#dnd-discussion
1 messages · Page 52 of 1
yes. we literally said that
BG3 plays fast and loose with a fair bit of lore
Omeluum has this problem as he is trying to find an alternative to brains and he still has to eat brains
this is almost bar-for-bar my example, you could absolutely do this
im kinda sad no karlach statblock though. ig a warrior vet fits.
or a berserker commander
Not as much as fast and loose as some people think. Many so called lore inconsistencies are explained by the fact that some characters are simply liars or wrong. One specific character, for example, lies just about every time they speak
Berserker Commander is prob the play
Wild Magic Karlach sounds funny in my head
Illithids are really fun to play as a character if you dig around into all their cultural norms and the ways they behave so that you can play a foul and squid out of water to the rest of the party assuming you can cross the first barrier of why you aren’t still bound to an elder brain
just change the thunder damage thy got to fire maybe, slap on hellish rebuke, darkvision, thaumatrgy, and fire resistance
I was reading the higher level Fighter levels by the time you said your answer
Or just make Karlach's heart a magic item.
message was literally underneath the one you replied to
does karlach need soul coins?
The BG3 PCs as NPC stat blocks would be what, like Vampire Spawn, Mage, Berserker Commander, Priest, and Fiend Cultist?
yeah, it burns Soul Coins for her unique ability
if shadowheart is the priest, i think she works better as a death cultist
ah, she is. that makes sense tho
fiend i take it is... drow wamen
nah that was Wyll
I am still ashamed by the fact that I played the game three times before learning that Minthara was recruitable.
they basically reprinted the 2014 ones 
Astarion is confirmed Vampire Spawn, yes. As for the others, it's up to debate. Gale was an Archmage (and also a ||Chosen of Mystra||) pre-tadpole
i can see some swash mixed with astarion
Being a chosen means he’s functionally a demigod kinda
Mystra should get killed again
gug, yall making me remember to slot them into my BG:DiA campaign
Yeah there's some "when are we snapshotting these characters?" going on cuz like... Astarion can become Distinctly Not a Vampire Spawn. Gale is either insanely strong or A Regular 'Ol Wizz.
I agree
and i concur with killing mystra. do yall think the hells is hte best place to kill her?
Asmodeus wants moar magic, sure
Getting her there would be difficult
chains of asmodeus time
And Ao would never permit Asmo to inherent the weave
That’s like handing him the multiverse then and there
speaking of killing gods
what would happen if shar or selune died?
would the opposite sister take their domain?
In any case, I think i got a good plan for future level ups
Level 3 is subclass into Gloomstalker and the Piercer feat
Level 6, MC into Fighter, take the Gunner feat
Level 9, subclass into Fighter, take Alert Feat
Level 11, take one last feat (Lucky, probably?)
Ao picks a random mortal to fill in like he did for Mysra most likely
Thoughts on this?
Gotcha
aaand I think a scambot from here chose me
kill it
Faerun would be in chaos for a while but Shar wouldnt be missed. Another deity would probably replace her in half a second.
Free followers or something
idts
Drow follow Lolth the Spider Queen
shes not the only one on the drow pantheon
I doubt a goddess who is related to Selune that closely would be followed by only one race
Well, they have a ton of domains that would be fought over. Neither of them have something that's super necessary to be maintained. If Shar dies, Mystra probably absorbs the Shadow Weave.
miss twilight domain eli is the most common example
If lolth died I'm sure a lot of drow would switch to Shar in a heartbeat
Shar doesn't fall under any race I reckon either, like how Selune doesn't
selune is a moon goddess though
Selune is kinda related to werewolves though isn't she?
I think Lathander, Mystra, and Cyric are probably the biggest beneficiaries if both of them die. If only one dies, then it's the other.
Actually Shar already died and was resurrected in a novel.
or is that my research failing me?
There's something sad about Drow jumping ship to Shar first before considering Eilistraee
elistri something is part of the drow pantheon
Eilistraee
Shar is the oldest evil goddess in the Realms, killing her is possible. But she probably has so many contingencies that lead to resurrection that it's a waste of time.
Eilistraee? no wonder i cant remember the spelling
Eilistraee is the Good-aligned alternative to Lolth
but yeah, lolth isnt the only one drow can follow
theres like, two guys they follow to, albeit secretly
They have a whole pantheon, each one edgier than the last
Even Eilistraee is kind of edgy. She's always naked.
Yeah Shar isn't within the Drow pantheon
tbh if what she's shown like in bg3 is even slightly accurate she should've been killed long ago
She gets cranky if a drow doesn't worship her tho
nah, she enjoyed drizzt
She has. It did not stick. Because, once again, she and her twin are simply the two oldest gods in the setting.
actively loved the chaos he spread
Its Lolth, Eilistraee, Ghaunadaur, Kiaransalee, Selvetarm, Vhaeraun, Malyk and Zinzerena
yeap
Blame Mystra for that /j
she should've stayed dead
poor 6 armed guy was this close to redemption
who?
OK I'll bite... How the hell is Mystra responsible for that?
cant remember the name, but its a drow god.
was it malyk?
wheres my tome of foes
again I'm not sure how accurate bg3's depiction is but dear god
Mordenkainen upon the slightest challenge
Hi there! I used to be able to post games as a DM but now the channel is inaccessible to me. Do you lose the ability to post games for being inactive, or?
Nah, there's just a bot command for it now. Check out #find-a-game for more info
Mordenkainen giving a flight of stairs a statblock after tripping on them
You send the bot command in any channel and it reroutes the information into the right one
she literally created a hell full of undead nightmares, tortured someone for a century, and regularly removes the memories of her devoted
I have a bit of an odd question,
we started my campaign as an online dnd campaign with some in person sessions here and there, now, we don’t do either, but we all want to keep the campaign going. The dm doesn’t like online that much but is not opposed to it, but it’s like the only way we can actually make progress sometimes. We haven’t had a session in months
How should a player bring up to the dm that if we wanna keep playing, online sessions might be the best option until our schedules actually line up for in person?
"tortures someone for a century" is relatively blasé for the gods
Wait until you see the depravities Myrkul gets up to.
tbh him being part of the same group as bhaal and bane already tells me what I need to know
This is entirely unrelated to whatever you folk are talking about, but I have become obsessed with making a warlock then marrying them to their patron. I have small different concepts of romances between patrons and warlocks, it's insane.
You guys do similar weird stuff?
What, no
most of my patrons tend to be hands off
That has all the problems that a boss/employee relationship does but ten-thousandfold.
That said, I do indeed imagine relationships for my PCs regardless of whether or not that PC gets with someone.
I mean
I could imagine that happening but it depends on whether they knew each other before the warlock mess
Most of my patrons tend to be not only aromantics but be as baffled by the idea of romantic love as you would be by the concept of colours having a specific smell
Exactly! It's insanely funny. "My boss is my partner? Ohhh nooo, my archfiend-patron is."
Full of all the weird power dynamics and personable relationship issues one could ever hope for out of something like a ao3 novel but in D&D.
Although in some specific case, it could be the backstory of the warlock. The pact was their mariage.
y'all don't associate colors with smells?
Not if I am sober, no.
I don't mean to deflate your joy but thats not a funny dynamic, thats a dynamic rife with abuse.
Well no, yes, that's the point.
(Hence the ao3 comment.)
Those are not necessarily mutually exclusive.
You can make comedy out of everything, depending on how you frame it.
Whether that comedy is tasteful is yet another matter
I don't care
No this isn't about it being comedy, this is about it being a tragedy.
Oh, then go ahead with the abusive dynamic.
I look at mint green and can smell the menthol
I got one single positive relationship, all the others are horrific. Good stuff yk?
Yeah uh... You might want to see a neurologist. Maybe. I don't know.
I think Detect Magic isn’t that useful. Most magic items are fairly obviously magical, and every DM I’ve ever had has allowed the use of the Arcana skill to identify a school of magic, determine what spell an enemy is casting, etc. The only real use case I can think of for it is for finding hidden or invisible magic effects, which happens rarely enough that you may as well use the prepared spell slot for something more useful. Am I crazy?
tbh with all the mental issues I already have it's probably one of them
Yes.
Orange is sherbert.
Yellow is lemon.
Red is cinnamon.
Brown is gingerbread.
Nah what. Its literally "mint color reminds me of mint flavor" thats absolutely standard
Your DMs have inflated the value of Arcana checks to deflate the value of Detect Magic.
They shouldn't be letting it identify a school of magic unless they're like physical objects or concepts with enscripted things?
