#Rollback giving you potentially infinite HP with Hex
1 messages · Page 1 of 1 (latest)
The hp can be regenerated to the new max value and stays like that until the end of the run (which means that when you either die, complete a dungeon or say yes to the crystal shrine it returns to normal)
it also returns to normal when you paradox yourself into the tower room
<@&510181646838923275> sorry for bothering you, but do you think this glitch is patched in the latest version? I am still a few versions behind and am yet to test this
from what i remember, it should be fixed this HP issue with rollback