is not really reincarnating, is going on to the afterlife, if you don't venerate a deity or have not been claimed by a demon or signed away your soul to a devil, you go on to the afterlife becoming a petitioner on a plane that matches your alignment, as part of the natural process of life for mortals in the dnd multiverse, forgotten realms included
#dnd-lore
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kelemvor is not new, he became the god of the dead during the time of troubles
eh more so he unintentionally was not doing as well as he was suppose to be at his job, his humanity was basically informing him with bias, thus he basically expunged any trace of his former human self to better do his duty as a god rather than a man who had become a god
he is only really new in so far as being the latest to take on the mantle, portfolio, and role in the forgotten realms he has been around for a long time where as the wall of souls being retconned out entirely was more so something that happened in 5e via an errata as i recall
correct
it was removed in previous editions, technically brought back via a single mention in 5e, but errata'd out to "restore" back to the removal of previous editions
sounds like was likely an oversight do to how in a rush they were with the initial wave of 5e books and basically trying to undo what was not liked about the previous edition, someone probably thought the wall was not suppose to be gone only for them not to find out until after it had already gone to print, cuz from what i hear that is one of the reasons why you had a blue dragon behave so abnormally in one of the early adventures in 5e
Theres a dope tier 4 AL adventure ||about baddies trying to free Dendar. V stoked to run it for my Tomb of Annihilation party||
Asking this for a campaign that I'm running. do we have any information on how the people of Tymanther feel about metallic dragons in the late 15th century DR? I know that Bahamut worship has grown exponentially in the nation through the Platinum Cadre so I wonder if the general Tymantheran's view in metallic dragons has changed along with that.
https://forgottenrealms.fandom.com/wiki/Tymanther#Culture
far as i know we have yet to get more recent information to inform anything has changed, might be worth checking Ed Greenwood's channel to see if he touched on it, else could ask him yourself via social media, he tends to be good about answering questions people ask him about realms lore
he also has a discord if i remember correctly
He does. It's called Greenwood's Grotto
Is there any dnd lore for the Greek pantheon and other pantheons
I think your best bet would be Deities and Demigods. The Greek Pantheon is included in there I think (haven’t checked this).
In Greyhawk, are Paladins of specific gods considered church officials in their traditions, or is that just reserved for Clerics?
what exactly is vampire mist and what happens to hit when it is killed
I want to try and make something out of the mist wondering if there is any in lore way that could be done
to my knowledge if anything such a thing would be dependent apon the church rather than setting as even in the same setting not all churches opperate the same way, and priests are technically still a thing despite not being a class these days
plus likely would depend what edition you are talking about since i am not even sure what edition the paladin was last tied specifically to a deity
A vampire that has no grave to return to becomes a shadow.
true vampires are created by the true loves kiss of a succubus (rare as all hell)
so a vampire that has not died yet has no grave, it seems that the grave its self where the body is laid to rest becomes the soul anchor of the soul, like a phylactery, new graves or "spawn points" can be created with original grave dirt or ash of the original body. alot is needed to make a grave sight.
seems that the idea is that they get out of normal death by a loophole in the "pact primevil" envolving immortal succubus love and the negitive energy plane (space at the end of time) where a soul becomes little more than a shadow.
is this shadow different then mist?
not sure where you got the shadow thing from, i have never heard of that, closest thing i know of is the space vampirate who turn victims into shadows under their control instead of vampire spawns
what setting?
also am assuming you mean what happens to it when it is killed, to my knowledge if a vampire is slain in mist form, or at least is not able to get to it's resting place and regenerate within the time of being forced into the form, they are destroyed, like in their entirety
presumably the physical mist would just dissipate
Paladins can choose to be ordained, which means that the character has been formally invested with religious authority through a recognized ceremony (Note that this is not required to be an in-game action such as a spell or ritual). That seems official -- perhaps just as official as a Cleric in the same religion
I think the main difference is that Greyhawk Paladins could be multi-ordained while Clerics (checking notes) are now in 2024 edition also allowed such variety: are not tied to a single deity like in the 2014 edition
Simply: Clerics and Paladins are equals in power to each religion in every world setting. Less rules; more power; more flexibility; more inclusivity
(Clerics were not necessarily tied to a single deity in 2014 either)
how would it dissipate if for example you kept it in a jar when it died
would there be residue leftover
well in that case it would just be some smoke effectively, the energy or essence that makes it a form of unlife would be gone
how does Corellon Larethian feel about undead? can't find a specific answer
Would anyone know about a Wandering Sands caravan With Tabaxis? If not probably homebrew just trying to do some research
in the Forgotten Realms, does the number of living elves ever increase? I read that elven souls just reincarnate forever, does that mean no new elves are ever created?
yes the number does often increase (typically after the number decreased earlier)
there's no confirmation on the topic but considering all elves can remember their previous lives via trance this implies all of them are reincarnates and not new souls
there was also some stuff in 2014 regarding half-elves in that some elves disapproved of half-elves existing because if a half-elf uses up an elf soul they weren't sure whether or not that soul would continue in the elf reincarnation cycle (potentially permanently lowering the total number of potential elves)
to my knowledge there has never been an elf who in trance had no previous lives to remember or could remember being a half-elf in a previous life - but I am not 100% sue
so still a hard cap on their overall number of souls
one can extrapulate that it is at the very least situational, given the existance of baelnorns https://forgottenrealms.fandom.com/wiki/Baelnorn#Society
Alright thank you!
though the dead are usually more the domains/bussiness of other gods in the pantheon to my knowledge
potentially - like i said it's not confirmed
given a more specific answer to your question - even if there was a specific set number of elf souls, elves can still come over from say the fey wild and increase the population that way
ISO FR novel suggestions that feature yuan-ti culture. I just finished House of Serpents, and I’d like to find something along those lines… a story based in a yuan-ti city or house or a story told from a yuan-it perspective.
Does Sertrous show up in any FR novels?
Are there any fiends capable of resurrecting people?
Yes, several archfiends possess the ability. Any fiend capable of granting Wishes could also restore the dead to life.
Pazuzu, e.g.
Do I went looking around and I actually found the aboleth statblock in my 24 MM, and turns out it has a d6 rolling table for motivations- one of which is "the aboleth is attempting to awaken a titan such as the tarrasque or a kraken." (Paraphrased),
So, that's a neat fun fact
Generally any good doesn’t look fondly on them unless otherwise stated
Was Asmodeus an angel before?
Unclear. There are multiple origin stories. That is one possibility.
Are flesh golems made from cadavers and/or corpses?
I mean, nothin says the flesh donors have to be dead first.
I mean they're animated by lightning, so their flesh isn't really alive is it?
Not by the time it's added to the golem
Okay, so they are made of corpses/cadavers, because it's dead flesh, right?
What else would it be made of?
There have been half-flesh golems, living creatures with a dead flesh graft.
There are also zombie golems, a flesh-like golem made from undead.
flesh golems are basically frankenstein's monsters so they typically would be grafted from corpse parts, yes
Is there anything in spelljammer that's like an alien disease or something biological that spreads? I'm thinking of building out a kind of gross ecological catastrophe area and I want the cause to be a crashed spelljammer ship
I feel we've all seen like a Sci-Fi movie where a meteorite or spaceship crashes and some sort of evil ooze comes out of it and corrupts the surrounding area
Any suggestions for a lore-accurate/aligned Undead Patron that can represent the avarice of civilization and the hunger of societal expansion?
If you're in the forgotten realms, the Arcane Brotherhood is a mercantile evil wizard organization run by a lich with a personal fleet of pirates.
The red wizards of thay, from the same setting, are also a bunch of evil undead wizards that run a whole country, and they have a well-developed mercantile aspect to their economy, but it's not their main focus
Infinity vine or mortiss for ships? Yitsans or witchlight marauders might be closer? The only actual disease I can think of is Blinding Rot, but that only affects beholders. There’s also a few possessing undead that are close, like death shades?
Greed and undeath don't really have too much overlap, so I'm not sure about a warlock patron that would fit. It also depends largely on the setting you are playing in. I'd focus on one or the other (undeath or greed) as a primary theme and use the other one to color/shade it.
Asking again because it's a different day of the week, and someone may have some suggestions: ISO novels that feature yuan-ti. Aside from House of Serpents, are there any other suggestions?
Hi, i wanted to explore the forgotten realms lore, is there a place you would recommend to start or a suggested route to follow?
The forgotten realms wiki is one of the more exhaustive resources out there and generally well regarded as a source.
yeah but its a maze, i was wondering about something more progressive for someone who knows very little
You could start by asking a specific question about FR lore here (note that many folks will use and cite the FR wiki when answering)
Or like look at some official D&D adventures based in the Forgotten Realms and gather some info that way.
mh okay thanks
Although often dismissed by fans, for a peek into a small portion of the setting you could always pick up a copy of Sword Coast Adventurers Guide. It doesn't have much lore for areas outside the SC, but it does work as a beginner's intro and general overview to a small corner of the world.
Do you just stay here all day?
They're a mod
Thanks a lot
anyway, back to lore, do we have anything for giant anatomy?
Anyways, afaik, giants are mostly identical to humanoids, save for their size and the obvious affinity to the elements and runic magic.
Hill giant bod here, can't dissagree
gotcha, was turning a giant scion into a dungeon, was wondering if theres any special organs they have
My role I chose I've never played before (always wanted to but it's looked down on in my "circle") what's my role I chose mean it said dragon is why I chose it
the cradle is more so what would be the dungeon, if i am correct in thinking you are mixing up the cradles and the scions themselves
to quote that part of bigby's on them "Scions of giants’ gods are enormously powerful beings who infuse the world around them with primeval magic. In many worlds, they slumber and have become part of the landscape. In this case, each scion is enclosed in stasis inside a powerful Elemental called a cradle. The cradle protects the slumbering scion and follows its subconscious wishes, including driving off intruders. But if the cradle dies, the scion within fully awakens." end quote
I’ve always imagined it as a sort of “genius loci”. It’s the central point keeping an area “alive” to protect the Scion. Once the Cradle is disposed of, there’s nothing holding the Scion back.
yeah, the cradle is basically an semi alive environment that is as the entry says responds to the subconscious of the scion, so comparing the cradle to a genius loci while not 1 to 1 is fairly accurate as they are conceptually similar
like it is basically the scion's bed, and once you kill the bed, that wakes up the scion
there's a lot of various pseudo portals and such where you can slip past the barriers to the other plane
assuming you mean how do they get from them, same as people from toril winding up in the feywilds https://forgottenrealms.fandom.com/wiki/Fey_crossroad
or to quote what the latest setting angostic lore says on the matter, calling them fey crossings
"Fey crossings are places of mystery and beauty on the Material Plane that have a near-perfect mirror in the Feywild, creating a portal where the two planes touch. A traveler passes through a fey crossing by entering a clearing, wading into a pool, passing into a circle of mushrooms, or crawling under the trunk of a tree. To the traveler, it seems like simply moving into the Feywild. To an observer, the traveler is there one moment and gone the next.
Like other portals between planes, most fey crossings open infrequently. A crossing might open only during a full moon, on the dawn of a particular day, or for someone carrying a certain type of item. A fey crossing can be closed permanently if the land on either side is dramatically altered—for example, if a castle is built over the clearing on the Material Plane." end quote
stuff like that where the material plane and another plane are connected are usually two way, rarely to my knowledge is it a 1 way thing
plus at least with extra planar beings, they can traditionally be summoned even if only temporarily, via certain spells
what is the lore on dragonmarks?
The short version is "mystical marks that appear on individuals in the Eberron setting that grant them abilities/natural talents with certain skills"
There are a bunch of houses (functionally: guilds that also have a family aspect to them) for each of the dragonmarks that all specialize in the things related to their marks
is there like royalty and stuff?
I thought that the Scions reside inside the cradle, acting like a protective armor/enchantment (save for Memnor, who is just a cloud). If you go into the cradle, you go into the scion
no, the scion is a separate entity from the cradle
Oh huh, I didnt really come to that conclusion. Although its a cool thing
is just while the scion slumbers, the cradle acts based on the scion's subconsious desires
welp, there goes my plans about using a digestive system dungeon
There are leaders of the houses, and they have strong political power, but legally they cannot be granted land/become nobles. Some houses have had schisms.
well what is in published lore does not nessissarily dictate what happens at your table
like i could see the idea working if the scion were a hill giant just as an example and thinking about their belly or something idk
yuh, but this revelation has my gears spinning for new ideas
just like it would be made of like stone and rock and stuff instead of flesh and guts if you took the suggestion i gave of an example you could have it try to still use some version of your original idea
thats somewhat what im thinking of now yeah. Although the idea of a pocket dimension where the scion slumbers looks a lot more alluring now. But thats a topic for another channel
Is a lich a literal undead as in "died and came back to life" or more like "it is so old that its flesh rot away leaving only the skeleton but it won't die"?