Blue is the general popsicle flavor
OK maybe my brain is weird then.
its good for confirming, and if you have time to ritual cast but not short rest, it doesnt cost a slot, just 10 min. although at that point its a lot btter for ongoing spells and other effects that glow with detect magic
Gelatinous cube delights.
(Please tell me the D&D recipe book makes turkish delights and calls them something gelatinous cube related.)
detect magic specifically states the school of magic if any
been wondering
Out of all the things to misunderstand. I meant arcane.
Detect magic tells me if there are magical traps, if a door is under an arcane lock, if the enemy I'm fighting has a buff spell going on...
In my table, Detect Magic + Identify are staples and adventuring parties without access to those spells kinda get screwed over. They usually miss magic items without Detect Magic or end up with items they super don't want.
In the middle of my first long campaign and it gets canceled early cause one of the players banged the dm's daughter. I hope things like thay dont happen often
detect magic tells you its magical + what school
identify tells you what the magic item do
also what the hell
was it normal for it to work when my orc told blackrazor to shut up if they wanna be evil?
im surprised they didnt cast haste on you to end it immediately
how the hell do you want us to respond to this?
I just felt like sharing
And yeah, one time, we only found our best magic item because of it. Because it was broken, in metal fragments. But because we had detect magic up, we realized that among that mess there were fragments of one broken magical sword.
Yes. Arcane, does not.
It could, but generally does not.
That's... OK, well, I guess it can happen. But like, what's the problem? Some fathers can DM for their daughter's boyfriends.
did that... work?
what?
meanwhile my meathead of an orc made it calm down by telling them to shut up and later threatening to bring down a tower on it
What I've been saying since the beginning.
Ok lemme get typing, the drama is juicy
i dont understand your point
yes
Wait. Does that drama involve any actual creepy behaviour or underage characters?
Ti, how do we always get into these spots.
@trail mirage
Because if the answer is yes to any of those, I will be happy to remain ignorant of the drama.
i dunno mate. how the hell does "arcane" matter for detect magic
if you've got a story from ur time playing, that should go in #tales-from-the-table But I cannot lie I Do Not Think This Story Will Be Server Appropriate
Nah, just beef
Ok fs
That was the whole basis of the conversation!? The whole thing was that Arcane is not Detect Magic.
what the hell is arcane
Arcana.
The arcana skill, not the show.
the Arcana skill
Thanks for the thoughts, folks. Just tryna optimize my starting spell selection for my Kenku Order of Scribes Wizard.
there we go, that solves my confusion
Seriously, while you can get by without identify, please always have one character with detect magic prepared
It's not much, but it's better to have it and not need it than not having it when you need it.
Or at least an item that can do it. That at the very least will help.
Arcane Traps my beloved
Or able to ritual cast it.
Maybe you could smell magic, but not see it.
So, what is a good feat to take after the good ones?
What would transmutation magic smell like?
a helm of detect magic but the only magic you see is the helm itself
One of the bad ones lol
Ozone
depends
i imagine transmutation magic to smell of blood and dead parents and bodiless brothers
meanwhile my orc nearly one shotted a marut at level 5 with it
The ones I will take are Piercer, Gunner, and Alert
But what would be best after that?
dm had to save the marut
But fr, if you aren’t prioritizing ABIs, I always like Skilled.
"Ed... ward"
No.
thats what i think transmutation smells like
Stop it this instant. You want to send people crying?
I always take feats relevant to the character or would provide unique things to the game.
Hence why I usually homebrew them since existing feats are generally just NOT enough.
I think like... Polymorph just smells like a barn does. I think Maximillian's Earthen Grasp smells earthy.
That would normally be a good idea, but I already have some via homebrew rules (related to Intelligence actually mattering for the campaign)
I watched it in 2003 and I am still traumatized
Playing a smart character as a stoopid fella is very difficult
Yes but consider: Playing a stupid character as a smart fella is very easy. So it's balanced.
I was playing a leader of a druidic eco terrorist group. V difficult
A la Darth jar jar binks or something else?
Im funny so maybe I should just stick to my lane and be a gnome or something
What are you playing? I’m assuming a ranged combat focus, but what class/background?
No, I just mean like... You know how actors always say that you need the smartest actor you have access to in order to play a dumb character correctly?
The smarter you are, the more aware you are of what constitutes dumbness.
Skulker is pretty great for ranged combat, if you plan on attacking from stealth
Human and Soldier. 2014 rules
Anyways, I narrowed down the final feat to Tough, Durable, or Lucky
On the other hand, a character defined by their intelligence? Easy to mess up. Just look at the Sherlock show, where intelligence is essentially the superpower to read the script and come to the conclusion the writers want you to come to despite the fact that you do not actually have the informations that would make this conclusion come to you
It would be the inability to learn, and the refusal to try.
Low intelligence is not a ranking of actual intellect so much as that ability to learn, explore, comprehend, and reason.
A low int character could be someone who is unreasonable and illogical, but theoretically not stupid by way of not knowing things.
Wouldn't that be a low charisma?
Sure, among other things!
No, rhetoric is not inherently charismatic so much as the understanding behind it.
BTW, did we agree that, RAW, a 30 INT creature learns a language instantly?
where does it say that
Anyways, I'm trying to think here
i think the xanathar rules for learning languages still need a week minimum
We talked about it last week. Basically since the training rules are that it's (10-intelligence modifier) weeks to learn...
For a Ranger/Fighter, which would be the best final feat to get: Lucky, Tough, or Durable?
Actually using rhetoric, however, would require charisma, though. In truth, int, cha, and wis should overlap more.
oh yeah
And apparently, there is no minimum. Though I don't have my books with me so if someone can check, it would be appreciated
Bro know what i will say before i even think about it.
"Did you know"
Him: Yes, i know.
So the RAW answer... Really is that a 30 int creature can learn a language instantly.
Wait
lucky help you in a lot of spells saves being a fighter, same with attacks
... wait i have a wizard player who has 30 INT
It's like that sketch of the guy who answers questions before they're asked.
"I'm fine."
Him: "Good morning."
"Terribly."
Him: "How are you?"
I thought the language learning rules basically were just "spend [defined #] days and [defined #] of gold and you get the proficiency" is this Xanathar's?
At least in "0 weeks". Which... You know, a second is 0 weeks, and six days is also 0 weeks.
bro just flip over a book and read it in one second
For a bit of context, I'm mostly a sniper, hence eventually getting into Fighter
My question is... how does HP growth work in a multiclass?
its in the multiclassing section
higher numbers
I couldn't exactly find it
at this point these questions are better for #dnd-newcomers
I wonder though. Are there other "fun" things you get RAW by having a 30?
There has to be other stuff where the rule is that it's 10-modifier something.
normally is like that, now the thing is. If you worry too much about your hp for some high level spells, tough is good to go.
If you have already someone that cover you from that, take lucky.
PHB '14 has Training a Language as "it takes 250 days, 1 gp per day" and DMG '24 has Training a Language as "spend 30 days". What a weird anomaly for Xanathar's
thats exclusive to training i feel
I would say you could easily make it to where you're literally too much of something.
also, ran one of the eberron airships an hour ago, i love them
i wanna make an eberron or spelljammer campaign solely to use those mechanics now
I.e.
30 Cha bard: "Wow, nice hat, you should wear that more often-"
Guy with hat: "I am going to DIE wearing this hat."
this sorta defeats the power fantasy inherent to D&D tho
Power fantasies are a farce.
class. again, this is all literally in the basic rules
They will as much issue as having too much of something irl would.
Sure it is nice to pretend otherwise, but is more meaningful to accept the truth.
str depend of your size until some points so... its tricky there
isnt the same a 30str dwarf like a 30str goliath
Depends on ur Class and Constitution Modifier. In very select cases, there is something else contributing to it. Read over the Basic Rules
Funny idea, macaroni art golem.
and the dwarf is a duergar with enlarge up
Ur talking crazy. Its antithetical to D&D's design to make having high bonuses bad. D&D wants the players to get really good at what they do.
Maybe D&D is wrong.
isnt bounded accuracy a thing though in 5e?
Okay. I did see how it changes. Last question for now is "Are the effects combined or larger only for multiclass?"
dude theres literally only so much we can say that isnt already in the BR.
People likely have the answers here faster than the trouble searching myself
But yeah, you are right. It's not within that generic "I am all powerful" energy that D&D hopes to let players exude. Hence why I'm more into games that level the field a lot more. GURPS, my beloved and so on.
...
