#💭-suggestions
1 messages · Page 34 of 1
@nocturne lantern so theres still a major issue that cs has failed to give us an acceptable answer for regarding the unfairness of the current pvp in that a high level 31 player can use a faction miner to drain someone ten levels below of millions of rss. Cs says this is acceptable in their minds and makes the game "interesting and challenging"... well having alliance members quit and feeling upset over being bullied is neither.. Are there plans to make things more balanced or are mid range players doomed to be bullied for eternity?
@young cave @nocturne lantern yes...imagine just buying a $150 ultra pack only to have someone steal all the resources just purchased 15min later. They'll never buy another.
The smarter players would use a peace shield if they did but yeah good example
Theyd be hounding apple and google for a refund
Its when people are offline thats the killer. If afk, an 8hr peace shield should auto engage or implement a station manager that you can set to auto deploy and collect rss from generators. New feature!
Fix the damned gps for ship warps. Makes no sense at all right now frankly. Do you all use applemaps or what?. Going from Subezac to some low system takes you all over the show, should be the most direct route. Also, at each system have a cancel warp button, the second you hit a system, it should pop up. 30 min warps to something that moved, left, really annoying.
Please and thankyou 😊
Yes!
@nocturne lantern @young cave @civic sandal Since this issue's been raised with you already here, my 2c if you will. This is not a pvp game... unless you define pvp as an enounter where only one side is active 90% of the time and the other side isn't capable of mounting an effective defense
nor is +10/-10 or even +5/-5 a "challenge" in any way. If you are the higher level player in that situation and hitting opponents 5-10 levels down is "interesting" and "challenging" then you suck.
to be blunt
its like calling a fox hunt or poking a stick at a kitten in a cage a "pvp experience" ….
I play a lot of pvp games and this is not them nor are they this.
these battles are auto fought with auto determined outcomes. There is no in-battle tactical decision making typical of pvp type games. Your tactical decisions can’t sway the battle either way because you don’t get to make any. You build your ships and train your officers but that’s it.
This is an RTS but it is neither “interesting” nor “challenging” if only side can get the resources to build and train an effective battle force because the other is getting their mines and resources farmed non stop by what are basically online bullies deluding themselves into calling the repeated bashing of players 5-10 levels lower than them who frequently aren’t even online at the time “pvp”…..
To be quite frank, you shouldn’t even get “pvp” rewards if the other side isn’t online as their force is then managed by the same AI that controls the pve encounters….
that turned out to be more than 2c but I can afford the difference or give change as needed 😄
Ive already raised the issue with them CapnBellamy
But its good the more people confirming its an issue the better
No worries, Just started playing yesterday or rather the night before but obvious is obvious as they say. Didn't take long to see it.
I'm on that subject as well CaptnBellamy, great post... The more of us note the ludicrously unbalanced so called PvP the more we will get positive change...
It gets terrible after level 15 and then just absolutely awful after level 20... The numbers of ship strength seem like placeholders that haven't been play tested or thought through at all...
add a server war event where all top players from each servers could compete
Prelainch server 6 month old.wins. hands down.
Yup this is totally true ☝️
I have multiple issues that date back up to 2 weeks... I keep getting told to be patient... Then I receive the above.... Here is a suggestion, rather than keep telling me, a different customer service person each time, why not just fix it. An odd concept to grasp, I know, but you might find you'll have happier customers and actually save time...
Right now I have pretty much given up and mostly moved to another app called Nova Empire where their customer service team actually do care about their customers and help promptly without the stfc procrastination...
Customer service is the biggest let down of this game... The nemerous bugs not getting fixed comes a close third to the nerfed mining, marauder drops, and exorbitant costs for buildings & repairs...
@plain roost ya should stay there and not come back as this game seems to harm you
@plain roost "why not just fix it" - you don't know much about software development, I guess?
@open pike dude...hush.
@primal acorn I'm a senior commercial/enterprise contract software developer & architect ... I come in on large projects in trouble, troubleshoot and fix
@open pike you're a troll that likes stirring trouble ... only contribute if you have something constructive to say
@plain roost then you should know that you can't just "fix" an underlying problem in the game architecture
@primal acorn I beg to differ... It depends on a few factors and the quality of the teams working on it
@plain roost we got some impressions during the migration a few weeks ago about that, didn't we
Yes, it felt like a calculated gamble was made and no test runs done... Backfired and left a huge mess... Same with the rebalancing, then the launched... All rushed...
Now it's a mad dash to fix and customer service is under prepared and overloaded making it impossible to satisfy customers... To compound the issue, each ticket isn't handled by the same person dragging response times down... Customer delight is impossible to achieve
What ifffff
Here we go
They had a deal with digit... fell through for whatever reason.... so they switched to scopely and they got stuck with the launch date. Maybe we should give them a chance....
Are you high right now?
I'm not upset, digit / digprm developed the game on scopleys behalf, if you Google it there's articles going back over a year referencing a AAA game, which is this one
Ohhh i see.
Just makes it worse, if they failed so miserably at getting it off the ground, if it was planned all along ...
It worked great on 29th Oct, not so great on 1st Nov
Wish i had seen it before.
@minor fern we could fill an envoy with 460k tri overnight
That would je good use of An envoy
Now i need tot move them Every hour. Getting parsteel is a drag
It was still filled with glitches, but leveling up was achievable... Ah the days when restarting every 30 mins...