Both
A high level spellcaster explicitly kills themslves after creating the phylactery that houses their soul inside of it. Their body is no longer alive and decays as it’s basically a corpse puppet now. They live forever in terms of age, and if the body is destroyed the soul returns to the phylactery and then possesses a new corpse to transform into a new full body unless you destroy the phylactery
Got it
Well yes, the scion is inside the cradle, but it's not an armour, it's two separate entities. It's just that a cradle has the special ability to... Well, be a cradle.
The scion does not appear while the cradle exists. There is no way to reach the scion by going inside the cradle
I think the body regenerates rather than using a new corpse.
either way it is still undead, but since to get to the point of lichdom the process, at least the main known one, involves them temporarily dying, meaning it is still both sorts of undead, though this could be a detail from one form of lichdom to another, as i recall dracoliches their version makes use of new corpses of dragons should it be slain at least historically
though the latest version of this really only addresses it's restoration in mechanics but it specifies a new body, the lore part of that subject, regaerding there spirit jars simply says this "The process of becoming a lich is involved, dangerous, and unique to each would-be lich. If the rite succeeds, the lich’s soul is bound to a spirit jar, a specially prepared magical repository. This relic anchors the lich’s spirit to the world and preserves it should the lich’s body be destroyed. A lich can be slain only if its spirit jar is ruined. As such, a lich goes to great lengths to hide and protect its spirit jar." end quote
as for their appearance the latest setting agnostic lore ties it's appearance largely to it's origin and age to partially quote "A lich’s age and origin influences its form. Older liches appear as little more than brittle skeletons clad in the rotten finery of forgotten empires, while younger liches more closely resemble living creatures and are clad in contemporary garb. Many cloak themselves in illusions of their idealized mortal forms." end quote
Do giants use any term to refer to species that aren't giant, mostly humanoids?
The same way that other species call Tieflings Hellspawn
I think Frost Giants in specific could call them Weaklings or Squishies true
i'd check their dictionary if you are speaking of those int he forgotten realms setting at least, and some giants have their own versions of the language https://forgottenrealms.fandom.com/wiki/Giant_language#Derivatives
https://forgottenrealms.fandom.com/wiki/Giant_dictionary
from what i could find we only know they have words for "elf" and "human" in regards to non giant races
though is possible i missed or overlook some
The small folk is commonly used in skt
Does anyone know about what lays north of Raam in Dark Sun? Where can I find more info
the darksun wiki seems to offer a map of the world of Athas, that at least from what i can make out seems to show places known as "The Barrier Wastes" and "The Broken Lands" https://darksun.fandom.com/wiki/Category:Geography
and a bit closer seems to be "The Left Gauntlet", "Black Waters", and other stuff that i can't really make out even when zoomed in
so besides maybe the wiki and any cited sources, your best source of info would likely be the old sourcebooks from back when it was last used as a full setting as in more recent years we know comparatively little other than just enough in passing to establish it still exist as part of the various worlds in the dnd multiverse
how are half-dragon (not dragonborns) made/born?
When a dragon and a humanoid love each other very much....
lot of ways
fizban's gives several examples/suggestions for the 5e continuity
i heard from some old video that they are slaves for dragons i think, thats correct?
basically just need a non dragon to become infused with the unique magical energies of a dragon in some way, be it by blood, arcane transformation, ect... the result is the same in the end of it being a half dragon even if in the broader terms
I'm pretty sure it happens when they mate in humanoid form too
so its like vampirism? A dragon makes you half dragon,yes?
they can be, is not the norm nessissarily
ohh okie
no, not like vampirism
vampirism is a sort of magical curse/disease, much as lycanthropy is
then becoming half dragon is what?
But from the 2014 MM:
When a dragon in polymorphed form mates with another creature, the union sometimes produces half dragon offspring. A creature might also transform into a half-dragon as a result of a mad wizard's spell or a ritual bath in dragon's blood. In all these cases, the result is a creature that combines the essence of a dragon with the form of its original race. Regardless of their origins, all half-dragons have similar features and appearance, gaining special senses, resistance to destructive energy, and a breath weapon.
And as scarlet pointed out there are other ways listed in Fizbans
But I'd say the vast majority are the old fashioned way
oookay i think ive got what i needed, thanks ❤️
unless you are born as one, is best described as an arcane transformation, ie you are magically transformed by the unique magics of dragons to become a more draconic version of what you otherwise were with varying degrees of draconic traits that are as varied as any other genetic traits, the examples in the monster manuals are basically an average examples
being born one is basically just the most well known and straight forward method, but much like lycanthropes born with it, it become and intrinsic part of you to where it can't be removed even by the likes of a wish spell because is in those cases as naturally a part of you as your eye color for example, while i am not sure how this effects half-dragons, i do know that from their lore historically they infertile, ie they can't reproduce by natural means, and they have a life span that is double of the non draconic race, at least historically from what i know of and am aware of
thanksss
fun thing is the amount of draconic physical traits can vary in every extreme to where some known ones in the realms physically look no different than other normal humans
and by the realms i mean the forgotten realms setting and it's published lore
oh thats
interesting hahh
also to my knowledge traditionally half dragons also gain some of the mentality of the respective kind of dragon, like for example part of why white dragons tend to be considered the least intelligent of the major true dragons is because of the way their mind works it is basically very logic and literal based which is why they are such good hunters and thus have trouble grasping abstract concepts, at least on average
Do you think someone coming from Chult would have difficulty adapting to places like Baldurs Gate?
How quickly someone adapts to a new culture and environment varies from person to person. That said, not really a lore question.
given the main settlement of note in Chult is Port Nyanzaru, i'd argue that Baldur's Gate would be one of the more ideal places for them to transition to the cultures of Faerun, especially since that city originated as a colony of one of the lands of Faerun, Amn
Might think it's cold, even though it's warmish and temperate
yeah, good point, the change in typical climate would take getting use to right out the gate even before they were to experiance any of the cultures
In barovia what happens to the souls of adventurers who die in the domain? Are they trapped forever and reincarnate like the original villagers? If so wouldn't that render the soulless rarer and rarer? Do they simply pass on? Or they're trapped in the general domains of dread like the mist between? Is there an official answer?
Answered you here to avoid spoilers #1029842470810439810 message
Are the books popular?
which books?
Dnd books are very popular
Anyone familiar with which elven council oversees the civilizations in Gulthmere forest?
I seem to understand its the Caerilcarn. Some info says its only in the high forest, other info states that different settlements like the Gulthmere forest send representatives to the Caerilcarn
so to my understnading Caerlicarn is based in the high forest but like most groups they oversee and interfere other parts of the world and given their deffness with forest terrain they do interfere with Gulthmere even if they are based there
Thank you, that was what I was hoping to hear
I don't think the elves oversee it, at least not according to the wiki:
https://forgottenrealms.fandom.com/wiki/Gulthmere_Forest#Government
no but they do go there and if the need arises its less overseeing and more interfering i guess (though i might be wrong)
Yea. In my backstory there is a little orc clan that attacks an elven community in that forest. According to lore the Caerilcarn will go where needed in times of need. A lot of elven communities have representatives they send to the High Forest in times of need too. So it would make sense i think
What you do in your own game is your own, I was simply communicating the official lore.
Did Greyhawk have animal lords?
Yes, I believe Cat Lords at the very least.
Good to hear, because I kinda wanna do something with the local grey hawks themselves
Animal lords originated in Greyhawk, with the Cat Lord. Gord (relate to the catlord) even was the main character of the Greyhawk novels.
The Cat Lord is the patron deity of tabaxis iirc? Or is that someone else?
Is using a trapped Devils blood as communion for a church, and having that blood later on bind the consumers to that devil, unbeknownst to the church leader in line with DND lore?
Drinking anyone’s blood short of a god can’t ‘bind’ you to them at all as far as I know and Devils very much require you to willfully sign a contract with them to do anything with you and your soul
Hmmm maybe joining a church requires you to sign a terms of service agreement that nobody reads
That’s very much Devil methodology yes
Actually question about the blood and god thing
Can gods materialize in the real world or are they stuck to their planes? Do they require certain rituals to be able to materialize, or have like an avatar materialize on their behalf - think 40k chaos god rules
They aren’t allowed on the material plane at all
Avatars are exceptions as they are lesser fake bodies with mere fractions of godly power
I just wanted to introduce a mechanic of unwitting binding of another fiend through the sacrament. The idea is the people of the town who consumed would be sacrificed at some point, and their bodies vessels for otherworldly creatures. Wasn’t sure if there was anything like that was in line with the dnd established lore
If you’re making a homebrew world/setting that wouldn’t matter and you can do whatever
This channel is for official printed lore. Your game, your rules
Otherwise Devils very much require a willfully signed contract to own your soul
-# Broadly, at least. There are notable exceptions.
-# cough Mystra iirc cough
anyone know anything about flame aarakocra?
Roasted chicken?
no
They're on the fire encounter chart on page 39 of the manual of the planes, but i dont anything else anywhere...
is there a diff book i should buy to get that info?
Might be worth an ask in #dnd-elder-editions as it’s 3.5 iirc
Can I ask about the book named the Mind of Metal? It was mentioned in the item description of the Mighty servant of Leuk-o. Is it referenced elsewhere?
my next game is going to be placed in the Anauroch area on Toril, the party finding old netherese artifacts and making gold from the netherese shadari in the area. I was thinking of an archaeological tomb raiding theam.
I have the old “Netheril:Empire of Magic” supplement and love the setting of all of it. I was thinking that if the party lasts long enough the overarching plot might be to collect all 50 nether scrolls.
Thoughts or ideas?
This is a 2e book and if you look on page 25 and 26 it explains these are elementals that take the form of material plane creatures, and you otherwise use all the stats for the normal X, but then follow the rules presented on the page for how those elementals work.
So they're not really Aarocokra persay and you'll not find anymore information on them that that.
Are there any religious or spiritual traditions in D&D lore across various planets that feature tonsure (ritually shaving the head as part of an initiation rite, seen commonly in both Catholic and Buddhist monks)?
The Red Wizards of Thay shave their heads bald and tattoo their school of specialty on their mugs
Between the faux-buddhism of Oriental Adventures and literal catholic saints like St. Cuthbert being canon I'm sure the idea is out there
duh, totally forgot about them, but I was thinking more religious rather than arcane, but it'd do in a pinch
Several gods (Ladgauer, Odin) were bald so it might make sense for their followers to mimic their appearance but nothing else really comes to mind
Given the fact that most settings are set in quasi medieval or renaissance eras it would make sense for any given order of male monks/priests/whatever to echo the real world
I have a character who definitely shaves their head as part of a religious practice, I was just wondering if I could say they got it from "such and such religious order"
doesn't really fit for them to be inspired by thay but it was otherwise a good suggestion!
I am looking to create a bit of a backstory for the Ruinstone. I'm thinking of combining it with a rewrite of the Axeholm story. I don't think there are any spoilers of either DoIP or Divine Contention, as its a full rewrite and I just want some feedback on whether it sounds about right. But just in case, I'll put it in spoilers:
||Axeholm was a prosperous dwarven mining city. It sat upon a mithral vein, and it was fabled for its jewelcraft. The crown jewel was their Arkenstone, a gem of great beauty, with magical properties. Vyldara, an elven arcanist was invited to study it and she discovered that it was so much more than the dwarves had found, and it could be used to alter reality itself. Vyldara, excited to experiment, told the dwarven council. In their wisdom, they forbade meddling with the threads of reality itself. However, some of the dwarves, secret worshippers of Abbathor, met with Vyldara in secret, and their mutual thirst for power and knowledge led them into an alliance. The king discovered the plot, and Vyldara's role in it, and she was put to death. The Abbathor worshipers staged a revolt, grabbing the Arkenstone and attempting to use it to undo Vyldara's death and their failing revolt. Their incomplete knowledge resulted in only partial success: the Arkenstone was corrupted by their greed, and the targets were raised as undead, with a ravenous hunger for any of the living. The survivors fled Axeholm, and the fate of the Ruinstone is now unknown||
not really the place for that, to my knowledge your own stories even if they are rewriting or reworking existing lore is more of a #dm-discussion or #dm-world-building topic
this channel is more for stuff that is in published in published materials, you know the stuff put out by wizards of the coast such as published settings, sourcebooks, ect...