If this is your first time reading over the Basic Rules, do yourself a favor and avoid Multiclassing entirely, you're going to stunt your growth.
its also a bit annoying... its literally free to view for a reason
you get my point, isnt the same and size matter
they can carry the same amount
SO ANNOYING
There's like 5 multiclass builds that perform similarly to a single-classed character of the same level. 95% of multiclass combinations suck majorly
actually wait, goliath have powerful build
Huh?
ignore, been too long since i actually thought about powerful build
That you won't search for the answers elsewhere first
Powerful Build got cooler in 2024! Barely cooler, but cooler nonetheless!
adv to end grapple is neat
i wonder if thats gonna apply to powerful build going forward or just for goliath
since i dont think we got minotaur, centaur, firbolg, or any of the other big guys yet
It can take a while to search for myself sometimes. I'd prefer not to waste this much downtime when the answer is right there. Apologies
not quite yet
did they say anything about the next book yet?
Not a word
i remember hearing about a adventure module in the works
But I read through it and it makes sense now. The amount of HP you get from leveling up is unique to each class, and which dice you use is dependent on which one you take the level up in
the Events tab is in shambles man
We have a Szass Tam adventure somewhere in the pipeline
if you do have questions about character creation and similar, asking for help in #dnd-newcomers will prob help you out faster. That text channel is set aside for it
Or at least we should if it didn't get canned
I think im gonna make a guerilla warfare build next. Maybe rogue druid?
Probably. But hopefully I will be a lot more knowledgeable by the time I need help again
oh, a continuation for hold back the dead? kinda wish we got a continuation for elemental scions then. i enjoyed that adventure
Personally I'm hoping for a Bigby's/Fizban's style Elemental book
i would love it, starting a elemental themed campaign myself, starting next sat
who would be the face i wonder. any named characters from calimshan?
or maybe we can get an elemental prince or the genie from infinite staircase maybe?
Sultana Songal is the only one I can think of, the non-genie leader
she might be a genie actually idk
oh right, she has the new spell in heroes
fast question, what it mean?
hm? powerful build is a feature goliaths get that lets them count as a size large for carrying, pushing, and lifting
Yan-C Bin's Guide to Elementals would be crazy
in 2024, it also lets them get out of grapples better
okey okey, thankies
i feel like.. that would be going Yin-C Bin
im taking psychic damage
There, a pie i made with some pork meat, egg, cheese and milk (+12T.hp)
no, pie. Its something else but i cant find the translation right now. Ate it in front of your enemies for brag about such good meal
this is not a woo hoo moment
BTW, on the monster books, we had Volo's that talked about... Kobolds, goblins, giants, illithids, hags, gnolls and Yuan-Ti. Mordenkainen's that talked about elves, halflings, gnomes, githyankis, githzerais, devils and demons. Bigby's that was all about giants. Fizban's that was all about dragons... What else is left?
A category of monster that could use a book to flesh them out, give them more variant, more fun rules, some lore dissections, some loot...
plants, fey, monstrosities, titans
Oh. Undead. Vecna's Scroll? Acererak's Scroll?
You could probably put all the plants, fey, beasts and other monstrosities with a natural flair in the same book.
But which character should it be named after?...
well, theres a lot of druids and nature oriented characters
drizzt, dorin, to name a few
Drizzt's guide to the wilds?
Could work!
I'm dying for some plant monsters. We have a deficit of those
According to my doctor, it's pretty bad. And it turns out that french fries do not count.
theyre monster on your health though
You know... In Pathfinder, they had a beautiful plant monster I adored. It looked like a giant manta ray made of leaves. Flew through the air.
We need a CR 20+ Plant creature
5e's design philosophy seems to be that high CR creatures cannot be naturally native to the material plane.
So what sort of plant could be CR 20+?...
How often does one need to use comprehend language spells in a party?
dragons and giants be like:
It can be kind of annoying being treated like a human search engine.
A parasitic plant infecting the world tree!
Allow me to amend: Add the words "non-civilized" before "high CR".
Hello. I am new here.
I getcha. I'm sorry about that, to those involved
Silver lining, I did get all my questions solved and have a good understanding of what my character will become as I level up
A very invasive parasitic plant with zombie movie esque fungi spores
for understanding each other? or what?
OK hear me out: Irminsuls. Magical trees that all contain a portal to another plane. Each Irminsul has a different profile depending on which plane it links to. When the links between planes are disturbed, Irminsul awake and seek to restore it.
I mean, whenever the party comes across a language they dont understand
Intra-party? Should be never, considering Common is default for everyone.
So an Irminsul that links to Mount Celestia would be very different from one that links to the hades.
Husband and wife need comprehend language sometimes.
highly dm and campaign dependant
I mean heck husband and husband often do, too, ime.
Unless you want to do some sort of "i am groot" feature in a character
Would be troublesome most of the time, but you can do it
I do find it a bit of a shame that 2024 rules just have everyone start off with a static number of languages, it feels a bit cheap
Other high CR plant ideas... Oh! Decay Monarchs! The backstory could be that they're the product of a gang of succubi and incubi that tried to assault the realm of a demon lord of fungus, and their corpses were used to create monsters made of decaying plants and fungi that can control other plant monsters.
Meh, it's not a realistic game, and I find it better that way.
Making it be an "i am groot" and have some sort of telepathic way to talk with each other would be an interesting character. Everyone else wont understand you and the party talks but you could talk with the other people.
For charisma rolls you would need to explain too properly the actions for such thing
A lotus tree maybe? Eh, it feels like it shouldn't be a monster.
There is Fungus zombies?
Yes, Myconid make them as servitors.
No, im not coping from The last of us.
Im asking because i remember some enemies from Darkest dungeon being fungus people
TTRPG roleplay gives me headaches, because I dig into the well of my emotions to feel what the characters are feeling. :D
It's very fun. (owo )
Okey okey, so a whole chapter of the party dealing with a fungus that is spreading around a forest is plausible
What are we doing on Earth?
I think the myconid spore zombies are not viral, but I guess you could always just make one that is.
Something something wild magic from a graveyard of many sorcerers because they were sacrificed by a kingdom and now the fungus in that area absorbed the magic and started growing up wildly taking over people and that kingdom something something
Okay another high CR plant monster idea... The Mossking! In a jungle, the PCs find a ruined city overgrown with vegetation. The cause of the fall of that city is the mossking that dwells in the heart of the temple, barred by strong vines. The mossking was born when an archfey crafted a powerful curse against the city, which gave birth to this being, the incarnation of the forest's anger. Its maker locked it in the ruins of the city, but now that the city is discovered and it feels sapient creatures approaching, it tries to invite them in the temple, to break the roots that keep it locked inside. All it craves is the destruction of everything not of plant. And for abilities... Okay: What if it can turn people's limbs into hard wood when it hits them with a crit? And if it dies, it's always regenerated by next season, except during winter?
I've always liked the idea of a Yggdrasil Blight as a very high CR Plant
Moss king. King of moss. Is it made entirely of moss? Is it a moss covered ent?
Maybe!
Its moss infestation in a trenchcoat
Grandmother Willow, Grandfather Oak
Okay, so...
I may have found a way to make my character start dishing out crap tons of piercing damage
I just want a plant based player charchter
I'm a little excited to get to level 11 and see it in all it's glory
Did it involve Nyrulna and Bhaalist Armor 
we have 3 robots and a slime and like a dozen diffrent animals but no plants
hi guys
Me or someone else?
Yes you
Other idea: Lightning tree. Trees that can only exist in a feywilds, and only appear when a tree has been hit by lightning. It starts feeding on lightning instead of sunlight. Using its ability to control the weather, it creates a permanent lightning storm around it. Its sap is a poison that deals lightning damage? Maybe it has advantage on attack rolls against things that wear metal armour? They seek to gather as much metal as possible to become more and more conductive and reach the final stage of their life cycle, where they explode into the worst possible storm imaginable, a tornador of lightning that carries seeds wherever the lightning strikes.
idea: tree that grow apple
I feel like it should look like it's made of glass. Because fulgurites.
That's good.
glass or coal as it would be carbonized
I have no idea whag either of those 2 things are
But for now, my level 11 plans are 5 levels in Ranger and 6 levels in Fighter with sub classing both Gloomstalker and Champion. Traits also turn it up to 11: Sharpshooter, Piercer, Gunner, Alert, and Lucky
And let's not forget: Whosoever says tree says dryad. For every weird kind of magical tree, you could make a new dryad variant.
Maybe... A plant whose branches are shaped like a cage? Keeps people imprisoned inside?
Looked up the Bhaalist Armor, that would make it absolutely diabolical...
gng I hate my new character, she's lvl 3 and I made her to be this intimidating, smart type, but I have NEVER rolled good on ANYTHING
No, why?
kill her
Can its sap be collected and used as an item?