A simple suggestion update the game
I would like you expand the messaging so we can make group chats for for leaders also a mass mail which the whole alliance gets the message buy person selecting who they want it to go to
Another idea is to be able to see who is online in your alliance this will help with communication and knowing whos ignoring you
A option to Share a battle report to the alliance.
please simplify the system coordinates. Some are over 10 digits long simplify it something like this system 312 x 5567 y4456 just a example just keep the system digits under 5
lol the game has no content and this is what you guys think they need to do😂
Option in the setting of ranks in the alliance to send a mail to all members .
Done that one already viper
Switch the placement of the 'manage' and 'locate' buttons to reduce accidental recalls, but ideally bring 'locate' up higher in that panel.
Being able to save a location would be nice
Being able to cancel a warp
More ways to get shields
Being able to trade resources
Scan report share option
How about stuffing this all in a well formated message and @Tag them? Instead of spamming ?^^
Maybe look into the daily goals, ive tried extensively contacting ur support which always leaves me more annoyed with the game and the no support help desk
Write it on pc, and at the end use the "@" + the Moderators on here, like Q2 and J.B Scopely
Ok thanks for the advice
Np :)
🙂
@ornate nymph @nocturne lantern @nocturne lantern
Actall feedback ok, I ll do my best.
At first it was Fun, Graphics are nice and at start you have a lot of missions,
and you feel like you progress fast.
There are many Bugs but you can just look over them, cause its fun at this moment.
But then you are at lvl 18, and you look into the eyes of pure horror for everyone who got
hooked by the Game.
-
Huge never ending Paywall
-
Undoable Missions and NPCs
-
Sensless PvP ( You can just attack miners to annoy People)
-
Unbalanced PvP ( "Wallet Warriors can just do everything", Repair Cost > Win through PvP,
Stations for Free2Play not beatable)- Suggestion: Dont let the biggest Bottleneck be the refined Materials, and Ship Upgrades,
use the Staion Defense for it. (Raid Station to get on Parsteel, Trita, Dill
to Upgrade the Station Defense)<- Make this your Grind! (For Example: Look at CoC for that with their Walls)
- Suggestion: Dont let the biggest Bottleneck be the refined Materials, and Ship Upgrades,
-
Unbalanced RSS Managment and Mining Rates (Stations Cargo ALOT small the actuall need for next Upgrade,
too less Mines + WAY to small Uncommon G2/3 outcome) -
Way to expensive Micrtranactions ( You Buy a 5$ Pack, then you are forced to buy a 10$ then 20 and so on,
you cant buy cheaper one if you alredy bought one. + You get way to less for what you buy,
F.E. " Stachel of Latinium for 5$ you get 100 Latinium , I get the same amount if i play 1 or 2 Days,
This is way too unbalanced.) -
Responses of Scopely (Tons of Players write to them with a lot of frustration, and all they get are
Copy&Paste Messages wich sometimes even dont hit the Problem the wrote about at all.
Then there is the Discord Q&A and alot of promises and with that hope for the Players.
What do they get? Absolutly Nothing!PLS Scopely! We are more then just mad kids, we are frustrated that we see a game die,
Where we put a lot of Hope into!
My Personal Opinion what this Game needs the most ?
In-Game Depth, I dont see what the End-Game should look like, and also I dont see a
a single Strategic thing on the Game.
(Someone could be the "best" on my Server with an IQ of 20 if jis Wallet is big enough,
and we feel this lack of "Content")
There are many more aspects I surely didnt wrote about but yeah dont have the Time for all right now ^^
Best Regards
Admiral AgentSmith "aka" Wolfssucher
@nocturne lantern @ornate nymph
like this 😋
@nocturne lantern who do you think scopely is making their money from?
@nocturne lantern There needs to be a way to remove missions from your cue that you cannot do because either the target ship is too overpowered or it ruins your standing with your chosen faction...
The missions shouldn't be deleted permanently, they should be available in their original systems but marked as "once deleted" or something similar...
uI change please: it happends to often that I by accident press RECALL instead of LOCATE 😤
Scotty can't drop us out of warp before we get to the far side of the galaxy = he's fired. Once is a glitch, every time means he's a terrible engineer and quite frankly I'd like to drop him off at the nearest Romulan outpost but he says we don't have the warp capacity for it. Enough of this! Scotty, if I need to go back and defend my miner it needs to be done now, not later. Man, you used to be good when you was on the Enterprise. You need to stop that drinking bruh because shit's going down in this server and I need you on the ball.
@shell sky what do you mean ?
how is CoC doing money? And is one of the most sucessful Mobile Game on the Market ?
@nocturne lantern @nocturne lantern @nocturne lantern @ornate nymph Some of you have mentioned you play the game - ideally I'm hoping all of you give it a go. It might be useful to appreciate the current mechanics, so you can really have a think about what kind of game experience YOU would want as a player.
What would you like to do each day when you log in? What kinds of challenges would you like to face? What kinds of interactions would you like to have with fellow players? What kinds of quality-of-life improvements would enhance your playing experience? Asking yourselves these questions might prove helpful in generating insight into broader goals for the overall gaming experience.
I have suggestion... when you follow the "Go" into a building detail, an "Exit to station..." would be nice and save potentially 3 clicks depending on where we started.
