na/super-worldbox

honest merlin
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Shallow water should be beneficial to villiges like better farming and trading

vale moon
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I think it would be nice if the Dragons got stronger over time like an evolution

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kind would be a five stage evolution

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getting off the subject of dragons I think it would be cool to also add something like a mothership to the game since we have UFOs

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she would not release rays of energy like UFOs she would be the basis for UFOs

errant steeple
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Maybe Boats, Snakes, Sharks, Cannons, More Advanced Buildings, People Ribbing From People, Give The Leader of the colony more abilites to fix the colont

silk ether
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Boats are in trello, and cannons won’t exist.

stable ermine
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@vale moon aren't dragons OP enough? They can wreck villages with 100+

fast olive
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@rocky nimbus everything you said is on the trello or frequently suggested such as speech bubbles or language, diplomacy and cultures, religion, war systems, other gods such as the thor or anubis type ones and everything else you said.

@silk ether 10-18th century so maybe small cannons would come

fallen quest
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not medieval style

fringe valve
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I think a buffalo would be cool

  1. They only live in the plains

  2. They are neutral so if they get attacked they either fight back or run depending of their age

  3. When they run the cause a stampede leaving a cloud of dirt behind them as they run

  4. When anything gets in the way they get damaged

  5. A new nomad race can hunt them for food

  6. The nomad race can throw Spears which I hope is added In the future.

errant steeple
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Maybe some colonists can rob things fron houses and there should be police to arrest the robbers

fast olive
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@fringe valve i think the nomads are juat a bandit race without constant raid tendensies but so are Nords aka Viking, vikings are basically nomads with temporary houses until they're sure they can prosper (nomad concept from before)

errant steeple
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Maybe the colonists can build city walls so people cant attack them so easly

fast olive
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@errant steeple walls and bandits that don't just blow stuff up (basically normal thieves) are on the trello

fringe valve
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The concept is just how I was imagining it.

errant steeple
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Multiplyer

fringe valve
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There is map sharing and I don't think they are going higher than that.

honest merlin
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Evolution

fringe valve
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What's evolving? Pokemon........... "I'll see myself out"

vale moon
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@stable ermine I think you did not understand like the dragon wouldn't be summoned in the final form it would come from an egg that would take a while to grow like in the first four stages he could be physically attacked in the last he would be immune to physical damage requiring magic to deal damage to him

hard vale
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an option you can literally go to other planets

stable ermine
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Magic? Bruh

vale moon
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@stable ermine yes magic but if you want to drop an atomic bomb on it okay

wanton burrow
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Boats.

Would unlock for each civilization after building a shipyard/port, and would allow fast access across oceans, sea battles, and claiming water tiles.

Boats could be sunk by disasters, fire, ice, or all crew aboard being killed. They would cost wood and iron to build, and carry up to ten. Designs would vary for each race.

spring sonnet
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@wanton burrow Please look in Trello BEFORE POSTING! dang

fringe valve
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That just goes to show how popular the boat idea is

wanton burrow
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Yeah, didn’t see it

spring sonnet
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Trello?

oblique jacinthBOT
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wanton burrow
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Just saw it was on Trello.

At least I fleshed out the idea a lot more than it was.

honest merlin
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Trello?

oblique jacinthBOT
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fallen quest
plush meteor
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Underwater creature

hollow ferry
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Units shouldn’t be able to swim across seas they need a boat

crude elm
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Trello?

oblique jacinthBOT
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hollow ferry
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Nope

crude elm
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Yea

hollow ferry
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It’s not on trello

fringe valve
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Dude it's in the maybe section just scroll down

fallen quest
patent geyser
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But that doesn't say that they can't swim

upper coral
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Can we get a feed for kings and favorited characters that have died

deep raven
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They should add a thing where if we tap on a civilian then we and see their age and see how much health it has lost and hunger it needs

fallen quest
plush meteor
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@deep raven LoL

deep raven
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Wait

crude elm
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The spy glass

deep raven
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What wow Ok I didn’t know that that’s smart

thick grove
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Make it so they can make better weapons or tools with better materials iron gold stone

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Carts for villagers trading city to city

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Carts for villagers that have to carry a lot? Wagons for settlers when they leave to indicate that there not there to kill people

plush meteor
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Knights

deep raven
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Armour

hard vale
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HORSES, knights aka designated soldiers because knights were usually associated with Christianity which we shouldnt do, if we did religion it would be a new made up one.

celest patio
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Great update but how do I make the same race not attack each other without that world peace thing on

proud hinge
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i have a suggestion pigs how do these elves orcs dwarves and people live without bacon

hard vale
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Ew bacon, no thanks

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they will all die of obesity

thin tundra
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During the battle between civilizations, the attacker may with some chance steal the children and make them work for the civilization in which they were brought from the defending (Sorry for mistakes in text, because I'm Russian)

proud hinge
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soooo slavery

hard vale
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That would be sort of already included in my suggestion.
"What I want to see is a system between different Kingdoms where maybe if another Kingdom destroys the enemy Kingdom's flag then they conquer that Kingdom and their Kingdom turns into an Empire, the Conquerors will then have an Emperor instead of a King and the conquered people will have to give half of their resources from time to time and fight for the Conquerors. When Empires fight Empire they completely take over the other Empire's Capital but not the Sovereign States, the conquered people from the dead Empire will be freed but there is a chance they could get conquered again.
An Empire, again to be clear, would be made up of the Capital Kingdom and other Kingdoms it has conquered."

sick hornet
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A tool that puts out far easily

fringe valve
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Generals

1 They will be seen during combat

  1. They will command a unit of Calvary

  2. There mount depends on race. Elves ride deer. Orcs ride wolves. Humans ride horses. And dwarves ride some robot horse

  3. If the general spawns on foot they will either find a mount or lead infantry

  4. The general will only be able to Spawn when the village has a population of 40+

  5. When the general dies they will be replaced

  6. When the general is replaced they will be at a low skill set

  7. Overtime the more kills the general or his men get his skills level up

  8. When 2 generals fight the 2 villages stop fighting and the winner of the duel claims the opposing village

  9. The general will be seen with a flag on their head or as an icon

  10. The general will also have a number above their head displaying there number of troops.

fast olive
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@hard vale @thick grove war systems and 10-18th century tech is on the trello, war units and galleons(aka 18th century boats) @fringe valve kings and jarls would be the commanders and cavalry are frequently suggested and war proffessions are on the trello, king arthur or hero stuff are frequently suggested too

fringe valve
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Ahh okay thanks for letting me know

fast olive
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But i do like the idea of kings having their own commanding units so that they don't just get themselves killed, and that kings and commanders have different stats and focuses

hard vale
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Like a Roman Emperor having a Praetorian guard.

sick hornet
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Yeah

fringe valve
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I thought of them having a number above there head as a way to display there army's numbers

sick hornet
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@hard vale you mean like they don't leave the village and they just gaurd even in a war? That's a good idea
K

hard vale
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That is actually very needed, the kings commanding their own guard, the bigger the population of a kingdom the larger the guard is. Yeah

fringe valve
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But if diplomacy is added they will head out into the field and set up camp outside of the enemy's territory

fast olive
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@sick hornet well, archer towers and garrisons guarding walls are a thing and archers and warriors not just soldiers mind you, are on the trello

hard vale
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My Roman empire map sucks because augustus and caesar keep hurling themselves into battle unguarded. the guards would instantly kill anyone who hits the king.<how it would work.

sick hornet
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Me?...I didn't suggest anything :/ @fast olive ...mind you

fast olive
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Just adding to the fact that guards are a good idea and that it's vaguely mentioned in "warriors" and not just soldiers on the trello and so maybe it'll come @violet quiver walls are on trello (psuedo 3d building concept)

violet quiver
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what if walls were built around villages or capitals

hard vale
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No, but I am talking specific, guards for the kings/leaders.

fringe valve
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The problem with walls right now is what if the territory expands

fast olive
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Walls are usually for the inner cities in real life and so maybe just wooden walls or spike barricades for the outsides that are at war and maybe they can be smart enoigh to block the roads with stone wals if they have enough stone.

Garrisons also could function as guards but yeah king's guards are better suited for monarch protection.

hard vale
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We need more Ancient/Rome/Greece era weapons and systems.

fringe valve
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In waiting for my Spartan 300 patiently

fast olive
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Well mesopotamian style mud houses for woodless homes are on the trello and sinvlce nordic folk are there too maybe they'll come as the greek ships and roman style expansions

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Maybe the structures could look like real cultures from our time based on location by just changing the skins for all races to similar ones from real life (doesn't have to be the same style of skin such as egyptian for all races when they live in a river inside a desert, maybe the dwarves can look arabic+vikingish)

hard vale
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I think elves would be more arabian

fringe valve
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Lizardmen

1.They build their houses out of mud and dirt

  1. They are faster in water than normal people

  2. They do not need resources to grow in population

  3. They will mount on raptors when added

  4. They will live in Marsh land if added

  5. Eat meat so are automatically hostile

  6. Build in a Aztec or pyramid fashion

  7. They will set up traps around there territory

  8. When Injured they will heal quickly to simulate limb regrowth

  9. They dont attack in swarms they invade territory destroy farmland and will proceed to kill all young then will attack.

fast olive
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Desert styles.

Arabic+viking or ottoman style for dwarves (since vikings are european and ottoman has european incfluence)

Arabian just with more gold and green for the elves.

Egyptian for humans maybe with a little more war type of style to them.

And mesopotamian or persian style for the orcs since they look primitive but also not.

Icy environment.

Viking style for dwarves.

Polish or russian style for elves with some changes for humans such as more russian style influence.

And maybe a mixture of nordic and greek for the orc.

hard vale
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Uh, no.

Humans depending on environment: European, Arabian.

Orcs depending on environment: African, Native American.

Dwarves depending on environment: Nordic, Other types of "Barbarians".

Elves depending on environment: Oriental, Higher European powers such as Rome.

fast olive
fringe valve
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Another idea would be simple attack animations like

  1. Jump attack

  2. Dash attack

  3. Simple swing

  4. Swallow, this one is for large carnivores.

5.simple stab

hard vale
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cool

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ROMAN TESTUDO BATTLE FORMATION AGAINST DRAGONS AND ARCHERS AND EVEN BANDIT BOMBS LETS GOOOO

fringe valve
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Greek phalanx formation

fast olive
hard vale
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Make it so mountains are not passable on foot. I wanna recreate 300

fringe valve
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Yes these animations are what I was basing my idea off of

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Though I see why having a lot of these on screen would cause issues

fast olive
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Ok what about, waterfalls that can be places along hills and mountains and they need water from either rains or from rivers, they can also be different ground types from sand to grass or even just rocks

hard vale
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make freshwater and salt water also make it so creatures need water to drink unless you switch the settings.

fringe valve
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Speaking of physics ummm I would like a see a noticeable difference in elevation in the game

fast olive
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Yeeeees, and this makes rivers and lakes actually needed for fishing, mills, and drinking and other stuff.

Maybe we can have layers for elevation such as layer one for the mountains hills and the people make small roads ontop of the hills and tunnels too instead of just removing them, layer two can have tunnels and underground to see underground races such as goblins and lizardmen.