Because you are being creative.
A Plant that functions like the Oblex (absorbing people to make mimics of them) could be very cool. There's already the Bodysnatcher Plant but iirc that just eats ppl
she has a plus 4 to investigation, and the rest of the party rolled WAY better than me :( (2/3 have a -1 to investigation btw)
Sure why not?
it's like this to everything, I rolled Deception with a plus 4 at advantage and still rolled below a 10 all together
I suppose, but you should always start off with at least one language, no? Maybe not necessarily write in it depending on the setting and how available that sort of education is, but you will always at least know one.
A multitude applies for some settings though. Especially when there are multiple cultures who share in communication.
Make Irminsul tree roots as components for Plane Shift or Gate
It could very well work as a substitute for the usual material components, yes
But there is a question when designing tree monsters... What do their flowers and fruits do?
I mean, this would already do 1d12 + modifiers piercing damage as is, but this is also adding on Sharpshoooter getting a +10 for a -5 penalty (which is still a net +4 at level 11), Piercer getting a reroll and making it now 3d12 +M on a crit (homebrew rule makes crit dice always max damage, so technically 1d12 + Modifiers + (24 +M))
Not to mention getting 3 attacks per turn, 6 with AS, improved crits from Champion, and a whopping +14/15 to initiative, and being able to reroll attacks with both Gloomstalker and Lucky dice?
Holy moly, I'm getting the same dopamine rush I got from Fallout: New Vegas dumping that much damage down range...
Force cage has to be one of my favorite spells, it's basically a gauranteed win in most scenarios
I may have created a monster...
I like plant growth
minor temporal mishaps if eaten
Depends on the type of tree monster
If it's just low class tree monsters, probably just poisoned fruit
Of course. If we take the lightning tree idea, for example, any idea for what the fruit could do?
But if it's a boss, i'd probably make the fruit good for buffs or such
Oh oh! What about a tree that survived a dragon's breath and was mutated by it?
Oh, I see.
Well in some versions, dragon's blood is a highly dangerous component for alchemy
So maybe make the fruits akin to grenades or just a highly reactive ingredient?
Maybe!
What would numbing pain do in a mechanical sense?
OK so, first step, make a monster representing a tree that survived a dragon's breath weapon.
Step 2: The fruit... And here's is the idea. If you eat it, you must pass a con save or take damage of the dragon's breath weapon. If you pass, you take half that damage and get a buff. For... Twelve hours, your unarmed strikes deal 1d6 of the damage type and your spells and abilities that deal that damage type get to... I don't know. Be maximised is too much. Maybe just get the effects of an empowered metamagic?
Players get resistance to everything but they can't see their health
I would probably do that just to troll them
Anyways, my point is: There's a lot of fun things that can be done with plant monsters.
Good idea, but since it was mutated into a mutated dragon tree, why not have the fruit temporarily give the players dragon-like features? [Flight, Dark Sight]
Mutation Inception
Maybe but it's a bit too much, no?
If your referring on giving them ALL the dragon features, yes. I was saying more of a table of effects they could get
Kind of how troll blood mutates you too [Forgot if troll blood mutations are RAW or not]
Other plant monster idea: The orchid mantis. Not the species of mantis that just looks like an orchid with bright colour, no. It's what happens when a carnivorous plant eats the orchid mantis of the feywilds. Its body starts to warp into a mantis-like form covered in flowers. Insects are their favourite prey, but they will eat anything.
What effects would a Time dragon breathing on a Tree give?
No
Mostly it would just kill the tree. In the rare case where a tree survives though...
I feel like this should be an exception to the usual rule of "tree becomes infused with the energy of the breath"...
I feel like it would spread the energy through its roots
Assuming it survived, if course
OK time-related power...
Time stasis?
What if the tree, in adapting to the dragon's aging breath, compensated the other way?
Overflowing youth in response. That's how it survived.
Something might happen with the fruit too
So what happens to a tree that overflows with youth? Its roots spread and turn the environment into previous versions of it. Animals turn and transform, given time the entire forest start to transform. Extinct species roam.
Oh, maybe it becomes a forbidden fruit, banned for mortals and feasted on by the gods?
As it could grant the ability to extend one’s lifetime
Yeah, maybe... But then, I would roll how many years it de-ages you. It might make you gain one year. Or it might turn you back into an embryo that dies immediately
I was thinking it slowed down aging rather than reverses it, but that’s an interesting idea
You know what? Scratch that, too obvious, too simple.
What can be done with this idea. A tree that survived the breath of a time dragon and took it inside?...
You know what? It has an aura of decay. Sure, let's go with that. It conjures ghosts of people who are still alive who approach it by drawing upon their future deaths.
Rather than revert a place to what it used to be, the place becomes a projection of what it will be. People see their own future graves, the graves of a potential future. They have to fight their own undead corpses raised.
All around the tree, it's a reminder that everything is destined to die and decay. Some mad cultists seek to replant those trees in some places to see what will happen to those places in due time. The answer is always the same: Ruins and graveyards.
Maybe a legend about a king who ruled over a magnificient city, and who decided to prove the city would forever stand by replanting one of those trees in his courtyard. He turned mad after the tree showed only ruins. He tried to make over decisions to see if it would change the future, it only changed the shape of the ruins he saw. Until the day he started studying necromancy to see if that would change the future showed by the tree. It showed the lich he would become, a delusional skeleton pretending to rule over a ruin.
And since then the future has come true. The king is a lich in a ruin still ranting and begging the tree to showcase another future where the city stands renewed.
Kind of good? Yeah, I'm keeping that
This was awesome to read.
I love lore
Lore is fun
Lore is great
mann i hate how half of dnd is waiting for the next session
does Szass Tam have a statblock?
That's so real, lucky for me, that's in 12 hours
And I still need to get prepped
I'm running mine no matter what, well, unless nobody shows up ofc
How much do dices cost in your area?
Yes. He was statted for an AL book
depends on where you get them from, I recently picked up two sets for $20
Wish there was a dnd video game where you could make your own campaigns and world and share them for others to play
The closest you have is modding in bg3
Which its still v new tech for the modders there to make fresh content out of the blue
I heard someone making a full dlc sized campaign for it that looks really fun
Neverwinter Nights 1 and 2 are calling
Oh?
People have been making their own modules for those two games for decades.
The games were partially built for this
Might half to look into these games then get the enhanced on steam?
Yep. Though avoid the remaster of NWN2 like the plague
After twenty years they remade the game... Worse in every conceivable way.
It's uglier and more buggy, if you can believe it.
Fighter vs Paladin?
Which is stronger?
Which is more fun to play?
Which is better for newcomers?
Which one is more versatile?
Which one is theoretically easier to write a backstory for that works with the rule set?
Etc
Opinion warning, and assuming I must pick one
- Paladin
- Paladin
- Fighter
- Fighter
- Fighter because with fighter the bar’s in hell
I like paladins personally
- Depends on the build
- Depends on the person playing it
- Depends on how much the newcomer understands the rules
- Paladin
- Equal
Although even the versatility depends. A fighter technically has more wiggle room on the build, but the paladin has more tools.
Like... You can build a very effective longbow fighter, which is not true of paladins.
Lvl 5 paladin rn, yet to hit crazy damage but the never getting hit part is fun
I like them both for their burst damage with smite, flavour and roleplay/backstory fun
I could say that fighters are more versatile in matters of build, but in-play paladins are more versatile because no matter the build they get more possibilities for how to use their actions.
hello....
Yeh i havent got any good burst damage yet tbh, just need to get a lucky crit in
Wahzzup
the thing is i am new to D&D so i just needed a heads up on how to start.
Read up on the first few chapters of the free basic rules on #learn-to-play , and feel free to ask any questions you might have.
ok
Can anyone call and teach me how to make a character
I say you got it on the money
Flatterer.
Fighters are definitely the most versatile martial in terms of builds.
Like you can have a party of like 5 fighters and they can all considerably different.
2024 that is
2014 less so on the different part but still the most versatile martial build wise
Yeah. All five of those fighters will have a different gameplay but they will all be kind of...Stuck to that gameplay.
In comparison, a team of five paladins will all feel extremely similar. But in play, all five paladins will have more choices for how they'll act on any given turn.
Somewhat yeah
As halfcasters they don't really have enough slots to go too crazy with spellcasting tho they can take the Cantrip fighting style.
