#dnd-discussion
1 messages · Page 27 of 1
Try Kobold Fight Club, set to Deadly. Also consider sending them at the party in waves.
Ugh, six players? That'll be a crowded board and a long scrap.
(running it in crooked moon)
Typically is, but they're fast enough during combat, it's a group I've played with for a while
Me personally, I would start with two combatants per player and a second wave of reinforcements if they plow through them. Having the wolves act on one turn and the direwolf act on another.
Depending on party size, I'd probably suggest 1 Wolf per player with an extra Dire Wolf.
Just tried it and it says that 2000 wolves would be low risk
Yeah I think 2000 is a safe bet lmao
Think my google is bugged out
i cannot send the picture here, but it says that 55 wolves and 1 dire wolf is high, feels like deadly.
which would outright kill my party
yeah you're massively overshooting the amount
One of the main things to consider is that wolves have pack tactics AND players can usually trounce when they are focusing fire on one enemy. So splitting the parties attention to multiple enemies in different places makes the combat more dynamic.
to be fair, he said "try kobold fight club" im just showing him why i came here instead of doing it on KFC
Unless they’re all like diseased and basically dead, no shot
there's like 4 or 5 players, generally you shouldnt make an enemy group have more than double your players
that doesnt mean you just throw a insane encounter as a rebuttal -_-
i slowly increased the number. i did not INPUT one, i started at 1 and increased
good to hear
and it took until 55 until it was high, feels like deadly. which i want it to be a close match, so they can teeter the options in the book
I'm lost. Are you just misusing Kobold Fight Club?
why are you just using wolves
Another thing, you can tweak their HP and damage to make them super wolves if you want to make the encounter dangerous but not have to do 55 attack rolls each round ha
im running a module
and?
Is the module not telling tou how many wolves to be using?
not every encounter has to be Deadly
I suspect it's just counting XP. Pack tactics and sheer numbers is going to make them land more hits than average. Try double the party, send more in waves as they fall.
it did, and i was blind and realized it after posting the question, but its also a module for 3-4 players not 6
module says 6 wolves and 1 dire wolf
id add a couple wolves, but tbh I think breaking the wolves into multiple waves or multiple encounters is probably the play
waves is a great way to change the dynamics of a fight. i love delaying reinforcements
i might call it 8-9 wolves with a dire wolf, and 3-4 of them will basically be on protection duty
yeah sounds great
its not a major fight, so i prob wont do waves, since its basically just an introduction to a city. thank you all for the help though!
for anyone wondering im doing the crooked moon module
On DnDBeyond? You might need #ddb-support
Make one of the tarrasque being able to fly or some pick trees and throw them at the party if they are flying
so the "but im going to cast fly or levitate and hit him out of his range" players get a reality check
For a lil bit there, I was toying with having all my Tarrasques natively have flight
honestly that's fun af
I was making them bugs, and the center of the earth was a hive
feels like something an old school RPG would do and you'd go "come on, really"
they fly now?
or make biome tarrasques.
One that can swim and is in fact, godzilla.
One in a volcan that can spit fireballs and make breachs of magma
One in the mountains htat can fly
I mean, a tarrasque could just throw houses at flying players
Or trees, for that matter.
They fly now
[shocked finn face]
Is your pfp Kurt cobain
i read this as gorilla initially and i think godzilla tarrasque is awesome and would also like to see a tarrasque that is basically a gorilla
do they have gorillas in dnd
yes!
One concept of tarrasque i have in my head is, one that specifically was brought to a school for investigation, escaped and ate many sorcerers and can have access to some sort of Wild magic made for himself only.
Take some spells from the wild magic and adapt them and that it is. The Creature that can be the principal antagonist of a chapters campaign
It can be countered in some ways, could get X number of spells attack or after X wild magic surge get weaker, etc. etc.
I think they do
almost all animals are in DnD if im not wrong, cows, monkeys, lions, etc. etc.
Of course. I seem to recall a statblock for this edition.
I think it fell under ape
And probably a few monster gorillas too
while watching a fantasy related movie. it had me think. How do you guys imagine your dnd campaigns
Is there a demon gorilla?
Barlgura
Which movie, just for curiosity's sake?
there's also the gorillion but that's more a monstrosity
rn I'm watching the new Lotr animated movie
ye
Visually?
Uh... I guess for me it's all rather dirty and muddy. The graceful combat acrobatics of the monk contrast with all the blood.
Colour-wise, every image I can conjure up is dominated by greys and brown.
Natural colours. Green, and dirty white clothes stained with blood and mud
Fire, sometimes, but I can't help but picture it more as embers faintly glowing under the ash. Like a root fire when it reaches the surface, you know?
Am I making sense?
I suppose?
my parents think it’s so cool i play “the game from stranger things”
@vale sage @glossy otter sooo i need a class recommendation for a PBP game i'm going to play
i just don't know what class to play
Monk
i like sneaky characters but i don't know if i want to play arogue
monk maybe yeah but i like ranged and spellcasting
Ranger
i was pinged?
as was I?
your guess is as good as mine, alaster
yes
why us?
ditto
I mean to the other fellow
i may have used that wrong i just meant im also curious as to why we were pinged
why?
look at the message i sent
with the ping
that doesn't necessarily answer anything, it's just odd it was the two of us out of anyone, and something that can be done in #character-discussion
does anyone have any simple campaign filler ideas to help with a side story if the party gets off rails, im just needing ideas just in case
Do you guys agree that Wizards main class feature is being able to learn spells?
i feel so special, don’t you?
still confused though. i’m not the guy to ping. incompetent is in my name
I mean I can always throw ideas, but I just find it weird to be pinged like that
I just hope we didn't scare that person off
me too
i mean not wrong but id say no for this one, as it is mainly used as a tool box for roleplaying and use case in puzzles and combat
What is it then?
I did have a bit of an discussion once with someone about this topic
i mean it does have another feature that many forget about how they can replinish spells
I don't know if it's their main feature really, but it is the most important part of wizard gameplay
You are using your money for your inks. You are always on the lookout for spellbooks from other wizards and spell scrolls
It can be your main incentive to adventure
Arcane Recovery was their argument too
its main feature is to be the best at casting as they can be, sorcerers have to pick and choose often not having the right tool for the job, cleric, can just swap out their entire inventory of spell selection on a short rest but a wizard is mainly used for the player to can plan according to react when they need to perfectly a wizard is a tool box rather than a one size fit all character
plus wizard spell selection is way better when it comes to quality and useful spells rather than support and combat
But I don't know if Arcane Recovery holds up to Bardic Inspiration, Rage, Metamagic, Pact Magic
later levels but i get your point look at my message above yours
Aizo is this your second account?
It does not.
I swear they argued the same too
nope im agent, nice to meet ya
Contrary to barbarian, a class largely defined by one feature, wizards are more holistic. It's about how their features work together
I don't know but the Wizard is still super limited on spell options cause he has to know spells and then prepare and can't switch up his spells willy nilly on a new level or short rest
this ☝️
if you feel like your limited on spells while playing wizard then your not playing wizard right, because i truely never feel this way
normally i just build a wizard and then plan with my party to fill the gaps where they cant reach with my spells (dont want like 5 glass cannons)
We could divide classes into two categories: The holistic and the focused. The holistic are the ones that are about the interaction of multiple features (wizard, monk, warlock, druid), the focused are the ones primarily defined by one or two features (druid, rogue, barbarian).
I can... understand that but also kinda hard. I don't know but I feel like in DnD all classes have their big main gimmick/feature that is supposed to make them different from the others. Druids with Wildshape, Bards with Inspiration, Sorcerers with Metamagic, Barbarian with Rage, Rogue with sneak attacks optimization that makes them able to go Nova. So when I look at the Wizard for that one main feature I see spell learning as its thing.
How did Druid end up in both categories
Because I'm an idiot who can't decide
At first I thought druid was defined by wildshape, then I thought it was the interaction between wildshape, spellcasting and the subclass features...
And I forgot I put it in the first category before thinking about the second
Anyways, druids are weird. Clerics? Focused. Artificers? Holistic. Bards? Focused.
I lowkey wish "Nature Spellcaster" and "Shape-shifter" were split into more than 1 class
But anyways, rogue and barbarian are essentially little more than sneak attacks and rage
Everything about their classes is defined by the gameplay imposed by both those features
Sorcerers... Focused. Metamagic and sorcery points defines the class
I'm seeing some Warcraft thing. Shaman on one side, druid on the other?
Could work.
Im contemplating what would be more fun in 3.5, clerics or artificers?