Is there realistically any way of a single, really powerful person to defeat an adult or ancient dragon on their own?
Are you asking about official D&D lore of a regular character defeating an ancient dragon?
well, that not being true aside
Depends on the setting you are wondering about, but yes, people have solo'd dragons before
And how powerful were they exactly? Cause if I go by the statblocks provided the challenge ratings for the wyrms are usually quite high, so I'd imagine about a level 20 character?
were they Chosen, special, etc
Well, it gets a bit messy in a lot of ways when trying to translate mechanics to lore.
Do note that it most definitely is possible for a solo PC (of many different classes) in 5e to kill an adult (and in some cases, ancient) dragon by themselves.
The couple that I can think of off the top of my head that have (or at least, definitely would have) had the power to do so are generally special in various capacities. Elminster (Forgotten Realms) for example most certainly has the capability, he is well. a lot of things, including a Chosen of Mystra. Lady Ilmarrow (Eberron) is a powerful Lich who, iirc, has killed at least one dragon on her own in the past
Yes Id imagine a solo PC with the right min maxing might be able to defeat a dragon depending on the specifics
What about any run of the mill adventurers with no special boons of any sort, just talent and power?
Thats part of the "gets messy" part
Because by all accounts, especially in terms of the conflation of mechanics:lore that you are doing, even those "min maxed" characters are run of the mill
yeah I'd imagine so, the lore is pretty vague about the exact powerscaling of player characters/adventurers
thanks though
The elf Tethir single-handedly killed two ancient red dragons
He died doing it tho
If you're talking about whether a PC can do it, that's not really a lore question
nah was only talking about characters or adventurers in the lore
Is Titana a goddess?
She's an archfey, which is god-like, but not quite a deity.
https://forgottenrealms.fandom.com/wiki/Titania
From my understanding she's the absolute most powerful archfey?
It seems a likely possibility. This is what the Sword Coast Adventurers Guide has to say on the matter:
Titania, the Summer Queen, is perhaps the mightiest of the archfey. With a smile, she can ripen a crop, and with a frown, summon wildfires. She rules the seelie of the Summer Court.
And who would the strongest vampire in dnd lore be?
If Bg3 is considered canon.. Ascended Astarion?
In official lore, it might be Kanchelsis, the vampire god from Greyhawk
while it is canon, it is but one of many continuities, for now largely contained to itself not entirely even being tied to the other baldur's gate titles
but yeah, i'd argue a vampire god is more powerful than a vampire that basically got rid of it's vampire weaknesses, which more or less is what those of that ascension ritual are far as we know
Vlad Tolenkov appears to be the de facto ruler of a planet.
Deific power goes a long way, but it has some serious limitations.
the same could be said for more traditional power as in theory any mortal or otherwise non deity could attain such power
honestly there is many ways to measure "strength" or "power" so it depends on what you mean by that
Indeed. There’s a lot of forms of power, each with their own drawbacks.
like high ranking gods, their avatars will not physically be that strong but they are plenty powerful compared to some more combat focused god's avatars, that power is just not really applicaple to battle
you can kind of see this in 5e with the goddess Auril and her more recent history, which i will not elaborate on that example as is spoilers for an adventure
The various vampiric Darklords can’t be killed in any meaningful way, which makes them arguably more resilient than even conventional deities.
yeah so long as they can suffer, they are basically a part of their domains of dread, being used as a source of power or other energy, but appart from that are god like in their prison of a domain
plus given the nature of bg3 having many differnet path ways it can unfold in, there is no definitive influence that can be assumed true until it is refferenced in published materials
at best do to his history, one of the things that would be consistent, one can presume that much of Astarion's power would be political, at least back when he was a Magistrate, though presumably would still have experience in that area and unlife would allow him to do so for much longer than more, but that is getting beyond this channel's purpose so i will stop there on the matter https://forgottenrealms.fandom.com/wiki/Astarion_Ancunín
There’s also Nyx of Mystara, one of the most powerful Immortals of Entropy, who was a vampire in her mortal life.
plus on toril you have some obscure examples from older editions that have to my knowledge not been noted as no longer existing or anything, such as the ancient vampire green dragon Jaxanaedegor https://forgottenrealms.fandom.com/wiki/Jaxanaedegor
and dragons even as is, especially ancient ones are often some of the most powerful creatures in the areas they reside
with the unique abilities of vampiric dragons on top of that, even if we are just focusing on toril, i'd wadger they are more powerful than the likes of Astarion, ascended or not
Do they still count as vampires if they're now gods?
@calm crest @cinder cloud ?
From what I'm reading this Vlad guy is one of many who claim rule over the planet, and they have sword fealty to Kanchelsis
So, powerful, but not the strongest.
i dont see why they ave to be mutually exclusive
I just want to clarify that they can be both a god and vampire
Cause god of vampires
is different to being a god and a vampire
I can't find anything on this person, do you have any sources?
It does look like a later book retconned some of what 1e established about the Nightworld. Worth noting that Kanchelsis is also a demonic deity, however, not a “mortal” vampire.
She’s part of the BECMI/Rules Cyclopedia setting of Mystara. Wrath of the Immortals would have more information, as would several other potential sources.
Nyx is one of the Hierarchs of Entropy, a position variously also held by Thanatos and Hel.
One of the less-evil Entropic Immortals, her goals largely revolve around for equality for undead.
literally 0 reason why that couldn't be the case, Vecna is notorious for being both a lich and a god, and Lolth both a demon lord and goddess
especially with the example of vecna, if you can be both with 1 kind of undeath, i see no reason another couldn't do the same
all godhood basically is is another level of power
plus several times we have seen humans, mortals, and other beings elevated to godhood, jergal was originally a member of a race supposedly that no longer exists and nobody remembers
yeah "god" is not really a species or anything is something that is a category of beings with divinity of varying origin and power and many other factors
also you got tiamat who has fluctuated between being both a dragon and a god and not a god, for yet another example of godhood not being bound to any type of creature
honestly the only case i know to where someone has forever been denied the chance to become a true deity, is orcus do to the unique way he has come back from death more than once, but supposedly to my knowledge the trade off is he has effectively made it so he will always come back if destroyed, eventually, making him one of the few beings that can't be destroyed for good if that is indeed true
Are there any archfey who are also gods?
Not sure if you intended to come across hostile but I never said it wasn't..?
I just wanted clarification to see if it still counted as both and from what I can see, while the one in question is a vampiric god and god of vampires, it's not actually a vampire itself.
It's a demon worshipped by vampires
So doesn't fulfil what I'm looking for
I thought Titania was
Well, I said "god-like, but not quite a deity".
Archfey are powerful while not being deities.
i can understand the confusion given they are listed on the forgotten realms wiki as part of a pantheon in as a greater and good deity
was not intended as hostile, the point is that i am not aware of any sort of example where the ability to be a deity was impacted by the kind of being you are, the important factor is having enough worshipers, assuming you are not in a setting like the forgotten realms where you also after the time of troubles have to also deal with the over god, Ao, has to also approve any would be new gods
Where exactly are Secondpeak (Northlook) and Thirdpeak (Wyrmtongue) located?
I know Fourthpeak is above Mithral Hall and Firstpeak is above Blingdenstone. So I think they all are found in the mountain range of the Frost Hills, but the most definitive answer i found is in Dwarves Deep.
The Ironstar Masters were famous in their day, as they worked under Ironstar Mountain and its sister peaks of Northlook and Wyrmtongue. Together these are the three most southerly peaks of the range of mountains north of the River Surbrin, just above its confluence with the Rauvin.
Have the peaks ever been used more centrally in dnd products? Also is a bit misleading saying they're in the Spine of the World mountain range.
me too-was wondering where to pinpoint them
-as in where on my map that was posted in chan
https://i.imgur.com/cz8hNl6.png now u have a more precise location in this mountain range, from sud-ovest Firstpeak, over Mithral Hall Fourthpeak and the other two we can suppose that are in between.
I do like how the devil/demon dictonomy sort of reflects two sides of age
Devil’s represents the ills of adult hood. The nine hells are a massive bureaucracy, and everyone is either a corrupt stooge, a facist blindly following orders, or a glorified conman. Everyone tries to work their way up the ladder, hoping they’ll be on top someday, but ultimately they’ll still be working for the dukes.
Meanwhile demons are essentially just really cruel and selfish children. Their hierarchy is based on who’s the biggest and meanest around. Even their goals amount to little more than “hurt weaker being cause it’s fun”
i guess that is one way to look at it, but to my knowledge not really at all something intentional, they are two sides of evil, lawful and chaotic respectively
Question: what was Tharizdun the god of before becoming the Chained God/God of the Abyss
I think he was a primordial
far as i know, presumably the opposite of what he is now, else we just don't know
Tharizdun has definitely seen assorted retcons between editions, but is generally shrouded in mystery.
partly at least in universe cuz part of sealing him away was wiping away any and all trace of him from history
Is there any described afterlives that aren’t just Hell and the Astral Plane?
The fugal plane
The elemental planes sometimes (for none sentient creatures and souls that get lost)
In mystara/the known world, there are no access to the outer planes, instead everything is reincarnated
With souls taking a pit stop in each Immortal’s realm they worshiped (since the gods are banned from Mystara)
All the outer planes as well also are afterlives. IE LG paladins tend to go to Mt. Celestia
So people take a pit stop at their god of worship’s domain and promptly are reincarnated?
Nope
In their immortal’s domain
In mystara, the gods are banned
Instead there are immortals, which are different in some ways
- All of them used to be mortal
- All went on their own path of ascension
- All fall into only 5 main domains
- They can create a lot easier
- They can’t smite people as easily
Why are the gods banned?
Do you want the in universe or out of universe reason?
Both would be nice
Out of universe was because Mystara was more or less the first DnD setting that wasn’t someone’s own personal one (greyhawk was Gary Gygax, Blackmoor was Dave Arneson)
so when the designers made it, they created the idea of immortals as the ultimate prize
After you got your bastion and got to 20th level, next was to ascend, and then your character could eternally live on
In universe is during the dawn war (Primordials vs. Gods), the fledgling immortals teamed up with the local archfey to protect themselves against the war
Since corellon kept wanted to kidnap local fey to make more elves to turn into foot soldiers
And the souls the gods took to afterlife wouldn’t reincarnate and couldn’t become an immortal
I see
Hopefully this helps
Yes, it clears things up
In planescape each outer planes (save for like sigil) is an afterlife for a specific group (like Carceri is for betrayers)
So:
- any of the outer planes (mt. Celestia, Nine Hells, Abyss, Aborea, etc),
- the Fugue Plane (where souls are judged, the false and faithless are imprisoned, and the judge of the dead rules),
- Elemental Planes (where non sentient animals go and genies)
- then naturally reincarnations
- Immortal demiplanes
This is a different setting, right?
Has anyone noticed that Earth and egyption and greek gods are just a thing in dungeons and dragons? Like we could just exist in D&D somewhere on earth
Yep
Do you think forgot the forgotten realms?
I don't understand
Planescape was a setting that explored and explained dnd afterlife (it’s where sigil and whatnot are from)
Earth forgot the forgotten realms, thus they are forgotten
Wasn’t that a 4th edition setting
Yep, was 2nd edition
In the forgotten realms, Uther and mulholland nations/people were kidnapped people from Mesopotamia and Egypt respectively
(Skipping years of lore) they brought their gods along, and when the gods found out what had happened, the slavers didn’t last long
Due to divine nukes
Gods bless the second amendment
Wasn't there an elder evil imprisoned in a gem the kidnappers tried to use to intimidate the mulholland gods?
Back in the day, Ed Greenwood (the creator of the forgotten realms) said that he actually learnt about it from elminster (the ‘Gandalf/dumbledor of the setting’) visiting him and talking to him about it
Yes, Pandorym
And the illmascari (the slavers) put a seal on the portals so the gods couldn’t step through
That’s funny. So a mystical, otherworldly wizard just appeared to him and said “yeah, like a bunch of your ancestors were enslaved by gods of a forgotten realm, that’s where most of your mythology comes from”. Then dipped?
So Ao (the overgod) did the equivalent of ‘accidentally’ leaking the address of the forgotten realms to the two pantheons
Well Tolkien did something similar
He said that the Lord of the Rings was a translation of a book he had found
True, but that’s a lot more grounded than Gandalf appearing to Tolkien and saying “That’s Lord of the Rings, in all. Write this shit down, there’s gonna be a quiz.”
