First of all, I'd like to state for the record that I LOVE this game, I had been wanting a game that captures the WW1 trench warfare for many years with nothing truly capturing the hell of trench warfare. Just wished I had purchased it sooner.
Though, for quality of the games life I feel a couple minor adjustments could go a long way. And I'm sure some of these ideas have been discussed, apologies in advance from not reading every single suggestion.
Armored:
While armored is extremely enjoyable to play and a personal favorite of mine, I do see a need for maybe a bit of a nerf as they are extremely powerful on the battlefield. Especially when 2+ armored soldiers roll together. There's not much other soldiers can do to stop their lines from being disrupted. And despite having multiple weapons, it seems the meta is to run around with pistols and headshot people which seems far to easy for them and difficult to counter, especially in numbers.
-Reduce total allowed armored units.
-Slight Nerf to maximum running speed possible with the Running speed perk to keep the Pro/Con of the class a bit more prominent.
-Buff AT rifle so they can actually kill them, kind of silly AT rifles that penetrate tanks struggle to consistently kill armored soldiers.
-Very slight stun or screen shake when multiple impacts hit armor. Allowing people to potentially suppress them if they focus fire and prevent armored from standing in the open lining up a pistol headshot while taking multiple hits.