Im thinking artificer personally
Better discussion is prob in #dnd-elder-editions but ik cleric is one of the best classes in 3.5
Just so you know: We used to call it ClericZilla. Godzilla.
Or Druidzilla. Both were known to be essentially unstoppable
I kinda dislike that Crafter's Fast Crafting and Artificer's Tinkers' Magic have separate lists of specific items and adventuring gear they give
feels like a bit of space wasted on lists that make the ability weaker
I can’t wait to get my D&D stuff for Christmas, I’m a newb to D&D but I feel like I could be a neat dungeon master
What
Dnd discord isn't on os
which os? Discord is available on like everything as far as I know
Android
I use Discord and this Discord on my Android phone all the time
I meant the game mode dnd on discord its like not working
are you talking about a discord activity?
Yea
which one?
Dnd one
the Roll20 one?
Yea
that might be a question for the Roll20 Discord server, as D&D doesn't control that
Oh I thought this was it😭
Total transparency: I don't think they're gonna make Roll20's Discord Activity work on Mobile anytime soon. Roll20's website still doesn't have a good mobile integration, and I imagine their Discord Activity is lower priority than their website
Oh dang
That sucks
discord activity doesn't work on browsers since last week
I'm talking about the overlay thing you have for games, that doesn't work for browser anymore, it does work but it makes it weird to click on stuff
So... whats your favorite dnd thing
Rangers
Hags
I love rangers too!
Colour me surprised, Swarmkeeper
I actually really like the idea of an exploration based class, similar to the roleplay and skill based class of bard. I kinda wish the hunters mark charges also work on other exploration based stuff, but I guess that's what they have their spell slots for
Imagine how cool it is though if they have both thieves cant and druidic
The new ranger in our party has learned how to do 350 damage in 1v1's
and an infinite stun
Our DM was a fool to allow 3.5 spells/items with review...
Is there an int focused melee class/subclass? I feel like rogue is my best bet, but I was aiming at something bigger, like a barbarian
I ask this because I am sort of in the middle of roleplaying what seems to be an erudite barbarian
As in so far, through the roleplay with a rogue fighter, a sorcerer fighter, a druid bard and a warlock
My barbarian was the only character who regularly reads books
My monk wrote books.
And so I started wondering about int melee characters to the point I considered homebrewing a path of erudition barbarian
Can't make money out of it in this economy
My barbarian so far has a diary
Just have your monk paint and then fake their death so the paintings go up in value
FOMO marketing!
It has been blessed by an eldritch being/deity, so it is magical
What I write seemingly gets registered in history
What does that mean?
decided to do a hardcore 3d6 (although group array for the sake of the players), all rations, ammo, and encumberance Descent into Avernus campaign, praying this goes well >:3
Oh man, sounds pretty in tents. ⛺
The Eberron setting
Extreme survival camp aang.
I honestly am not sure. The diary was blessed by the patron entity of history
Which is opposed to the big bad evil entity that is known as the forgotten
The wacky NPC that the party adopts, then becomes a serious central character later.
Sure but... What does it mean for something to be "registered in history"? Isn't that what happens with all diaries?
heres to hoping they get stat rolls above 60, 
Said evil entity has a cult that erases memories, and sometimes people out of the timeline
If you're writing things that happened, you're registering history
Like that's ever gonna happen! :D
Seemingly what I write might be resilient to such powers
I once saw someone roll three 18. You never know
So they might not be able to simply erase stuff that is registered there
I've once used inspiration to reroll a nat 1 into another nat 1
Then, after the combat, asked the party mage to set me on fire
Stats
Stat 1: 3d6kh3 (1, 6, 1) = 8
Stat 2: 3d6kh3 (2, 5, 3) = 10
Stat 3: 3d6kh3 (1, 2, 4) = 7
Stat 4: 3d6kh3 (3, 3, 4) = 10
Stat 5: 3d6kh3 (2, 4, 2) = 8
Stat 6: 3d6kh3 (5, 6, 4) = 15Total = 58
Stats
Stat 1: 3d6kh3 (2, 3, 1) = 6
Stat 2: 3d6kh3 (3, 6, 1) = 10
Stat 3: 3d6kh3 (3, 5, 5) = 13
Stat 4: 3d6kh3 (2, 5, 6) = 13
Stat 5: 3d6kh3 (1, 1, 4) = 6
Stat 6: 3d6kh3 (2, 5, 1) = 8Total = 56
Stats
Stat 1: 3d6kh3 (4, 1, 2) = 7
Stat 2: 3d6kh3 (6, 1, 4) = 11
Stat 3: 3d6kh3 (3, 5, 5) = 13
Stat 4: 3d6kh3 (3, 1, 5) = 9
Stat 5: 3d6kh3 (3, 1, 1) = 5
Stat 6: 3d6kh3 (6, 5, 2) = 13Total = 58
not looking too good for them
Those are basically npc stats lol, poor them
Tis' what they agreed to. Sems like they want an EXTREME game where their characters are weak sauce.
one of them is hoping for higher desperately :P
Not that bad tbh
I've played 1e characters with worse stats.
1e being like roll a D4 for your hp, then go fight a tarrasque
Those are bad, bad rolls.
I am not getting in a campaign with two 6s on my character sheet
Luckily someone was just lucky
Looking at the new artificer class, I still feel like Alchemist got entirely left out.
Very lucky. And handsome.
yeap, mr rolling 70.
pain
Standard array and point buy arrive at 72. Getting below that is a very rough day.
74 points, first try :v
Guys, what's favorite Game OST of Warlock with Parasite patron?
Like actually or did it just get nerfed?
incubus rolled a 70, two 15s, two 11s, two 9s, morale is high so far
Are you going with everyone getsthe highest roll?
yee
Hey, Ti, have any ideas about my question?
something from arknights
Absolutely not. Wanna know what it really is?
what?
Mate you just straight up rolled a slightly better standard array
I know lol
The favorite OST of Warlock with Parasite patron is "Friend Inside Me"
It's not great... but it's way better than a 58
oh i thought you were asking for a reccomendation
Bruh
Wonder... If my roll of 15, 15, 11, 11, 9, 9 ends up the best one, what can we do with it?...
hey, your the one who randomly pinged me
I asked what's FAVORITE, not "BEST"
¯_(ツ)_/¯
Some days I feel old. This is one of them.
The question was here. A few messages above yours
in anycase, cant wait for DiA, its gonna be fun
i am going to make soooo many changes to the module
Just didnt change much. Wasnt nerfed, more effects were added and a few nice things were added to it.
You guys think pulling from the deck of many more things is a good idea?
yes
I was planning on waiting till my character became a main plot point so if I do pull donjon, The DM says something like "The card malfunctions"
I think you should keep pulling until the deck is empty.
relying on plot armor is a bit meh
How can this be a bad thing? It's GAMBLING
just draw from it. otherwise whats the point
DM said the deck regens it's cards after being pulled in our campaign
embrace the chaos
we pulled fate and literally reset the timeline already
You gotta play poker with it
moar
In that case pull until something bad happens.
also, i feel like thats the perfect chance for the dm to go through with it
now you gotta get them
or fail. the price of drawing
Solitaire
My party wizard dropped abunch of crazy spells that one shot bosses then suggested we get spell components after their character died
should I banish them to the shadow realm?
Wizard players be like that
Why buy things when you can go on a heist adventure for them instead
DM is big on the "karma" thing
Why yes, consequences in this game that revolves around unknown consequences is my favorite thing.
When does the dnd beyond book sale occur
depends on the season
so just wanna make sure I'm understanding something right
deity of magic position has been passed around a LOT right?
which setting? In forgotten realms, its three different people who took up the name mystra
Isn't there a one day special sale event thing coming up
i have no idea
To be fair, 2 of those 3 were the same person
that does not help with my confusion
I wanted to investigate mystra and I fell into like 7 rabbit holes
Mystryl died and came back as Mystra, then was killed and the Human Midnight became the new god of magic and was soon killed, and then was resurrected and decided to go by the name of Mystra - likely because there's an entire faith behind that name.
Midnight was, after all, a follower of Mystra when she was a human.
The inconsistencies are due to the many, many different authors the setting has had over the years.
Has there been a campaign where Mystra is the BBEG?
I don't think so? She's the kind of goddess basically no one wants to antagonize.
(yes I realize the irony of that statement given the existing lore)
Would be a fun idea for a campaign.
Would certainly be terrifying, given the implications on all spellcasters that oppose her.
Personally I would make it about a God on the fritz. Something is wrong with Mystra, maybe the personality of the original Mystryl is somehow trying to take over and there's problems occurring from this.