But LOTR and D&D aren’t grounded settings
It actually feels very nice to have a community that understands dungeons and dragons so deep, because I have already found people that know more about D&D then everyone else I know, so it's just great that there are people who understand as much, maybe more, than me.
Elminster according to Ed is addicted to Dr. Pepper and steals it from Ed's house every time he visits.
This is beautiful world building
That is halarious.
You can visit the twisted tower in Shadowdale and there could reasonably be a 24 pack of Dr.Pepper just sitting there.
Amazing.
Imagine if Amn or something got a hold of it and found a way to replicate it.
And if I remember correctly, foxes were introduced from earth
Yes a stray portal from France.
So foxes are an invasive species in D&D?
Lol
I think the Phlogiston is connected directly to the Far realm.
I have a friend that always confuses Forgotten Realms and Far Realm.
Lots of realms that are just called “realm”
Yeah
Elminster is also Father Christmas
What
Whenever Elminster was on Earth during the Christmas season he would provide aid to people, gift food, as well as use his spells to provide shelter and warmth from the winter cold to those in need in. He also enjoyed masquerading as the mysterious "Father Christmas," performing small acts of magic observable to only one or two beings (particularly disillusioned adults and teens who have disavowed Father Christmas). He especially enjoyed showing up as such to Ed of the Greenwood's home on late Christmas Eve or early Christmas morn', taking the time to raid his wine cellar. These charitable acts, especially the masquerade, were done as part of his duty as a Chosen of Mystra to foster a belief of magic in others and strengthen their sense of wonder.
This is peak
If I remember correctly, the netherese used a like 10th level spell to seal Earth’s crystal sphere
Since there’s no magic on earth, it’s incredibly dangerous for errant spelljammer
I love how the gods basically just nerfed magic
Indeed
“Yeah, you guys can’t use anything above 9th level anymore.”
“One of you became a god, and we’re not too keen on any more of that.”
Elminster once tried to steal the double-necked bass of a musician named Geddy Lee, but Ed of the Greenwood managed to dissuade him by pointing out all the electronic equipment he'd have to steal to make it function.
The Netherese just tampered with everything they found until it ended them
Well no wonder the gods wouldn’t want that
Also, Karrus is a great old one
Or at least I’m pretty sure
Rock on
The gnomes had a very bad time. They were made, just to be enslaved. They were freed... Only to be enslaved. Once again, escaped, oops, enslaved again
Elminster, a self-described gourmand, had a number of his own favorite Earth cuisines, including things known as Aero bars, ice cream, Mars bars, and Kit Kats. In terms of beverages, he was partial to cocktails, like pina coladas and tequila sunrises. He would often raid Ed of the Greenwood's wine cellar and larder, finding to his frustration one day a lack of ice cream due to Greenwood watching his diabetes.
But at least one read the nether scrolls, and got minor illusions forever
Not the best deal, but better than nothing.
Elminster is a disaster mage and we love them.
Based mage
Question is, how does he keep visiting Earth?
No one stops him
What a guy
Does anyone know where I can find official sources on waterdeep's laws on spelljammers?
The wiki has this to say:
The city was also the largest spelljamming port of Faerûn. Although welcoming to most spacefaring races, Waterdeep's laws required that all ships landed on the ocean several miles from the city and made their final approach by sea. Transgressors were punished with harsh fines and imprisonment. This rule prevented some types of ships from ever reaching Waterdeep, but was enforced to avoid mass panic from the population. Departing vessels were subject to the same rules.
Source: https://forgottenrealms.fandom.com/wiki/Waterdeep#Trade
The cited source is Realmspace from 2e
Thank you!
I’ve heard that the thri kreen, mind flayers, juna, and mercane were some of the first spelljamming races. Is it known what the first is
According to a reddit comment, the Juna, but im Still doing my own research
Thanks!
Does anyone know of any books on Torils history? I wanna run a campaign during the crown wars but there's barely anything on the wiki 😭
There’s YouTubers I can recommend, and you can always look through the sources
Grand Histories of the Realms.
Hi can anyone explain who lady of pain is
The lore is purposefully vague on who she is
Not much was known about the Lady of Pain; few in the city ever saw her, and those who did never received a response to their statements. Those who had seen her and lived to tell of it described her as being ensconced in sparkling blades.
https://forgottenrealms.fandom.com/wiki/Lady_of_Pain
the important part is she is the god like being that rules over sigil and has complete control over the city of sigil
and that even though sending people who catch her ire to these demiplane mazes where most don't make it out of, can also inflict pain passively so painful, just by someone being touched by her shadow, that historically a golem, which normally does not feel pain do to being a construct, was in complete agony if i remember correctly
Is it know how Ouiyanspace/the broken sphere got… well broken?
It is also hinted that she is in a group called “the ancient brethren” which contains the serpent (which lent Vecna his prowess) and asmodeus
Or one of the Old Ones from Mystara (with the disliking gods and all)
Whatever she is, she is definitely a reference to the poem Dolores (Notre-Dame des Sept Douleurs)
trying to figure out a full lore for dragonborn but i'd heard that dragonborn had 3 different origins from different editions and got like 5 retcons along each edition so i looked it up and:
3.5 Edition: Dragonborn were initially introduced in the "Races of the Dragon" sourcebook as humanoids who underwent a ritual dedicated to Bahamut the Platinum Dragon, to transform into dragon-like beings.
So they they were humans or similar and transformed into dragonborn
4th Edition: Dragonborn became a core playable race, with a revised origin. They were depicted as a race created by the dragon god Io (who later split into Bahamut and Tiamat) from his blood after being sundering during the Dawn War. This also introduced the idea of dragonborn being from a different world, Abeir, brought to Toril (the main D&D setting) during the Spellplague.
so in this one they are created by a dragon god and aliens from another planet
5th Edition: The lore offers a less definitive origin story, suggesting multiple possibilities. Some legends state they were created by draconic gods, while others imply they evolved alongside or were created by true dragons. The concept of being created by dragons as servants is also present, leading to a complex relationship with dragons, as noted on D&D Beyond. In some settings, such as the Forgotten Realms, they were introduced as transplants from another dimension
so they COULD be created by dragon gods OR evolved a la real dragons OR they were created by dragons to be servants OR possibly maybe they are from another wacky dimension entirely.
So whats dragonborns actual story? Where do dragonborn actually come from??
There are two types of dragonborn in D&D lore (if your trying to fit everything together)
- Dragonborn of Bahumat, they are not a race/species/whatever. Instead they are more like werewolves? They underwent a transformation and gained powers. They all worship Bahumat, weren't born as dragonborn, and are more like an empowered version of a mortal.
This was the state of the lore before 4th edition
In 4th Edition,
2) Dragonborn the Species were introduced (the ones we all know and love)
According to 4e, Io/Asgorath (the God of Dragons) was cut in half while fitting the Primordial Erek-Hus the King of Terror. The two halves became Bahumat and Tiamat, while the blood became the Dragonborn
These Dragonborn (introduced in 4th Edition) differed in key ways from the Dragonborn of Bahumat:
- They were a species, and produced more dragonborn offspring
- They weren't necessarily connected to Bahumat
- They were born as Dragonborn and not another species
- Were playable from the offset, as opposed to becoming transformed into one
These 4th Edition dragonborn are the ones that PCs can pick as a species in 5e/5.24e
Does this help?
One might also think of them as an opposite of a Drider. Instead of being cursed by a god with a new form, they were blessed with one.
sort of. its clarifying what I've already written, I'm looking for the "Official" version or one SINGLE origin story so its less confusing for players
unless i have to make one
Dragonborn the species exist on Abeir (a planet in the same solar system as Toril (AKA Faerun). Meanwhile, Bahumat is blessing indivudals to make them Dragonborn of Bahumat
When Cyril (the god of Death, Thievery, and generally not good stuff) kills Mystra (goddess of Magic), the spellplague breaks out (an event of general unpleasentness and chaos)
During the chaos, Abeir begins to fuse with Toril, and the Dragonborn get brought over
Now, there are the Dragonborn from Abeir, alongside the Dragonborn of Bahumat
This continues to be the case to this day
I would suggest merely renaming the Dragonborn of Bahumat to something else (like Chosen of... or Dragonblessed of...)
the Dragonblessed sounds good
Really, these are two different groups that happen to have the same name
or just use their proper name or rather it in draconic "Ux Bahamuti" either way they are are distinct and are different because of the context, but what you do in your games is up to you, personally i see no issue with the two as is especially since you rarely see those of bahamut these days, sure we have 5e stats for them and similar ones for bahamut's siblings, but to my knowledge we don't see them appear in actual lore and narritives
only if you are being shorthanded about it, as they are they clearly share a name or part of name rather than having the same name, other creatures are a better example, such as marrow, they are distinct enough if you are not just being quick about both naming and examining them, least in my opinion
I don’t recall two creatures being called the marrow. I would love to learn more. Please elaborate
one is a type of aquatic orge, the other is the more modern demonicly corrupted merfolk of the same name
Did anyone know that Bronze Dragons have a deep fondness for gold, but they try to deny that they like it because they believe gold is the root of most evils, so they sort of feel bad about loving it, but can't help themselves.
I did not
Dragons are interesting in that regard
They are greedy, but sometime good aligned
It would extremely unexpected for the Lady of Pain to be a Mystaran Old One, given that they are from a completely different cosmology than the one that features Sigil. The Old Ones are another example of mysterious beings of greater power than deities, similar to the Lady of Pain, but the nature of the Old Ones appears to be that they serve to test Immortals for worthiness to ascension to their ranks via reaching the status of Hierarch Immortal, becoming mortal again, then becoming a Hierarch Immortal a second time. They are as to Immortals as the Immortals are to mortal in the most literal sense, based on what we know about them.
Fair point. I was merely pointing out possibilities for who the Lady of Pain was. Considering that time traveling is more common in Mystara (and time even having its own sphere for the immortals) maybe the lady of pain was an immortal from the sphere of time, did the whole hierarch, mortal, hierarch, and then decided to ‘retire’ to rule sigil, time traveling into the ancient past
I haven’t heard of the hierarch, mortal, hierarch path to become an old one. Where is that in the sources? I would love to read more about it
It is interesting that both Mystara and Athas/Dark Sun are settings which lack gods, but ended up as very different settings (naturally I’m taking for in universe reasons, it makes sense for them to be different out of universe)
Maybe the Great Rain of Fire would have been a jumping off point to an Athas-esque fate for Mystara if not for the Immortals.
If I recall correctly, it’s mentioned in the Immortals rulebook for BECMI, but I might be thinking of Wrath of the Immortals for Rules Cyclopedia.
Cool! I’ll look into it
The issue is that Sigil and mainstream D&D multiverse is a completely different multiverse than the Mystaran Basic multiverse. The cosmologies and metaphysics are wholly incompatible.
Indeed, one could easily say as such
That’s another fair point
I think I err on the side of them being more compatible than you do, but there are definitely differences
I must say however, considering that there is an official spelljammer write up on mystaraspace, Mystara is significantly closer than say Eberron.
After all, it is possible in canon (although unlikely) to travel to Mystara from say Toril, while that can’t really be said for Eberron
Mystara had a conversion guide, meaning there’s a version of Mystara that exists in the Phlogiston, but given the fact that Mystara’s Prime Material Plane is of infinite size, the Basic version couldn’t possibly be in a Crystal Sphere.
Eberron, on the other hand, is canonically in the Deep Ethereal of the Advanced/mainstream multiverse.
It can also be reached from Toril, as established in a recent module.
Other than the Spelljammer reference that seems contradictory (similar to Athas’ nonsensical appearance in Spelljammer despite it being utterly cut off from the main cosmology), the only connection I’m aware of on the Basic side of things is The Book of Marvelous Magic that contains an Alternate World Gate that can transport characters from Basic to AD&D. However, it can also convey them to the settings of Top Secret, Gamma World, Dawn Patrol, Star Frontiers, Boot Hill, or Gangbusters.
Don’t forget Worlds & Realms, the recent DnD book where mordenkainen travels to Mystara!
Perfect. Just recontextualize my points as discussing that version of Mystara
Or the version in Worlds & Realms (which I’m pretty sure is the ‘real’ Mystara, but I never know)
Does W&R establish how he travelled there?
Because the shoehorning in of Mystara into the core cosmology poses some problems. Given that there’s multiple sources, I won’t dispute it further, it’s just an odd choice.