Ideally you need to get to lvl 20+ in a hurry, this is where the game play dies @ornate nymph
Alliance v alliance events
i'll get there soon-ish 15 now
If people are inactive for over 2 months then they should be “hidden”. If people come back they would be reassigned to their planet if possible or a random planet. However if they don’t log on for a week after that then the player is “hidden” again
This is an easy solution to the problem of overcrowding, which has been approved by players in #🌌-galaxy-chat .
The times (60d and 7d) are variable, the principle idea is of importance
add alliance science, lower mats for alliance contribution its insane amounts for an extra 2 members
ships have their own drydock why cant we repair both ships at same time..... also when you warp out we should have a stop button and change corse
Drop out of warp.... Seen in like every instance of star trek, but not here
Suggestion: first ship into resource node mines, second (friendly) ship into resource node guards by intercepting one attacker at a time.
Resource nebulas should stay the same, resource planets should be able to hold more than one player,
Suggestion: ship repairs under 5 mins should not cost dilithium.
Suggestion: implement a cancel feature after sending ship to a location.
thanks for those, definitely a fan of the patrolling, and can relate to those below 😉
Regarding map sharing. If not already mentioned. A way to share target and system info in alliance chat. Players finding it hard to locate others via map coordinate system.
Chat feed in global should be a collapsible post feed. Where player can reply to post topics. Rather having six way conversation which spams tge GC
Alliance could use a mail all feature. Unless im clueless as to where it is.
As well as a last login time of alliance members.
private messages maybe?
unless you mean alliance leaders willing to send instructions to all peeps
Yes. Buy sometimes they can be a global discussion that others can reply to without it getting lost in feed.
Suggestion: Updating known issues with known bugs? https://image.prntscr.com/image/PaCUJe4YRKia_gVUNtkIdw.png
A way to go about it. Would be an option to create a mail to all feed. That member can reply to within that email. Etc.
@fiery gyro under construction 😉
I'll be ready soon ™
For instance. A mail to all (alliance). Next week we will be raiding xyz, how many will be able to attend, members then can reply within that email
yeah multiple ways to do this, via inbox, or simpler version a chat / topic header on alliance chat tab
@ornate nymph good to know! if you guys need any volunteer moderators to help with content posting let me know 😃
suggestion: There is a very large Portuguese community on our server, perhaps a discord channel(s) supporting languages other then English?
You are not the only Country not coming from USA or UK
If you want to get Informations, educate yourself and not force others to do it for you.
There are option they can use. Such as !translate. Which allows discord members to view channels translated into their language.
@nocturne lantern if that was directed to me, not sure why you are being so hostile, it's just a suggestion mate for those who do not speak English. Several other community discords have channels supporting other languages
It would be a nice additiin to the discord community for our fellow international players.
would be good, but only after the initial dust settles and the game is playable
Nova Empire has a translate button built into their global and alliance chats ingame. Not perfect by any means and sometimes quite funny in translation but its an effort at least
@fiery gyro Dude, they need to compleatly rebalance the whole Game and more and your best suggestion you could find was, invest in more People for the Community for more Languages, if they should invest its in the developers. Dude priorities!
take a breathe there wolf, it's just a game
but @nocturne lantern is correct. There are other things needing attention that should come ahead of that
it's just one of several possible suggestions
I respect that you guys don't value my suggestion, but lets let the dev's and moderators decide shall we?
Its ok to provide ideas for both game and the discord community. It why they created it. Chaos never stated make it a priority for discord community. Over tge game issues. I think its a great suggestion for when they take care of fame matters.
Its ok, im letting all out in the Memes Section 🤣
@nocturne lantern nice. Good stugf #🔥-memes-no-talking
@nocturne lantern @ornate nymph @nocturne lantern
In regards to your daily goals, i find it extremely difficult to achive the final meta chest.
Matter being at my current lvl, the total sum of the dailies adds up to an uneven 10'er, yet the final crate is at an even. Because im not able to by simply playing (intensivly focused) too get the build/upgrade AND r&d on everyday.
Why not have more dailies that require less effort each, and lowering their completion reward acordingly. Making it possible to still grind the rewards, without being frustrated thats its not feasble.
@wheat sorrel you do get a wider selection of dailies once you increase level, and it works the way you describe. You are left with some extra options and still able to meet the checkpoints for all chests
Make the system Coordinates links automatically would switch e a lot of frustration
@fiery gyro yeah but being at the paywall, and seeing that i feel the shop is a joke. Ive only bought a couple things, mostly the cheaper ones. So it will be a constant headache for me knowing how many others games i know where their respective versions work well at all lvls and for all types.
what level are you at, atm?
And then seeing how i honestly deem horrible, and with the "power creep" which is just plain bad math
Was 18 at server reset, got 19 shortly after (duh) and been here ever since
Also before they changed dailies it was possible, so for me they actually BROKE the dailies
Be able to manage ships while they repair please!!!!!!!
@wheat sorrel totally understand that, just letting you know it does get better
And just pointing out that is not "working as intended" at all lvls like helpdesk tells me
Power creep clearly suggests that it was rushed and poorly excecuted. It shouldnt calculate on your total power, it should only register from building upgrades, completed research, ship components installed/ship tiering completed and ship/ officer lvl..... But thats a mouthful to code so easier to wing it and fail
or being able to repair more then 1 ship at a time
👍
A display showing how active alliance members are
An alliance store to purchase items to encourage growth and participation
@west osprey like this one ? http://prntscr.com/lr77r6
is that encouraging growth?