Also fall damage.

fringe valve
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Is day and night cycle on Trello because if not then well

  1. Night time

  2. Fire causes light

  3. Villages would produce light from torches candles etc

  4. Predators start hunting at night

  5. Sleep children sleep

  6. Make water reflect the moon

  7. Also allow us to changes angles like not on the ground and facing one direction is fine and all but yeah.

thick grove
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We could have bigger world so there could be multiple kingdoms knights use armour to get them from like 5 iron and a villager kings use 10 gold generals use 10 iron villages can make tool/weapons to help them mine,cut wood,fight better and faster

fringe valve
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@hard vale unpassable maintains in on trello

hard vale
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It isnt hard, when will it be implemented?

fringe valve
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Patience child

thick grove
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There could be a ability to make war happen not just people running after people but like them charging after the village and making the king make a # of people attack a village

fringe valve
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On trello I think

thick grove
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Russians can ride on bears or people

hard vale
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Russians can also starve because of communism

fast olive
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Day n night cylces could be hard to make and they are on the trello i think

thick grove
hard vale
errant steeple
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Maybe a multiplyer

thick grove
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A sketch I drew that could be a knight for the game

fringe valve
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Halflings

  1. They live in dirt and grass huts

  2. Are the size of children and there children are the size or rabbits

  3. They steal because they hard to catch

  4. Can't swim dont try

  5. They don't fight back because they can't

  6. die in like 2 hits

  7. To sum it all up they are that one kid back in junior high that annoyed the living hell out of everyone and stole kids lunch money because there parents didn't give them any for making bad grades and when they get out of school they live on the streets to beg and steal

And what the next 2 messages say ⬇️
Except for the goblin part just make them small

hard vale
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To sum it up, Goblins

thick grove
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They shoot rocks out of sling shots and run away

fringe valve
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@thick grove but that ruins the they don't fight back part, unless they do no damage.

thick grove
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The rocks just stun as they run away

fringe valve
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Yes

thick grove
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You want to see a cyclops that I drew that could get put in the game or like a giant that throws boulders and distressed villages lives in a cave have a club

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I meant distroyed

sick hornet
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@thick grove can I see the picture?

thick grove
sick hornet
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K

thick grove
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We could have cyclops that live in groups at most 10 and distort every thing

fast olive
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A ice jotun or nordic giant that just destroys all races except nords and dwarves, they can be killed using fire and they destroy lvl 1buildings in 2 hits lvl2 in 4 and lvl 3 in 10

hard vale
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dragons intensifies

fringe valve
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To continue on with all my race ideas

  1. Hive
    -Reproduce like crazy
    -Are the same color as their kingdom
    The come in the forms
    -Drones. that fly and attack
    -workers. the harvest Organic matter
    -queen's. that lay eggs
    -queen's gaurd. that protect the queen and have wings
    -healer. this is self explanatory
    -Prince/princess. They will fly off and find a new home to then become independent hive nation's
    -Defender. Stays at the nest and defends
    -scout. Will scout territory to find organic matter and other hives
thick grove
#

They throw boulder kills people in one hit

fast olive
#

Harpys, basically eagle people that live on mountains and are the bane of orcs since they like raiding the raiders with the most stolen bounties

hard vale
#

Eagle ladies, nice.

fast olive
#

Ye, and they can substitue angels if they take too long

thick grove
#

Ant colonels dig hole in ground and bite people but they are like the size of dwarves and snap people in half and use every thing to build there Colonie and you can look inside it

hard vale
#

ants need to be better

thick grove
#

Ant queen lies 1000 baby's a year most of them become born in 1 to 2 years. Hey will distoy every thing

fringe valve
#

Part 2 of my race ideas

  1. Spiders not my idea but I'm adding to it
    -Brood mother. Lays eggs and makes webs
    -Hatchling. Are pale but will turn into a color that blends in with the environment
    -Spider. The ones that do all the killling
thick grove
#

Make webs trap any thing in them for 10 seconds gives enough time to kill the thing that is stuck

errant steeple
#

There should be save worlds and gold and iron should be useful to build things

thick grove
#

Elfs slaves of Santa
Santa is king making elves make presants Santa rides and drops presants with bombs

#

Macanical monstrosities like robot dragon thing dwarves slowly make that distoroy every thing in there path

hard vale
#

Broodmothers shouldn't be the only ones to make webs.

thick grove
#

Flesh human when zombies gets two kills it merges with its Victor and slowly grows bigger and becomes a flesh meat ball with heads arms feet sticking out every where

fringe valve
#

Part 3 of my race ideas

Golems

Appear at random from any ore that is mined that or spawned by the player that desires

Are friendly creatures that will attack when attacked but every race except for orcs are smart enough not to attack

After mined by a race that golems will occasionally poop but that poop is the ore that the golem is made out of

Every race except for orcs will try to farm these freindly creatures and expand

If the golem is fully developed it will turn into an ore and suddenly more ores pop out from no where around it

When angry at orcs they will attack causing earthquakes to happen in that area

If there is a meter to control the size of the golem the earthquakes will get stronger

If the golem steps on a person that person's kingdom will get mad

They will bring out a mage to surround the golem in a magic circle to them destroy it

However if this fails the earthquake will tear your map in half

Golems spawning naturally can be disabled

#

Part 4 of my race ideas (yeah I have a whole list

Pixies/fairy's

-They are just tiny glowing orbs to the player
-They do not attack and can't be attacked
-There color changes depending on the tree
-no harm can be done to the area around that tree
-If the tree is still alive it will become a world tree
-elves would then live in the world tree but the tree is no longer protected since the little creatures infused it with their life force
New tree varieties would be

-Sakura tree
-Jungle tree
-Hellish tree
-Crystalized tree
-world tree (just a large tree go insane if ya want)

#

To the comment below

That I the rarest thing that could happen

gusty warren
#

What about more alien units or a alien race

fringe valve
#

I'm about to start part 5

thick grove
#

Each human race will have idols or statues of a king and each human kingdom will have a religion and a temple the more they pray the more abilities you have you get to give miracles give visions and have humans warship you

fringe valve
#

Ima make some concept art so be right back oh and keep in mind you are not talking to an artist

#

Part 5 of my race ideas

Beasts of emotion

  1. When there is war there is darkness
  2. And when there is darkness there is fear
    3.and where there is fear there is sadness
    4.And as old takes say gods are made out of wishes
    5.Beasts are made out of negativity

Anger beast
Attacks everything burning everything killing everything destroying everything
"All is lost but where there is anger the is hapiness"

Beast of sadness
Creates water but what ever that water comes in contact with it will either join the beast to try and cobfort it only to be killed if it's Alice's or be washed away if it's a building

Beast if fear
What ever this beast touches they will realize they are being followed and be so scared they find a way to either run or kill themselves

Beast of hapiness
This guy spreads light and will destroy all of negativity it will bring world peace and make everything positive but once the next beast comes everything turns negative

Beast of death
Where ever it goes it makes everything dead everything turns black and grey and ink starts to fall down from the sky

thick grove
#

Not ink ashes of every human you torcher in this game

fringe valve
#

Lol yeah that

thick grove
#

The yelling man.
He screams and does damage to every one who listens to him

fringe valve
#

Gg game over

bright wasp
#

Mhm. Can you think of more realistic ideas? This has potential but I doubt any of your current suggestions will be added though

thick grove
#

Humans or villages kingdoms named Russia can tame bears and have 1000000000000000000000000 health

fringe valve
#

Yeah im thinking real hard right now

thick grove
#

Cats scratch eat and play with there food cats can evolve over time into big cats like tigers

#

Orcs ride wolf's and are called wolf riders

bright wasp
#

@thick grove you are flooding this channel tbh

errant steeple
#

What is gold and silver good for

fringe valve
#

Exactly

thick grove
#

Make golden palaces and iron for walls

errant steeple
#

Maybe the colonists can build buildings out of gold and silver

#

@pengwinmajic r u sure can you send me the pic and tag me

fast olive
#

Yea, redesigned

fringe valve
#

@fast olive Better than anything that can come from me

undone gyro
#

What if you could install other peoples maps ✅

fringe valve
#

You can go to save file sharing

halcyon obsidian
#

Xenomorphs and predators

Xenos can swarm and make Biomass to make hives
Humans can go on Xeno hunts

Predators can disappear and reappear in towns and city’s mostly hiding in dense forests

frozen ether
#

maybe make it to where if civilizations get advanced enough they can drop bombs and stuff on eachother?

crude elm
#

The game is planning on staying in a medival type age

stable ermine
#

Add monkeys now and if you don't monkeys will destroy the game🐒 🐒 🐒

errant steeple
#

ADD DIAMONDS

halcyon obsidian
#

Add knights, Archers and mages

errant steeple
#

@crude elm but they have atomic bombs???

crude elm
#

WE as the player and God of the world have bombs

halcyon obsidian
#

Add jungles, Swamps and witches

vital forum
#

Make another type of land called Deep Forest. Trees are very difficult to cut down and will grow back quickly. Units walking through it will have lower visibility, making it more likely to get lost and starve. Elves are the only unit that can live there.

frozen ether
#

IF You plan on staying medevil, i take it's going to be fantasy, maybe make it so they an actually have arcers and ballista's, and catapults n stuff? and maybe some magic

limber olive
#

On trello

frail hound
#

Add humans that can built houses and do other things

#

Also add trees

frozen ether
#

now you are just taking the piss

frail hound
#

Who's piss, it depends

frozen ether
#

i am aware you are joking

frail hound
#

I am?

fast olive
#

@frozen ether i have been told that we're taking parts from the renaissance too which was 15-18th century but only some parts such as muskets, cannons, cathedrals and others, magic is also on the trello in mages, necromancers and raise the dead. @halcyon obsidian archers and warriors are already on the trello and we're not getting xenos or predators because copyright but i guess cold-ones and the tumor creatures on the trello could work.

frozen ether
#

what the heck is a trello?

fast olive
#

@frozen ether #577130744510545921 there is a link there to find the trello which has most suggestions that the dev can make into parts of the game so that no one repeats suggestions and know when something is ready to be added

frozen ether
#

ook then

exotic silo
#

trello?

oblique jacinthBOT
#
errant steeple
#

You guys should have gold and silver do something

safe mirage
#

Make it so that races can fish as an alternative to farming. This would allow them to remove The evil fish and you could add some new fish to. Also add an undo button

radiant harbor
#

there should be hobbits that live in hills and drawfs that live the mountains

fast olive
#

@safe mirage fishing is on trello along with their boats

shrewd basin
#

A necropolis so we can make the undead into a true race.

fast olive
keen vine
#

Any of you guys think the game is capable of underground cities (Skaven? They dont exist) or perhaps z-levels? Though I doubt it can be implemented without drastically changing other elements of the game.

fallen quest
#

Second petition for Christmas event

white eagle
#

I have some propositions: Natural disasters happening without player's summoning, more civilizations, boats, modern era, easier stone age, horses

keen vine
#

Boats and civilizations are in the todo list in trello.

hard vale
#

So you guys know there is a God finger, make a dog paw! It makes islands that is... animal shaped, it's for fun thats why the idea is dumb

barren heath
#

Can we have cycle seasons of winter, spring, summer, fall, back to Winter?

flat belfry
#

Maybe have a notification when a star unit dies

fast olive
#

@LunaticModo06#9844 that has been suggested a multitude of times

keen dome
#

Please make it so Elves, humans, dwarfs can have colored skin

paper holly
#

Hi

steep sonnet
#

I was thinking that races could build ships to be able to get to other parts of a world without risking starvation or being eaten by piranhas
And also, villages could expand faster and easier this way, and it would overall just be fun to watch two races destroying each other’s ships out at sea

fallen quest
oblique jacinthBOT
#
fallen quest
#

trello?