That'd be neat. And a chance to include all of those wild magic / no magic zone tables. 👀
I feel like it'd need adventurers originating not from Faerun to deal with her
An alternate take: Mystra has decided She needs a third personality in the mix to fully embody/merge with Hecate and is looking for a soul to complete Her maiden/mother/crone triumvirate. This one wouldn't be a BBE for the entire world, but just for a specific Princess of a Kingdom or something.
Oooh, I rather like that idea. One of the PCs who wanted to be a Chosen of Mystra and would be put through a bunch of trials (the adventure) andi n the end would have to decide whether to merge with Mystra or fight against the process.
Make them reject Mystra in the end
I mean I think that would be up to the player.
Aww
Greater gods don't typically get directly involved in mortal affairs. The story should be about her machinations, but never directly intervening with the characters. Or if you decide to manifest her, then the form should be in some way able to be defeated. Whether it requires some artifact or her severely weakened for some reason.
Direct intervention doesn't necessarily mean personally manifesting.
I had great success with the boon/curse of being chosen by the BBEG god of the campaign, so that might be neat for sure. It'd need some careful session 0 setup.
I never said it did
Direct intervention is fine, especially in Faerun where the Gods have been known to make Their will known directly.
Lesser gods and Quasi gods are more likely to intervene. Doing the same with Greater Gods, only cheapens them. IMO
Since there isnt a conversation going on...
So embarrassing thing to say
Back then I thought sorcerer can cast any spell if they reach a certain level and they use up more spell points than wizard
And wizard needs a spell in their book in order to cast it BUUT in exchange their spells are more powerful and costs less spell points
This was my thought process until I saw a few videos that explains sorcerer and wizard
I WAS SO WROMG ABOUT WIZARD AND SORCERER BACK THEN
It's okay, we all start somewhere not knowing anything and then we learn. Do try not to use all caps, it messes with some users who use assistive technology to read the chat.
But now that I think of it
I think I should implement this to my sorcerer class
That would be more of a #homebrew discussion.
We finna make one
Give them the bard level 10 feature
Lets freaking go
The huh?
They can cast spells from other classes spell list
Level 6 in 2024
Op
Still op
Level 6 for Lore bards, I think?
It really isn't op.
It’s certainly nice tho
That's for sure! It's one of their best features.
Love that thing
Incredible
I already have a sorcerer (well I'm planning to make sorcerer and wizard into one class but they can still have their subclasses)
Multiclassing as a bard
I should tell this to my 1st time players
Divine soul sorcerers also get cleric spells
Interesting
Wait Cracker did you change your pfp
Yup. Is it better or worse?
I wouldn’t really recommend multiclassing to newbies
I nearly didn’t recognise you till I saw “Cracker is typing…”, is all
And it’s not better or worse, I’m just used to your old one
Ah alrighty
I finally got foundryvtt
so worth it
It's time to force my lazy players to learn a new VTT 
What's a vtt
Basically a map for playing D&D
Ohh i see
Wait, got things mixed up let me re-explain
Its basically a piece of software used to play D&D, such as putting tokens on a map, storing info, and having rolls be done
It's really hard to see the difference of sorcerer and wizard
If your using spell points feature
So I might as well combine them into one called mage or caster
There's multiple VTT's out there, some better some worse
(V)irtual (T)able (T)op
Sorcerers are born with magic and have less spells but can modify them. Wizards learn their magic and have more spells they can cast
Thanks!
Yeah I've learned that recently but
Combining them would make something interesting
Perhaps. I still think sorcerers>
I mean, generally I would recommend playing them as is, before homebrewing the basic classes.
There’s quite a few differences, have you looked at their class tables?
Ditto for subclasses (and by extension subclass design)
Just as an example Metamagic and Sorcerous Burst are 2 features that make Sorcerer quite distinct from Wizard
Oh dope my books arrived today
Congrats
Also innate sorcery
I see...
Whoops brain fart, that’s the feature I meant, not the cantrip 
Ditto?
Ditto means “same as/for”
I didn't account for meta magic Hmmm
Ah lmao
Eh might as well toss it as part of combined mage and sorcerer
Better play eich separetly first, at least in a level 5 oneshot
We’re diving into #homebrew territory again, but this hybrid would lose metamagic? Then what’s the point of combining the 2 classes?
Oh I'm not running a one-shot
It’s similar to saying you’d want to merge Fighter and Barbarian, but ignore Rage
bah
So combine fighter and fighter
Mb, fighter and fighter with primal knowledge
Its not that hard:
- Wizards have all the tools in the world for every problem
- Sorcerers have a few tools that solve every problem
Both are pretty interesting as is
Also sorcerers can go into ultra super mega sayan mode and add +1 to their spell DC
Epic
Absolutely
You can use everything within 5e
UGH
From personal experience it's generally better to play the classes as they were designed, first. It will make you a better homebrew creator.
In cases where races are updated, pick whichever one you like most
Just because something is the latest version doesn't mean you have to play it
well im baffled how "bad words" can have someone banned in here when all I was trying to do was ask a question.
Wild.
You can use Tasha's with the new Core Books, the biggest change is probably that all subclasses start at level 3 now andif they don't in Tasha's well that gets bumped up to level 3. The only books you cannot use with the newest books are their older versions, the Core Books of the Player's Handbook, Dungeon Master's Guide, and Monster Manual.
A lot of it could be explained with flavoring anyways
The mods designed the bot to filter out certain things for the safety and wellness of the users, but just fyi it's against the rules to discuss moderation actions, if you have an issue or a question go to #moderator-support.
I use all the books and when there is a newer version from something i use this. It's not difficult and it was said like that from the beginning
they should go back to the drawing board then
There's two versions of the Deep Gnome in 2014, so in my headcanon they're just Deep Gnomes with slightly different names and are from different clans
Deep Gnomes vs Obsidian Gnomes 
Again, this is not the place to discuss that.
Plis guys, tips for not get raged in a middle of a d&d game for the daces of sh-😔
Its just a game, its v chill, feel free to walk away
Or cast Calm Emotions on yourself that works too
not the place to discuss that, to me, means lazy mods that dont give a shit about the thing they're modding.
oops.
Aah sorry
Understandable I rolled three d1s in a row over lockpicking a chest before
As a Soulknife Rogue no less
Actually I've found this mod team to be very responsive to the user base. They just have rules as to how and where you can give feedback. You should try having a discussion with them in #moderator-support if you have an issue or questions.
You need magical items
Or have someone cast Enhance Ability on you
Such an excellent spell in conjunction with Guidance
Or use Bless in combat
I have second wind- it's from fighter and i can throw 3 times de dace of that action, but if i fail, the second wind don't consume
And i have too something called "Action Surge", it's more like have 1 more action for attack
So in place to 2, i have 3
Yes I've played Fighter before
Aaah👁️
I'm gonna change finally my wizard class for Sorcerer, only for the metamagic and cast a dragon💀
.
3 d1's or 3 1's on a d20
Three 1s on a d20
A d1 should have very predictable results
In the table it auto counts as a fail
No psionic dice was saving me out of that one
Anyways three attempts later we got junk 
I dunno how someone can throw 3 times 1d20 and get 20
-# yes, a friend got that
Same chances as someone getting three 1s in a d20 (me)
I just finished making a bard subclass. Would anyone be interested in reading it and giving their opinion on it
this happened to me recently too lol
didnt know that was a channel mb
I mean (1/20)^3
rare but possible
It doesn't feel the same
I agree
One makes you want to leave the table immediately, the other makes you want the session to never end
Imagine a guy alternating between those forever like he always only gets 1s and 20s and always the same amount of eich eich session. Eventually he starts using this to calculate what his last roll of the session will be or which roll is more likely to happen
So guys I’m new to dnd can someone give me an idea on how to play it
Like how to roll a 20 and when ?
Always except for level up max hp gain, and how much damage you deal with an attack
Almost everything apart from that is using a d20
Attacking persuading pushing a rock dodging a web
The people in #dnd-newcomers are much better giving guidance to new people
heya
Yeah I should just keep em separated
So that way not every enemy has access to meta magic
You don't have to use metamagic as the npc if you don't want to
You give all your enemies spellcasting?
I was about to talk about how rare sorcerers could be because of bloodlines but then I remembered they actually have quite a few ways to get their powers
Has anyone played or seen a sorcerer at a table that has any other origin? Other than bloodline?
I have seen only 1 Sorcerer whose magic didn’t come from a bloodline
Technically no, but yes in my upcoming campaign
They’re getting it from an infestation/parasotic of a magical phantom that has given them shadow magic
Ooooh, excellent
Though, I have a warforged sorcerer, so technically not a bloodline. Haven’t played him yet tho.