-# Not significantly more odd than Eberron or Athas being crammed into the Advanced multiverse, but still.
At least I don’t think Cerilia and its mutually incompatible cosmology ever got forced into the main multiverse. Granted, it wasn’t as popular of a setting as the others.
Thing I just realized:
Iuz’s mom is an archfey, artifact creator, named after a real life person, and a famous wizard. His maternal grandmother is Baba Yaga, the little grandmother herself.
His father is Grazzt (the most powerful demon lord by number of layers), and his uncles and aunts include 3 other demon lords. His other grandma is Pale Night, the mother of demons, suite-mate of Baphament, and eldritch abomination from beyond reality
Are there any Lawful Good moon/star gods in the history of DnD?
The closest I could find with a few minutes of searching is Hathor who is neutral good goddess of the moon
There’s also Celestian, god of stars, who is sometimes true neutral, sometimes neutral good
is there anything in the lore to say magic can’t be used to distort light to create a handheld hubble grade multispectral telescope? i’m making a collection of spells from a star wizard and i thought it would be funny if he had an obscenely powerful telescope
In my experience, it's best not to think of light as we do in the real world. With D&D's ability to teleport (faster than light) to other planes, it causes too many issues.
So definitely do the "pocket telescope", but I'd recommend keeping it wholly magical and arcane rather than try to explain it through first principles.
yeah that’s what it does, it does hint at first principles stuff but only slightly
When it comes to making things for your own world you can do whatever you want. If you're asking if anyone in lore has made a Hubble telescope the answer is no.
I’ve heard that on the top of Mt. Celestia (in Chronias), there’s a portal to a place outside of the d&d multiverse. Is there a primary source for this claim?
There's a sealed portal leading to Chronias, but people who go there don't return, so it's not really known what's up there
given what i know of mount celestia, do to the natural effect of resting there tends to have on visitors, least historically, likely this not returning is voluntary rather than the darker possibility one might otherwise assume
There are various in-universe theories for why people don't return, like that they become one with the gods or with the plane itself, but they're not confirmed
AFAIK Zaphkiel is the only one who goes back and forth between Chronias and the other layers
Luz? Is he named after the owl house character?
Not Luz, but Iuz, with an i
He's a BBEG from Greyhawk, who rules over an empire in the north
Pronounced "eye-ooze"
Which is fitting in its own way
Anyway, if I had any drawing skills, I would love to draw the birthday picture of Grazzt, Tasha/Iggwilv/Zybilna, her sisters, Baba Yaga, Grazzt's siblings (Lupercio, Vucarik, Zivorgia, and Rhyxali), and finally Pale Night looking all spooky and whatnot in the background. Maybe Asmodeus saying hi to his old employee, and Demogorgon paying homage to its creator
plus even if they were, dnd's character predates the disney protagonist by decades in terms of published works or official media
Maybe time travel?
It’s like Plato was inspired by Tolkien’s Numenor to make Atlantis
that is not a real thing irl so it would not be possible without proof, but that is beyond the scope of this channel
either way, fact is you seemed to mistake an uppercase I for a lowercase L
If only the I in the discord font used serifs
Who knows, maybe Iuz spells his name iuz for this exact reason
If devils are from Baator, demons from abyss, slaadi from limbo, celestial eladrin (celadrin) from Arbora, Guardinels from Elysium, and Archons from Mt. Celestia, what are the ‘native’ creatures from Hades (NE)?
It’s Yugoloths, right?
Thanks
there is also a small list in the forgotten realms at least https://forgottenrealms.fandom.com/wiki/Hades#Inhabitants
Thanks
Do the gith only care about the mind Flayers
Or do they also care about stuff like the aboliths
Its more solely against the mind flayers because it's a vendetta for everything that happened
Githyanki do raid non-Illithid settlements, but an abolethic one would likely be far too much hassle.
Red dragons and deep bodies of water tend to combine poorly.
especially since the illithid and abolteh don't get along and tend to be at odds, if they can, no doubt they might let them soften each other up first and then finish off the survivors, but it depends cuz the gith have not been a united people for a long time at least in the realms
looking at the latest setting agnostic lore, seems both major factions/subraces of gith these days if they did gear towards aberrations in general, they now hyper focus on their ancient enemy/oppressors
but part of the githyanki's concern over wiping out the illithid is them wanting to ensure their own supremacy in the forgotten realms at least, as they are trying to establish their own empires, basically putting themselves in the role the illithid once were and trying to justify it with their own logic as the 2 main subspecies started more so do to a difference in ideology rather than genetics at least at first regarding how to handle their lives after the illithid since at the time they had nearly wiped them out, failing do to their own infighting over these differences
that said, from my understanding the illithid and aboleth don't get along do to being too alike, so i can totally seeing a gith being discusted by those similarities and viewing the aboleth as more would be tyrants and threats to their people or might even think, all be it incorrectly, they are some new kind of illithid, either way odds are they would not get along any better than the illithid be it in their position or comparing it to their history with the illithid
Looking at the new Monster Manual… Do angels only come from Mount Celestia, now?
Yes, in the same way that Yugoloths have been fully relocated from Hades to Gehenna over the editions.
Angels? Or celestials?
Celestials of the Angel subtype are exclusively produced by the Seven Heavens, as of MM’2025.
Huh. Considering we only recently got archons back in Planescape, that feels like a weird change to me.
I’m not saying it’s not weird, but it’s arguably no less strange than Arborea having no native Celestials published in 5e.
They really need to explore the planes
I think Bytopia is my favorite outer plane. Not based off of how intresting it is, I just want to go there, when it comes to straight up intresting I think my favorite is the Nine Hells.
The abyss being something like a cancerous infection from outside of the dnd multiverse (which is I think the only reference to a multiverse besides the dnd one) is my favorite lore wise. As for where I’d like to go, I’d say ysgard seems really cool
I like the concept of Ysgard, but I think it would be boring to actualy be in. The idea for the abyss is also cool, like how the demon lords purpose originaly was to find the end of the abyss, and one by one they gave up until there was no more searching.
It’s the plane of adventure! How is that boring
Yeah, it would be cool if they focused more on that literal race to the bottom
Maybe boring is the wrong word. How about "I would die immediately, real me or player me if I entered"
at this point i feel we're veering a bit off topic
Yeah, but it’s fun to discuss dnd planes
And it is based on dnd lore
The planes are cool, if a slightly flawed concept when it comes to morality.
As opposed to say discussing the manifolds of Orden
How so?
In that they’re ‘too close’ to the material plane?
Like the concepts of good and evil are subjective, you can't come to a singular conclusion when it comes to morality
Ah, I see
I personaly don't agree with their concepts of the aligment system, though when it comes to just gameplay and learning about it, it is still fun.
Makes sense
Like just for simplicity
My own personal experience and beliefs lead me to disagree with you, but I understand where you come from
this channel is more so for discussing whats been printed. What ifs and whatnot arent really for here
It literally uses discuss in the title
I think discussing what planes from planescape would be fun to visit is within the rules
Discuss WotC-published game settings, and the events and characters that shaped them.
im clarifying what its saying its discussing, but agree to disagree here
Such is life
We do ask folks keep things on topic for the channel they are posting in. In this case, please keep things focussed on actual D&D lore found in official D&D sources/media.
Okay. Thanks for the clarification.
If you are doing more of a "what if/what would that be like?" then perhaps #dm-discussion or #dm-world-building may be more appropriate.
Would discussing what plane would be most welcoming to a peasant be within the topics? Since it’s solely focused on dnd lore?
If you're using official sources to make a case, then yes that could work here.
Then amend this to be how I feel for a peasant on the dnd material plane of (oh, I don’t know) earth
It would probably be an upper plane, right? Because not much good can come from the lower planes without the skills of an adventurer, and being attacked is common in the lower planes.
Well now that I think of it, since there’s canonically no magic on earth, wouldn’t near the spire work?
Theres an AMF field around Earth iirc
Since it would mimic the earthling’s notions of the ‘standard’ conditions?
-# yet somehow Elminster finds a way to go here to resupply on Dr. Pepper
Maybe you can only open portals to earth, but not from earth
Or maybe the animatic field faded away after the time of Imaskar
How would he get back? Would he keep a portal open the entire time?
Probably
That’s my theory
Stuff doesn’t line up anyway, as with canon books, ‘present day’ faerun is in the 1700s AD I think
From what i can tell on the wiki, it looks like hes just using preexisting portals
Oh, that makes a lot of sense.
http://www.omnimulti.com/other/chrono.html
according to this site, 1600 DR is 1850ish AD/CE
The wizard Elminster Aumar claimed that there existed hidden portals not only between Earth and Toril, but to the planets of Krynn and Oerth.[6] In this world's ancient past such portals were well-known and widely used, leading to legends on Earth of such fantastical creatures as dragons and griffons, but over time Earth's people collectively forgot about them[4][7][8] and Toril in-turn was increasingly believed to not be real.
not sure how accurate that site is.
Huh
Fair
I don’t have the time to track down all the primary sources
Same with the website I shared
yeah, but im not sure how often updated it is. Or wether its still accurate to now
angels is a broad term, to my knowledge the 3 we have examples of in the monster manual have always been from mount celestia
https://forgottenrealms.fandom.com/wiki/Angel plus i am not seeing anything that says they only come from mount celestia
yeah, not seeing anything that even suggests such a thing, they are from the upper planes in general, nothing seems to even suggest it is only mount celestia so not sure where you are getting that idea from
It's literally why the Forgotten Realms got its name because we forgot them
Besides Athas, Mystara, and Abeir, are there any other ‘settings’ that lack Gods?
depends on how you define "lack"
In some, like some mentioned, they are gone. They used to be there but now aren't.
In others, like Eberron, whether or not gods ever existed isn't a confirmed fact (in universe)
Fair point. Let’s go with at the ‘present time’ Gods aren’t there, and they possess no clerics.
So in Eberron, Gods have clerics, so it wouldn’t count as one of these such settings
Or at least, their beliefs have clerics
I guess Sigil would kinda count, but theirs clerics
Mystara has never had gods, but Immortals do grant clerics their spells. In Athas, it is ambiguous whether or not there were ever gods, but definitely there are none at present; Athas does have clerics, but their powers are from the Elemental Planes.
Mystaran Immortals are pretty much exactly what the Sigilite Athar theorize the main cosmology's gods to be—über-mages who've learned how to crowdsource their magic.
Ah, sorry
If that’s too high a bar to meet, then I’ll ’step it down’ to merely the gods aren’t actively present (like in Eberron or Sigil) as opposed to them being very actively present (like Tiamat being summoned to Faerun)
They covered the big ones. That being said there's likely hundreds of settings out there, I'm sure many more that fit your criteria, just not officially published for D&D
eberron is selfcontained in it's own cosmology cut off for the rest of the multiverse, and sigil literally has a near all powerful entity able to lock any gods out of sigil just automatically, and that is a bit more complicated than simply being not present or active
like tiamat and bahamut exist in eberron but they are effectively cut off seemingly from their main self that operate in the rest of the multiverse, and gods literally could not enter sigil even if they tried, closest that came to being a thing was way back when vecna basically glitched his way into it by accident when escaping the domains of dread
honestly given the nature of the dnd multiverse, is probably best to view the established settings similarly to to demons and the layers of the abyss, there is potentially infinite different ones, both minor and major, the ones we have in published material are basically a drop in the bucket of some of the most well known
gods being involved in a setting would depend on the setting and if they have at least one devout worshiper in the setting, so can really only be judged case by case
Yep, and in (the spelljammer adaptation of) Mystara, the immortals and the gods exist on the same plane, but in different spheres. I was simply curious if there were settings that featured a lack of gods like Abeir, Sigil, Mystara, and Athas in published material
if memory serves, athas the gods left cuz basically the setting got so messed up from the way magic was being used, basically drawing the raw energy from facets of creations, like say the energy of the lakes or the sun to power a spell, it caused horrible damage and the gods left in disgust, leaving none to even try and regulate magic any more
Ooo, thanks for the info! I did not know that
and abeir is kind of tricky cuz it is a planet out of phase with the rest of the forgotten realms setting, that as part of a deal between the gods and primordials to keep the dawn war from tearing apart the prime material with their fighting, the world was torn in 2, one version Abeir was given to the primordials independent of the gods, baring the gods from interacting with it in anyway, including things like answering prayers, and Toril was given to the gods
but since there were no gods, that ment no religious civil war among the dragons abeir so they eventually killed the primordials and conquired abeir, and their long history is why most dragonborn even since coming to toril have an innate distrust of dragons, cuz their history is full of accounts of them being subjugated by them
newer generations though have become more open minded, but their history and the elders keep that history still well known so is often something they are taught
(Sorry if this sounds snarky or insulting but) yes I know the story of abeir-toriel, the dawn war, spell plague, and the second sundering
Bahamut and Tiamat don’t exist in the same forms they do outside of Eberron
Tiamat is an overlord, and Bahamut isn’t physically present or confirmed to exist (some dragons worship him as a constellation)
i know, but they are still there, just separate from their incarnations in other settings, i know they are different there, cuz of the self contained cosmology, that is why i described it the way i did
I would classify them more as ‘same name, different entity’
But I’ll leave that for the experts
Like Thor (the immortal) and Thor (the god), although that’s not a perfect example
like i am not sure how officially they square that circle, but they are clearly ment to be those gods, but fit into the context of the self contained cosmology of eberron, which with wizards of the coast being more willing to have people from eberron cross over makes it kind of tricky since was not really something that was intended when the setting was designed from my understanding
Speaking of dragons... would it be safe to assume that aside from their pesky religious zeal and the fact that you need a can-opener to access the meat, that dragons are fond of paladins?