And you do get AoP and the other Aura being redundant
Tho I do believe Subclass auras work as long as their unique ones, but I'm not 100%
There'd be a good bit of a mess around Subclasses that use the core aura of protection for some features too
Like if a level 15 devotion paladin smites, everyone in their Aura gets halfcover but since everyone's a paladin, are they using their aura? Or whose using whose aura (creatures get to choose 1 of several AoP if multiple paladins auras are conflicting)
Think a Paladin is equally flexible when it comes to builds compared to a Fighter
Ah yeah, Subclasses auras don't work either
Paladins focus on dex, cha, maybe str
Since they're apart of Aura of Protection at its base.
Fighters are just str or dex for the most part, unless you're EK or PDK
So a party of paladins could be a mechanical nightmare 
Gotta keep track of who gets to use their AoP features
Full party rogue 💀
That'd be very easy to handle tbh
Fr?
Depending on the size of the party, there's enough skills for each rogue to have expertise in individually
And then they all die to a single cone of cold
They don't even get that far cause the DM crashes out and nukes the campaign cause they let Charisma checks be mind control and stealth be Skyrim stealth. /hj
Ah yes, the "place bucket on an npc's head" tech
I once enraged a PC by killing them while they were in stealth.
Bad guy just cast fireball on the place where he thought the PC was hiding.
4 Rogues need Steady Aim for it to go somewhere, without Steady Aim it does come down to shoving someone off to kick the bucket first
Maybe Strength? It's one of their Primary Ability Scores.
The issue with a full Paladin team is that you're going to have a field trip with their oaths
Someone is going to break oaths because of contradicting oaths
Reference the Monty Python skit on How Not To Be Seen, where it shows obvious hiding spots getting blown up
What was even their hiding place?
It was a forest.
Devotion, redemption, ancients, crown, and maybeglory can all play together quite nicely.
Only issue is the Aura problem
PC was hiding behind a tree. Bad guy figured that whoever was hiding was vaguely in that general direction, cast fireball figuring that, at worst, it might smoke them out.
Redundant aura, yeah
Unless they all just stick to their own auras
Oh, oh no, that's the perfect place to Fireball
Especially since Paladins generally get several features attached to it
AoP, AoC, Subclass auras, some other Subclass features on some subclasses
Moment someone else wants to use another aura the cog in the machine breaks
Also, have you ever given thought about synergies? Recently I realized how well a paladin and a monk worked together due to the paladin making the monk's saves even better, the monk compensating for the paladin's poor mobility, and the paladin compensating for the monk's poor HP.
I wonder if there are other duos like that.
Did the bad guy ever had to roll anything to figure out where the rogue is?
No need. He saw the rogue before the rogue hid. He figured the rogue couldn't have gone too far after hiding.
Paladins the goat, healing, burst damage, tanky, spell casting (though limited) only weakness is AoE
Spread your team out, have the entire battlefield be in someone's aura no matter where they go
The rogue that hides as a bonus action, when your turn comes, will be within thirty feet of the last place you saw them.
I don't know if it has to be a separate class but I can only think of Cleric and Cleric, they take turns using their emanation to save resources
That's not how it works.
You can only be affected by one AoP at a time and it's centered on you at all times
So why bother searching for the hiding character? Just nuke the covers.
Right I was thinking of Vengeance and Conquest
As the military has consistently proven since WW1, grenades don't require aiming!
And really what's fireball but a magical phosphorus grenade?
I can see it.
If I'm a mage fighting a stealthy guy in a forest, I'm not gonna go looking for him, I'm just gonna nuke the forest
Common Fireball W
Other dirty tricks to use against your players? Disarm their foci.
I should write down a list for these, there has to be a countermeasure for each one
Sure, the countermeasure for this trick is to have redundancies. Have two foci, and a component pouch for good measure.
The countermeasure against the place where you're hiding being nuked... Well, there aren't really any. It is a countermeasure to your stealth.
Another dirty trick? A monster casting heat metal that also has the ability to move where PCs can't follow it. Whether it can move through walls or swim or whatever. It comes, casts heat metal on the paladin, goes away to where PCs can't follow. Keeps concentrating. Paladin has no choice but take off the armour or take the damage.
I just thought of something, would wrapping the foci around your arm work?
Nope. Foci can be disarmed, that's just the rules.
Let's see, what other dirty tricks do I know?...
Iron Golem and Wisps
Singular = focus, plural = foci.
Oh I suppose that could have been plural, sorry.
Ohhh
If you're using 2014 banishment and the PCs are on another plane, banishing the non-spellcasters essentially puts them out of the session!
This could already work on spellcasters if done in Tier 2
Also, yeah
Rust monsters make paladins and fighters cry, use them
One possibility; Antimagic field + rust monster
Those two go together like peanut butter and chocolate
How'd you deal with martials in general? One I could see having a way out is Monk at Lvl 14 with Diamond Soul
Honestly? No dirty trick works on high level monks.
That's just how the class is built.
Between the deflection, the high AC they eventually reach, the evasion, the ability to cancel charm and frightened, the saves, the movement speed...
Oh damn
I guess high lvl monks are the exception
I know speedy martials can get cheese'd by having Wall of Force or Forcecage caster enemy ready
Shadow Monks have an equivalent to that
But hey, at least it works on most of the subclasses
Have you read the rules?
A little bit like 60% on beyond
That's the issue.
What's something specific you guys are confused about?
The idea of attuning magical items I suppose, I think I get arcane focus too
The latter means that so long as you have your spellcasting focus item, you could throw spells regardless of the weapon you're holding
Attunement is mainly just a balancing thing, such that players can't benefit from too many strong magical items at once
So spoiled by bg3 that I'm expecting to run into late game with like 10 magical items
Yeah BG3 went crazy in allowing everyone to get stacked
Thanks for the answers, guys.
Hello, I was planning on using Avrae for an online DnD discord campaign however it's become clear it has a lot of arguments in commands. I think it would be better just to have DnD beyond on a seperate tab, any notes?
I don't have experience with Avrae but in my experience having DDB stuff separated anyway has helped with my organization
Do you have a few specific parts that are confusing? The folks over in #dnd-newcomers might be able to help
It's currently under maintenance #dnd-announcements message
Ye
Imma double check when beyond is fixed
is fixed
Is 6 dice sets in 3 months of playing too much?
Only 6?
Okay
You need two more sets for Fireball
Alrighty
I'll also probably need some container to store them in
Have you found a preference in dice material?
Getting 8d6 should be pretty easy
D6 are 'normal' dice after all
All others are very expensive and more hard to find so i only have plastic or resin so far
I'm getting to level 5 after the next session so i still have time ig
I usually roll digitally, with DM permission, but I prefer the heavier ones over the lighter ones. And I only have two sets, enough for rolling 2d20s, so rolling dice multiple times for other things can be a time sink.
But I also play martial so I don't need very many.
-# Unless I'm a Rogue...
I get that
I now usually try to give my dice to other players if they need to roll multiple but only have one set
I also mainly bought so many dice because I'll be playing with friends soon as a dm and i need dice for them all
That sounds rough honestly, supplying your players dice sets. They could at least grab a set of their own or roll digitally
Got to grab my Monopoly and Yahtzee dice, holdup
Yeah, that's true. But half of my dice i bought using a gift card they got me so kind of evens out
First couple of sessions i borrowed dice from my dm or another player
I didnt get my own dice set for a while
Our dm got us dice for our first couple of sessions until we started getting our own
On 3 sets rn, probably will increase after christmas
Nice!
3 sets is enough for chromatic orb
Need more d8's for when i start smiting with non lvl 1 spell slots
Definitely. I have two paladins in my party and I'm already giving them my dice for smite before level 5
3 d20's mean i can put one in dice jail
I might start having to do dice jail now, and assigning certain d20s for certain rolls
Now you’re becoming a real D&D player
all this dice talk reminds me I have to reorganize our dice shelves.. people have been borrowing sets and not putting them back and we do that too, so its a bit in shambles.
I keep forgetting to bring my dice
Since a lot of the tasha rules are in the 2024 core books, is there a point to get tashas cauldron?
Many of the subclasses and most of the spells haven’t been reprinted yet
Question.
How wide can you open a bag of holding
There are also a lot of those secondary roles and bits
The item itself says the opening is 2 ft in diameter
Alright there goes my idea
Prolly for the best. Bad shenanigans are dnagerous
I was gonna put a piano in there just to tilt it upside down and drop it on enemies heads
Has DnD done its maintenance yet? Because it’s only been two hours since it was supposed to start and the sites up
Pretty unlikely but has anyone played or ran a game based on Helldivers 2?
i need help
Better just ask your question straight away
whats difference between half elf and half elf variant
2014 or 2024?
e5?