I also have an upcoming shadow sorcerer
I played a Shadow Sorcerer before
His name is Dr Henri, and after experimenting with his blood, he accidentally allowed a shadow demon to enter his body. Now… he occasionally injects himself with something that transforms him into a stronger, more psychotic version of himself…
I promise… it’s a very original character… /j
Didn't really think about the backstory too much though, idea is basically just that their exposure to shadowfell related things has caused them to be affected by its magic over time
So they are able to use said power for themselves eventually
Still cool
It isnt official?
it... is official
Chronurgy wizard is The
Coolest, but is also the bane of dms everywhere
Explorers Guide to Wildemount was published by Wizards of the Coast @red steppe
Chronurgy and Graviturgy wizards are official DnD content. They may be partnered, but they're official
yo lowkey kind of slaps , im sensing anti hero vibes
Very much so. Ty
I usually play characters more on an uh unhinged or really strong personality side but for campaign im currently in i decided to play a oath of the crown dex palladin that is loyal and strong but socially awkward
I’m planning for him to have an arc of listening less to the demon in his veins
Aww, that’s a sweet idea
Think the only Critical Role content that's official is Chronurgy Wizard, Graviturgy Wizard and Echo Knight Fighter
we LOVE a rebelious character
yep ,hes 4th level already, im having such a blast playing him
That’s wonderful to hear!
first time playing a morally good character 😭 , ngl i adapted
10 or so sessions in and my boy Sorrel already doing his job
Yayy
indeed :D your shadow sorc will be cooking too
Ngl i gotta play a full caster at some point , rn im playing a half caster and he is basically all control spells+ divine smite
I think my backup character unless someone else opts for a martial one will be a barbarian
I think i have an idea for every class ngl
Not that im hoping on my chars downfall i just like to be ready
Thx
Ty, you’re cooking with your paladin too
I used to have to force myself to play full casters, I just couldn’t choose to play then
Until I fell in love with warlock
i'm trying to look for concept art inspiration on pinterest, i'm wondering- what "style" would y'all call BoTW?
like, we have "Arcanepunk" based on the show, that's centered around steampunk-esque mechanical technology that's powered through magical means
set in a still medieval adjacent style world
because BoTW is just short of that
Magepunk is a common term used too
Arcanepunk is somewhere between fantasy and sci-fi and I quite like that, but BoTW is much closer to fantasy
Fairy wonderland fantasy, perhaps.
BotW is breath of the wild, right?
OOO , I am a warlock enjoyer aswell
my favourite class for sure
Second favourite to me
sickkkk
yeah
you have the guardian's for example, which have robotic tentacle-like legs and shoot lasers, described as being ancient Shiekah tech built to protect hyrule
but theres just- something about it that I can't quite put my finger on, that seperates it from just being a robot
hmm, there is some magitech nonsense in there but its mostly high fantasy I think. similar to many dnd settings actually
there's no panels, no wires, no tubes, it's like its built in a way where it mechanically makes sense but then once all the bones are together it moves on its own
after a few quick google searches apparently the style i'm looking for is very prominent in anime
HAPPY THANKSGIVING!!!!!!!!!!!!!!!!!!!!!!🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃🦃
happy thanksgiving to our neighbors to the south 🦃
If reporting a message/user you can right-click/long press on the message, select Apps then the Alert Mods to ping the moderation team.
I may be canadian but I hope you guys have a happy thanksgiving
the only downside is it leaves me without a good chunk of players today XD
curse the turkey for the theft (jkjk)
morning
morning
Yo
I forget thanksgiving is a thing
I doing it on Saturday
I'm hosting, send me some lucky points
Hi
How does Adventurers league work btw?
I also was wondering this
?al
The D&D Adventurers League is an ongoing official campaign for Dungeons & Dragons. It uses the fifth edition Dungeons & Dragons rules, and features the Forgotten Realms setting. You can play D&D Adventurers League games literally anywhere. Players use the fifth edition rules to create a character and bring that character to games anywhere D&D Adventurers League play is happening.
[Find out more](#al-rules-compendium message)
Are you interested in the Adventurers League?
We have several channels to discuss Adventurers League play:
• #al-admin-questions — Ask the AL Admins questions
• #1309594376275759104 — Find the latest AL documentation here
• #adventurers-league — Chat about AL games, events, how to get started, AL characters, or other general AL chatter.
• #1050206875079155742 — Adventurers League rules discussion and questions. General D&D rules discussion belongs in #dnd-rules
• #al-dm-discussion — [SPOILER WARNING] A place for AL Dungeon Masters of all levels of experience to discuss their games, share tips, or share constructive feedback.
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Check #adventurers-league for more information
I have a large collection of OCs that i use to fill spots for NPCs when i need, i am trying to find an easy way to categorize it as it got out of hand, 5k+ and increasing. anyone can suggest me an archetype folder structure for ease of narrative browsing without overlap and not too much details? race, gender, class would be better as tags as i don't really think "i need a rogue" but i think "i need a thief" or "i need an assassin" etc...
Damn
Yeah, and that is not just me downloading every art, i've been curating it for about 4 years now.
and i have put a pause on downloading for a few months till i get it sorted out, my bookmarks is exploding.
Hi, if i have questions about dndbeyond, crafting hb error messages which channel i go ask?
#ddb-support should have you covered
How do I post in looking for players please guys?
Happy thanksgiving adventurers, may you roll a 19 with positive mods on your thanksgiving feast!
Hey fellas
How do I beat my friend in a wizard battle if he casted "no teeth" on me
What a genuinely genius strategy
No teeth means you can’t cast somatic components
That seems like an already silly amount of Calvinball. At that point, who says you need anything to cast spells?
I'll just use my staff to hit him where his crown jewels are
I don't care if this breaks the wizard rules
They're been broken since he cast a spell that doesn't exist.
Oh yeah
Like the time he casted at me "cerebellar hypoplasia" in our wizard battle
sounds like a homebrew spell
hey here's an interesting question - how is alignment impacted by scale and environment? for example, i'm plotting out a character who will be gentle and kind and persuasive to mortals and regular folks, but, their grand scheme is considerably more malevolent in nature
scale and environment?
i'm imagining a creature in my head- with a cat like body, rams horns that curve around the ears and then run back, and harpy-like wings that replace the front legs (with cat paws still, similar to a wyvern), and then feathers that fluff out from a large tail
would this be closer to a chimera, a manticore, or a griffon?
yea, what they do on micro vs macro, like if they do little things like tip servers with big numbers and help the homeless, but their major goal is to fuel dissent against the ruler of the region to crown themselves as the emperor of that country
are they good, because their means of fueling dissent are by feeding and helping people? or are they evil because their end goal is to enstate themselves as dictator once they've rallied a sufficient desire to depose the previous one to employ their own regime?
I would say closest to a manticore?
it could conceivably be any of them
I think the cop out answer is that it depends on the table, right? Like everyone uses alignment differently, so it's gonna depend a lot.
But... that's probably not the sort of answer you were looking for, yeah? 😅
i mean i was aiming a little more concrete but that answer is fine too
Hello, everyone
hii!!!
depends. do they actually care about the people they help or do they only do it to get ahead?
No Black Friday sale this year?
by D&D standards to my knowledge Good and Evil are described as Selflessness and Selfishness
personally I think that Good and Evil are defined by intention- a persons actions can be good but a persons motivations can be "evil"
well, grand scale, a little of both. they need those people to stay in power and would hate to see them die in vain, and obviously those who helped them seize control deserve some reward to prevent their later betrayal of this regime
ok so they dont care about them
not on a genuine emotional level, no
theyre a selfish pragmatic powerhungry individual with the willingness to cause violent conflict
Hi
that sounds like a lawful evil to me!
yea i was thinking that too, thx :D
I think that by the example you set, the creature in question being considered "evil" would be if they saw these people they were helping as pawns towards the larger plan, and would otherwise ignore these people if it didn't help them,
my fault I sent that late y'all are here already bhshsbhs
yea cause see the character i'm plotting out is malevolent toward opposing forms of leadership, but they want to keep as many people regarding them as a helpful sort of role model as possible
Feels more like neutral evil or even chaotic evil
i cant wait to answer the question "its thanksgiving why arent you eating anything" at least five separate times
thanksgiving is my favorite holiday and if life were a game of d&d i would need to make a deception check when i say that
i mean i wouldn't say chaotic, because chaotic implies they want to completely destabilize opposing nations and leave them like that, but their main goal is to acquire control of them, they want to enstate and enforce their own form of law and power and take revenge against those who exiled them (which put them in this position the first time)
Chaotic to me doesn't imply that the character wants to destabilise. It implies that the character will do what they aim to do with no regards for laws and customs and traditions
oh, in that definition chaotic evil does apply, yea
they do regard laws and traditions and cultural norms tho, since that's necessary to get people in a position where they willingly fall under the character's control
Yes but they don't stop the character. What you described is a character who sees laws as things other people should follow
ooo yea that's right
Seems like a chaotic person who thinks other people should be lawful.
it is important to point out that regardless of the alignments players take, they are no more required to act in that way any more than the gods are
That's true. At the end of the day, it doesn't really matter
You could leave it blank as long as you have a grasp of the character
Alignment as written doesn't control a character's actions or decisions.