For some strange reason, paladins always cause people to bunch up around them, making them a very convenient target for Dragons Breath...
such things would differ from individual to individual, for example some dragons are not religious at all, at least as we understand it, especially on worlds like toril where their gods sat by and did nothing as the dracorage regularly decimated their people, this is why most gods apart from bahamut and tiamat, of the dragon pantheon have little if any influence on toril
Many dragon gods who are worshipped boast a large number of paladins due to religious orders that host them. For example: https://forgottenrealms.fandom.com/wiki/Talons_of_Justice
And in Dragonlance: https://dragonlance.fandom.com/wiki/Knights_of_Solamnia, which was founded by the Dragon god Paladine. https://dragonlance.fandom.com/wiki/Paladine
also the second part of your question/comment seems more mechanics oriented, since it seems to be reffering to their auras
as for a dragon's view on paladins, that is 3 fold in it's factors, the setting, the behavioral norms for the species of the dragon, and more importantly the views and opinions of the individual
which in wizards of the coast's continuity, is Bahamut's aspect, basically it is the name he is known and worshiped by in that setting
similarly Tiamat is known as Takhisis in that setting
Did gunpowder work on Faerun during the time of troubles?
I can't find any evidence that smokepowder didn't work during that time.
In fact the Time of Troubles is when the technology was shared by Gond in the first place
Because smokepowder is a little bit magical in nature, it might have had some "unstableness" during the Time of Troubles, but that'd be speculation - I also can't find anything explicitly about it.
What are some creatures aligned with drow?
I know spiders because of Lolth, but I know there are others
Demons
But also depends on the setting and the drow in question
The Forgotten Realms for instance: https://forgottenrealms.fandom.com/wiki/Drow#Relationships
Ty
well gunpowder did exist on toril at one point, but far as i know when Gond rendered it innert was always left vague and not even addressed beyond simply having happened at some point
smokepowder was provided to his church by gond as an alternative, which is why the church of gond more or less has a monopoly on firearms and similar stuff if i am not mistaken
So I was reading about Larvae in the 2024 version monster manual, and I saw they are souls who lived so despicably they now suffer on the lower planes as larva, but it also says they can become lesser fiends if they survive enough
Does anyone know if larvae can become stuff like imps and work their way up?
From this article: https://forgottenrealms.fandom.com/wiki/Larva
...they could become manes, dretches, or rutterkin - and very, very special ones (1 every couple of 1000) can become lemures. From there, they could try to continue to ascend, but in reality, they're not likely to get very far.
Hmm… how do devil ascensions work?
They can be promoted to be stronger devils, right?
I can't find anything direct, but from my vague memory, they'd be some kind of fiend (like a succubus) and as they gained more power (basically levelling up), they'd just be a stronger fiend of the same type.
I have a feeling I'm missing something pretty big about this, though.
Said another way, I don't think they're like... Pokemon, where after they level up enough, they evolve into something new.
I now have an idea on how to bring back a villain in some sort of sequel campaign
Larvae in the Nine Hells are processed either into imps directly (when needed) or more typically into lemures. If left untended, they slowly become nupperibos, the remnants of the Ancient Baatorians.
While promotion to away from larva is done with great frequency to prevent an overabundance of nupperibos and lemures are largely promoted at random after making them fight each other to the death, each further promotion is done purely on merit.
The purpose of each stage of devil is to convey specific lessons that are needed for when they—ideally—become an Archfiend to the candidate in question. The process involves purification through torture in order to purge anything that isn’t pure Evil and pure Law.
Most stages require decades or centuries of perfect conduct, and the smallest error can result in them being passed over for promotion or even demoted to a lesser class of devil.
Furthermore, some stages of the hierarchy are deliberately dead ends in order to stop those who aren’t anticipated to be worthy of further progress.
Does anyone know what the highest priestesses of the Seldarine are called?
I know it's a fancy elf word, I just can't remember it :/
Lore-wise what has happened post Baldur's gate 3? I heard from the hardcore fans that BG3 was right after Descent to Avernus, the most recent campaign at the time. Do we go straight to Vecna? Whats been after Vecna?
I’d love to see an adaptation of Vecna
Mostly just because Tasha is involved in the campaign but still
i thought her name was yggwlv or something now
Both Tasha and Iggwilv are accurate names for the same mage.
She have a last name?
As far as I am aware, she does not.
the events of bg3 are unclear and largely self contained, only being connected via descent into avernus, none of the events have been referenced in more recent materials as we have not really moved forward in the timeline far as i am aware, just because it is set in an established setting does not mean it is automatically a part of the official published continuity
her name was always Iggwilv, Tasha is an alias she uses
she also sometimes goes by Natasha, and as an archfey she goes by Zybilna https://forgottenrealms.fandom.com/wiki/Iggwilv
beyond being set after and as a sequal to the adventure "descent into avernus" there is no solid place in the timeline last i checked, we have to wait to see how if at all future products in the setting refference the events or characters involved in those narratives
She can just take my last name then /jk
also from what i can find seems vecna eve of ruin takes place chronologically before decent into avernus, could be wrong though
Still searching for novel suggestions that feature yuan-ti.... aside from House of Serpents, have yuan-ti ever been featured in a FR novel?
probably, but not sure as a major focus or character, could check the sources for the notable yuan-ti perhaps https://forgottenrealms.fandom.com/wiki/Yuan-ti#Notable_Yuan-Ti
but far as i know the hous of serpents trilogy seems to be the primary one at least in the realms
so would a lich Yuan-Ti have magic reaistance?
icic so its an alt timeline of what could've happened after.
eh, not exactly
thats cursed
thank you
dnd has multiple continuities both for various editions and forms of media
but bg3 was confirmed to be designed in conjunction with the adventure decent into avernus in mind, that much is known
not really a lore question
i was concidering it like one to frame the next question, are the Yuan-Ti in greyhawk setting?
not to my knowledge, but they are in the eberron setting and forgotten realms and their latest version is setting agnostic, so would not be impossible, but far as i know officially in published materials they are not known to exist in the greyhawk setting
plus planar travel, as well as traveling from one wildspace system, as it is called these days, is a thing with the right magic or knowledge of places that allow such travel, is how elminster and mordenkainen know each other despite being from different settings, even once visiting ed greenwood on earth at one point together https://forgottenrealms.fandom.com/wiki/Earth#Culture
i find it funny that we know they drink soda XD or at least did during their visit to earth, is one of those details i love partly cuz people's misconceptions about dnd make them tend to not expect anything not from medieval times
All of the FR adventures happen more or less in publication order, each one preceding the next
not exactly, far as i am aware some are chronologically earlier than their release would suggest
some of the more recent adventures such as rime of the frost maiden and vecna eve of ruin being two that come to mind off the top of my head
Thanks. I'll have a look. The wiki isn't always up to date. It's kind of surprising that for a property they wanted to keep all to themselves (ie: not included in the 3.5e SRD), they've made very little use of them.
to be fair the realms is a big place and the yuan-ti tend to try to be the sneakier sorts when they are trying to do something in the world as i recall, but in the realms the majority of known yuan-ti is geared towards evil, or at least as evil minions, the forgotten realms is a big setting with many races in it, even in just faerun
plus toril is technically home to a couple settings that retroactively became a part of the world, being just independent campaign settings originally to my knowledge
you likely would have to check every comic, novel, ect... as they likely more often than not may have minor appearances as the traditional evil humanoid enemy especially in older works
so kind of depends how thorough you wanna be
Stupid question but uh, how do the dragon ages work? Like when does a Wyrmling turn into a Young Dragon, and a Young Dragon to a Adult Dragon?
Wyrmlings become Young at 51, and Adults at 101
I see, thanks a ton! Although, it says that a Wyrmling becomes a young dragon at 6 years old, or am I reading that wrong?
Thats very young
But 5e only has Wyrmling -> Young -> Adult -> Ancient -> Greatwyrm
Gotcha, so in 5e, if for example my party encountered a dragon that was 25 years old, I'd give them the Young Dragon statblock?
I have Draconomicon right here on my desk... I could look it up 😉
essentially
Worth noting that 5e also indicates that a certain value of hoard is required for a dragon to improve its age category, not just how long it’s been alive.
oh right, that section from Fizban
Yea age categories are not just age, they are an indication of power as well
Do Goliaths have any god in their lore/pantheon(s) that would be fitting for a Trickery domain Cleric?
If Mystra is the goddess of magic, is every wizard technically a cleric?
No, in the same way as not all thieves are clerics of Mask
There’s a difference between practicing a profession a god is a god of, and worshiping a god of something
Theres two giants gods of trickery I could find:
https://forgottenrealms.fandom.com/wiki/Memnor
https://forgottenrealms.fandom.com/wiki/Diancastra
One is NE, the other is CN
Thank you.
Also, Goliath’s might simply worship the ‘standard’ faerunian pantheon,
True
Memnor would be fitting for my character but my character is a Storm Goliath not a Cloud Goliath
And while I'm sure a Storm Goliath could worship Memnor just as much as a Cloud Giant/Goliath
It would feel off to me
That’s a fair point. There isn’t a lot of storm giant gods of trickery. They tend to be a lot more dower
Yeah
I could always see a mischievous god of thunder, the god of surprise showers and dramatic lightning, but this discussion belongs more I. #dm-world-building
their own pantheon in the forgotten realms historically was covered in "races of stone" for 3.5 edition, and according to it, one of their gods, Vanua, is associated with the domains of destruction, fire, and trickery
Thanks I'll look into that
their portfolio also contains natural disasters and misfortune, and is a neutral aligned lesser deity
Mystra provides all wizards access to the weave also she is the weave
She is the admin to the server
you do not need to pray to the admin just need access
but you do need to respect her. there a reason many wizards dont repeat Karsus's folly.
They are and debuted there. Dwellers of the Forgotten City is the first module where Yuan-ti Appeared and set in Hepmonaland in the Greyhawk setting: https://greyhawk.fandom.com/wiki/Dwellers_of_the_Forbidden_City
@dire olive, and also the god of secrets
Someone who knows more than me, explain Vecna
Thus no one knows him
Oooh, I didn’t know that. Awesome
In universe or out of universe?
In
My friend knows a lot about him but I barely know anything except for his stat block
Oki
In the ancient past of Greyhawk/the Flaness, a human (or possibly half-elven) wizard feared about going quietly into the night. Thus, using dark power and knowledge (possibly Orus or 'The Serpent') he became a lich
With his loyal servants like Acererak (of Tomb of Horrors fame) and Kas (of Kas' Sword fame) he spawned a reign of terror
Eventually, at the moment of his greatest triumph (his ascension to Godhood via a ritual) Kas betrayed him
The ensuing battle transforms Kas' weapon into an artifact
And infused Vecna's powerful magic into his body
Both got banished to the Domains of Dread
Where, after countless years Vecna escaped to Sigil. He then attempted to ascend IN Sigil (possibly breaking the No Gods rule)
This event is in the in universe explaination of 2e to 3e
And now he's a god of secrets and the arcane, and also creator of the nothics
how to beat or dodge vecna? (probability running vecna in game)
that would be more mechanics, lore wise, the acts of a god such as ability to view mortals can be countered by a god of equal or greater power
He's not impossible to beat, but he's still someone who like 99.98% of a population wouldn't stand a chance against. As Scarlet says, per lore, dude's still divine
yeah and even before godhood, at the risk of going into mechanics, he eventually even if destroyed will come back, unlike most liches to my knowledge this is not tied to a phylactery, also he is known to be able to time travel via one way or another, so there is also that
a double edged sword though is vecna, at least to my knowledge is known to approach and think in ways similar to a lich of his caliber would, rather than the way a full on god with no connection to mortals in their past would
He made the nothics?!?!