No option to buy that, and only that. Forced to bundle it with speedups and other junk i dont want
@safe orbit I guess that's open to interpretation?
why is that? I was simply showing him there was an alliance store
ah nm then
@fiery gyro yeah but with more in it :)
I agree additional items would be nice, but from the sounds of your post it didn't sound like you were aware of the alliance store
here's hoping they add some more diversity
Sorry. I have been there twice and only got a shield
To give someone all something to do that is community oriented. How about making some small alterations to the defeat hostiles alliance event. For instance give extra rewards depending on how your alliance does compared to other alliances point wise.
Create a proper PvP system for the game... the current version is no challenge...
Test your fixes before releasing them
Hire someone who can actually understand mathematical equations to get rid of the placeholder numbers throughout the game in order for it to be more than just a mining and hiding game for those who can't spend thousands on it to advance.
Probably worth a read before suggestions of diminishing the pay aspect of the game: https://variety.com/2018/digital/news/scopely-100-million-funding-mobile-games-acquisitions-investments-1202848805/
or tl;dr they aren't by accident - "Scopely’s games compared with linear entertainment. In the first quarter of 2018, the company’s titles generated $81.45 per paying customer per month. (“Walking Dead” players spend an average of $125 per month in the game.) "
So they have a limited user focus... Those with more money than sense... explains the game design...
Killing a surver ship should award 0 (zero) to not alot of power gained, 'cause the power i use to gain against a defenseless target isnt powerfull @ornate nymph @nocturne lantern @nocturne lantern
Next gen mobile extortion network? @feral prawn
No extortion, it's entirely optional with no downside if you opt out. I'm just suggesting that it isn't accidental or incompetence, rather a very well developed/effective model for revenue
Yeah I am with you @wheat sorrel extortion is what the endless BETA games are... Especially with the way Scopely have handled this one... Spend thousands on the game without knowing it's a BETA, then lose what you paid for after an update... GC was filled with complaints along those line after the merge... So glad I didn't fall for their ruse...
Hey guys, quick question/suggestion. Is there any perks to being in an alliance that will be added soon? I feel like theres not really a big benefit to being in one looking at the perks you get now. Like inter alliance trading/support.
does the thing where they speed up all your build times not help you?
I cant tell a real time difference when they do help.
in that case, i don't even know what to tell you
If help would apply to total construction time it would be great
At this stage the main perks are having a team - so if you get attacked, the whole alliance can assist defend you or hunt down perpetrators. There's no coordinated way to do this other than via chat, however it's something. Allegedly Armardas will be implemented at some stage (have been promising that since August as well as a trade system), so an alliance will be required for that.
<@&509690795536941056> raise the protected cargo limit to 50% (and tweak from there). It will make mining still worth it and allow PVP to not be a complete waste of time if they can score 50% of a load. Yes, the repairs are still a resource drain, but one game play mechanic at a time
@left tendon upgrade your ships and protected cargo is more than enough
@tardy pasture I am actually in top rank ally (HILO) on our server. I'd like to see the game survive and not have all the low level players leave. Trying to suggest a compromise that helps miners feel like it's not a waste of time and still gives PvPers a sense of accomplishment
PvP needs a complete overhaul... There is no accomplishment unless it's revenge or annoyance...
@left tendon i hear you, but the game needs to be relevant to all and not tweaked just for 1 server full of idiots ... stopping them attacking miners would be better than changing cargo capacity. If that means more mining nodes or better pvp rules it's a better solution.
And what level are u hxl
@left tendon If don't want to see all of the lower levels leave, help with the suggestions to change the currently ridiculous PVP range. After level 20 you will be losing 1 mill+ RSS to every single base attack from any decent level 26+ with a horizon (or worse, a faction miner). There are players on our server who have lost 10s of millions of RSS in less than 10 minutes. Regardless of how much you change mining rates or protected cargo, this kind of mechanic is unsustainable.
I have a brilliant idea, make the game playable again
@winter olive
Cone on. The game is playable. As long as you want to play it for 18 hours a day for the next 38 years to level up one level of ops!
Suggestion: make it not so 💩
@robust bluff it's currently like pooping in your hands and clapping
That would be more fun than stfc
@winter olive
Aha... Maybe that's what the program coding monkeys did.
At least you'd have the clapping bit that's fun
Mining not fun
Missions not fun
PvP not fun
People spent a fortune on the digprm version, and despite the endless bugs they actually had fun
@nocturne lantern
But the social media opportunity to converse with the rest of the marooned players is priceless. I now spend 8 minutes a day playing the game and 8 hours corresponding and reading this Discord which one day will be used in University courses throughout the world to teach computer program designers how to totally ruin a good concept.
The only reason I'm still here is the people I've met and the friends I've made playing the game. That and the rapidly diminishing hope that scopely will see sense and return this game to something close to it's formerly fun format
@nocturne lantern
The game tagline should be ABANDON ALL HOPE YE WHO ENTER HERE
New game banner...
It s more appealing in thé original Italian wording
There's hope, buy only to the low to mid 20s
@nocturne lantern
Lasciate ogne speranza, voi ch'intrate
@nocturne lantern
There's hope, but not as we know it, Jim.
@nocturne lantern
And anyone in their low to mid 20s who are in the low to mid 20s will be in their 90s by the time they get to L30
But they will come across a player 10 levels above who will drain their base of all res in a matter of minutes
@nocturne lantern You know Phil, if you scream in space nobody will hear you... same applies here
Banging your head off the nearest bulkhead will yield the same results as voicing your concerns to try effect change
Never in the field of online gaming conflict was so much ignored by so few of so many.