It only describes their past decisions and actions.
this is also a possibility, yea
Besides, Alignment is a terrible system anyway and should just be ignored.
it was fun in this thought experiment >.<
Personally I much prefer PBIF (Personality, Bonds, Ideals, Flaws) as a set of self written roleplaying guides.
By using standardized rules players are able to use their characters in adventures ran by different groups.
yea this would more accurately capture their goals
So your character, that's a person who wants to become some sort of dictator, yes?
yea!
So what's the plan?
Ascend the social hierarchy, a few murders, an arranged marriage here and there?
I remember when I managed nearly take over a city. The dm didn't allow it
first, acquire a position in a party of relatively physically powerful people (the adventurers they'll be joining) and pose itself as their medic, to indebt them to it by saving their lives and cementing them as loyal to it
then, go around towns and target population centers with various propaganda (speeches, posters, etc.) that encourage dissent against the current government, and then pose this movement in a martyr-like way to the public perception when the government ultimately doesn't tolerate dissent
then set up a means to actually organize people into a real entity that takes care of the poor and needy while pushing the ideas to dissent against that government specifically
then have the entity develop a militia to pose a violent insurrection of the acting government once the general populace is already against said government
(their plan is at least a little intentionally designed to not work out)
this is only their entering intentions in the campaign, but i hope to develop them out of being evil over the long term
Is this something you discussed with the DM?
Like did you all have a Session 0? Discuss characters and style of play. I can see this being something you can do in a sandbox style game.
i haven't, i plan on these plans not actually seeing fruition past the "being the party's medic" phase
Are they plans you will make known to the party? Or will this just be a completely internal and hypothetical thing?
this is fully internal to the character, yea, the party won't know of the character's plan
this is just the core hypothetical of the character that's got like an 80% chance to change in the campaign
Then it kind of doesn't exist?
yea, probably
it doesn't have any impactful existence but it does flesh out the character a tiny bit
What about making it have an actual impact?
oh that means almost nothing to me lol, i don't really care if it doesn't come into a realized fruition
question: when it comes to enspelled magic items, do you think they would be more balenced if instead of taking one charge per casting of the spell, it took one charge per level of the spell cast? so shield would take 1, web 2, fireball 3, etc
obviously the first three spell levels would probably be strongest, but even 4, 5 and 6 would have thier niches, 4 being the most reliable to recover, 5 being the strongest you can put in there before you risk losing the magic item every time, and 6 being some powerful affect you could potentially keep being able to use on subsequent adventuring days once it's recharged again.
if it could that'd be neat but i primarily set these things up for characters because it's how i have fun between games
I ask because as it is now, being able to have 6 walls of force for example is kinda rediculous
The way I would suggest doing it is to make your character like Dr Horrible. Explain your evil plot to your compatriots as something completely reasonable, because to you it is. And then allow your party to perhaps try and dissuade you from it. You can act reasonable and take their points into consideration while still making a convincing argument that the world would actually be a better place if you ran it.
This sounds like a #homebrew question.
Okay so... I'm not seeing anything evil there.
fair, it's just for some reason that channel wasn't showing up on this server for me for some reason
This just seems like a relatively ordinary revolutionary movement
Yeah, it sounds like Dr Horrible's plan.
ooo that would be cool, yea, i might do that at some point (once the character would believe loyalty is sufficiently cemented in them)
I'd do it sooner than later, or else it runs the risk of not being a real impact.
Honestly if I was a party member I would not see a reason to dissuade you, depending on the politics of my character
Also, yeah. Start early.
not being a real impact in game or not being a real impact for the character/other characters?
because again i don't really want the character to succeed, i want them to be changed by the events they witness
Mostly the latter.
oh i'll probably do it early, then, yea
But like ... what if the group and the DM like the idea of your plan and lean into it? Would that upset you?
i mean a tiny bit, if the DM already had something planned out i'd feel kinda bad for sidetracking them
As a DM I will tell you that I am overjoyed when a player tries to steer the game.
Often I will grab onto their efforts and make it the actual main plot.
i think my DM might be the same way, i'm probably going to soft-reveal the character's scheme in Session 0 by saying they have "grand plans" but me, as the person with control of them, don't actually host any emotional attachment to their plans seeing fruition
DMs are lazy. We're always happy when players decide to take over the plot. Saves us effort
this does soothe my worry of derailing it, i just imagine this runs the risk of being taken as a bad thing and wanna make sure that i don't do anything that people don't like
this was very helpful tho, thx y'all :D
Right, you prevent this by talking about it in Session 0. Not soft reveal, full reveal. State your intentions for the character and ask how excited everyone would be about it. Also state your intentions for a character arc if you truly want tohave your character follow that arc and aren't just trying to spare your table from your ideas.
Don't spare your table from your ideas, btw.
i mean the thing is i don't truly want one thing over another, i'm fine with either event unraveling, or even something between the two
i mean if that's the best course of action i'll do it
i might just do too much worrying of the impressions i leave
I don't know your table, but I think it's a best practice in general to fully discuss character ideas at Session 0, I even prefer people make characters together rather than come with a full fledged idea, so they can be made with shared history and complementing play styles and narrative arcs.
It can also help in theme. I think the best characters are made with a clear future choice they will have to make
And if the players created them together, they can better contrast the choices
yea, i get that, i just generally make a full-fledged idea that i can either modify or completely discard at the table's convenience
i find it easier to prepare a general baseline of what i wanna do some time in advance
you dont nessisarily know what you are going to encounter when you begin a campaign as a player, if your going on an expidtion exploring the wilderness for the majority of the campaign that goal is going to fall flat.
best to go with the themes and environments that the DM presents.
once upon a time i had a player ask me What about "convoluted plot they wrote thesmelf that had nothing to do with the campaign" and im like, what no, your on the coast, the Drow are all over in Xhorhas on the other side of the continient
your backstory idealy needs to give you motiviation to go on the adventure with the party
Right, there's different game styles. I prefer to also make the campaign collaboratively with players. I don't necessarily know what the campaign is going to be about til after Session 0, either.
yea, we do have this part covered
ah, and i prepare a campaign and then invite players in personally, and my pitch gives them the info they need to be able to make a suitable charicter
And yes, PCs need to be motivated to adventure, even if it is against their will. It's a gaming foul to make a character who will actively avoid the adventure.
ah right, so the whole idea being. Your character is not "lost" if your current game sorta dies out? but thanks! :D
yea, that's why i implemented the "being the party's medic" plan, that they aim to gain their loyalty by keeping the party alive and acting to achieve their goals to acquire the party's loyalty, so that they'd be willing to do whatever the party needs them to while keeping their own plans concealed
Hello
Did your character learn healing magic only for the purposes of gaining loyalty?
Thats dedication right there if yes
i mean the character is a warlock, they didn't really learn, but they did absolutely acquire it for loyalty
Cure Wounds to lull them into a false sense of security, then
Cause Wounds?
Inflict wounds
Etc
no, cure wounds so they like the character, cause wounds to the enemy, then just slowly distort the party's view of who the enemy is until the party is doing as needed to achieve the character's goal
Almost. Each adventure is from a written module designed to be completed in a single 2-4 long session.
Each session you play will often be with a different dm and players.
This way people can play as often they are available to.
I'd compress this into their Three Sentence Backstory and see what the other players think of the ambition to start with. Maybe engaging in regime change isn't what they want out of their D&D time.
Yea this is a bit Machiavellian, be careful
oh dw i've also planned for this
the party will fully be given the opportunity to "no, no, that's evil, please don't"
i've accounted for the timelines where the party doesn't wanna and where they do wanna, a redemption arc is entirely possible
Ophidi told me to clear up the plan in session 0, so that's what i'll do
Hey i'm new to this dnd stuff
Welcome! There's a whole #dnd-newcomers channel made to help you out!
That's epic
Im new too dude but theres basically no campaigns to join that fits
It's an unlucky fact that there's more demand for games than DMs to fill it. Cast a wide net and have patience.
Check the listings in #looking-for-players for games that want people, read the details, respond as appropriate and cross your fingers.