2014 I believe it was Tasha’s or mordenkainens that applied a small bit of the various full elf traits to half elf
2024
Half elf doesn’t exist at all then
Half races were removed in 2024 and you choose one of your parent race’s features
you pick one from both or you pick one from one and forgoe the other buttons?
You could carry the '14 Half-Elf into '24 though (same with any species not reprinted)
yea this is a common thing, the backwards compatibility meta is really cool
Half species don't exist as a mechanical thing in base 2024, though it still exists as backwards compatibility from previous books. Meaning you can still play them. You can have mixed heritage as a lore thing for your character while still picking one species as the mechanical base, however.
In other words you pick all the buttons from one species and just describe yourself as someone of a different heritage.
oh okei
Half-Elf Variants had like an "a la carte" based on their Elven features. Base Half-Elf don't have very many options.
You could still use'm in '24
Are there other dm speak like "You can certainly try"?
“Are you sure?”
Guy yesterday i ran my first ever one shot honestly i think dming isnt as hard as i originally thought it was gonna be
As far as you know...
Sure why not roll and see what happens
They really sound like a warning cue lmao
Which dm speak lines should I trust?
"Are you sure you want to do that?"
Translation: You should seriously consider not doing that, but on your head be it.
"As far as you know..."
Translation: You may not have all the information, or, maybe you do? 🤷♂️
"You can certainly try..."
Translation: Outcome doubtful, but hey you never know 'till you try
i remember once i had a character about to leave a situation and the DM hit me with the "You want to try to walk away?" with this odd little chuckle and grin and immediately had me "nope, nevermind, i think i'll stick around"
As a DM I avoid these kinds of weird hints as much as possible.'
Same, it can have an undue influence on player behaviour
Tho I do use "as far as you know" frequently enough
I'm kinda sus'd out everytime my DM does the "speak"
If something is obviously stupid I will tell them that their character realizes that the course of action is obviously stupid and will result in something bad.
has anybody ever done an experiment to disengage the pavlovian response by just abusing that pattern for every possible scenario in which it could be incurred? was it successful?
I don't use any DM speak. There'll be rolling Initiative
what is that
Pavlovian Response is like, how someone is trained to respond to a specific stimuli
oh
for example, you might train a dog so that when you say "treat" it gets a treat, and as food makes dog excited, it then gets excited when it hears treat
you can provoke the same in humans, in this literally being discussed right now how players are secondguessed on an action by the DM and their instant response is "i should not do that." because of previous negative experiences that were first secondguessed by a DM
I don't try to condition or de-condition my players. I just try to be as upfront and collaborative with them as possible with Sessions 0's and such.
I don't like making my players second guess their choices
that's a perfectly reasonable thing to do, yea, i might do too much testing of people
If youre asking for an alternative that doesnt raise suspicion, just tell them what to roll
Yeah, similar to Shye, I've been trying to actually change my "DM-isms" with more clear language.
So instead of "You can certainly try", I will just say, "Hmm. It's going to have a low chance of success. And your character knows that, too. But definitely not impossible - just very risky."
Here I've been more direct, but also pushed the conversation back towards roleplaying - so two benefits IMO.
Nah nah i was asking which dm speak lines that sounds suspicious
This does take up more "time" at the table, though. So not perfect.
I think the whole point of those lines is to be obvious
Theyre funny or dynamic, not secretive
"As far as you know..." is safe, honest, direct, plain language
and yet, it can drive players a bit nuts, but it is what it is
If a dm says stuff like that, he is fine with the player knowing its risky
Oh that one is different i think
i know i've been wanting to host an experiment where i abuse a different pavlovian response - believing that checks gatekeep progress - by asking for a semi-relevant check with a DC of 0 (so that all attempts succeed no matter what) as a way to say they're making progress in the necessary direction of a given goal
What if they roll a 4
they still pass because the DC is 0
it only exists to incentivize progress
I love using a bunch of those classic lines it's all in the delivery too.
"You can certainly try" there's risk involved and we won't know the outcome till we roll.
"How do you want to do it" classic killing move narration.
"Easily enough done" no need to roll you sucessfuly do the thing.
it's false progress to lead into real progress
Yeah but its weird
absolutely, yes, it's inordinary, that's why i want to
technically its slowing progress at the table since everyone has to needlessly take time to roll dice, add up bonuses and then tell you one by one what they rolled, only to be punked with a haha jk, you all passed cause the difficulty was 0
Guys if a secondary caster joins the casting on cloud of daggers as a circle spell, does it become a 15ft cube?
not everybody, just one of them that is doing the thing, and the point of rolling dice is that they're supposed to perceive rolling dice as a good thing
Generally rolling means there is a risk
I would straight up have Guidance on 24/7 incase of crucial checks atp
I wander how bad would a game be if everything needed a roll
and the perceived risk creates engagement, successful avoidance of risk creates perceived progress
It really doesn’t
That's like the shillelagh thing
Unbearably bad
It would take considerable longer..
If i had to make a check and roll really low but succeed anyway, id be put off the game
Yeah but it's not. It's unclear and that leads to frustration.
probably won't do it then
"i would like to walk down the stairs"
"Roll acrobatics"
"Nat 1"
"You try to walk down the stairs, but you roll your ankle, fall down and take 30 bludgeoning damage"
I haven't used Circle Magic rules in my games yet, but from what I can see, I think you're right. #dnd-rules might have some folks who know more directly than just my vibes, though. 😅
Its only obvious when you as a group click
I think an easier way to encourage your players into feeling that 'rolling dice is a good thing' would be to not use penatlties for critical failures. don't punish players for rolling a 1 on the D20, instead of imposing false DC checks
Alrighty, thanks!
And I don't rely on mysterious "click" chemistry, I would rather just be upfront.
Human intuition is quite fun for some people
oh no, i'm using that preexisting sense of "rolling dice and nothing bad happens = good" to influence engagement
Usually, if there was 0% of failure, I wouldn't roll but instead quickly decide that goes right into role-playing (as an auto-success)
but given how other people judge their response to this then i probably shouldn't do that
I agree! That's why social deduction games like Werewolf etc. can be so fun!
I just have, recently, decided that at my D&D tables I'm going to move away from it. I hear what you're saying but given my circumstances and my players these days, my choice seemed like the right one.
though technically someone could possibly still fail a 0 dc check. if they have a -2 or more in a given ability score. rolling a 1 means they would still possibly fail 😄
I thought 0 was the minimum
I've done this before with 0 on Initiative. (-1) on a Nat 1
I'll have a light outage during my entire online game today, idk what to do
if somebody gets a -1 on a check i just feel like i couldn't possibly fault them for that
Your character had to tie their shoes huh. lol
It was my STR-based Monk and I dumped DEX.
Does this mean you don't take a turn, take a turn last or take a turn at the start of the next round?
You just watched eating popcorn as your teammates were fighting
It’s just normal initiative. If that’s the lowest, you go last
Oki
if you have a 27 point buy and do 8 in Dex and Wis then go Gloomstalker i think you could get a -2 to Initiative
I think I got a nat 20 + 6 initiative last session
literally top 5 worst possible builds tbh but it'd certainly get laugh
in the current game i am in, we do an interesting co-op initiative. everyone rolls that way we can see where we go in relation to the enemeies, but the players all decide the order we go in rather than going off what we rolled. Basically we can swap spots in initiative.
I like it becuase it lets us set up for great synergies
The game has had other initiative systems in the past, round based, and side based
Star Wars: Edge of the Empire does that basically, you have party slots and enemy slots. The problem with that in D&D are that you have feats, and a couple class abilities that allow for swapping initiave counts.
Human intuition?
still appliciable for our game. lets say that the cleric has to emergency swap with the barbarian to throw out some buff or healing. they could temporarily swap
So, do you roll, then people jus take the initiave they want and that locks in for the rest of that combat?
everyone rolls, which basically locks in where players will act in relation to enemies. and before combat, we already decided when we want to go. usually Barbarian, Cleric, Druid, Paladin, Rogue. which allows us to have damage, buffs, combat control, damage, ranged damage
the rogue is also our capitian. team leader. so he tells us when to act.
Okay, thats different that what I though, in the SW:EotE initiave is rolled, and there are slots available in those positions, but there is no set order. When a party slot comes up, anyone can take any slot each turn, so round 1 it could be player A, but round 2 that same slot could be player C.
Have you ever tried "popcorn" initiative? I think your group might also enjoy that!
Popcorn initiative is where one "side" goes first (anyone on that team can go), then the other team goes. After you go once, you can't go until everyone else has gone. From what you've described, it's kind of what you're doing - but it's less bookkeeping since you don't need to track initiative values.