#

We need pikemen

halcyon obsidian
#

More types of fish, Armour for people and more hostile creatures like Slenderman

hard vale
#

fences, not made by races but for just containing things

steep sonnet
hard vale
#

maybe coops or enclosure could be made by them for only animals

visual hare
#

We need pumpkin monsters. Cute little pumpkin monsters with jack o'lantern faces. So cute.

hard vale
#

Add night mode.

inner meadow
#

Make the terrible and horrific beast known as the flying snail a thing

haughty jasper
#

You can add better stages of stone houses like mansions etc. because game is little bit borting when all factions are on the stone level

fringe valve
#

Then everyhouse will eventually become a mansion

halcyon obsidian
#

Make horses and Animal farms with farm like animals

fringe valve
#

To continue on with all my race ideas

  1. Hive but I added some more detail
    -Reproduce like crazy but
    -Are the same color as their kingdom
    The come in the forms
    -Drones. that fly and attack live for (10 years)
    -workers. the harvest Organic matter (live for 5 years)
    -queen's. that lay eggs (live for 100 years)
    -queen's gaurd. that protect the queen and have wings (lives for 50 years)
    -healer. this is self explanatory (lives for 12 years)
    -Prince/princess. They will fly off and find a new home to then become independent hive nation's are basically queen so (lives for 100 years)
    -Defender. Stays at the nest and defends (lives for 5 year's)
    -scout. Will scout territory to find organic matter and other hives (lives for 2 years)
#

So they have short life span if they are attackers and workers and if they are key to survival they live longer than the rest

hard vale
fallen quest
#

Balrog a creature that came from the depts of khazad dum.
It was made by the dark lord Morgoth and is thousands of years old. The Balrog is the demon and dragon in one. It's big and leaves a trail of fire and destroys everything especially dwarves.

regal inlet
#

The ability to directly give resources to villages

polar patio
#

5 warns kick 7 warns ban. ( now if you have 5 warns you have ban and you can get easy warn )

#

creature idea.
treant
i know there is a power but this creature can turn every tree in to a treant it's a tree but then more design etc. he's stronger than a treant power tree 6 times stronger he don't attack animals only races because they chop trees

fallen quest
#

wait what so a stronger Treant basically?

keen bobcat
#

So an ancient treant

patent geyser
#

Stone walls around the capitals or biggest towns. Maybe when a village passes X habitants?

tulip scarab
#

Player beign able to control a kingdom whenever he desires too

errant steeple
#

Silver should be able to build walls and gold should be used for palaces

plucky blaze
#

I agree with survivalist. You could have a new set of commands that make you less a god and more the king. Also diplomatic treaties and what not should be a thing

bronze olive
#

When it comes out to steam make it so you can use workshop to add new powers, explosives, animals and species.. etc

errant steeple
#

You should Add DIAMONDS

hybrid crypt
#

adventurers they travel to things like temples and clear them out

hard vale
#

When wars start, the people who are soldiers (if they add soldiers) rally and fight but the people who are not evacuate to another village.

clear lion
#

What if once a civilization is advanced enough, if they're at war, (also idk if that's already a thing but proper wars that can happen.) can use nuclear weapons at a very low chance

hard vale
#

Or being able to control the people and start a war.

clear lion
#

that too

hard vale
#

The only problem with the nuke idea is that the villages are in the stone ages not in our age

#

Maybe a day/night cycle

fringe valve
#

Trello?

oblique jacinthBOT
#
hard vale
#

Or ports

#

War over sea

safe niche
#

locust swarms that feed of vegetation but prefer crops and grow and decrease in size depending on how much food is available

feral eagle
#

What about another motives for war then expansion like religion, economy, resources, etc

#

What about markets that would be a use for the gold

hard vale
#

Villages rally for war

fringe valve
#

So much war related stuff though I do understand that civilization is the first thing you want to see in a new world

hard vale
#

I love war XD

fringe valve
#

Same

feral eagle
#

Man

honest merlin
#

War strategy

feral eagle
#

What about airplanes
And some can spawn nukes
And there is tanks too
And a new modern mode
Tecnologic evolution
Weapons evolutions
War strategy evolution
Etc

fringe valve
#

Same but they are not going past the medieval age

honest merlin
#

Each villige has its own strategy in war instead of just running in a village hoping to kill people

hard vale
#

Not yet at least

feral eagle
#

Shame

errant steeple
#

DO AUTO SAVE PLS

hard vale
#

lol

wet shoal
#

technologies in villages, from wooden huts to large modern skyscrapers (kingdoms can borrow technologies from other kingdoms)

fallen quest
#

worldbox wont leave medieval age

hard vale
#

A timer that shows how long you've been playing in one world since starting it and when you tap on it you can rewind time or go forward by pulling up a clock you can turn or just typing out the time you want to go to. If the game has run the game enough to already work on the future actions of the world if that makes any sense for going into the future.

wet shoal
#

more complex kingdoms, the point is that each resident should have his own work, money, family, housing, and a profession in the army (archer, knight, etc.). Technology in the army, such as catapults, crossbows, etc. Various constructions were created in the kingdom, from libraries to walls around the city.

fallen quest
#

third petition for a christmas event

violet quiver
#

Natural weather cycles

glossy shore
#

when Shrek 5 comes out, how about an ogre and a donkey? please?

frail cloak
#

make elves less op

hard vale
#

Make dark elves

#

Would dark elves be like cold ones or would they create their own twisted civilization

hard vale
#

Make people not commit die by walking into lava

halcyon obsidian
#

Make wood elves

hard vale
#

What if when elves are created/born, there is a 1 in 3 chance of them being either wood, dark or high elf?

visual belfry
#

I would like if trade was a thing in the game

terse verge
#

What if acid pools could be made in pits and oceans with no water

mellow basin
#

Maybe add diferent kinds of Governament? Like you have a human republic and next a monarchy etc...

ruby tendon
#

Create a YouTube for devlogs its gotten alot of games noticed and u can eventually get more money to fund the game

hard vale
#

New swamp biome and a shrek creature

#

I would like to see like a family tree like if the king died the sun would become king and you could see by how many people became king and died by the family tree

cyan holly
#

Night!

#

Add it

unkempt thistle
#

More village advancements past the stone building age

hard vale
#

They will not be going past Medieval

plucky blaze
#

I wish to have a menu for the people you favorted and u could tp to them of a message comes when they die

hard vale
#

We need a tool that allows us to carry one or a group of people to different parts of the map.

#

people get into formation before killing eachother

#

or have a messege pop up advertising a war or make the civs look like they are talking to each other (sorry my spelling)

dim garden
#

[Transport]

[Any sort of transport should be added into the game, including carrages, boats, horses and other things, aswell as bombers which are basically just a robo santa reskin which drops napalm bombs]

[12/9/19]

crisp silo
#

THATS MY IDEAS
BEAMS!!!

  1. HEAL BEAM: Act like the erase power but this one heals any creature in his radius. (could turn zombies into humans too)
  2. DEAD BEAM: Act like the heal beam but turn any creature in his radius into a zombie.
hollow shell
#

allow the setting of hideout style areas and AI cycles so that it is possible to simulate a setting where a dragon attacks sometimes, but is not constantly rampaging about, it would also allow for proper elemental islands without the cold ones or demons running off

hard vale
#

bodies stay longer or will rot in time

tranquil parrot
#

That actually kinda sounds cool tbh

hard vale
#

ew

#

instead of dissapearing i just like the feeling of the people dieing in a war and not disappearing

plucky blaze
#

That could lag a bit

tranquil parrot
#

But that would kinda ruin the pixel feel of the game. Maybe it could be a law?

hard vale
#

wait how do i update the game if theres a uodate

tranquil parrot
#

Yee

#

That would be cool

midnight dawn
#

Imagine that when like you have massive battles, Just a huge blotch of dead body's

tranquil parrot
#

What if the ufos actually droped aliens with laser guns on villages/kingdoms and actually invaded them. If they villagers win they steal the aliens tecnology and keep the ufos and laser guns, if they aliens win they dance on their graves XD

hard vale
#

haha

#

Graveyards with a count of how many are in there and who they are.

tranquil parrot
#

Nice

hard vale
#

And for god's sakes, give the castle in every kingdom a bunch more health and make the kings/leaders actually live there along with their royal guard.(if you add a royal guard)

tranquil parrot
#

Lol yeah. They king is very underprotected. They should have a group of elite warriors with them

spring panther
#

It would be interesting if there was a preset map of the world in game that you could mess around with or even specific country's that where all pretty made

midnight dawn
#

also The kings never live with the capitol building(the Big main one) they always hide in smaller simple pleb looking huts

hard vale
#

Yeah

spring panther
#

What if they made actual transportation like boats and in early game if they had horses trade routes and the more advanced the better transportation

hard vale
#

Check the trello before suggesting

#

wounded system and abulance

#

blood as a law

keen vine
#

Guys, I think suggestions involving civ and techs past the medieval to renaissance have a low chance of happening. Last I checked the dev would focus more on the medieval side I think.

tranquil parrot
#

Well boats and horses aren't really past that era so there is a chance Jerry

#

Unless you were talking about the ambulance stuff, because i agree that seems far fetched

keen vine
#

I know. Just saying that suggestions involving guns and whatnot will probably be modded in. Nukes and bombs will be limited to god powers only.

tranquil parrot
#

Yeah

hard vale
#

Ambulance of car no like people going to wounded people an help thats what i mean

midnight dawn
#

But whats the point? There isnt really battles its just a village gets too close to another village and well, they fight but no actual battles

thick grove
#

Skin, a new thing that villages can get from animals

low heath
#

Adf loins?

hard vale
#

Make the edges of the world connect so you can go around it

sick hornet
#

A creature update where it just adds a ton of new creatures

midnight dawn
#

^ this one is commonly requested but Not on Trello.

hollow shell
#

give different races different stats, why do orcs and humans have the same hp and damage

#

make things able to regenerate hp instead of being permanently damaged after they win a fight

stiff zenith
#

Suggestions for dragons:

  • Natural regeneration (maybe like while they sleep or something)
  • Hunger so that they go out and hunt for humans, orcs, dwarves, and elves
  • Breeding (toggleable)
keen vine
#

There's hunger. Try freezing a settlement, the villagers will soon die. Lol nevermind. You meant dragons.

stiff zenith
#

for dragons?

hard vale
#

Yes, and it can be also disabled under the 'World Laws'.

keen vine
#

I'd like to spawn eldritch horrors in the game

golden vapor
#

I’m not sure if someone has said this but it would be cool if you could tell nations where to colonize or what other nations to attack. An undo button would also be cool

grim heron
#

Yes. I try to make this like one giant nation without having to make different towns together

#

Also why not make nations have war by just tapping on towms then tell them to attack a different nation

ember flicker
#

I wanna see the graphics improve a bit.
Like, what is looks like zoomed in is what it just looks like when zooming out.

grim heron
#

Also there is like no magic besides when elves die so why not there being like magic like heres a list holy/healing /sword magic/necromancey/ just so small options you could go to d and d magic for son options

keen vine
#

For the call to war, have it linked to your religion.

grim heron
#

?