Type /looking and select the option for #looking-for-dm to advertise yourself as a new player in search of a group. Be sure to include your regular availability!
There are other Discord servers where people gather for games. You can find them in #looking-for-community .
Aside from here, you could also try LFG areas in sites like Reddit, Roll20 or the D&D Beyond forums to get started.
Good luck tagging everyone individually
What
Also this might sound weird but I think I prefer online dnd to irl dnd.
U do know u can tag everyone in one tag right?
Nope. Because its turned off on this server.
Only if permissions allow it, and I cant imagine them being on here
Older rule set for 5e with a lot of issues
Whats 5e
2024 was basically the big patch to the game
5e is the current edition of the game. Stands for 5th edition.
Each edition is its own game.
So 5e plays differently from 4e which plays differently from 3e etc
Alr
hi
Would a tournament 1v1 work for a campaign?
can someone explain dnd
Not really as DnD is heavily a team focused game. Leaves out players for someone else to play.
Plus DnD combat is rather slow too.
In general, no, and I wouldn't recommend it. The problem with 1v1 encounters is that you'll have any other players at the table basically sitting around. If you want to do a tournament, you're probably best thinking of ways getting multiple people involved.
For example, the Chuunin Exams and not The Dark Tournament.
It’s a game where you Roleplay as fantasy heroes going on adventures. The DM sets up situations while the players state what they do in these situations.
what about the roles
In narratives the game doesn’t have as much roles but in mechanics these roles are your classes.
yes i meant classes
I was thinking of something like Mortal Kombat but i guess fair enough
what got you interested in D&D? have you checked out the basic rules yet?
im intrested but didnt check the rules yet
#learn-to-play has links for these!
The base game classes are
Warriors- Fighter, Barbarian, Monk
Experts- Ranger, Rogue, and Bard
Mages-Warlocks, Sorcerers, and wizards
Priests-Druids, Paladins, and Clerics
thank you
maybe a Tournament of Power could work
Seems very one note for an entire campaign tbh
Need help with building a dnd character ive kinda know role-play styles with my own demon oc but when it comes to actually turning it into a dnd character I am lost
wdym
heyy, what do you need help with
Classically, Tournament play is about scoring points, with your table's points compared to other tables in the room, highest wins.
So you could in theory run a 1v1 tournament where the object is to beat the prior score, but 🤷♂️ this is kinda like speedrunning and so probably ultimately unsatisfying
I do agree with DM Steve example of the Chuunin exams because it really makes sure to have a lot of diverse ways to test skills than just fighting with it being a series of tests. A lot more variety for adventure
At least until the last test
Pretty much the whole character sheet set up its just very confusing to me specially trying to find out race and classes that would fit my character history without scraping it to much I have my character outline and power and that but none of it fits into a dnd format I think
Especially good since it was for teams of 3 to move forward together which is very close to a DnD party
if youre not againts making a few tweaks to the character you can make it so that its pretty close to the original idea, but if its more complex you can try to homebrew it so basically make it from scratch aka make a new race/class that fits
Do NOT do this
New players shouldn’t homebrew
oh well i just meant in general what the options are if theyd like it as close as possible to the oc
I sent you my character layout and I do kinda have my own race Maru . Its a demon race born for war against dark gods form a dark god .
is it your first time playing/making a character?
HAPPY THANKSGIVING
fitting "powers" from another source into a game with structured rules and classes might be difficult. Balance across characters is important to the game running smoothly. Inspiration taken from OCs can be helpful but trying to shoehorn them into existence may just leave you frustrated and have trouble getting a game
D&D has a species called "Tieflings" which have infernal legacies..
I know they have "tieflings" i like the demon style but making my character more demon like with him natural hiding who his is definitely doesn't fit. I have a few Ai pics ive done form art ive made ocs with or drew up . I know with leveling its different because my oc has god like power and his own blood magic but also relies on more hand to hand combat and weapons. Only results to magic to end things fast or to make things easy . And he has more of a chauvinistic style toying or pissing off his opponents.
so what made you want to play D&D?
Tieflings don't really hide what they are.. they are pretty visually distinctive.
You could maybe spin all of that information into a Tiefling Warlock who gets their power from some dark patron.. But "god like power" does not work in D&D. Player characters in D&D are usually way above a common person/npc in the game, and with Ability scores reaching 20 would be considered fairly "godlike" as 10 is around average. But you can't just give your PC powers that a class, speicies or origin does not give them.
(DM consent can of course change things, but that can override anything written for the game)
A tiefling warlock seems like what you’re going for
Could do that but making him follow a dark god would be easy considering most of the time he fights against the gods to better life for humans and others . I wish I could send his character sheet on here for you all to read
Yeah, you’re uh
Not going to be able to have that power level in D&D
At least, not at level 1. Probably not ever, at most tables
Anything as close to it and i know not at lvl 1
: D
I’d suggest a tiefling warlock, then
I would just say that coming into a game with a pre-made OC that doesn't fit the lore and style of that game, nevermind of the table, is just a recipe for disaster
This too
please don't DM me.. the chat channels exist so we can all chat together and contribute.
there are a ton of warlock patron options, doesn't even have to be dark god.. could be nice. But pact of the blade warlock seems like what you are describing, or maybe bladesinger wizard, college of swords bard.
The DM you sent me has powers way beyond anything D&D would allow. I would suggest reading over the basic rules and taking this character as just inspiration. Or maybe this PC often dreams of this other life where they were a "god killer' with all these mythic origins..
I don't say these things to discourage you.. creativity is awesome and we love it in D&D, but I want to set your expectations to something reasonable so that you can get into games and experience the joy that is D&D.
Creativity needs limits. It needs to work within the confines of the medium and the style. D&D is about heroic fantasy. This mythic fantasy you're talking about simply does not fit
If you are adamant on using this character concept I can recommend a few other games
Well, it fit with the now-forgotten Immortal Set in BECMI but, yea.
Character : Daemon Gray
Birth Name: Daemian Grim'howl Gray
Demon name: Eclipse Gray
Nickname : Dae,God killer, Monster
Age: 7,000 (biologically)
Race: Demon/God
Demon Class : S+
Occupation : King/ Rouge Demon hunter/Teacher
Subclass:Maru-Pure blood
Subclass2: Kishin
Title: Demon king and Crimson king
-Ancestral bloodline: M1X3
Power: Crimson magic aka blood magic , God like power and Dragon Fire magic
Parents : Izuko Gray (father)
Ina EverHart - Ina MoonLight (mother)
Skills: Skilled in hand to hand combat , Aura control , transformation to demon self and human self, skilled combat with sword.
Eye color: Amber ( Demon), Red (when pissed) , Blue ( human ) ,Red iris (left) blue iris (right) with black sclera (Kishin)
Abilities : Super strength, rapid healing, super speed, able to turn non marus to hybridized Marus
Venom: Maru-Active
Mark: Cursed seal mark on right shoulder.
Crimson mark: Right hand
Scars: all over due to constant war as a child and fights with hunters.
Near death account : to many to say
Aliases: The Crimson King , Eclipse , Destroyer of the realms, Eclipse the god eater, Kishin , Great Demon King
Weakness: Silver and Hunter blood.
History: His father's clan was wiped out by the hunters, save for a Crimson eyed child who slaughtered 5000 hunters alone in a single night in a revenge fueled black out .
Demon academy years: shortly after the three dark kings disbanded and fell into nothing but myth, yet still young Daemon Gray took on they Demon Academy not only being the founder of this school but also a long lasting student. Having his friend act as front man for the headmaster while young Daemon Gray takes classes under the human name Damien Auko. A cursed human with Demon like powers. In this state he must hide his cherry blossom like smell and control his power. Doing so he preformed the forbidden demon sealing spell to seal his demonic side with in his sword.
...
this looks like something for a completely different medium than dnd tbh
Exactly. It’s also a common pitfall where players plan story beats that work well in a book or movie but fail in an interactive game where the other players and DM shape the story as they play.
I would advise writing a novel.
My own oc that ive built up over the years from anime and stories . Ive had a concept from a young age of a main character in my own stories
there does exist a more open platform of text-based roleplay that doesn't have the confines like DND, it's not a TTRPG at all tho, it's just specific discords that exist as their own universes
Does their right hand have a curse in it that needs to be sealed?
Or perhaps they wear an eyepatch to seal away their power?
Not one I would ever want to read personally, but I am sure there is an audience.
Maybe even fragments of their original true form around the world you need to collect to regain your true godlike omnipotent crazy super not ridiculous power
Yes with his power he has sealed cursed marks that limits his power out of fear and inability to control the full amount of power
OK so while it's fair to say that we all hate this concept, descending into outright mockery is unproductive
Who said Iw a smocking them?
