Updates from Tarkov.Community
Planned ™:
https://tarkov.community/posts/181/load-ammo-outside-inventory-or-while-slow-walking - This is more complex QoL and requires a lot of development and animation behind it. This might be implemented in one of DLCs
https://tarkov.community/posts/1157/pause-air-filter-unit-when-not-in-raid - Will be done in one of the future updates
https://tarkov.community/posts/1730/ability-to-reload-during-check-mag-animation - Will be implemented in one of the future updates
https://tarkov.community/posts/183/add-auxiliary-toolbox-to-hideout - Will be done in one of the future updates
https://tarkov.community/posts/48/make-grenadier-a-separate-passive-task - Will be done in one of the future updates
Declined ™:
https://tarkov.community/posts/86/adjust-the-stash-size-to-be-12-columns-wide - This requires rework of most of key UI interfaces and is not possible.
https://tarkov.community/posts/112/indicate-show-kappa-lightkeeper-unlock-related-tasks-option-to-filter-for-them - This is not something we as a studio will do
https://tarkov.community/posts/2356/visualize-mines-on-maps - A visible mine is a badly placed mine...