keen vine
#

Instead of directly telling them to attack or colonize, why not add a marker and objective? Basically similar to Majesty: The Fantasy Kingdom Sim.

golden vapor
#

It’s also be cool if they added mods, and community maps on mobile

keen vine
#

I'm sure that's in the plans.

floral sierra
#

Boats

keen vine
#

It's planned. As well as drowning.

austere swan
#

I think later on your civilizations will get more ozonized for wars.
Why? They just run at one another and clash. I feel like there should be a commander (Like a king or a Dutch) and lines of infantry behind them

#

I will make some pixel art soon

#

Alright my pixel are is done and I think you get the idea
(Also first time using pixel)

placid fable
#

A suggestion I have is to allow the dwarves to build inside mountains by hollowing them out and creating caves. All races could build in hollowed out mountains but only dwarves can hollow them out.

teal thunder
#

Not sure of its been suggested before but perhaps there could be a tool where you can design and generate your own villages, personally place buildings and farm land, etc, of course this would be more helpful and desired woth more building types but still could be fun.

placid fable
#

Also another suggestion is for civilizations to build walls. They’re only built once the village is a bit big and they can be upgraded like all other buildings. They have openings for roads people, and they can be destroyed, although invaders will probably enter through the openings.

hard vale
#

The walls will be expensive tho

#

People of the same race will take over abandoned houses

noble elm
#

Warzone when you scroll out (I mean by that like in planetside or something like that)

fast olive
#

@austere swan @placid fable @hard vale all of those are on the trello, better a.i (also goes for war) dwarven houses on hills and mountains and mountains being hard to go through, kings or jarls being able to fight with special stuff, warrior types,walls on the pseudo 3d models for civilizations, and 10-18th century tech for houses and warfare because this is medieval to renaissance fantasy game and 18th century looking capital for the dwarves are in-game

hard vale
#

Ik

placid fable
#

@fast olive sorry, I checked the trello but didn’t find them. Must have missed them. Glad they’re being considered.

fast olive
#

Just as a reminder please check the trello and please tag the people who tagged you so that if you can't find your sugestion they can help find it since other are titled differently such as the pseudo 3d buildings that can have walls are'nt titled simply as walls and are hard to find (taken from trello)

hard vale
#

hold to spawn multiple villagers of a certain race

oak kestrel
#

Update the game

keen vine
#

very r00d

restive nymph
#

human and elves can build iron house

fallen quest
#

fourth petition for christmas event

midnight dawn
#

@restive nymph Whats the point of that?

spare vine
#

Night and day or different seasons like winter and autumn

keen vine
#

Already planned. Check the trello.

oblique jacinthBOT
#
hard vale
#

Here

teal thunder
#

Merpeople, to inhabit the ocean, and special rocks and material's that can be grown in the oceans (corals?, kelp for food?) to build their kingdoms out of, to replace a mine merpeople can farm corals and kelp just the same as land people farm food

hot jewel
#

Something like boats, or maybe bridges. I hate always having to build a land bridge

teal thunder
#

People can't swim halfway across the map without getting tired and drowning

hard vale
hard vale
#

Certain Clothing For The Biome The Village Is In (For Ex: Maybe a fur coat for a cold biome)

#

Because it doesn’t make sense that units can stay half clothed in the cold

hard vale
#

Icebergs, but you can place down the ice in the ocean like it was sand

junior bloom
#

Day and Night cycles. Maybe certain animals sleep during the night. Also a set day and set night button.

teal thunder
#

A Freezers Bestiary :

Wyrms: small dragons (wolf-bear size?) that form small hives of up to ten in the deserts and mountains, they are territorial and are twice as strong as bears and have about as much health. The eat Cacti and small animals

Gathes:Humanoids that primarily live in ruins, they know not how to build and sleep though out history only awaking at night or if disturbed by animals and other humanoids, they primarily feast of sheep and cats but will sneak into villages at night and slaughter infants/children as Gathes are extremely swift. Gathes populations are controlled by the amount of ruins there are, but small bands (3-5?) can wander the world until they come across a place to rest.

Sirens: a type of humanoid that lives in underwater communities that grow much the same as land communities, they lure people and animals to shorelines and kill them when the swim into open water, due to this they are prone to starvation if they eat too many animals in the land around them.

Crabs:Crabs, BUT THEY ARE HUGE. These crabs are the size of people and swarm along the beaches, reproducing in vast numbers but starve very easily, they have twice as much health of people but are slow and very weak.

drifting bolt
#

Maybe a border tool? A way to draw the borders of a town? And definitely a build tool to put down houses

hard vale
#

ice dragon that breathes ice and freezes land

drifting bolt
#

Caves and tunnels

restive nymph
#

blue lava

hard vale
#

A leviathan

fallen quest
#

fifth petition for Christmas event

hard vale
#

remove international chat. Put different private language as before

teal thunder
#

I'm not sure if it's a good or bad thing if people add a meteor reaction to a suggestion but ima just hope for the best lol

swift trail
#

any mod, can i help translating

woven river
#

My proposal: You can see through water a tiny bit to the bottom of the water, but would mean to add more materials likely to be in the nature section or landscape section. Said materials would be Wet Sand (Placed Underwater), Wet Dirt (Placed Underwater), and Wet Gravel (Placed Underwater). There should be a option to randomize it as well. And maybe add dry gravel to the landscape section as a resource to create fires. Said fires to be made will need the creature(s) of kingdom or anything like that to gather gravel and thense (its a word now) they'll be able to create such fire. I run on mobile and I'm sorry if my suggestions are slightly plain. If accepted, DM and I may think of textures. (My IQ is low so please don't mind the space of my brain :( )

teal thunder
#

Perhaps animals and people should have a stat for hydration?

woven river
#

Another proposal: Maybe add a something like a thingie to place on the ground. Which would be something like a cave, the entrance of a cave** Like you can place them on the mountain regions. But then again you can always place them anywhere (sowwy that this lacked detail i have carpel and i type alot so i wanted to get it done and over with ;-;)

remote dawn
#

Just...Boats

lavish geode
#

trello

odd timber
#

civilizations would enter in civil wars to change the king or the government

stable matrix
#

Sorry if i sound i annoyed because i really am Please just please add an autosave feature i just lost around 2 hours worth out work cause the game froze this happen two times prior it wouldn't unfreeze after about 3-4 minutes so i went out of the app and back in and whoopie doo it freaking put me into an auto generated world so i just lost the two hours worth of work

fallen quest
#

how would auto save work? would there be seperate save slots for it?

stable matrix
#

Yeah like a seperate save section honestly i dont even know if its a good idea im just really stressed and annoyed .-.

restive nymph
#

christmas event : reindeer

hard vale
#

Warrior Weapons:
Short Sword-Fast but weak
Long Sword- Slower but more damage
Greatsword- slow but a lot of damage
Spear-high range
Battle Axe- High Damage and medium speed
Dagger- very fast low damage
Mace- Does more damage to armor (if it gets added)
Glaive- high damage, long range

hard vale
#

Proposal #1:
Night and day cycles.
Proposal #2:
More landscape terrain(E.g., dune sand, swampy soil, swamp water(with levels), sandy soil(with savanna grass, when grass grows), etc.).

hard vale
#

Flags for kingdoms

opaque mantle
#

I want villages to revolt

hard vale
#

Horses

austere swan
#

Chicken and lambs should be hunted for food

hard vale
#

Ridin on a horse

#

Or maybe they can create a barn where the reproduce animals and a butchering house thing that kills them and generated food

#

Suggestion 1

Add small factions inside villages like police, civillians, goverment etc

Police/Lawmen-Main fighters of the village who protect the village from enemys.

Nobels- Leaders and kings.

Farmers-Collect resources for the village

Builder- Builds houses

Maybe more little factions

Suggestion 2

Each villager human/orc/elf/dwarf are born with random traits

Unique traits(Rare traits that only a few villagers have)

Psychopath-The villager with this trait has more health and deals more damage than usual villagers, they murder their fellow villagers but only discretly. And due to their lack of empathy when the village is being attacked they will run off and start their own village.

Village hero (Only 1 in each village)- Have better health and better damage than usual villagers. Can detect psychopath villagers quicker and during battle inspires fellow fighters which boosts their health

Basic traits (everyone has a these but random)

Farmer-Collects resources 2x faster

Fighter-Slightly more damage

Builder-Builds houses faster

hard vale
#

Big brain suggestion

manic spear
#

I would also add the human evolution from the primitive to the modern one in which weapons are also developed and I would also add alliances or a few moments of peace, sorry for my English

tulip scarab
#

I dont think that they will make humans more advanced then midle ages era

manic spear
#

pity it would have been more fun for me

tulip scarab
#

Tho it would be a cool concept

manic spear
#

Thank

formal lily
#

Please read the trello before suggesting since people keep suggedting modern age

tulip scarab
#

I just cant wait for them to add boats, thats good for now

hard vale
#

Add families, aka, only make it possible for a village to grow if there is a male and female, these two will pair for life or until one of them dies then they remarry. give the option when choosing your race to select which gender you want to place down, male or female. (da bois vs karens)
make a royal family.

frail cloak
#

seriously im am SO bored of pressing t whilst naming something then opening the tutorial PLEASE get rid of that

tulip scarab
#

Yeah it sucks can we change controls?

still bronze
#

spacebar play/pause pelase

sturdy totem
#

Giant spiderz

charred dew
teal thunder
#

Add baseball just because why not

hard vale
#

no, add the olympics from greece

woven shuttle
#

Tectonic plates

tulip scarab
#

Add undead beigns like skeletons

hard vale
#

CHECK THE DAMN TRELLO !!!!!!!! bro

tulip scarab
#

YEET

hard vale
#

add a system where if people get infected if they get hit by a zombie just once but dont die, then they get killed later on slowly. They turn into a zombie and once they are killed they turn into a skeleton and once they are killed they stay dead.

tulip scarab
#

Dead humanoids can become skeletons if you use some sort of potion on the place where they died

hard vale
#

or maybe give necromancer or dark mage power to give people the infection.

halcyon obsidian
#

Plaque doctors who will carry the infection and travel to different civilizations and transfer the infection

median spindle
#

add SCP’s

hard vale
#

Graveyards...

crisp silo
#

Add giants that eat people and wall that stop all creatures

hard vale
#

A creature that summons undead creatures (zombies, demons, ECT)

crisp silo
#

Make humans eat animals

hard vale
#

A flor that acid doesnt evaporate and gas and green water

vernal anvil
#

Diseases that spread and turn ppl into zombies

crude elm
#

Trello?

oblique jacinthBOT
#
vernal anvil
#

Thank

queen glen
#

Trebuchets

crude elm
#

No

hard vale
#

Worldbox X Fortnite???

pseudo shale
#

No

glad fjord
#

No

sturdy totem
#

Add benny worm

still bronze
#

No\

forest rune
#

it would be interesting to have different races have different architectural styles based on where they build their buildings, i.e. humans in the desert would have clay huts that develop into palaces, orks in the cold have igloos, elves build high towers near mountains/dwarves build keeps near mountains, etc.

visual hare
#

Since white mage and evil mage are already on trello, would a red mage be a good idea? Maybe it could randomly spout out fire, ice, and tornadoes.

forest rune
#

road degradation when road tiles are not under the jurisdiction of a civ

keen vine
#

Suggestions (Already checked the Trello)

Chronicler: It takes note of any events that took part in the kingdom. Each kingdom will have their own chronicles and thus their own views regarding the events. The events are divided into two classes: Major and minor.
Major Events - Events that directly affects the kingdom.
Examples:

  1. A dragon attacked the capital, killing # men and destroying # houses.
  2. The king "Name" died and is succeeded by prince/princess/heir "Name".
  3. A tornado/earthquake or whatever god power you used has struck the kingdom.
  4. "Enemy Kingdom" has declared war on us.
    Minor Events - Events that have little to no influence to the kingdom. Practically fillers.
#

Kingdom Policies - As it names suggest, this feature is in charge in how a kingdom will act.
Expansionist: Will aggressively try to take more land either through war or building more villages.
Isolationist: Will grow to a certain size before focusing solely on internal affairs.
Market: Will attempt to make trade agreements with other kingdoms.
There is also border policy which is either open or closed.