@left tendon I'll pass that on to the development team.
@nocturne lantern one way of fixing mining is... make miners with protected cargo invulnerable. Once there is unaprotected cargo(or the node hits 0) make them vulnerable. Making active players rewarded while not forcing players to wait until an afk player leaves a node.
@minor fern It is certainly an idea for me to pass on so it can be added into the mix for making mining a little less painful. I know I have also seen people suggesting a limited time shield too (5-10 mins) when you start mining.
can you make refining less painful
instead of needing literal weeks
to get enough 3* ore
@nocturne lantern Are you kidding ?
"@hxl129 I'll pass that on to the development team." ????
Did you totally ignore the posts that followed his suggestion ? Or are you up to speed enough now to recognize it's a part of the game that isn't a problem so it's worth trying to fuck it up ?
Protected Cargo is fine !!! Please focus on some real issues .....
man this community loves to rage
@fiery gyro yeah not normally my thing, but the frustration ........
A month ago this was a really good game with a few issues and annoying bugs. Since then they have ruined almost everything that made the game enjoyable ... and introduced new issues and different bugs.
@tardy pasture so why not just switch games if you are that upset?
it's obvious the beta players need some love, but that's the nature of beta after all
cuz it would feel like an epic waste of time
your saying it doesn't already feel like that? lol
i guess
we have all committed hours of wasted time 😄
@tardy pasture Sorry, yup, that reply was brief and perhaps didn't convey my meaning fully. I am passing on a lot of comments on to the team, and in this case that will include the whole exchange between yourself, @left tendon and others around cargo limits and PVP.
@rancid topaz makes a good point @nocturne lantern , there is no single silver bullet. Tweaking game play by listening to your community is the best way to keep this party going. Just be transparent with us
@young cave my level is inconsequential. If you have any ideas, I'd love to hear them
Attacking ideas is non-productive. I'd rather hear your ideas, collaborate, and see how we can all improve the game
We all agree that PvP is probably not good for the long term health of the game, so it's not a all or nothing approach to a fix. There are going to be tweaks and breaks and readjuatments
And all ideas are needed so the community can be heard
Show the persons rank in an alliance when you click on their profile!!
@nocturne lantern so aside from passing on concerns, is anything actually happening? Is anything ever going to get fixed?
@left tendon Yes, actually, level is very relevant. Later ships have much more protected cargo. Enough that I can't get past the protected cargo cap on my mining ship because I get killed first, because people want my mine.
That makes PVP worth it for them. It leaves me with all of my mined resources.
So I don't actually understand what you're suggesting.
@nocturne lantern Please consider implementing an "approve buy button" for buildings, like the ones for RSS or shipparts, a simple misklick can lead to hunreds or thousends of latinum blown into the void.
I would like to see an ability to repair ships at a members statiin when they are located in other systems, players can repair at a rss cost paid to the hosting member repair station. In hence being able to assist alliance members with some needed rss. Etc.
Would also like to see member details on rosters. Such as last login, is logged in, etc. Im sure this has been suggested prior already.
Anon theyre looking at having repair stations as an option for future actually
Ie having them dotted all around universe where u can pay a fee for repairs... suggusted even some sort alliance help where they can help foot bill also
@exotic sierra yes like the idea of being able to use the drydock of other alliance members to repair ships
A few other things i wouldnt mind seeing down the road. Like a territory flag ie 5x5 area that can be placed in home systems alliances choose. Teritory flags can then be placed using contribution points from members contributions. Then as alliances grow in size they can calture more aeea of their home system.
If territory covers a mine. Then the alliance owner members will get an extra mining bonus, and if non alliance members mine in another alliance territory. Then they pay a portion of rss as a tax for mining on another team owned territorg. Which then can be redistributedand divided among all alliance members.
That is one suggestions of many. If i had the dev team to work with. Would like to see inplemented
An interesting idea but i doubt one will be implemented
I'd still just like the game to be actually playable. Not too difficult really....
The ability to see how many ships you have and how many remaining ship slots are available is a must, preferably without having to recall a ship first...maybe a drop down menu in the ship building tab ? Also refining is utterly borked as far as uncommon drop rates go especially for g3. Finally faction mining daily rewards need to be reworked, getting more of the thing you already mined is just dumb especially as at least one of the 3 resources is unobtainable in your factions space (g3 crystal for feds as an example) .
Refining gets better when u level.. i now have several hundred g3 except ore.. thats so rare 😦
Lvl 23 and hit a brick wall...or should i say paywall?
Brick ? Nah reinforced concrete
Can't lvl if ican't get g3 uncommon...you see the paradox right?
Right now the system is an oruborus of misery, tedium and frustration
Haven’t read through everything here yet, so it might have been suggested already.
What I’m really missing is a trade post. A way to sell/buy surplus stuff you have. With game tweaks I guess some of this might be corrected, as I don’t think it’s the meaning that the Klingon quest to farm crystal should give even more crystal as a reward.
Another thing is the outrageous powerful defence platforms. Why set it to mandatory to build them as it makes every base impenetrable. Only ones that’s available to attack is players that has left the game before they needed to upgrade defensive weapons. When I was around lvl 15 I farmed all the time and had 30 million parateel (but then we got the big update and everything was taken away). So please review the defensive weapons. It also makes peace shields useless so I bet you sell less packages.