It really did feel like mockery. My bad
you would probably have better luck adopting this idea into one of those servers, granted it's a bit of an odd experience to first appear in one of those but it's a completely valid media
Indeed, it is a character not really fitting for D&D truthfully
Well, standard D&D play that is
I don't know if there's a system that can work for that
DnD is like Lord of the Rings with extra races and spells and monsters
Yo guys! I wanted to know, how do you discuss your character with your party?
i only know of this dimension of doing things because i am present in such dimension, it's good if you like writing and social interaction
Exalted. Possibly some other more shonen anime inspired games.
Also orcs aren't purely evil
what do you mean? how do they open up about themselves?
Yeah. Thats also lord of the rings.
Thats why I kind of need the help molding it into one that fits with limits and factors that cant break
What is the information my party needs to know about my character before the game starts
You will need much more than "molding"
Just drop the idea honestly.
It might be better to try and build a new character from the building blocks D&D provides.
Yeah your idea is so far out of scope of what dnd can do that you're not gonna recognize it the moment it can be used in DnD.
At minimum, both as a player, and what I encourage as a DM is sharing the character's class, and what kind of niche they are looking to fill in a party, so the party can work around not overlapping with eachother too much 😛
I'll do a quick breakdown I guess, or rather talk about what can't be salvaged
But you might be interested in:
Species:Tieflings, Aasimar, Reborn, Hexspawns
Classes: Warlocks might be a good shout, or soulknife rouges, or maybe zealot barbarian.. I'm sure there are others.
as much as you and the DM deem necessary.. usually that is something people work out in session 0. At minimum it's usually name they go by, what class they are, why they are with the party.
I played in a live game for awhile where the party thought I was a human, but was actually a warforged.. the DM knew the whole time and we gave little hints along the way.
I see. That part I've kind off sorted out. It's an ongoing game that I'm joining so the dm was able to already tell me the classes being used so i can choose someone with a new skillset thankfully
Detroit: Become Human reference???
I don't know what that is.. so I guess not. lol
Waterdeep is just D&D Detroit
Change my mind
Eh. Not really. More like New York.
Race: There's Tieflings or Aasimars or even custom origins but typically speaking you can't play as god
Subclasses: Makes no sense
Power: Too out of scope in dnd
Skills: Sounds Monk like? Minus the transforming
Abilities: Makes no sense, also out of scope
I seem it's an ongoing game I'm joining so there probably isn't going to be a session 0. Should i just ask the dm what i should tell the other players before the session and what should i tell the dm?
:[
:(
D:BH is a choices-matter game about robots that look like people who were created to serve people forming a movement to get equal rights to people
It sounds like it was taken straight from a wiki page from an anime's final boss
I recommend starting the adventure with your characters already knowing each other.
Wild Beyond the Witchlight for example has the characters be childhood friends. Specifically they became friends through a mutual baby Owlbear that each formed a separate connection with.
the DM should give you an idea of what to tell them and should help introduce your character to the group.
The DM should know pretty much everything about the character (minus 100 pages of backstory)..
I see. Can this apply if I'm making a character joining an ongoing campaign?
Dam, I've definitely not written out enough of a backstory...
i mean i tried advising them to seek another dimension of discord specifically with text-based roleplay that would be much easier to platform such an idea into but i think they just chose to pretend i didn't say that
I'm not saying that is a requirement at all.. just that some people have a lot of backstory and a DM does not need that much.
Ah, alrighty. Thanks for explaining!
there's this one person who floats around who says that your backstory should be compressable into 3 key sentences
- where they come from
- what they seek
- why they're fighting
If its over 200 words its probably a yellow flag
Anything over 250-300 and its too much
As Mr. Smith likes to say:
Three Sentence Backstory.
Eh, I write 11 page backstories and notes for PCs sometimes.
I'll send the DM a bullet point highlight list, the rest is for me.
me fr i genuinely enjoy writing so i be manufacturing tales but also, upon someone asking, i could also just sum it up into those 3 sentences
What's the difference between what they seek and why they're fighting?
Woah!!! Same dude! I have an ADD version and a LONG version. ADD versions are so helpful. But do tend to dumb things down sometimes.
you can seek peace, but be fighting because you wound up indebted to some violent people and are trying to escape that life
Yea, like in real life people have friends they reconnect with after spending years apart.
For example friends that as kids grew up in the same town but then moved to a different state or country.
For best results, meet with your fellow players and come up with how they became friends before they joined the adventure.
What they seek is a general goal, why they're fighting is exactly that, why are they fighting instead of doing anything else to get to that goal
Im bad at thinking of backstories and things like that, so i usually dont do much more than that
I see
"An exiled nobleman, forced to make his way in the world as an adventurer."
That's a one sentence backstory.
Alrighty, thanks!
Race: demon and god would classify as hybrid. I did read up on aasimars i know that tieflings are demon like and I didnt know they had a god/angel like counterpart. To mostly fit it in my character would be a hybrid of the two and Subclass in my case was mostly sub race or clan at the start of building this character up. Tho who Maru thing started as clan name and evolve more into a race as my character developed more over the years.
You can always have another session 0 whenever a new player joins. It also gives the existing group an opportunity re-evaluate what they discussed in their original session 0.
My notes might include things like 'What events canonically happened in the place they grew up in during their time their' or notes on foods/customs to the region, or family members and notes on relationships or possible key memories, sometimes a scene written out like a novel/RP so I can get into the feel of them more.
Does anyone know if warehouses for all the online orders finally cleared out the Bigby books with the AI art? All my local stores still have the first edition.
Also:
Backstory < Frontstory
What do the players discuss during a session 0?
yea, that's a character i've made before, actually, they were from a region that was mostly controlled by violent factions bribing the government and got an opportunity to escape to a relatively recently discovered continent and are now trying to survive on that
characters, classes, and plans usually
There's no true hybrid race (half orcs and half elves are an exception), you have to stick to one race or the other
Oki
Fallen Aasimar might work for flavour.
Best to stick to demon, going the god route is too uhh
Have you played dnd before?
i mean to achieve your transforming goal you might wanna reflavor something with the Aasimar, mainly
You can always say they have mixed heritage. Honestly you can make Tiefling or Aasimar fit, just flavour well and maybe grab some feats/subclasses that help support that flavour.
I wonder if there's like a old book likened to the ones where you can play as dragons where you can instead play as gods/devils and such. Could be worth looking into and seeing if anyone you play D&D with is willing to run it.
There's reflavoring and there's a bit out of scale when being god is thrown into the mix, not even the Fallen Aasimar can truly get there
Divine sorcerer tiefling
Is there something about the mechanics of tieflings/aasimar that isn't enough?
They want their character to be a god
When demon/god was mentioned I thought we were talking about an archdevil
i haven't done much observing of the aasimar, i thought they got rid of aasimar variants in 2024?
Yeah, Actual god is gonna be a hard pull, but Divine soul sorc has some good stuff, tiefling/aasimar works.
Then you just need to grind for those epic levels 😉
They did. But they still have the dark and edgy transformation avalible
Sonic Hybrid technically
there are still plenty of '14 tables tho tbf
Like, just a God on paper or do they want incredible God-like power?
Simic Hybrid
Godlike power, the whole bio is up there and without context I would have thought this is the final boss of a homebrew campaign
Anyway technically divine magic is power coming from gods or similar power. So you could play a Cleric or Paladin for example
You would not be at the same scale of strength of magic if course
But you will run off the same source of energy essentially
Which edition of dnd is this?
Neither, cuz this is just a newcomer wanting to port their oc into dnd
Yes only a star wars one and its was a wereman actually had to fight the dm about calling it a actually werewolf because of the alien race XD im not a big dnd guy and that so I had to push it with what I new with looking up that the race was and what would fit it and im more if a anime like person thats kinda why my character is more of a op with no limits thats why I wanna try to fit it more into a dnd style and and I want to try to stick as close to my original character as possible
Oof, yeah they're not gonna be able to build that without a level 20 character.
Over 9000
Dnd characters tend to start off being awfully normal
Most animes i know start of with the character although special being relatively weak and not op from the jump
I suppose there is another way to have someone with inherit demon and “god” like magic.
You could try a Tiefling with the Divine Soul Sorcerer!
I did originally start my character out as a demi god or even a cambian
Playable Jergal when
So with DnD if it’s a character you want to play you will need to start small. Above average, before you get to the huge powerful stuff.
Or aasimar with reflavour fiend warlock
That is also a possibility!