#

I'd like to also suggest a tweak to expansion. It doesn't make sense for a village to be created so far from the capital and still be aligned to that kingdom especially when there's another kingdom/village between it. At the very least expansion should follow the "All roads lead to Rome" expression once the road between kingdoms is implemented. Imagine the border gore.

warm wagon
#

Add joe

teal thunder
#

Add Lego's, my humans are looking bored

tough adder
#

They should add like ranged weapons so like bows for elves crossbows for humans spears for orcs and like a halberd, the dwarves aren’t very good with ranged weapons

keen vine
#

Already in trello.

placid fable
#

@forest rune I think that’s already a thing. Roads will turn into dirt if a town is destroyed. It just happens very slowly.

ember lake
#

World law: Gallows. Some invaders can be captured and sent to the gallows if not saved by another raiding party

thick grove
#

Ability to make leaders and kings attack other leaders or kings

inland dirge
#

more speed settings

winged ibex
#

Law's and jurisdiction

stable ermine
#

Add monkeys🐒

thick grove
#

World law to have reproduction on or off or a thing that allows you to make the reproduction on a spacific thing bigger or Maybe have all humans 2 times reproduction rate

hard vale
#

Add Communism xzibit

stark scaffold
#

@hard vale the game creator wouldn't be able to do that anyway without getting sued, unless they own the rights to Fortnite, and I sincerely doubt that.

#

@hard vale I don't think that political systems could be easily implemented into the game, and I'm not sure that I would want that.

hard vale
#

@stark scaffold I'm just joking

stark scaffold
#

Okay. I wasn't sure

hard vale
#

How about this: each color borders actually mean something and changed the Theme of the kingdom, example: if we had a black border the people and building would be gothic or emo with dark aged buildings

stark scaffold
#

I would like to see boats and other vehicles added to the game, such as carts, and maybe horse drawn chariots, but especially boats. It would be nice if once the different factions each reached a certain threshold they would each start building them. I find it strange that there's so much water around and none of the different factions have a navy. It would be cool to be able to watch the warring factions get into navel battles with their warships! If you're going to add boats through, you also need to add aquatic creatures much more powerful than those Piranha, maybe a Kraken that would be a able to take down their ships once they start building them. The game could use some more sea life anyway, such as sharks.

hard vale
#

Boats should be coming I believe

stark scaffold
#

Well I'll be looking forward to that than. I hope they add boats. It seems kind of strange without them.

keen vine
#

You gotta respect a settler that will swim only to be killed in a zombie infested island.

#

Oh yeah now that I think about... The AI should have their own map and would bring out explorers instead of settlers. It's a bit strange they know exactly where they want to settle.

south rivet
#

Check this BEFORE posting suggestions: https://trello.com/b/IyzuF6Na/super-worldbox

fast olive
#

@keen vine better ai and pathfinding is on the trello @thick grove already in-game during big wars but i believe better ai to make them actively duel is on the trello in the jarls and kings, @forest rune already on the trello in mud houses for different resources aswell as nords who are hyman vikings, @vernal anvil plagues and tumor creatures(sort of zombie plague like) aswell as zombie hives are on the trello @hard valenecromancers and evil mages are on the trello.

frail cloak
#

immpassable land type option plesase

fast olive
#

@frail cloak immpassable mountains are on the trello

frail cloak
#

? what is the trello??

fast olive
#

What about trees that elves use as their capitals or shrines that let them summon one giant or wood golem once and it slightly boosts strength, can be mountains or rocks for dwarves that have faces carved on them that enchants rheir weapons and items, for humans i think they should have a water fall that turns either turns black, gold, red or clear depending on the season and boosts effects such as lesser plague damage, more trade, higher chance of victory and peace, finally for the orcs a large piece of rock from a nearby or extinguished volcano that bleeds lava and turns into obsidian or iron that can only be broken by enchanted weapons.

Tl;dr special buildings that give special effects for each race and maybe even religion can play a role in it.

hard vale
#

There should be aliens😎

surreal turret
#

There are already ufo’s

hard vale
#

Thus making it perfect for aliens

surreal turret
#

I dont think that would happen ufo’s are already overkill adding aliens would just create a huge space like war against humanity but idc if it gets added

placid fable
#

@frail cloak it’s the place where all the suggestions are compiled. Go to the known suggestions channel to check them.

hard vale
#

Cobalt: Used for electricity and lights in villages, kingdoms, and civilization. The effects after electricity is met to any of those, the people of it would work faster and harder. Suggestion by succubus

polar thunder
#

좋은 피드백이네요

#

@hard vale

hard vale
#

Sorry I don’t speak fluent Korean I don’t know too much

polar thunder
#

@hard vale you're not korean??

#

Though you're korean absolutely, you just learning it?

hard vale
#

I’m not Korean but I can read and write the language

polar thunder
#

So that's why you wrote your nickname to korean?

#

Good to see you learning korean.

ruby tendon
#

Wait i got a suggestion but i need to ask something first is he a solo dev

vernal kraken
#

Yeah

polar thunder
#

He'll accept your suggestions gladly

void trellis
#

Add to change year

fast olive
#

@void trellis using the hourglass from 1x to 5x

void trellis
#

Ok

void radish
#

@hard vale Maybe some aliens could jump from a destroyed ufo and build a primitive civilisation to survive?

atomic gust
#

more ressources andc

#

craftwork pls

crisp silo
#

NEW VILLAGE PARAMETERS
BEHAVIOR: you can choose the village behavior in the village settings!

  1. Agressive: agressive villages will send warriors to destroy all villages close to her for loot.
  2. Neutral: all villages start in the game with neutral behavior.
  3. Defensive: this behavior make the village don't attack others and their explorers tries to avoid another villages.
teal thunder
#

naturally generated canyons and steep valleys?

tall fable
#
  1. add money (and different currencies) to villages, you will be able to check which village makes the most money, so the bandits will know which city is more profitable to rob/attack. 2. adding some kind of alliance system between cities, and trade routes. 3. add horsemen and horses 4. naval wars 5. and add more buildings/tiers aswell.....and also ages
fallen quest
#

2 and 5 are in Trello

shadow oyster
#

Trello?

oblique jacinthBOT
#
polar patio
#

horses

ember lake
#

Taking from another suggestion above, aliens but since ufos are already overpowered make them weaker so they can drop aliens without being too overpowered. Also add cows that they will abduct..that would be kinda cool

full canopy
#

What about adding in another race like say lizardmen?

placid fable
#

@full canopy I’ve always wanted them to add halflings so we could get all of the Tolkien races. Also always wanted gnomes.

hard vale
#

More races.

hearty skiff
#

More free things P.L.S

hard vale
#

Could u add some sort of way to control the people... so we could control wars ect

ivory depot
#

a way to draw borders and place settlements

ivory depot
#

boats

drifting coral
#

add dinosaurs, that way i can throw a meteor at them :D

tall fable
#

imho there shouldnt be only a one spot for saving the game progress without buyin it

hard vale
#

Add dogs ,. ,., villages would adopt cats and dogs and maybe wolfs or bear for war

#

Eating animations just for looks

#

Random natural events. Toggle random:
Life spawning
Disasters occurring
When set to “on,” life will appear to populate the world from time to time, and a random place on the map will be hit with a random natural disaster.
(Checked #577130744510545921 first)

hard vale
#

The hability of controling expansion, like selecting a pixel where a new city may be created

pearl charm
#

You could add tsunamis, it would be nice to destroy big cities

safe pine
#

I desire a self sustaining bear island, so I must ask that bears should be able to eat off of berry bushes

hard vale
#

Farmland is invincible, it cant be destroyed by any prop destroying tools

#

Having fishingboats/warships/exploration ships would be cool, but for that we'd also need a harbor and possibly more kind of sea creatures

chilly hollow
#

We need goats foxes deers bulls birds and a ton of other animals like cows

scarlet lotus
#

I think this game should give you the option to have it to where it was like pre kingdom update

sullen temple
#

Make the humans evolve more

scarlet lotus
#

Humans vs elves without the humans killing each other basically

harsh lintel
#

daynight cycle

inner osprey
#

Ice capped mountians and cold poles.

rustic patrol
#

More fish and more animals , such as monkeys and such

inner osprey
#

Larger maps. 20x20 is too small, we need a 200x200 map

hard vale
#

2000x2000

granite hazel
#

Make it so there’s an in game family tree for Royale family’s or leaders

#

@hard vale trello

quaint pilot
#

Add more stuff. That would be really cool. If you added more things.
Anybody else agree?

placid fable
#

Here’s my concept for 3 new races: halflings, gnomes and lizardmen, compared with a regular human. From left to right they go: human, Halfling, gnome, lizard man.

slate sapphire
#

@quaint pilot wow really precise

quaint pilot
#

thx :)

fast olive
#

Something similar to a Conduit from Minecraft, this time though they just use it to summon rain during droughts and temporarily cross through oceans one pixel at a time or decrease effects of tsunamis and floods

viral flume
#

you can add some special build for every factions

hard vale
#

ability to create ur own faction

placid fable
#

@hard vale what do you mean by faction?

hard vale
#

i mean kindom sry

manic crater
#

A few ideas:

World Law where ores randomly generate on mountains and Hills
Tsunamis
Cactus Fruits
Wool from sheep which will let the people make coats and live easier in snowy areas
Mark areas in which humanoids can't settle
Taking over villages
A World Law that lets Kingdoms team up to take out larger kingdoms
Better looking mountains
A friendly yet powerful creature that kills non-humanoids or can help in raids (Similar to Iron Golems in Minecraft)
A World Law that auto makes the largest city in a kingdom, it's capital

But the thing i'd like to see the most is an Undo Button

strange crater
#

black race?

placid fable
#

Some new designs I came up with for the gnome race I suggested. These are 3 normal gnomes and one baby gnome.

torn talon
#

Chance of Colony rebelling?

keen vine
#

Will the future farm house remove the fields dotted around the map?

midnight dawn
#

@torn talon The Inspiration power Will make a village be separated, it should come in the next update or the one after that check Trello before suggesting. :)

torn talon
#

That will be awesome!

thick grove
#

Farms are not randomly placed and placed in a specific place like boxes grow diffident crops like carrots or melons maybe pumpkin , rice , berry .