Your experience does not make me a liar...been stuck on 23 for a month refining g3 ore twice a day and getting bupkiss
Am saying its not impossible
<--founder server btw. We are being deliberately held back with outdated galaxy map whilst new players are dropped into updated maps featuring many more systems and resources
Defense platforms dont make bases impregnable either, even at my level hit several lately..its fun
Founders server is losing players, so new players are joining... It's all going to trash...
The only way we could possibly grow is to act as a bully and throw everyone of the mines for ourselves
Join a good alliance and share 😃
Even in a good alliance it is not enough to go around...
Hey come on disgusted i lend u mine often 😃
Me and spocky are in a top 5 alliance...what else you got?
Then u shouldnt have any issues finding a g3 mine 😃
I know... without the alliance I would be completely screwed... I have tonnes of g3c but have been unable to refine g3g for aeound a week now... But i need g3o to advance.., just not enough to go around... It's crap and I end up feeling guilty seeing others ask for the mines rather than ask myself...
Always happy to give u dibbs bud 😃
So I just leave it,.,
Not in a updated map no but we in founders server are stuck , if you wernt on the founders server you would agree @young cave
I have accounts on three servers anyways 😃 i have seen differents, still complaints regardless
It's not even about the ability to find mines it's the drop rate of uncommon that is the cash grab. Tying up my envoy for 10hours a day doing fed mining dailys leaves little time to find and gather other 2 rss meaning i spend fed currency on ore and often get no crystal whatsoever...daily rewards need reworking to reflect this.
At this point, not just my migraine speaking, I would rather those who aren't as frustrated as me have the mines... I just feel guilty taking ithe mine away from someone who enjoys the game more than I...
@nocturne lantern the dailys are completely screwed... I have to hit level 27s for my Klingon dailys... I am level 23 and no ship I have can hit them without losing tonnes of tri in repairs...
After one hit...
At favoured rep feds want 12.5k gas and give more gas as reward meaning i get a weeks worth of refining EVERY DAY! Just dumb
Disgusted u guys make it enjoyable but reaching 24 has brought some life, get to upgrade for events, uncommons are dropping way more easy etc
Almost unlocked kumari, looking forward to that
And as disgusted said the fed hunt dailys are impossible...lvl 28 and 29 for me
Even if I mine g3o for another solid week... I doubt I will get the 49 uncommon I need before 2019...
😦
None of us cant even unlock that kitiari due to the bloody drop rates on the founders galaxy map
@nocturne lantern
Maybe Donald Trump can get Scopely to build the Mexico/USA border wall....
It would be impregnable... It would let you in and you'd find the wall was actually two walls with a huge void in between and it would cost you $1,000 to get out again.
Lol @robust bluff sounds about as likely to happen...
And make us pay for it? Lol
30 uncommon crystals ??? **** !
My best is 21 😭
I need more ore not crystals but apparently we are being held back its impossible to grow and level up.. though i could sworn i saw us both do that.. not to mention others
But what do i know, the drop rates on uncommons are clearly awful
Liking being able to its twice at a time now makes things easier
Still a huge turn off... No where near enough to go around... If this is the new normal... I'm out...
What level is your refinery? It's producing 50% more than mine.
I suspect even with the new mines they wont be enough
Apparently theres 28 planned
G3.. not sure about trit etc
28 new systems with many nodes would fix the problem... 28 nodes only... Not enough... I'd still feel guilty about asking for a g3 mine...
There you go calling me a liar again. Blocking the scopely apologists
Thats just a scopely mutt , pay no attention to it
There is no point arguing with each other... The game will still be trash until the devs realise their mistakes and make the needed changes... Arguing with each other just allows Scopely to rip more people off...
Successfully buried my legimate suggestions with your gushing over scopely's broken game though so grats for that
And then there's that part... Maybe the <@&509690795536941056> can manage the community and keep the feedback areas to feedback only somehow? Deleting arguements and handing out warnings would make it a lot easier to get the well though out feedback through...
The ability to cancel a warp and return a warp would be good. I hit the wrong button by mistake and have to wait 5 muns before being able to return
Your lucky , had to wait 30 mins untill mine got back
Yes 5 minute warps were the good old days 😁
@ornate nymph serious suggestion time (you can even see it as a demand if you want 😛): 2 reasonably priced packs one containing a usable amount of g2 raw materials plus par, trit, and dili and the other the same but with g3 raw materials. They will sell like hotcakes and actually be 100% useful instead of paying x€ for one thing we need and a bunch of filler
This also gives the more warlike players (usually p2w types anyway) an option besides mining 24/7 and the rest of us a fighting chance to get a leg up
And by reasonably priced I wsd thinking on the second tier price bracket (229 Swedish kronor not sure in euros)
i believe scopely will understand you are not sure if the price to be in kronor or euros. they will make it available for 229 euros :)
Heh probably lol
Still a legit suggestion that benefits us and scopely, give it a like if you agree
@young cave Would love to know what lvl equal to you that’s not impossible to attack. If you are lvl 14 yes, but that’s before they force you to upgrade them to max. If you are lvl 20+ and attack players your own lvl I’m calling you a liar.
I’m lvl 24 and there is perhaps 5% of ALL the bases of people being lvl 18 I can attack and get any decent profits, and then it still cost me a shitload of dilithium.
Not gonna turn this into a huge complaint, but I strongly suggest doing something with the raid options of other bases.