Some games that use it are LANCER, Gubat Banwa, and Daggerheart.
What’s the point of high initiative anyways? As long as an encounter lasts 2+ rounds, everyone gets a turn no matter what
Sounds kinda cool. i can bring it up with the DM (weve only had 2 sessions.)
bigger numbers go brrrr
Round Based: Initiative is rolled at the start of every round of combat. This can produce wild swings in combat, as one side gains, or loses, the initiative
Side Based: Contested roll, the side that wins goes first, if the players, they decide among themselves in what order to take their turns
Yeah, that popcorn spotlighting is pretty fun. Especially in systems that utilize combo moves more than D&D does.
Some classes (like rogue assassin) get benefits if they go before a creature in initiative. You can sometimes get a creature or two down before their turn and thus minimize damage to the team.. or avoid big damage right away from a boss, or a spell that charms someone.
Lots of good perks to going earlier.
Is maintenance not happening?
Go first as a caster with a way to debilitate the enemies gives a huge advantage.
yeah, also allows you to throw down AOE spells with out worring about clipping a player too 😄
"How do you want to do it?" on the other hand, is great! Allowing players to have authorship over events in the game is great and I try to use it in other places, too, not just on killing blows. Knowledge rolls, for example. If it's something that pertains to a character's Background or something, I will sometimes treat a successful roll on a Knowledge Skill as an opportunity to turn to them and ask, "You tell us what this means. What are the funeral rites of the elves of this area? You're the expert, after all."
Impromptu world building in a minor way.
Ngl the knowledge part sounds sick, I'm taking that
I do reserve veto rights.
Buti f I ask them to world bulid only in very niche ways I generally don't need to veto.
i very much like to turn it to my players, especially if the scene in question relates to their character(s)
one of my players has really come a long way since we started playing, at first he'd barely speak up, and didn't even know what to roll, how to read his dice.
Now he roleplays, throws dice, and asks if he can do things!
Sure, but unreliable and not to be prioritized over the safety of all that are participating in a consensual group activity with me.
We did a circle spell last game and cast a 45ft cloud of daggers on the dms 8 demons (hopefully we got the rules right) and easily destroyed them but now I'm scared our next enemy will be a coordinated group of cultists
Everyone better prepare Counterspell.
I'm the only non warlock fullcaster
Ahh great, now it becomes a game of being the better caster or just dying.
That's 2 counterspells per day i guess
But I'll have to use all my spell slots for it
the reaction economy is up!!!
If there were five casters involved in the spellcasting then yep, you got it!
Alrighty, good to hear, thanks!
I fear my barbarian might enter death flag territory
This is extremely nasty since Cloud of Daggers just does auto damage without allowing a save.
He's becoming too smart
I believe it already happened.
Yup, the dm was thrilled! to use this in the future
How do i make little text, i forgot
Yeah the maintenance happened and is since over - it happened right in the middle of my game ;-; oh well
Sad
Damn there is no meme channel in this discord? Shame
Nope.. no memes and no gifs. We prefer to encourage discussions. 🙂
Its funny you say that because I think I remember a tidbit that the Red Wizard's of Thay created Circle Casting
Naah. If i see a guy in a red robe I'm straight blasting them
Shame because I put one whole minute of my life into making a dnd meme I will never get back, unpaid labour truly /j
I'm sure the people on /r/dndmemes will love it lol
Its a real shame there wasn't a Martial Arts group that developed Team Combat Arts
?
Just that Magic Users get more and more things like Team Casting while Martials don't get much at all
Yeah that's true
I mean they kinda do with flanking with only buffs melee attacks but yeah that's not much
flanking is also an optional rule in 5e
oops sorry for ping
So it's not a player facing option like circle casting
Also at least in 2014 it was horrendously implemented
yeah not a fan of 5e flanking
I love flanking in 5e, I get advantage on players so much more than they get it on monsters
yeah
it does invalidate a lot of features that give advantage though
PCs = 4-6
NPCs = infinite
What’s flanking?
If two allies are directly on either side of an enemy and within melee of said enemy, they get advantage on their attack rolls
I know Reddit isn't real life, but a friend sent this to me and it echoed a lot of conversations we have in and around the D&D space. And... I dunno. It was sad to read.
https://www.reddit.com/r/dndnext/comments/1pgfsnj/my_dm_cant_stop_using_ai/
My DM is using AI for everything. He’s worldbuilding with AI, writing quests, storylines, cities, NPCs, character art, everything. He’s voice-chatting with the AI and telling it his plans like it’s a real person. [...]
I’m tired of it. I’m tired of speaking and feeding my real, original, creative thoughts as a player to an AI through my DM, who is basically serving as a human pipeline.
Of course I brought it up. Everyone knows I dislike this kind of behavior, and I am not alone[...] But what can I do? He has been my DM for the past 3 years, he has become a really close friend, but I can see this is scrambling his brain or something, and I cannot stand it.
agreed, I feel while AI is a great tool and all, it shouldn't replace the human aspect of being a DM
"I want to be a DM but I just use autocomplete."
folks need to leave bad games faster
The top comment, 3k ups, says it all:
If you can’t stand playing in a game that is run in this way, make it clear that if this continues, you will be leaving the game. Then follow through if necessary. It’s as simple as that.
an AI cannot beat a person at telling a better game
I mean, yeah, but maybe I could be a bit clear - I'm not sad about this because it's a problem you can't solve. I'm sad about the context.
As someone who uses ai as a tool to organize materials for my games, i feel like an over-reliance on it is extremely detrimental.
ah, my mistake. I read the context wrong
id rather have a gm thats a bad storyteller but that is genuine over someone using AI like that
I don’t think the issue is so much that people don’t realize they can just leave a campaign they’re not enjoying so much as it is that this is an issue that’s actually becoming (imo) all too common
agreed, at least there you know the games authentic
tbh oddly enough I see it in the lense of a job. it's harder because securing a new game is tougher than it looks these days online
The other aspect, outside of the reliance on AI, that I think is rough is that... well, it basically ruined that friendship. I mean, it could be healed with time (potentially) but at this point, the players communicated their dislike and the GM continued. That relationship is always gonna be coloured by that.
i had a dm who used some AI to write his adventures, and it went like this
"Yeah just letting you know last session I did have AI help me write some stuff, does anyone have an issue with that?"
"Yeah, kinda."
"Alright, I'll stop."
Right, but if enough people up and leave such games, DMs who turn control over to the AI will find they also need AI players
the only thing I ever really use ai for is streamlining my thoughts to use or for NPCs that I can't find good art for/get comissions at the time
i had one person tell me that using ai is the same as using a published book, and im like, i mean theres some similarities but theres a lot more issues with ai
even then i dont feel it was entirely generated, i just realized one of the puzzles he used in a session reminded me of a really crappy completely written AI book about unbeatable d&d puzzles someone showed me
i bang out npc art in heroforge
I try heroforge when my computers not hating me
not as crappy, just one of the puzzles solutions in the book being "The characters have to admit a deep regret/secret" which is less of a puzzle and more of forced character development
heroforge stuff winds up looking too samey over time. . .
which... i mean yes, obviously.
i search the community for ones that other people made, loads of folks share them
Heeofroge just looks too plasticy
and a consistent style is good
yeah, its probably my one and only complaint in a way as the poses all look the same or can look incredibly silly if not proportioned right custom wise
i'm not knocking the consistent style, or the fact that it looks plasticy.
a lot of the puzzles in that book are hilariously bad. Like, most of the solutions being to alter reality, or to believe in something so hard it works. Like there's a puzzle with a key that can't fit in anything, and has a vault that it can open, and the solution is to go back in time and give the key to your past self
that might just be from my lense of making HF
just... it kind of doesn't exactly suit what I want.
That being said I absolutely use it if i need to knock out a render of a character.
im biased because i 3d print a lot of heroforge, so seeing that makes me feel like my online games have a more real feal
the one thing I give heroforge props for is a lot of customization. Never throught I'd be able to make a machine with corrupted organs in it, but it surprised me
oh yeah, it's definitely been expanding and coming a long way from when i was first using it.
but i do like when my players have such a huge variety of images.
One guy with his ai image, one guy with his art that was clearly "borrowed" from an artist, one guy who drew it, one guy with a heroforge, one guy with a random image he picked cuz he didn't care
It is entertaining
it's part of the charm
If I could draw good I would because sometimes finding a suitable image is a pita but yeah I think most people just use Pinterest or Google images
and these days pintrest and google images are just flooded with ai images.
which again as someone who uses a lot of ai tools, i still find that kind of disheartening.