tropic portal
#

Make it were kingdoms can take over other contry city and not just destroy them

hard vale
#

Need of water

halcyon obsidian
#

Random storms
Thunder and lightning can happen and a random rate for them also tornadoes have a chance to spawn during the storm + secret hurricane if you spawn 2 storms near each other

exotic silo
#

/
Should be option to disable that

thick grove
#

A new minion death has a scythe goes around killing every thing insta kills every thing 1000 hp

hard vale
#

Death should only target those around 100 years old and higher

keen vine
#

Elves should have a higher age ceiling but expand slowly. The other three can reach up to 50 but expand a bit quicker.

hard vale
#

I want dark elf

fast olive
#

Not really important but, the ability to control the focuses of civilizations, such as making them be more hostile and ect, options are hostility, technology, colonization, trade, laws and search (finfing certain types of land or building or item either colonize them or take them)

#

Some sort of war based race either from lizardmen or golem/stone people that make the more of color red they have in their clothes mean they have a much more important job and more green signifying how natural or earth based the job they have are since they are either reptilian or stone based and both are far more natural than others ahem cold-ones and demons ahem

hard vale
#

I suggest you let me translate some of the game into Spanish, since 100% went to 84% XD

worldly sequoia
#

Just add mechanic update or physics update, it will be more fun like minecraft redstone or wiring in terraria

hard vale
#

Add the Arabic language, i can help since i am an Arabic speaker dm me if interested, ill do it for free

placid fable
#

@hard vale go to localization volunteers and check the pinned message.

quick leaf
#

trello?

oblique jacinthBOT
#
still forge
#

Need Undead race

fast olive
#

An actual tavern in game with different designs for all races but the effect of giving more health and stuff is the same

undone granite
#

The farsi language have a lot of problems some of the things that you updated still not farsi in that. Pls fix it in the future updates

fast olive
undone granite
#

I can

violet skiff
#

It would be cool if there was zombie kingdoms

dreamy agate
#

The tumor seems like such an interesting creature, maybe give it the power to convert smaller creautures to its minions?

violet skiff
#

Insted of them swiming i think they sould make boats and make more sea creatures

cursive pumice
#

Mayne an eldritch cthulhu monster that hovers like the UFO and abducts villagers.

twilit knot
#

@torn talon hi! I have a suggestion. You should bring new units and buildings. But if you make, pls dont make premimum some of them because premimum is so expensive in my country

violet skiff
#

@GodlessTurtleAf thats a good idea

sour heron
#

My suggestions - Turn off 'T' bringing up the tutorial. When i rename a kingdom I have to avoid that letter 😮

keen vine
#

This.

mental bay
#

trello?

oblique jacinthBOT
#
main sapphire
#

Suggestion:

Add that in the full version of the game on phones we could create worlds of any scale

And sorry for grammar I am not English

cursive pumice
#

Could it possible to program the villagers to first clear out any resources in a new area before constructing buildings?

hard vale
#

Maxim Suggestion:

Maxim you should add Rocket science for really advanced kingdoms / villages / civilisations
So if a kingdom launches a rocket you could see other planets (you could also launch rockets manually and steer them) and a kingdom can colonize a planet
And you can also make your own custom planets / moon
/ stars. And some more stuff related to space. (basically you should add something I just suggested)

fallen quest
#

please dont ping Maxim and he said kingdoms will not go beyond the medieval stage so rockets are very unlikely

quick leaf
#

it would be cool if there was a action log with a goto button so it notifies you when a war is going on or when a dragon kills someone ect

hard vale
#

@fallen quest it's a good suggestion at least

#

Some way to heal any of the creatures or races, maybe in bomb form

cursive pumice
#

Healing ray!

astral thicket
#

please make this poor man happy by bringing our a Steam version which supports Linux

#

i will definitely buy your game then

hard vale
#

Horses as neutral creatures but people can domesticate them, and while we're at it, it can happen to wolves and cats too

hollow crater
#

Increase the size of volcano

hard vale
#

Make autorain a possible option in world rules, random rain clouds will come

wary cradle
#

races could use transports like boats or horses

swift mortar
#

@wary cradle check the trello

wary cradle
#

oh

hasty cliff
#

que agan barquitos para colonizar nuevas islas

chilly hollow
#

Add leprechauns

lavish plinth
#

Add a new type of volcano named "krakatoa" that doesnt go off imidietally but has a set time to go off, it'd be a lot larger than a normal volcano and have the ability to not only send out lava but, smaller meteors too

livid fiber
#

coral reefs

gloomy pebble
#

Covenant Glassing Beam (Halo)

steel oyster
#

How about add Giants they can have tinny areas where they live and are hostile to humans,Dwarfs,and elves but neutral to orks and where a giant walks they leave a small destroyed trail behind them

foggy raven
#

The suggestion relates to volcanoes, acid sprays and geysers. Instead of a steady stream for lava, acid or water, the eruptions should be occasional but violent. Right now, all the volacoes do arespew some lava and creates a pool of lava at the base. What I think it should do is be like a typical real life volcano, an occasional but violent eruption, like and explosion every 3-30 minutes and 100-500 pixels of lava should erupt out of it.

hard vale
#

Diff types of volcanoes

#

A type of black hole. Sucks everyone to its center. Can be an independent entity or a force you control.

last briar
#

Haup if the black hole acts like, ya know, a black hole, than that would be the antimatter bomb

hard vale
#

no, that's not what the antimatter bomb does. It does not suck people in. The blackhole does (like the force, but with opposite properties)

hard vale
#

Suggestion for the antimatter bomb. Instead of just making stuff disapear it should suck in all the pixels and creatures into the middle of it, making them smaller as they get to the middle until they simply dont exist anymore. Like real black holes. This would make the antimatter bomb much more fun to use.

fervent stirrup
#

Gore mode

placid fable
#

Not a suggestion but a question about a suggestions. In the powers section of the trello it says nords, which are humans that would only settle in the snow, but then I’ve seen some people say their raiders so... are they a power like the bandits or cold ones or are they considered their own race despite being humans?

unique moth
#

An apocalypse power that causes almost all the disasters to happen at once at a random spot on the map

gusty warren
#

Add....more village options like catapults or boats or more animals if not...more alien stuff I wanna do a war of the worlds scenario please or even hell invasions that happen at random or can be turned off

keen basin
#

You should be able to control villages to attack and mobilize whenever you want

thick grove
#

Shark when ever some thing gets hurt it comes and kills it and eats it

keen basin
#

More world gen options and more biomes?

thick grove
#

New type of huminoid
Ape
Throws poop at things fast when trees are around lives in the trees eats bunny's and ants also fruits and vegetables make roots can use primitive tools like sharp stone or a stick to get ants out of the ant hole.

muted hare
#

Choose between eras so the houses can change and the war tech can evolve.

#

Rifles for example

keen vine
#

Anything past medieval is very very unlikely.

novel flame
#

Aw. Renaissance tech would be cool

junior cipher
#

Villages breaking away to form their own nation would be pretty neat(toggleable via options). Based on a leader's traits, the current economics(resources) and manpower of a nation, it'll affect the chance that a village will form it's own nation. Immediately after the parent-nation declares war upon it to take it back.

jolly maple
#

Like galimulator where a leader could have a rebellious trait?

mellow heart
#

Yeah

jolly maple
#

Nice I believe that would be very interesting and would the game more interesting as a whole

mellow heart
#

That would be cool

#

Adding Giants as a formable nation would be cool and make in so that 3 humans kill one giant

hard vale
#

Maybe wolf ai should have wolves behave in a pack like matter

#

With the other wolves following the alpha

stable ermine
#

Add monkeys 🐒 🐒 🐒

regal idol
#

I think humans should be able to tame wolves

fiery wind
#

I think humans should be able to tame wolves

regal idol
#

Humans should be able to fish

split quail
#

Suggestion: I think each kingdom should have its own military and they can be trained to be better at combat. This would make it so the civilians are not the ones fighting the wars anymore.

regal idol
#

It would also be cool if humans could trade for peace between kingdoms and please add archers knights etc

stiff zenith
#

that's already on the trello i'm pretty sure

placid fable
#

Suggestion: snap. Kills half of all settlers instantly. Doesn’t matter why race or kingdom they’re from.

keen vine
#

This... This puts a smile on my face.

hard vale
#

Crop famine killing off unsuccessful villages so we don’t have those underdelvoped villages in the middle of fully upgraded empires

visual belfry
#

Ships, galleys and boats

fast olive
#

@visual belfry @hard vale @regal idol @split quail @regal idol @mellow heart @jolly maple @junior cipher all of those are on the trello in better bandits/criminals, trade, diplomacy which allows for independance and other laws like peace treaties and alliances, war jobs or proffessions such as archers and warriors, boats, better animal and general ai and physics. @novel flame we are sorta getting there since cathedrals or 18th century style cathedrals are already in the game as the dwarven capital when maxed out and i belive we either go from 10-15th or 10-18th centuries

hard vale
#

The capacity of drawing dirt, sand, and rock only above water and the capacity of modifying types of water without modifying the surface, make it optional

unreal prism
#

Bigger mobile worlds

fast olive
#

I know about warriors and tactics being on the trello, but inavsions that actually look like proper invasions and have formation and they don't break rank to invade the opposing nation and if they succeed they just change jobs afterwards or get a vacation before they are called up to arms and go to where they were stationed. (rhymed in purpose ty)

hard vale
#

@gloomy pebble heat ray

crisp silo
#

What?

gloomy pebble
#

@hard vale Five words Superheated Plasma that is purple

hard vale
#

heat ray is that but orange

hard vale
#

Clay:
-Found next to rivers.
-Used to build huts if not much wood is available.
-Clay huts are less durable than wood made buildings.
-Used into making pots to gather water more easily.

wraith tapir
#

human evolution ples xd

wise knoll
#

Maybe a day and night cycle? With the Dusk, Noon and Sunset effects presented. The Moon and Sun hovering just above the map. Of course, let the sun and moon be phase-through and transparent

haughty smelt
#

please add: trade of races or kingdoms or villages, diplomacy of kingdoms or races

hard vale
#

catapults/ballistas

tame yew
#

I think the game need:
-archers and wizards
-walls, canons and boats
-a Medec and a hospital

charred nacelleBOT
#
The Freezer Raider#7154 has been warned

Reason: Bad word usage

teal thunder
#

Shhh no one heard, tis ok

terse kiln
#

Instead of (or in addition to) destruction of buildings, invaders from other kingdoms convert the small plots of territory into their own, either for their village or kingdom capital.

woeful axle
#

I think there should be more aquatic creatures like sharks dolphins and fish that you would eat and there should be a Fisher man

errant steeple
#

There should be some people that rob buildings and there is a police station and police officers that stop those people

teal thunder
#

Humanoids deconstructing ruins results in them gaining a percentage of the building materials of that ruin

blissful dagger
#

We need prganized raids wherei a faction gets a lot of people to attack another one, rn thry just attack on proximity and thus attacks overseas are useless.

We have to join lands if we want two overseas factions to war with meaningful results

main sapphire
#

Create a monster that will attract pixels, eat them and increase itself in size (after eating and the bigger the monster - the more pixels it eats).
And sorry for grammar I am not English

atomic gust
#

WE NEED graveyard and hunting

halcyon obsidian
#

Instead of just cities and towns Humanoids make also outposts and small campsites were they scout out enemy city’s and towns

trail prism
#

you need to put Ninja for a new race

hard vale
#

We need Online Mode to play with friends

Like make a world together and see who makes a better kingdom
It would be alot of fun to play this online with friends

Everyone has i custom game tag (#111222333)
You can use the game tag to add friends

hard vale
#

A new gamemode "Survival". In this gamemode you need to make your kingdom strong,you can build houses, you can control people.Disaster spawn random and there are enemies kingdoms around you. (sory for grammar)

dawn quail
#

Dinosaurs yes

chilly hollow
#

We need seasons

mint meadow
#

More realism

Cities will be build closer to river, they also build their fields closer to river banks, also rain clouds will cause floods which make crops grow faster (if you you can program that).