I love nothics
well he is known or at least attributed to cursing people by turning them into nothics, though this same curse is apparently also used by his pupil, the notorious lich Acererak https://forgottenrealms.fandom.com/wiki/Nothic#Ecology
Oh wow, Acererak was his pupil?!?! Dayum
yes, back before his divinity, he took the cambion wizard and later lich under his wing
Vecna gets around
he pretty much is, he is the god of evil secrets and his goals and intents are on full blast in the adventure he stars in
legendary actions mean nothing in lore
that is more mechanics and besides if you faced him as a god, a statblock would be pointless, that is how strong most gods are, in 5e at most you see avatars of them otherwise in a weakened state
Vecna is Him is you face him in person as himself. He's a genius immortal evil semi-eldritch creature that has goals that aren't in mortal scale anymore, other than his secret gathering. It'd be like trying to throw down with Bahamut or Bhaal or any other god; you don't stand a chance so there's no statblock
also while he is a god from oerth, a world in the greyhawk setting, he is known to have followers in the forgotten realms, though his worshipers are secretive, fitting for the god of evil secrets, so unless you wind up joining them, is unlikely you'd know a vecna worshiper if you saw them, assuming they don't indulge in some of the ways some tend to subtly hint at it
plus if you are looking at his 5e version, that version is explicably him before he became a god
You can subvert his designs, kill his minions, maaaaaaaaybe destroy an avatar. But he himself? He's honestly above the concept of being just killed
and even if you could, unless you were a god of equal or greater power, death of his true self, in the case of a god is more comparable to a comma than death in the traditional sense
plus he was a lich before he became a god, so unlike most gods, he effectively is self sustaining at least from what i have heard, not sure if that is just theory or not, but it would not surprise me if his unique situation gave him some abilities most gods did not possess
a good place to read up might be an article on dnd beyond that came out prior to the adventure "Vecna: Eve of Ruin" as in anticipation it recaps his story within the 5e continuity as they had planned for the adventure https://www.dndbeyond.com/posts/1700-who-is-vecna-and-why-must-he-die
it at least covers the major key points of his history
also, looking more into it, at least in 5e, yeah he is very much self sustaining since that pre-godhood version of him is noted in the flavor text of this mechanics that has him coming back if he is destroyed, to partially quote "If Vecna is slain, his soul refuses to accept its fate and lives on as a disembodied spirit that fashions a new body for itself " end quote, so yeah even before godhood he had a leg up it seems even on other liches
Oh, I forgot. Vecna also killed the circle of eight
Which were kinda the OG wizards
Oh…. Oh wow….
Like Mordenkainen
OH…..
BIGBY NO
And Tensor (who I think is the first wizard/magic user ever played)
Ohhh like from Tensor’s disk or whatever it’s called?
Yep
Tenser is the player character of Gary Gygax’s son
Awww
It’s an anagram of his name, Ernest
Gotta love OG character naming
Like Melf
The magic elf
I love it
I should start calling my characters Calamity or something
Nope, Male Elf
I thought it was Magic Elf 😭
I forget who was playing them, but they couldn’t come up with a name, they say M Elf on their character sheet (for male elf) and chose Melf
It is even less original than I thought /lh
Tasha is also named after a real life person
Introducing my next character - Womamity
Ohhh… now I feel bad for thinking she’s attractive
A little girl who suggested the spell “hideous laughter” to Gary Gygax. Her name was Tasha, so the spell became Tasha’s Hideous Laughter
Well Tasha in dnd is quite attractive
I can absolutely agree but now it just feels wrong knowing she’s based off of a real person
A lead demonlogist, archfey, daughter in law of the Mother of Demons, mother of a demigod
Fair
just cuz their name was inspired or taken from a real person does not change the fact of a fictional character being ficitional
Excellent. Now I can love without shame
and adoptive daughter of the legendary hag baba yaga
Oh wow.
in the forgotten realms at least she is also called "The Bone Mother" and "The Mother of all Witches"
if memory serves, she is the one that taught Natasha aka tasha/iggwilv magic
and hags in general to my knowledge have spells, known as weird magic, correlating to their age since they are biologically immortal, that can basically ignore the rules of magic, so can only imagine how many baba yaga may have and at least historically is known to be worshiped by other hags, so definitely lot of power or at the very least respect
from what i am aware the longer alive a hag has been and more powerful they have become, the more uses of weird magic they have, and from my understanding these are more so special effects of this magic rather than say the use of a singular spell or effect
Do we know what Tasha/iggwilv/zynbilna/natasha’s birth name is?
according to the forgotten realms wiki at least, her true name seems to be Natasha
Not sure if this is the right channel for this, but were all spells designed by people? Or just the ones that have names in like Tenser's Floating Disk?
People within the world I mean, not game designers 
In the Forgotten Realms at least, Netheril is believed to have invented/discovered all the major arcane spells.
So was there a time when Deities had nothing as concrete to offer their Clerics?
Just trying to get a grasp on the concept of a time before Spells as we know them
no
I know obviously if I DM I can make it up if I want but if there's an existing sorta idea I'd like to read it
spells as we know them are not literally them coming into existance, as magic predates the races who wield it today
well yeah I get that magic as a concept is always there, a spell is just one expression of it
even though nobody may have tapped into it, magic and spells still existed, is honestly not that important, a spell is basically just the magical equivalent of a reliable "scientific" method of reliably getting the same result of the desired effect every time
like 2+2 = 4
yeah that's effectively the vibe I'm asking about actually
Did someone discover the reliable nature of getting a Fireball to work the same way every time etc
there is not a definitive time, beisdes gods offer clerics more than just spells
yes, those that were created from scratch by tallented wizards often bear their names, others you simply discovered or rediscovered
but who did it first truely is obviously gunna vary cuz on worlds like toril there were great magic wielding empires while humanity and similar races were but a bunch of cave men at best, and some of them we don't even nessissarily know as much about their magic as some of the later human empires
whether or not a known creator of a spell exists is gunna more or less be a case by case basis and from what i recall is not even guarenteed to have a time period or date associated with it and far more spells are not named after famous wizards as they were not invented from scratch, rather pulled from the weave in the case of worlds like toril
like the spells were effectively always there in the weave that permeates the forgotten realms, is just a matter of plucking the right strings of it for the effect, sorcerers in this context basically just have a knack for guessing these things correctly, where as wizards have to do much study, trial, and error
so i'd argue is a question that is not really ment to have a single definitive answer in published materials, at least not in the way you may be hoping
that's one of the answers I expected
It's definitely hard to expect the designers to explain every single game mechanic in lore 
Gives me a fun opening at least, I hope
plus a spell in dnd is by definition "A spell is a single shaping of magical energies with a specific expression." so is even at a basic level rather vague
like say fireball is a circle, the spell would be the drawing of that circle that turns into the casting of fireball
Would you say that a spell's name is just sorta a common agreed term then? And a Sorcerer who did things by instinct with no other knowledge might call them something else? Or is "Fireball" as a name important outside of being appropriate
like technically by this definition just always blasting raw wild magic at your foes could be considered a spell
yeah I'm looking to explore "Magic" as a concept in general, so seeing Spells as Consistent Formulas is very helpful there
yeah the spells names are basically so you can actually know what it is reffering to or gives you some sort of idea without having to actually cast it or explain it in great detail
Very good to know, thanks
well for the forgotten realms you can always start here https://forgottenrealms.fandom.com/wiki/Magic
breaks down into the various different bits, history, and such over the years across editions, obviously checking the cited sources will help you know what edition such info is from or if you wanna learn more specifics, but anything not directly contradicted by a newer sources is often still treated as canon until something comes along that contradicts it that is newer and from published materials for the setting and a lot of settings, though there are exceptions, tend to follow similar concepts for things like magic, gods, the planes of existence, ect... though the name of the weave if specific to the forgotten realms, there are implied equivalents in other settings but are if known, known by different terms
yeah in dnd wizards are basically to magic as scientists are to science, is a good analogy, cuz just like things like time or gravity, in the dnd multiverse magic is a fundamental force of it, which is why worlds like earth are interesting to the others in the multiverse cuz our world is basically a massive dead magic zone, so people in the dnd multiverse from earth don't even have the chance or at least dramatically lower rate of having the ability to tap into magic compared to worlds like toril
Who is the god of thieves or trickery in the setting of Wildemount?
cuz in settings like the forgotten realms, especially after karsus' folly, you not only need the knowledge but first and foremost you need to have an affinity for "the art" basically the ability to tap into the weave and use arcane magic, which not everybody has
The moonweaver is a trickery God, and the traveler is a lesser idol of trickery
well that is a specific part of the setting's world of Exandria, so would be the same god presumably, which one could argue is Sehanine, the Moonweaver, who is noted as the goddess of misdirection
https://criticalrole.fandom.com/wiki/The_Moonweaver
else lolth is another deity in the setting with similar affiliation
https://criticalrole.fandom.com/wiki/The_Spider_Queen
Notably that in wildmount open worship of lolth the spider queen carries the death penalty in the kyrnn dynasty and the dwendalian empire
-# yeah, im just gonna go with the Moonweaver, i initially had the traveler, but she works better for a rogue im making
Did she partake in the Calamity?
seems they don't got a formal god of thieves in comparison to toril, so is a matter of splitting hairs
Indeed, the moonweaver was instrumental in empowering the apothion during the calamity
Interesting
Love how you came to the lore channel for my one shot info and I'm the one that popped In 🤣
hehe, i mean, it works either way 
seems like mainly her and the other prime deities are most involved before the calamity https://criticalrole.fandom.com/wiki/Protean_Gods
danke for the info Scarlet and Urizt~!
https://criticalrole.fandom.com/wiki/The_Calamity
apparently lolth was one of the first casualties of the war, man no matter the setting seems things don't end too well when she tries to throw hands with other gods, at least directly XD
I would imagine a god whose whole thing about manipulation being bad at direct confrontation. Its poetic
is especially funny since one of her commandments is "Misdirection, slander, and shadowed steps have more function than direct conflict."
guess she made that one after the calamity XD
must have 
My tinfoil hat theroy is that's just what she wants you to think
-# ill end her like i ended Tharizdun
She did make it onto the cover of the new dmg alt art afterall
Nah its not lolth this time, she was the last one shot I did at the shop
-# i regret missing that one
i was reading a dnd book called "the practically complete guide to dragons", which seems to be official thought not version specific, and i came across a strange word "tarkemelhion", any idea what it means? (in 70% sure its of the draconic language)
far as i can find, it appears to be a name
that sort of makes sense , it was used to summon a Copper dragon called Raedon, one might be a nickname, and the other their real name
Raedon is likely the nickname its probably easier to say
you are correct with it not being setting specific https://forgottenrealms.fandom.com/wiki/The_Practically_Complete_Guide_to_Dragons
Oddly specific question but hey aren't they all.
Anyone who knows anything about Faerun and its cities, is there any particular city to metropolis areas that are roughly less than 100 years old. Hoping for around the sword coast or dalelands, but anywhere arable works
if you count the rebuilding of a city, there is neverwinter/new neverwinter https://forgottenrealms.fandom.com/wiki/Neverwinter#History
else this list might be helpful https://forgottenrealms.fandom.com/wiki/Category:Locations_in_Faerûn
you'd have to check each one to see when it was founded and if it meets your other requirements other than being in faerun, which is but one continent on a single world in the forgotten realms setting
I would count that, and I appreciate the answer. I apologize for not being specific enough though, but my exact date is 1358. This truly is a time of troubles.