Good thinking actually, get some hellish horns after violating a contract
A level 1 character is someone who's just barely better at swinging a sword or slinging spells than the average commoner.
Now you have wings and funny eyes/horns
Thats what I'm fight with on how to start the sheet with
Plus Tiefling blood is sometimes from a curse from a devil’s pact too.
if youre a new-ish player, its better to start small or more simple in terms of character so that you dont get overflowed with homebrew abilities
Well how about this? Do you want to focus on fighting skills, general skills, divine magic, or arcane magic?
Scrap all the abilities of this person and stick with one area you want to specialize in
First of all, what level will your character be?
Which playstyle sounds most appealing of the four?
nah, a level 1 player has got a lot more capabilities than a commoner, and alot more gear and equipment which is a huge part of it
hello DND people. since it’s thanksgiving, i just wanted to let you lot know how much i appreciate you guys. it’s really hard for me to find a community of people that’s both welcoming and genuinely helpful to newbies. you guys rock
Not sure that’s the place to start
Should just default to level 1
I kinda want to focus on more fighting style and just minimal magic. I was kind of thinking a rogue class
So rogue isn’t that much of a fighting class.
It overcomplicates things otherwise considering it started off as a level 20+ character
The big 3 fighting classes are Barbarian, Fighter, and Monk.
yea, this. you've got a good foothold in whatever you're doing and a lot of gear, but you aren't like, a top 500 magic user or smth
I mean, if you're starting at level 1 you can't immediately make your character half demon half divine unless you're a cleric tiefling
Definitely wanna start out at lvl 1
ranger >.<
They are on the same category as Rogue and Bard
Swashbuckler rogue getting left out, so sad
Paladin?
That’s more of a divine casters than a warrior
Ig so
So someone who fights with little magic would fit with Monk or the Eldritch Knight Fighter
Monk has a few special powers using their Ki and subclasses based on them.
Eldritch knight is a Fighter who can use spells like a wizard to a smaller degree.
There's four categories of classes, you have warriors (Barb/Fighter/Monk), experts (Rogue/Ranger/Bard/Artificer), divine (Cleric/Druid/Paladin), arcane (Sorcerer/Warlock/Wizard)
you could also take the invocations Pact Of The Blade and Armor Of Shadows to make Warlock into the martial class that it isn't
Interesting, thanks for explaining!
No need to throw out all these build options for a new player. Making things too complicated
Its the classification of how people get their power not martials vs spellcasters
true, true
Druid being divine threw me off for the longest time 
So for this you likely want to look into Fighter or Monk as your two options. Barbarian has some supernatural powers but at very, very limited to what they can do with their magical features
I mean, they're kind of like woods clerics that can become a bear or a rat
Fighter doesn’t start with magic powers yet but they can very much grow to have more as they level up
Could also grab magic initiate, especially from something like acolyte
Eh
Yep. Once again we are giving a direction not full features
Okay
Tbh there are so many ways to get spells in dnd
Spell-like stuff could also do, it doesn't have to be literal spells
Yep that’s why I offer Monk
Monk gets little in actual spells but their abilities are very much magical
Similar with Barbarian (which is interestingly most of their subclasses)
Yeah definitely, just getting the spells spells isn't that tuff as multiple species, feats, subclasses and even magic items give you access to some
Ngl monks are probably one of the most versatile flavour wise class
Now I’d personally recommend starting with a Tiefling as this will give you more magical abilities too and they can still look pretty human like
Tbh if one is going down the Tiefling route I don't think you need to seek out more spells at all, they come with a few as is
Fits the minimal magic criteria there
That’s why I recommended it yes
Session zeros are for communicating everyone’s expectations. For the campaign it can cover going over themes, tone, and the campaign type.
For the group themselves it would be discussing how much of a commitment everyone wants to put in.
For example if sessions are three hours long and run week to week. One player may only want to commit to 8 sessions or a certain months worth of session.
I know in general with my rp style fighting it fits both classes one with more skill and agility and the other cold brutal and but thats my knowledge of it when it comes to watching characters of the classes . And given my preferred weapon of choice for the character is mostly katana and broadsword based
Fighter also fights with both skill and agility
Alrighty, thanks for explaining!
Notably rogues do not get the skill to use those weapons but Fighters do
does anyone know if theres been any announcment on when new Spellbook Cards will be made?
Happy to help. If anything, check out this video by pointy hat. https://youtu.be/yUhWlfH68L4?si=9hHxckwWQPg5H232
while it is geared towards DMs, players this can be very useful to players.
Fighter is specifically a character who has completely mastery with all forms of weapons and armor.
i mean DND doesn't have a real katana, but they do have Scimitars, which is a "kind" of sword with a definition broad enough that it could include katanas. scimitars deal slashing damage and katanas are built around slashing motions, and for a broadsword i'm pretty sure we do have greatswords
Thanks!
Is there a weapon base that has both styles tho
yea fighters get 2 Weapon Masteries off spawn, you can just do Scimitars and Greatswords and then you're good
Im playing a gunslinger atm lmao Starting off as fighter running down matt mercers path
Yes! Fighter also has the ability to use special techniques and fighting styles to mix with their weapons as well!
hell if you wanna be a spell caster just go Eldrichknight lol
To! Which is why I recommend that already
Has anyone played with 2024 monster hunter? How is it?
I did see a katana like style of a scimitar for forgetten realms and honestly whats got me into this more is Critical Role and the show the mighty nein
@wanton tulip do you want to use a single two handed weapon, two one handed weapons or a one handed weapon and a shield?
Notably fighters can also change their fighting styles and the weapons they mastery throughout the game if you want to try something else as well.
yea the broadest possible definition of scimitar is "curved sword from europe or asia", which a katana falls into
Honestly my style of fighting would be more dual blade and solo blade one for combat other to block i dont like shields ive always like the two sword style
you can absolutely just take a scimitar
how should i make my item throwing goblin character better? 3 levels in rogue, and 2 levels fighter with thrown weapon proficiency. I think I got like an action to throw, a bonus action to throw, and action surge to throw. I just want to throw stuff
Yeah there we go, dual scimitars
Then Two Weapon Fighting aka Dual Wielding is the build you can try out!
Minus the blocking stuff I don't think you can parry attacks literally
But flavoring dodging into parrying is cool
There is a feat they can get later one
Earliest at level 4, fighters do get the most feats in the game after all.
Defensive Duelist lets you parry and block incoming melee attacks
Fighters have two specialties in 2024 DND:
- The class of Weapon Masteries.
- The most feats in the game, offering insane customization.
There is also other means such as the Battlemaster fighter who has an ability called Parry as well.
@wanton tulip you can play a fighter with two weapon fighting and use a scimitar and a short sword
I’ve been wanting to try what I call “the train build” with my fighter
Battlemaster is popular for a reason, the one true character that uses martial weapon prowess in a world of nuke-level magic.
There are also swashbucklers
Just smack people with big momentum
Eehhhh not by much
The pain train. :3c
They're also fighty weapony guys
Not by much
What's not weapony about them?
They are more focused on trickery to Maneuvers around foes than actually focused on fighting people
bring a weapon with Topple so you can prone the people you crash into lol
Swashbuckler?
Do you mean the Rogue Subclass or the Pathfinder 2e class
Rogue
Ig so
Isn't all swordfighting just trickery though?
Not in DnD
Not really
Swashbuckle boy-me-bob is less about them being "weapony", and more following the rogue's base kit of maneuvering across the battlefield by giving them less reliance on their team for Sneak Attack.
Or much in real life either
Only difference is wether you do those tricks with the sword itself or with something else
Ig that is correct since they don't even get a fighting style. They are the most fighter rogue though
Throwing sand is definitely not traditional swordsplay
This, I will agree.
some manuals do show you how to launch sand at people
It's definitely effective though (depends on the wind)
Yeah but not the fighting weaponry fantasy we hoped for unfortunately
POCKET SAND!! 🥪
Any way to shore up my AC without heavy armor proficiency or dex?
Swash is closer to street fighting, Battle Master is seeing traditional fighting as a science
Wisdom on monk, con on barb
Magic items
on a warlock?
Yeah, that does explain it
Mage armour
Hexblade
There's an invocation that lets you cast mage armour for free. It's probably not worth it but still
anything better than that?
Is it accurate that DnD is a collaborative writing thing?
There are probably some magic items but overall if you dump Dex just stand way way behind, keep shield on you all the time and misty step
thats exactly what dnd is
Shield(the item) and mage armor? i think
Eh, probably not
i guess Genie Warlock has its Vessel and Tomb of Levistus should be enough
Is WoTc gunna make new Spellbook Cards seeing how they arent being printed anyhmore???/
