#Some warehouse data collection
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Yes that will not even remotely get me close
Even if I could increase it tenfold. 1.4B when ONE building is 600M ๐
the other one was generator storage
yeah, really very low on warehouse increase researches
2400000000*2,75
6,600,000,000 at 50
with all maxed
well, i do agree we could use another warehouse and vault increasing sector, maybe in ATA or Territoryresearch. or a bonus from the refinery building
but in my opinion, those buildings are an expensive form of failsave to always have at least something to work with after boycotting the game for a year and coming back to it
tokens did get inserted later right?
or was it a day 1 invention?
but i'll gladly explain my, let those generators produce tokens instead of raw resources, idea to you ^^
that way the warehouse and vault just stay failsafes while players still can benefit from their generators
Oh that would be fine too. Wouldn't solve the whole farm account issue though ;)
Farm account owner just needs to cash in the tokens first.
even a bigger problem for accounts without shields and hiving
so you see, it's hard to work on this as long as this option is left open
i don't know man, if they tune the costs down now all the players that already suffered will be pissed af
more is bad, less is bad, just take it as it is and ignore the timesink or insert some new efficiency researches etc. so players have to work to get those things cheaper
Efficiency research is not that helpful due to diminishing returns.