#Cannot replay battles, stuck at username entry

8 messages · Page 1 of 1 (latest)

arctic star
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After selecting "Replay Battles" and going to username entry, I cannot continue any further. Pressing confirm on "OK" has no visible effect. And because you cannot back out of this screen, the only way to escape is to terminate the process.

After doing some web searches, I think the problem is that Everhood cannot connect to the internet (I'm guessing it's trying to update the leaderboards). I forbid Steam and its child processes from connecting to the internet when playing single-player games.

Ideally, I should be able to replay battles without leaderboards if I don't have internet access.

arctic star
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I was just going through the patch notes and see that what I suspected is the issue was reportedly fixed in v1.1.3.
Just double-checked, and my game version is v1.1.7.
If this isn't the issue, then I don't know what it could be. No matter how long or short the username I use, even when it's a bunch of randomly-inserted garbage characters, I cannot continue past the username entry screen.

hidden whale
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Hmm, that was normally fixed like you said.
We are going to take a look at it.
Thank you for the information.

arctic star
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I went snooping in the process's open file descriptors, and found the output-log.txt file.

It seems to indicate the issue is indeed the inability to register a new user token with the remote host everhoodleaderboards.everhoodgame.com, due to the process being forbidden from connecting to the internet.

I've attached the full log of an attempt to access Replay Battles, with the following steps taken:

  1. Launch game, press 'A' on Xbox 360-identifying gamepad to reach title menu.
  2. Immediately select "Replay Battles" from title menu (line 90).
  3. Entered a garbage username for testing (username: "stlk01ttuu", line 95).
  4. No further input from user.

Also, maybe not relevant, but I am using Arch Linux and running the game through Steam Proton (no specific version, so whatever Steam's currently defaulting to, maybe experimental branch?).

Let me know if there's any more information I can provide for you.

hidden whale
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I am making version v1.1.8
I was able to reproduce it and fixed it by waiting to check internet connection on Opening Replay Battle UI.
Before that, Internet connection was being checking at the same time as Opening Replay Battle UI, now its sequencial.

hidden whale
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let me know if that fix it

arctic star
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Seems to be fixed! Was able to get to the battle list, and I battled Frog just to be sure everything was OK. Everything seems to be working as designed.

Thank you very much! I appreciate your dedication to making your game offline-friendly. I know someone like me who micromanages what processes are allowed to use the internet is an extreme edge case, but now this feature will always work, even if the leaderboards host were to go down for whatever reason, which gives me peace of mind.