I really feel like there should be an option to close the mission recap, or atleast let the player decide which mission is shown. Im so pissed at watching this crap flashing every time i close something else.
Yeah bugged m8...screenshots and ticket support they will autocomplete it for you...eventually
Not doing the mission.... Before i got OP20 it kept telling me "get OP20" like som sadistic reminder that im stuck
Mission is bugged anyway...or was for me
ye still is for me
Problem is, when i exit chat. Chests or anything. Its pulsating, glowing. For NO reason..... I can close the build/research tab. I can collapse the shortcut bar above it. But that crap mission piece of shit bugging my eyes at every turn
the winner spam is more annoying to me Kappa
@safe orbit u tried sending email instead of ingame helpdesk?
hmm no
Dont forget screenshot, ppl say they auto complete it when ur stuck
The lost horizons quest stuck at 3/4
ah ok
anywhere i can find their email kappa
also got screenshots about transaction errors
while they still drain ze bank acc
ty
Np
Just screenshot the mission page showing it not advancing past that point...did the trick for me
Lost Horizons is the donate x something right @wheat sorrel?
no
get 3/4 containers
so you need to do multiple missions
but i did all the ones in Vulcan, Draken and Khitomer
and those are the only ones that give them
pass that one only with ticket. is a know bug. another one.
Ah yeah yeah same deal ss+ticket=autocomplete
also theres this alliance exploit
where you can keep leaving and rejoining the alliance
and the help thing resets
so you can skip hours or days on building/research
Shhhhhhhh 🙄
just by joining and leaving the alliance
kappa
what are the odds
theyll read this anyway
this will be the first bug resolved. the rest with eating more resources for repairs or no bonus for mining are nice to have.
@nocturne lantern wouldnt know, everybody tells me u gotta contact support for last part. So im currently refusing to do it, just like im currently not contacting them with trivial stuff like bugs and gltiches
indeed you should contact them only with important stuff. like house mortgages or so
@wheat sorrel Another long time ignored bug by thr devs...
It is like they want the support staff to be the 4th faction to do missions for.., Do a mission for the Feds, the Roms, the Klingons, and the Support staff....
I had that bugged mission for 3 weeks before the suport staff finally autocompleted the mission for me...
Let os use Latinum for G3 uncommen, the cost af latinum need ofc to be balanced better then most off the other stuff you can buy for latinum
Storage capacity need to go up with around 200%
@odd hemlocku know, change ur name to disgusting instead?. Dont flame my post with ur lame rants. U really dislike the game? Yet u spend so much time and energy here, ranting at ppl. And when they start to get bugs fixed ur gonna spin and twist back into a merry go f* urself fan again
😂 😂 ☝ ☝ ☝
End game is to improve the game... My approach has shown to be fruitful...
When the game respects Star Trek, I will be changing my name...
@wheat sorrel boy you said it. Rant fest since opening of community. Thou nice to know the last word goes with him. He the official ratings guy.
Who is he? Can't be me... description is way off... ;)
4hr gift boxes need to more accurately reflect the wait time. 50 officer xp is barely worth the calories used to poke the buttons...
Also if you are going to run a 4 day leaderboard event maybe allow for more winner spots like 50 instead of 25...only credit card crusaders can place in top 25 atm once again blocking f2p players from progression
indeed, or split the leaderboard by power and 250 players per board
Let the whales battle it out 😂
Getting uncommon out of refinery is virtually impossible. Please fix algorithms
The top player in the Leaderboard event on our server is over 6.9m points. Didn’t want those 50 Spocks anyway...
Don't you mean top spender
Miners Fly back to base Automatically when full.
Ooooh i don't like that. I leave my miner on a g3 gas overnight so in the morning I'll move and complete spelunker and faction mining dailys before I've even drunk my coffee. The ability to set a timer might be useful.
Ifly, uncommons drop more often the higher level your refinery is btw. Mine usually drops a fair few every time, I know one guy level 28 who gets heaps every single time, so jealous
@nocturne lantern easy... just set your ship to finish mining after the day resets. You wake up with mission finished.
To be honest I've never filled my envoys once you get a few k over protected cargo you paint a target on them
And kitiara that's no real comfort at 23 needing 200 uncommon g3 ore to lvl ops...drop rate is way too low at that lvl
2 months and I'm still 12 short and almost all of the 188 i have is from events and packs...
@nocturne lantern @ornate nymph more options for obtaining raw refining materials are needed especially g3 as once you get into factions your ability to obtain at least one of the three types is severely if not completely eliminated hamstringing further progress. Event rewards is one option, faction currency another hell at this point I'd even pay latinum...
Would suggest Crew presets so we can combine the best crew for a given ship / purpose and assign them quickly
G3 uncommen drop rate is just shit, how can someone be so retarded and call it uncommen, when its more like ultra rare. Anyone ever got the "rare blue" from the G3 unrefined?
Biggest suggestion is, introduce a windows app of through some site or whatever
the game likes to eat your battery like its nothing
@tall helm
Use BlueStacks to play the game on a PC or Windows device.
Nox app player
@tall helm it’s an online game.. there is no save to copy
@tall helm it’s tied to your Game Center account so no way to switch to windows or droid
When scanning a mining ship it would be good if we could see their rate of mining and size/level of protected cargo so I can work out when to log back into game and reap the benefits ....