(when boats are added) Humans cannot travel into deep waters unless they have a boat

Abandoned buildings will deteriorate over time and after 10 years they will turn into ruins.

Temples

Cities will build temples and choose out of a hand full of gods to worship, The gods they choose to worship will show up in their stats.

Influence

Kingdoms can influence smaller kingdoms near them, they can influence the gods they worship l, the way they expand and the people they trade with.

hard vale
#

We need a trade system, since gold does absolutely nothing at the moment, i'd be good to have nearby kingdoms trading goods

dawn quail
#

City walls?

hard vale
#

Carrots...just......carrots

twilit estuary
#

maybe knights? or rather 'assigned' warriors for NPCs. where they can go to war like they normally do, however upon reaching the 'medieval' age (when they get stone buildings and castles)
any excess villagers (Which i begin to notice there will become a lot of) will become warriors, and get a new look of having a weapon and armor, (like a helmet and shoulder-plates, like a barbarian or something, idk.) but they will actively seek out threats to the town, or organize into a formation, then assault another town. and if there are city walls then some will stay behind to watch them at all times, which attacking NPCs must destroy segments of before getting to the town, but walls would only be available in the time where they have stone buildings available.

#

i think gunpowder and such shouldn't be allowed for villages and their soldiers. Or at least be optional, because then you don't really see wars, just a bunch of explosions, which blow up more and more land that you build and were thinking that 'hey, maybe conquest', well instead everything got blown up

next dune
#

I suggest adding new races that make civilizations like reptilians, forest men, stones, vampires, etc.
Another thing is to make a kingdom alliance system.

pseudo pebble
#

A way to disable the tutorial, so I dont have skip through it all everytime I press T.

hard vale
#

Different ages (iron age, space age, etc.) It would be so much more fitting.

placid fable
#

@hard vale developer has said the game will stay medieval.

radiant kettle
#

He also said that renaissance may be added too

placid fable
#

Isn’t renaissance still kind of medieval?

quaint pilot
#

New crop types other than wheat, like potatoes, carrots, and maybe even fruit?

hard vale
#

Kids, check the damn trello before posting. ALL OF IT!

oblique jacinthBOT
#
teal thunder
#

The leader in a capital city shouldn't be listed as a different person than the king

crude elm
#

Why not?

#

Theres Kings, then the rulers of the citys

teal thunder
#

Why have a ruler in a capital city if the kings already there, it just seems weird to me

keen bobcat
#

Current rulers can be seen as governors, so having a ruler and a king in the capital makes more sense as the king may want to focus on managing kingdom affairs instead of managing the capital directly.

teal thunder
#

I suppose that makes sense

#

So, what's the purpose of King's and rulers in our game currently, I haven't seen any reaction from the villages or citizens after the death of a king or ruler?

keen bobcat
#

Just for the sake of it, they serve no real purpose at the moment

cursive harness
teal thunder
#

@cursive harness noted, apologies mate

craggy hare
#

Ok. I need help

#

Should I do something about Icepina? It seems to be taking over the main island. That was my first intention, but looking at it now I fear it will become to strong.

teal thunder
#

Not the right channel, but it's your call on it, your world your rules

quaint pilot
#

@craggy hare this channel is for suggestions for things to add to the game :/

craggy hare
#

Oh

safe radish
#

I think there should be more living dead stuff like skeletons speaking of dead there should also be a graveyard so the amount of deaths there are in that village there should be about that many graves

teal thunder
#

If night is to be added to the game, villagers should huddle around or near the fire of a village or go inside houses

safe radish
#

There should be horses and the ability for people of any race to tame and ride them

#

Better farming stuff like more farm animals like cows and pigs and fenced in areas for the animals and they tame farm animals in the area and improved wheat fields and possible future farm plants

halcyon obsidian
#

Campaign mode please!

fossil dagger
#

People create harbors and ships. Sea monsters are added to specifically target ships.
There should be things like Kings of the Cold Ones or Satan himself which set up kingdoms and rule over those types of creatures.
If ships are added, there should be pirates.
The Kraken should be added.
Make the people, orcs, elves, and dwarfs be able to progress farther and develop better weaponry, buildings, and alliances with other factions

fast olive
#

@fossil dagger all of those are on the trello includkng better 18th century weapons @halcyon obsidian lucky for you me and the bois are making a fan game based on the worldbox discord RP so you are sort of getting that

fossil dagger
#

I see, what is it called

quaint pilot
#

Suggestion: Discord should add a Soviet Union flag because :flag_su: hasn't been used yet.

placid fable
#

@quaint pilot ☭ ☭ ☭

stable ermine
#

Yes

unborn cape
#

Suggestion: There should be a way to speed up time in the game so civilizations can grow faster

teal thunder
#

Still say add merpeople and corals for underwater civilization growth

stable ermine
#

@unborn cape there is, you just need premium and if you get a mod on PC it can go up to 1000x's faster, thanks to Cody and (sorry forgot your name) someone else

unborn cape
#

Ok

burnt ice
#

Guys i stopped to think meaybe it would be a good idea humans might have firearm technology

twilit estuary
#

@burnt ice i'm guessing you don't read...
Game is gonna stay medieval, though IF they get to renaissance (Which i think should be optional just so you can choose what types of battles you're gonna see >.>)
Then HandGonnes could exist, ye

burnt ice
#

Ok

#

I'm Sorry

#

But could there at least be bows and arrows ?

#

Sorry for my english i don't understand your language very well

fast olive
#

@burnt ice archers are being planned

burnt ice
#

Knights and warriors too

hollow crater
#

Make the meteors leave bigger craters

midnight dawn
#

Just spam Meteors

#

I like the way they are atm

fast olive
#

@burnt ice warriors are being planned aswell

fast olive
#

@hard vale what is that for? All of those are in-game and modern tech ain't coming

hard vale
#

Aliens

thick grove
#

Maybe add skip it Letts you go through as many years you want to

fossil dagger
#

So what is being planned for the game right now

urban swallow
#

Y’all should make the races function differently and add ways for us to manipulate various cities and kingdoms into peace or war

ember flicker
#

We need Tanks.

mossy cargo
#

Not going past medieval and last I checked tanks are not medieval

regal idol
#

Lol

hard vale
#

Nice

placid fable
#

@fossil dagger check the trello

hard vale
#

Maybe make trees last longer? Honestly I have to replant trees every second for all of my big kingdoms. It gets irritating.

hard vale
#

Maybe horses?

tawny pollen
#

what about controlling a person or a thing that would be fun also make machines

tawny pollen
#

what about ordering a creature to do something or not do

fast olive
#

@tawny pollen cold-ones are cyborgs and there is a control/possession ability on the trello to control people or animals

tawny pollen
#

hm ok

dawn quail
#

Dinosaurs

fast olive
#

@dawn quail also being planned

dawn quail
#

good, now i can rest.

fast olive
#

Yes, we can all rest knowin' the big lizard bois are being planned

cyan mango
#

Im surprised there's no bucket tool in the game yet, kinda disappointed. I love making worlds :[

#

Also a setting to disable that zoom out thing where everything is just one pixel would be amazing

midnight dawn
#

Bucket tool?

cyan mango
#

Replace an entire area that contains the same material, like in microsoft paint. That type of bucket tool

fast olive
#

I think brush settings and other tools are being planned aswell so we might see that, haven't checked in a day to see if the fill tool is there hold on

#

@cyan mango @midnight dawn can confirm that it is in the trello, in the idea box or possible updates box there is an area fill tool but it's not yet confirmed for the game but it is being planned if you get what i mean.

cyan mango
#

Neato! Now i just hope to make the game HD no matter how zoomed out

burnt ice
#

Horses a good idea

#

Do not you think ?

violet skiff
#

I think there sould be gods like zuze that spawns random lightning

lunar scarab
#

If the game had modes like our good ol' Reliable APOCOLYPSE!NOW!!!!

unreal prism
#

Bigger. Mobile. Worlds.

main sapphire
#

Create a monster that will attract pixels, eat them and increase itself in size (after eating and the bigger the monster - the more pixels it eats).
When it has been spawned, it has a size of 3x3 pixels. It will grow and grow, its maximum size: 100x100 pixels, and then it will attract a lot of pixels, and it will be very difficult to defeat.
And sorry for grammar I am not English

fallen quest
#

New race called Outlaws (not the dynamite bandits) they build small camps made up of tents and a fire. All they do is terrorize the nearby city's by going on raiding party's.
Their weapon of choice is a dagger (no dynamite)

#

The Balrog is an ancient creature created by an evil dark lord. The Balrog is a mix between the demon and dragon. It leaves a big trail of fire behind it and destroys everything especially dwarves.

muted hare
#

When it rains like when you put clouds and it rains it would be cool that the villagers go to their homes and stay there until it stops raining and then continue working. It makes it more realistic

#

Also it would be cool if the villagers can build bridges, cause it's like akward when they swim

#

Also fishing would be cool to have like ports so they can colonize other islands. I'm done with suggestions for today

twilit estuary
#

@fallen quest I love your outlaws idea. I think knights like the guy above should lead groups of warriors, they're like field-commanders, last longer, hit harder, and can be mounted on HORSES!

hasty sequoia
#

What if we could make towns become allies that wouldnt attack eachother even if forever peace rule was off

quaint pilot
#

Roads should be the same terrain as the terrain they were previously on instead of defaulting to soil.

placid fable
#

I second this. It’s annoying that in my desert world abandoned roads become dirt instead of sand.

#

Also baby yoda I think the balrog is copyrighted so It couldn’t be in the game.

dreamy agate
#

Just name it something else lmao

lapis jackal
#

In future we can have like types of civilizations.

So basically ` Chinese,japanese,english and etc.

And you can choose them yourself or those get randomly.

hard vale
#

How about you can choose which civilizations would fight eachother or which one would be friends maybe even a utopia where all the civilizations could live together?

fallen quest
#

you can already make an utopia by putting the world law forever peace in and diplomacy is coming so civs would be able to declare war or make allies

hard vale
#

@hard vale what if the NPC decide it?

junior cipher
#

@hard vale @hard vale I think both options would be a great addition. Having the player be able to set what nation is at war/allied with one another and an option for just AI-led relations and diplomacy. Hopefully the developer sees the suggestion and takes it into consideration when adding in diplomacy.

dawn quail
#

If there are lots of dangerous animals around, humans should build walls around their villages

hard vale
#

What if you could change the theme of the civilizations like asian theme and have like a japanese/chinese look think that would be pretty nice

halcyon obsidian
#

Assassins
Can hide in city’s
Takes down single targets and gets paid

Bounty hunters
Gets paid to bring people in Warm or bringing them in cold
Has elite skill takes down groups of enemies with ease!

hard vale
#

Would be pretty nice to set up asian civilizations against other themes

hard vale
#

What you should do is everytime we spawn in and a new map leads it should only be the world map

#

I kinda understand what you just said

fossil dagger
#

Someone suggested this and I am promoting it: stone golems for each race that defend the villages and maybe the people can build walls around their villages.

hard vale
#

What if you dont want stone golems

crude elm
#

Then you don't

rotund halo
#

I play on mobile so I don’t know if any of this is in the PC version. Bare with me please.