My players are wanting to found a city at this date (when the campaign is already) and im looking for a good place
If youre willing to give an opinion, Scarlet, if a sufficiently strong party cleared out Dragonspear Castle https://forgottenrealms.fandom.com/wiki/Dragonspear_Castle in the year 1358, would it make sense to build a city southwest given it being on the edge of the High Moor and being the perfect spot between Baldur's Gate and Waterdeep
It seems neat
probably, is fair game, your own table is effectively it's own continuity and timeline you can do as you and your player's wish, as for dragonspear castle, it did have a city built around it if i remember correctly or maybe it was simply near by. i do recall it originally was built around/atop the lair of the dragon who lived there when the half-dwarf that founded it befriended them
and it has a history of having different owners over the years, so i doubt a party of well suited adventurers becoming one such group would be out of the realm of possibility
unless i am mistaken your timeline would allow them to set up shop before the second documented owner of the place came into power after leading an invasion of the place https://forgottenrealms.fandom.com/wiki/Baazka
as the wiki at least puts his ownership to the year of 1363 DR, it becoming owned by someone else 5 years later
though looking at the history devils took it over in 1354, the first war sparking 2 years later
The history section states the first dragonspear war happened 1356, and that "Adon" failed to find the second tablet there in 1358 so it seems uninhabited other than the devil's and whatnot
I just dont see much info on its surroundings
and since is your own table you are not bound by the established continuity, so if successful you'd open the doors to how things may have unfolded had the castle been liberated sooner
checking the area it was built apon might help https://forgottenrealms.fandom.com/wiki/High_Moor
as cited from the sword coast adventurers guide "Dragonspear Castle was a dwarven fortress built upon the High Moor during the 13th century DR. It had a long and storied history within Western Heartlands. It served as home to monstrous humanoids, became the battleground for two wars between Faerûnians and devils from the Nine Hells,"
so the areas within the high moor and surrounding it should be relevant in some regard
According to the description it says its High Moor, but all the map images show it clearly being either on the edge of, or according to the 5e map, directly outside the high moor
older sources state it was built "across three low hills on the southwestern edge of the High Moor, east of Trollbark Forest and just north of where the Coast Way joined the Trade Way."
So itd be relavent and not something to ignore, with the party perhaps having to deal with monsters, but it doesnt seem like its entirely within the High Moor. Especially if it comes to as I think it might, where the castle overlooks a lower, more southwestern settlement on the trade way
so still on the high moor, but would not be dead center
though that would put them but a forest away from the infamous warlock's cryt, home to one of the most powerful liches on toril, and one of the few surviving netherese magic users
though unless i am misunderstanding your question does not seem to be much land for a settlement between there and the surrounding locations as it is surrounded by either trade roads or forests that likely would have consiquences to being messed with
Im not 100% on what we'll do, yeah. It seems like if they did there'd be backlash from baldurs gate and wayerdeep about an interruption in the route, them assuming we'd collect tolls or something. So other locations could be neat
and yeah the castle itself is at the edge of the high more, still technically within it, so for most is likely of little difference to say it is built on the high moor cuz it technically is, just is not super exact
honestly they'd probably be better off retaking and renovating the castle and the land around it as it has enough room you likely could fit a town in it, all be it on the smaller end of towns perhaps
What i could do is have them (pre?)invent Rhymanthiin (them naming it themselves of course). Their themes currently heavily involve accepting good folk of all species, so this wouldn't be far off from their wants. They'd have to go about some kind of quest to get the ritual done of course.
To be clear, they're auguring some stuff so I have an easy way to just suggest to them in character where to go
or if they don't mind risking angering the spirit of the dragon should it still be lingering, could clear the ruins and build over it, but those are things a bit more the topic of #dm-world-building
seems pretty obvious, beet them to the punch and do it first, but probably would be even more difficult than dragonspear given it involves elven high magic https://forgottenrealms.fandom.com/wiki/Dark_Disaster
is basically the elven mage equivilent of casting atomic bomb
so even the slightest mistake and woops, not only is everyone dead but you made the surrounding land a barren wasteland over the course of 3 months
Eh its the high Moor not a big deal
that is like saying "it's just the rain forest, not a big deal"
I thought it was already desert or am I wrong
If its a rainforest yeah ignore what I said
you are thinking of Anauroch
the rainforest analogy may be excessive, but the point is people would very much notice and care if suddently a magically made artificial natural disaster tore the place apart for 3 months leaving it a barren wasteland
plus elven high magic is not exactly easy to use, is rather elaborate and delicate and only known to be able to be done by elves, like full blooded, far as i know nothing suggests other races or even half elves can even attempt such magics https://forgottenrealms.fandom.com/wiki/Elven_high_magic
Anywho i do think im liking the idea about using the dragonspear castle and just skirting around the trade way. People who want to can go off the trade way to break at the settlement, but otherwise we wouldn't be infringing on any rights of waterdeep or baldurs gate
yeah at the time you are focusing on, i doubt anyone will have issue with you clearing out the devils and setting up an actual functional city in it's place, definitely would save them a war or 2
Well thank you. I think i can work with this
Quick question regarding the DR timeline.
What year is it currently in Forgotten Realms? I see some info saying it is 1492 DR and others saying it is more around 1495 DR or so. The wiki has a load of info up to 1491 DR
So was curious if there is a site I could peruse with all the up to date information regarding timeline and recent events etc
The wiki is your best bet there. There isn't so much "current year" as there are adventures that suggest that they might take place at a specific time. So "current year" is just the latest date at which any given adventure has said it takes place in. Some don't specify at all.
The most recent time seems to be 1494 (or 1492 depending on interpretation) as the date at which the events of BG:DiA occur.
If you go beyond canon published material, Acquisitions Incorporated has extended the timeline to 1496
1489-1492 is the standard so far
Honor Among Thieves occurs half a decade or so into the future
if you count the creator of the setting's stuff, ed greenwood, the latest year known in the forgotten realms is 1499 DR
https://www.youtube.com/watch?v=46Do9OQgyV0
plus is potentially a seperate continuity, as usually that is the case for each form of media
and Ed Greenwood has stated he works on the forgotten realms setting, at least his version that wizards usually is adapting in sourcebooks, daily, so presumably one could consider the latest point in the setting we know of is 1499 DR
though published adventures have clung to 1494 or 1492 last i checked
in short, all published materials are gunna technically be past tense as the forgotten realms is more or less a living setting and the published materials give us bits of it over time as close as possible to the current day but still a bit of time removed from it at best
if there is a "current year" for the forgotten realms, i imagine Ed greenwood is the only one that would know or have any such thing in mind, given as i mentioned earlier, he has said he works on the setting daily, so he is keeping it going even if wizards of the coast ain't necessarily publishing any products currently relating to the setting
plus the forgotten realms is a whole setting with several worlds in it that are inhabited, not to mention there are varying calendars just on toril, DR is simply the most popular/used
https://forgottenrealms.fandom.com/wiki/Marking_the_years#Methods_of_Reckoning
so depending on that, your "year 0" so to speak will vary
She is a Lesser Deity and what happens to her is adventure dependent.
As for in general lore what would happen to her look to the 2019 style guide for the Forgotten Realms.
Stories should leave the Forgotten Realms as they found them. (Pack it in. Pack it out.) Stories set in the Forgotten Realms should not definitively destroy or irrevocably change locations, people, gods, planes, races as a whole, or other established elements of the setting or brand without special dispensation. That doesn’t mean that stories can’t have high stakes with important things in jeopardy. Players of a D&D game have the option of failure or of causing the death or destruction of important elements of the IP, but there must always be the option of things being restored to order.
Like with demons and other outsiders killing their physical form is more of a banishment than anything else.
Is she stuck on Toril?
She would be banished back to her home plane which I believe is in Pandemonium 
I know the dead three aint leaving but she looks like the type that wants to get out of toril
Is she under Silvanas or Talos?
Silvanus as of 5e
Ahh so she in the deep wilds
more specifically her divine domain https://forgottenrealms.fandom.com/wiki/Auril#Divine_Realm
the whole reason her avatar was on toril was as part of a plot of hers, but it left her dramatically weakened during that time, likely why you may have thought she was a quasi deity or stuck on toril, neither of which are the case
and as a deity, she is not really bound to place let alone toril, gods can be worshiped in multiple settings and she would not like giving up her power from her following on toril if you ask me, her bigger concern would be not being attacked by her former allies in the gods of fury
https://forgottenrealms.fandom.com/wiki/Auril#History
she basically accidently angered Umberlee
thus got kicked out of the gods of fury
which leads into what she was doing during the adventure in the first place
no
the deep wilds is specific to the world axis cosmology, which is not the one used in 5e https://forgottenrealms.fandom.com/wiki/Deep_Wilds
she'd be most likely in winter's hall https://forgottenrealms.fandom.com/wiki/Winter's_Hall
which in the current cosmology is listed as being located on Pandesmos, the topmost layer of the plane of Pandemonium
Silvanus simply is her superior and presumably offering her protection from talos and the other gods of fury and is that is specifically after "the Stormstar Requiem"
also nothing i know of or am seeing even suggests she has any desire to abandon toril, that would be foolish if she were to as far as i know the forgotten realms is the only setting she is known to be worshiped in and toril is the most focused on and arguably important world in the setting
5e question,is the astral sea anywhere in the players handbook's multiversal map?
Yes, it's equivalent to the Astral Plane
yeah in 5e the two names are more or less used interchangeably if i am not mistaken
I think in 5E the distinction between them is that the Astral Plane refers to the entire plane, including Wildspaces, where as the Astral Sea is the space between Wildspaces.
Hi, in the vancian casting system, how is preparing multiple casts of the same spell reflected lore-wise, with its fire & forget characteristic?
The thought-pattern needed to produce the spell in question is impressed into the caster’s mind more than once during memorization from a spellbook or prayer to a deity.
though most of the info on that topic would be more mechanics than anything
4e Question im wondering if anyone can answer, Who's the leader of the Fallcrest Guard for the Nentir Vale/Points of Light setting?
is it Nathan Faringray https://acquisitionsincorporated.fandom.com/wiki/Nathan_Faringray as stated in the Acquisitions Inc. season 2 wiki or is that not canon?
feel free to @ me with a reply
canon is not really a cut and dry thing, least of all with 4e especially the setting of nentir vale/points of light, is a bit of a mess compared to other settings that were actually complete before being published
though your question may be more fitting in #dnd-elder-editions since you are asking specifically about a previous edition
Yeah, I run the Nentir Vale setting and canon isn't really a big thing
If you want Nathan Faringray to be the leader of the Fallcrest Guard in your game, it doesn't matter a ton if that's official
My setting is based on the Nentir Vale lore and uses a lot of material from that setting, like Vor Rukoth... but it also has Chult (renamed Numoth) and the Sword Coast in other parts of the world because I wanted to run adventures set in those places
Soo gods cannot direct intervene
They can only do what?
It seems to not stump evil gods
there is more nuance to it than that
like the dead 3 for example, they ignore that rule and the consequences in realm space is they were demoted to quasi-deities, even Bane who was much higher ranked before, but not all settings have an over deity that impliments such a divine law
plus for gods they can still do a lot, mainly relying on mortal agents such as their worshipers or chosen
how many demon lords got to divine status? considering the bar for divinity is get enough worshipers
to my knowledge lolth is the only one at least the only one in published materials
I understand baphomet, yeenoghu, orcus, demogorgon got to that level
Depends on the setting
And the god.
And their powers and capability.
Also worth mentioning that Asmodeus has reached god status in the lore of some settings. Shout to the Lord of the Hells.
Is Hulgaz meant to be an archdevil?
Who is Moloch?
Preferably in 5e (if he is even in it) but I don't mind older editions lore
Are you referring to the ads? I don't see them but I know the pages look terrible without an ad blocker, or so I'm told
They are terrible without an ad blocker
and My brain struggles with big blocks of text on a screen
they have histories of being worshiped as gods by some, but not enough to be considered true deities, only ones that ever came that close of those hand full was orcus, and that has long since become forever outside of his ability to attain again, how ever he is seemingly ensured he will always come back indefinitely where as most demon lords if they are slain it would mean they were at risk of seamingly fading from existance
is honestly a unique quality that makes orcus one of my favorite among the demon lords, he seemingly will get what he wants in the end by simply waiting for the natural heat death of the universe, and all his acts now are just to try to get to that end goal sooner
he is basically a former duke of hell that resided on the 6th layer of the 9 hells who became exiled and is trying to return to the power he once had if not more, the latest part of his published history has him pretty desperate to regain his former status to partially quote the wiki "However, it seemed his schemes didn't bear fruit since after his latest failure he was rendered politically, monetarily, and physically powerless. Still, Moloch continued his mission to reclaim his status, whether it meant getting himself back into the good graces of Asmodeus or dealing with the daemons to take Malbolge back by force." end quote
he basically got fired and deported and is trying to get back his job and land one way or another to put it in the simplest of terms i can think of