I just use the ones from D&D beyond
I find it more annoying than anything because it just clogs the area
and that's absolutely a valid choice, for sure. @knotty basin
Heroforge is honestly great visualisation tool if youre not artistic/spending money on art
agree. but it all winds up feeling samey over a long enough timeline.
which i mean... is fair, and isn't really a flaw
yeah id usually rather just take art from mtg cards
Maybe, i probably hacent spend long enough for that to kick in
I've been using it for years now.
That’s a good one, I also like taking fanart of side characters or characters from less popular games
Because it’ll have decent resources but it avoids the issue of people going “oh that’s (X)”
Man, i hate when people call out character art like "isn't that x from y?"
suspension of disbelief people! c'mon!
XD
I mean ... if you get into really nit picky pose customization you can get really really specific.
But yeah sometimes there’s good places for it. JRPGs have a lot of DnD appropriate npc art honestly, or you can find fanart of said NPCs
It completely breaks my immersion when I recognize an image like that
That's why I say it first when I submit my art
it's not the pose that i'm talking about, it's the art style.
I agree HeroForge has the pro and con of being very recognizable and consistent. That said, you can totally apply a post image filter or something like that. IME that can help a lot.
Like I said, I still use it a ton and make a heroforge for every one of my characters.
Also, with heroforge you really have to settle with your character’s design
tbh not even just art, sometimes people will see some coherences in story or behavior and be like "isn't this literally (different media you haven't seen)?"
Yeah entirely biased but I just don’t like the art style so I never use it
yeah, that might be another part that gets me. you have to have a settled concept AND hf needs to be able to embody that concept.
one of my characters just doesn't render well with hf.
As a suggestion it can also be good to use npc art/fanart from characters that just have minimal dialogue. Dark souls NPCs work great for that, because they have so few lines you’d have to make up their personality even if you were trying not to
i always find it polite to not really call attention to it, unless the player themself call attention to it (i based this off x from y)
i mean i'll take any opportunity to go on a tangent about anything that i write but i feel really weird about people soft-accusing me of plagiarizing the plot or pattern or shape of a thing when i haven't seen it
Yep
Okay so... a tool i REALLY like is notebooklm. It's an ai companion, but it is strictly based off what you feed it.
IE you can feed it your session notes and it can base information off of that.
i've found it to be a lot more reliable for anything that even somewhat matters.
Most AI tools are like... weird toys.
i don't keep notes that are coherent enough for anyone that isn't me, it's a problem lol
If my species gives me advantage on the charmed condition
and my background also gives me advantage on the charmed condition
does that mean I roll 3 times and take the highest roll or can the advantage not stack?
advantage does not stack
advantage never stacks
unless your DM makes a special exception for "this specific instance this specific time"
we found a poorly drawn map and i accused it's maker of being an "illiterate psuedocartographer" which was really funny the first time but then it has come up in every session since because nobody knows what that means
or it's a blanket rule for the table, etc
Like does it just make your notes more consistent or what does it do
ok, ty
I haven’t used it so idk
it can provide analysis and structural organization
Like say... you have a world, right? and you want to present the information quickly and coherently to your table, or more give them something to "take home"
it can say... make "slides" or a short explainer video.
the video is more a slideshow
Ohhh so it’s for like summarizing key info
Or if you're like me and desperately need to be critiqued so you know where you can improve
yeah, it's exceptional at that
something like chatgpt will lose the plot halfway through, and start giving you crapola, making stuff up, and not even really do what you asked.
think of advantage like needing a pen to write - no matter how many people offer you a pen, you'll only be writing with one of them
Tbh I usually don’t write enough words for it to matter
but I guess if you have a big ol lore document it can help
if you're clever enough and just audio-record your sessions, you can feed that into it to
rolling with advantage is specifically rolling 2d20 and taking the highest. "granting advantage" allows that. Granting advantage isn't "you get +1d20".
Ok that’s pretty cool I didn’t know that was a thing
heck, if you just want to use it to get your audio transcribed it's good for that... though it won't specifically differentiate different speakers.
or: if say you're in a new campaign and your dm lore dumps a ton of documents, you can feed it all in to get concise info
Nah feeding ai lore is a good way to make a mess of it
notebooklm has, in my experience, been great for getting concise details about what you feed into it.
most ai tools are pretty... awful... for getting useful information
yea because of the way A.I. works (using the statistical likelihood of a given result under the provided cause (each word being the "result" of that before it and "cause" to that after it (eventually encompassing full phrases)) it's not very good at actually saying anything that wasn't already said
It's also horrendously wasteful. At least notebooklm doesn't steal other users' data openly
Openly being the operative word there.
I mean something was used to create core behaviors for it even if it claims the data set is entirely voluntary
Yep.
it would, theoretically, be good as a search engine, but because of the modern people wanting things quickly meta, they tend to use any of the information in their dataset at all, which can cause "A.I. hallucinations", and like Dave said it takes a lot of electricity to get anything done at all, as well as dirtying an amount of water in its cooling processes
A.I. is generally like, really really really ineffective for the cost of using it
Before we delve too deep into the waters of AI, please let's pull back a bit and back to d&d as we dont promote the use of AI nor in depth discussion of it as its not on topic.
Thank you
okay okay, that was my bad. I definitely veered us towards it.
How about those modrons though huh?
I only got to use them once in my current campaign
what is a modron?
These @hollow stone
Only the best bots in all of Mechanus
Hellooo
Good afternoon everyone
oh, those little creatures!! i've never seen them in game before
Can anybody tell me more about dnd pleaaaase im a rookie
aight so guys, im about to play with a bunch of new guys and considering making a quirky illusionist gnome as that could probably be pretty fun
dm is now offering standard array, point buy or 70 points however you want
what do you guys think would the most fun (not necessarily strong) option be, i want them to have a good time but inner me just wants to dump some stats with 70 points free assignment
Bruuuuh ppl are just ignoring me omg
i mean that question is very open :p
You might find better answers in #dnd-newcomers
How many years do you have available @glacial shell
The DM said 70 points however you want?
yes
70 points give u a lot of freedom
It has literally been less than five minutes. You should give people time to read and respond and people are not obligated to reply.
As thatPoker said #dnd-newcomers is a good place to start.
30 strength, 30 dexterity, 2 in everything else
that's why i am so urged to just do stupid stuff but... I dont wanna ruin it because there's others who never played before
I can help with questions you may have @glacial shell
that's a con dump if i have ever seen one
Barbarian of course
Is that con ascending?
Bwahahaha
I'm done carry on lol
but yeah... or do i just do a tame normal split... its probably the best, right? dont wanna go too crazy
Tough crowd
You could take the regular point buy option. Definitely not too crazy.
Though, you may want to ask what the other players are doing otherwise people might feel way underpowered.
the others are new so i am not sure if they'll end up with smth too strong
hello dungeoners of their dragons 
note that the point cost for ability scores above 18 isn't listed
im considering to just put int at 20 so that i can then focus on fun flavorful feats for my illusionist - like eldritch adept for misty svisions
Good afternoon @dim flicker
yeah its not point buy its just take 70 and put them however you want
i assume so. it's a new dm so I assume he wants to do smth fun, which is why I wanna take the good stuff but not go too crazy
minimum would be 3 I assume
i mean i could also just do 20 charisma hexadin or coffeelock but idk...
that sounds excessive
I'd just ask the DM what the intention is. "hey with this ability score methodology we will far outstrip the bounded accuracy built into the 5e ruleseet. is this intentional?
Is a really big sword more of a barbarian thing or a fighter thing
depends on your characters
Alternatively, is a big axe more of a barbarian thing, or a fighter thing?
With axes I think barbarians
i talked with him, he said go crazy, I want to learn. but its his 2nd session dming. I don't think it would be a good idea
Despite the example of Conan, I would tend to think along similar lines
and the other players are also new
It is best to divorce the idea of certain weapons for classes.
So with big sword go fighter
I would run Standard Array.
But if I did run 70 points... minimum of 8s. That leaves 22 points to apply anywhere. That's one stat at 20 (12 points), another at 18. (10 points).
STR 8, DEX 8, CON 20, INT 18, WIS 8, CHA 8.
conan used a small sword most of the time
DA FORCE?
i like that idea
Aragorn, Son of Arathorn II is a Ranger with swords not a bow, same with Drizzt do'Urden.
No offence but who in earth are they
oh no...
Aragorn is one of the main characters in the Lord of the Rings.
if you want to use a big sword, there's archetypical examples for both barbarians and fighters. it depends on what you want to play
he also just told me the others are playing a bard and a barb. so maybe i go cleric or pala so that they have some healing instead