I don’t know if this has been suggested (I assume it has) but what about cities being able to trade with each other? For example, you have a capital city with tons of stone and iron but no wood. A smaller settlement in the same Faction could have lots of wood but nothing else. They trade and can expand.

I would also love to see more then 1 type of farm. For example, a city might have a wheat farm, a corn farm, cattle farm, and tree farm. It will feel far more alive then just wheat randomly spread around the city.

hard vale
#

Also can we maybe have the times fast forward option free I know that probably wont happen but its really slow building a civilation it takes forever you'll be there for hours

junior cipher
#

@fossil dagger While that sounds interesting, if Golems were added I'd still like civilization to have the ability to construct walls themselves(either weaker ones or slower-built ones).

viral warren
#

does anyone have any clue when an update is going to come out next

halcyon obsidian
#

we need faster speeds for the times so x10 x25 x50 x100

hard vale
#

Maybe x150 at maximum

fossil dagger
#

@junior cipher yeah that's what I meant I just phrased it badly sorry

hard vale
#

You know what would be great if we could actually mod the game and add our own features without hacking the game

rotund halo
#

Has there been any consideration for seasons? The city grows food during Spring, summer, and fall, and during winter everything is cold, trees don’t have leaves, and farms can’t grow. Something like that could make the world feel more alive as well.

Another one I had, would be different jobs in a village, and each building holds its resource. You might have the main hall and houses, but also a blacksmith (holds all of the metals, a wood chopper (holds the wood), a farm house (stores the food), and the mine. If one of those building is destroyed, you lose the resources it had.

Could be used along side the walls expansion someone else is asking about. Could also give a good reason for a military update.

amber aspen
#

When the civilization is on the "stone age", they could do a formation when attacking an enemy village. It could be a square, a circle, etc

rotund halo
#

To quote of of my favourite military quotes that is clean...
“Kein Operationsplan reicht mit einiger Sicherheit über das erste Zusammentreffen mit der feindlichen Hauptmacht hinaus.”
~General Helmuth Von Moltke

“No operational plan can be expected to extend beyond the first encounter with the main enemy force.”

#

An expansion on the military update could go like this. Let’s say you have a population of 4 in a village. You would have 2 builders building everything, a farmer making sure everyone has food, and a single soldier to protect it. As the village grows into a town and then a city, more and more people become warriors. They may use wood tools until stone is acquired (does not take away from stone reserves). Once a mine is build with a blacksmith house in the city, they will start getting iron tools and weapons, then finally silver.

They’ll equip armour and weapons, thus making them more effective in defending their city from invaders, but also being able to attack more effectively.

fossil dagger
#

A fill tool

amber aspen
#

[Annexing territory]

[When a village wins a war, it should get the enemy's territories. It would make expansion easier]

[12/13/19]

sour patio
#

I want more races.

#

Ogres (fat big humans)
Goblins
Undead (that can make a city) so not zombies more like Warlocks and necromancers and the like
Hobbits

rotund halo
#

I also wouldn’t mind seeing something like the kahjiit.

amber aspen
#

i think ogres fit more like fat orcs

rotund halo
#

Religion anyone?

amber aspen
#

It will be added, it is in the trello.

rotund halo
#

Good enough for me.

amber aspen
#

Actually, I said wrong, it is in the Ideia-Box (no guaranteed to be added). I hope it gets added.

snow stone
#

add diseases of specific kind

zenith token
#

Road coming to ogres and elf?

snow stone
#

^ no roads for orcs show their barbaric traits

zenith token
#

Ho

hard vale
#

B 52 stratosphere bomber which carpet bombs everything

fast olive
#

@rotund halo i'm pretty sure trade, alot war stuff such as warrior types and battle plans/better a.i for it aswell as better weapons, job buildings for fishermen, smiths and etc, weather types based on location and time maybe even seasons @sour patio all of those are being planned @snow stone plagues are planned

sour patio
#

love it

untold edge
#

if a kingdom has a lot of expansion some of the villages far away could leave the kingdom and start a new one causing civil wars

#

also make it so when a village attacks another village it is more coordinated so the AI's don't just hit a house until they die and only sending 1 person to attack

urban swallow
#

It’s makes me kind of happy knowing that there are other people who like this little phone game as much as me😂😂😂

#

But for real, what if races had different HP, life span, and damage numbers

fallen quest
#

they do lol

stiff zenith
#

when people are attacking a village they should be able to steal their resources and set buildings on fire

midnight dawn
#

Borders
Usually I don't want 2 nations to fight even though they are touching borders and I don't want to turn on Peace Mode because I don't want ALL my nations to stop. so can The Border tool be a thing, it highlights a area that People & Monsters can not cross it.
The Border highlight would be togglable with the City names and City borders.

If you like this idea leave a thumps up or if you dont then leave a thumps down. Just curious on peoples opinions on this. 🙂

torn talon
#

Is there a way to turn off the tutorial if people press t and if there isn't a way could that be implemented?

torn talon
#

Nvm I found it in Trello

visual hare
#

Have trade routes for ships/ports been suggested? I'm not sure if that's possible, but being able to trade through the sea would be pretty awesome.

hard vale
#

Adding relations between kingdoms that you can toggle in settings like Allies and enemies that can naturally change throughout wars but you can also set it

hidden lotus
#

adding some army tactics like sending 5 solders each 3 min to kingdom enemy or waves

regal idol
#

@hidden lotus yes that sounds awesome

hard vale
#

@hidden lotus yeah I agree also some sort of defensive wall or gate kingdoms can make

twilit estuary
#

VIKINGS! no explanation needed

regal idol
#

@hard vale yes but it costs a ton of stone

#

How about we take this conversation to general so we dont have to wait 1 min to type

hidden lotus
#

@regal idol the dev say they will add some regnerate system to ( stones - iron - gold ) but like cloud

neon sedge
#

HeY guYs I tHinK thAt bOAtS shOulD bE aDdeD

fast olive
#

@midnight dawn @untold edge @hidden lotus @regal idol @hard vale @hard vale @visual hare @twilit estuary all of those are on the trello, boats, diplomacy, army units, walls and gates, trade, nords(vikings)

twilit estuary
#

happy dance

midnight dawn
#

@fast olive I Cannot Find it on Trello can you send me a Screenshot and tag me on General Chat 🙂 Thxs

fast olive
#

@midnight dawn there is a disscussion about how diplomacy can stop wars on certain peoples and how mountains are to be updated to be a permanent border that either only the skilled can cross or only the dwarves, thus making a fixed border.

midnight dawn
#

Ahhhhh But What im looking for is something we can highlight because I don't want to ruin my entire map with Mountains Lol, In my opinion if its just a shade like country borders it will be more usable by players. 🙂

fading nexus
#

What about Pirates

hidden lotus
#

@midnight dawn trello is website

fast olive
#

Hmmmmmmmmmmm, might note that, @fading nexus vikings are raiders and pirates could come along with the better bandits either with boats or just stole them

midnight dawn
#

@hidden lotus Yes? and lol I know that.

fading nexus
#

To conquered the land and sea and alongside. what you said @fast olive

fast olive
#

Yes

#

As seen in this concept there is a difference between pirate ships and army ships for different races and those can be used by bandits or vikings (human pirate ship and dwarven turtle ship)

fading nexus
#

👍

hidden lotus
#

@fast olive did they say when the next update come ?

fast olive
#

No, but the concept above was sent to maxim and i heard that the next update may or may not focus on the cities and the armies aswell as the diplomacy but those were just rumours @hidden lotus

fading nexus
#

Maybe next update you can alter trades and alliances and enemies to experiment

hidden lotus
#

@fast olive TY

fading nexus
#

But the next one after this one

fast olive
#

Np, and yes the next updaye may come with more on the politics side aswell as the bug fixes but those aren't confirmed... yet, also i said this before but different race armies=different army types/focuses such as defensive or aggresive (concept)

fading nexus
#

But should there be an option where they can do this
Or is that a bad idea

fast olive
#

No, that's pretty good actually

fringe valve
#

Add a underground that you can toggle between in the menu and the underground can be where you see the tunnels the worms dig and underground dwarven cities. And that brings me on to my next topic (that I will post when slowmode stops being a bully)

hard vale
#

Stone from volcanoes turn into grass,forests,hills and moutains after a while

midnight dawn
#

@fringe valve Thats a really cool original Idea, hopefully someone will put it in the IdeaBox

fringe valve
#

Okay so my next idea is that every race should have a special building that they are able to build when they reach let's say 250 resources for gold, solve, and stone. And that building will serve as a place to grow food and live

Dwarves
-they will build this one large steampunk like tower that archers can shoot out of that or siege wepons
-so it's defensive and serves as a fort

The Elves
-A giant tree that can serve as a Temple or living structure and anything hostile towards the elves is put under paralysis if In a certain radius of the tree
The orcs

-A gladiator arena that can serve as a way the orcs can get stronger and the winner becomes the next orc chieftain

The humans
-A large religious temple where mages go and train to learn healing and destructive magic fight (but it could just create medics

fast olive
#

@fringe valve so basically i wrote something like that already, What about trees that elves use as their capitals or shrines that let them summon one giant or wood golem once and it slightly boosts strength, can be mountains or rocks for dwarves that have faces carved on them that enchants rheir weapons and items, for humans i think they should have a water fall that turns either turns black, gold, red or clear depending on the season and boosts effects such as lesser plague damage, more trade, higher chance of victory and peace, finally for the orcs a large piece of rock from a nearby or extinguished volcano that bleeds lava and turns into obsidian or iron that can only be broken by enchanted weapons.

Tl;dr special buildings that give special effects for each race and maybe even religion can play a role in it.

regal idol
#

Maybe everyrace can have a superunit like the wood golem for example but only the dwarves orcs humans and elves can cause the coldones zombies etc are already quite powerful

fast olive
regal idol
#

Something like that

hard vale
#

that would be dope lmao

regal idol
#

Ooo actually maybe the zombies could have a necromancer superunit that spawns zombies

#

Or turns dead units into zombies

twilit estuary
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oooh, necromancers sounds badass! but that means we need skeletons

queen glen
#

Fortnite dances

fast olive
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@twilit estuary necromancers and skeyeetons are being planned and here's the concept i sent

radiant kettle
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We need a graveyard

twilit estuary
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@queen glen no....

fast olive
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I think i struck foir concepts in one pic, necromancer, grave, zombie and skeleton

queen glen
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@twilit estuary yes

regal idol
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@queen glen no no no

charred nacelleBOT
#
๖̶̶̶ζ͜͡Jokkahz๖ۣ#9624 has been warned

Reason: Bad word usage

sterile egret
#

i mean wow .. you are awesome artist

placid fable
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@fast olive May I ask what do you use to make your pixelart/animations?

next dune
#

Add the age system to civilizations like:
stone age
the average age
the modern age
futuristic age

bright wasp
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No.

low bridge
#

What about peaceful fish in the sea and the addition of corral in shallow water?

fiery raft
#

Maybe add a menu where you could view all past and current conflicts between kingdoms, and maybe artificially start conflicts ranging from minor skirmishes to all out wars?