@tardy pasture
Maybe if this was correct, and your suggestion was in place, mining would be hecka crazy
I'd be happy to leave them to reach protected capacity if they agreed to keep mining until I needed the resources 😀
You could originally hit anyone mining. But they changed it.
Make systems way easier to find. Maybe by only searching the name
Devs please - when I want to do a research or build, my fat fingers missclicked three times already and lost about 450 gold because it clicked "Instant build" - please make a "Are you sure" button because I did not want to Instant build!!!
kappa
Same for faction store please
It would be nice to be able to tell when alliance members are online. As I typed this I read up. I accidentally hit an auto complete on a build under five minutes???
@nocturne lantern I second @opaque bane's comment...
To go further on that idea, when in galaxy map mode you should be able to see the name of who is in the system...
It would also be great for the alliance leader to be able to mark hostile alliances so the alliance members can see the targeted alliance as red hostiles insdead of blue...
Or orange, maybe, so as not to blend in with the game AI hostiles?
@ocean fractal good idea
Here's what I think is a relatively easy idea ? Can we change the on screen name for our ships (currently ship A, ship B, etc) to a more trekkie - NCC-1700, NCC-1801, etc
Even better would be every ship having a serial number that cannot be changed, that way even if someone changes names you could still identify the ship ...
😂😂😂 you've got to be cereal. ^_^
a popular one, in backlog, ability to locally rename ship - obviously way lower prio than some other stuff rolling out in the meantime 😃
That's a nice thought would go well with ship that tracks other ships. Like place this ship on the hull of the other ship and then you can know where it is. For x amount of minutes/hours/days.
I didn't mean the ability to rename ... i mean an official 1 of serial number that cannot be changed
Hope Scopely is cereal listening to our feedback 😂
😀
Oh Memes... That is propbably the only thing that gets any attention in here... It definitely is NOT the feedback...
i'd beg to differ. feedback is being logged and compiled and presented in front of devs 😉
so thank you for it, it' much appreciated
pics or it didn't happen @ornate nymph 😂
cannot share internal docs tho 😉 you'll have to take my words for it here
are we not allowed see what nicknames you've come up with for us??
@nocturne lantern phucupicard ? .... oh that was meant to be internal 😉
I know this has been said before but seeing as @ornate nymph and @nocturne lantern are actively responding today I'll bring up 2 biv points:
1, the abity to recycle old defunct ships needs to happen also need an easier way to see how many ship slots are filled.
2, instead of receiving more of the same raw material for faction mining daily reward we really would prefer a split of the other 2 materials we can't gather whilst our survey ship is tied up all day.
Just quality of life things...
Is the slow rate of refining 3* materials deliberate? Even at level 24, it's still just the base 1750 every 10 hours. Lucky to see any uncommon results in a day, and it takes 250 uncommon ore to get to 25
with the 2* mats, the refinery let us throw more raw materials at it to go faster, but so far, not seeing anything like that in 3*
Short answer, yes. Slightly longer answer, yes - pay up. 💰
Longer answer, yes - all your bases (and hopefully wallet) belong to us.
fuck that noise 😛 The very best available pack for uncommon ore still only gives you 80 (for $140). So it costs $500 to level from 24 to 25?
Yes. Ask me what level I’m currently stuck at / in-limbo.
uh yeah, I don't think very many people will be seeing the second half of the game
I’m living vicariously through those with larger wallets.
Maybe it will improve when I hit Refinery 24. Assuming I have enough 3* resources to upgrade to it, that is.
nope. refinery 24 is what I've got, and it still sucks
1750 every 10 hours, practically 0 uncommon results
Then I’m basically f*cked. Just like you. 😡
I literally have almost 500k raw gas, and I could never possibly use it as fast as I get it
refinery cooldown either needs to be lowered, or we need to get the "multiple batches" option that we had for 2* mats
I did put the request in. We’ll see where it goes... 🕳
I have 2 Envoys now (after farming who knows how many hostiles for blueprints), so I can get EVEN MORE raw materials that I can't use 😄
we've only got one 25 on our server. He's the guy who got 10 million points in the dominion leaderboard event. Big shocker there 😉 Wonder how much $ that was
Oh hey, I just ran my refining cycle and got 3* uncommon crystals, gas and ore! Woot! In all 3 batches!
Naw, I’m just f*cking with you. I got nothing. 😏
another day, another 0 uncommons
I think I get more from events (1-2 at a time) than I do from refining
need 87 more uncommon ore to level 25. So, let's call it... February 2020 ish
I haven’t even checked to see who won our event. I only know that I didn’t come close to making it into the top 25.
heh, our winner had something like 3.5 million points within 10 minutes of the event starting
Sounds strangely familiar...
oh well. Gives me time to mine up to that 6 million parsteel number (also needed for 25 ops)
6.1M steel, 112.5k trit, 37.5k dilithium, 700 common ore, 250 uncommon
with whatever research I have done so far, not sure if I'm maxed on the efficiency stuff
yeah, building efficiency can't go higher than 3 right now, so that's maxed
I don't have pure tritanium / pure dilithium maxed out yet, but that wouldn't bring down the parsteel anyway
I'm babbling in the ideas channel. Shutting up now. 😛
GET REFUNDS...!!!
TAKE WHATEVER LEGAL MEASURES YOU SEE FIT!!!
DO NOT BOTHER SENDING FEEDBACK...
NO ONE LISTENS...
@odd hemlock consider yourself blocked!
@nocturne lantern what does it take to get guys like this banned?
@plain roost @nocturne lantern it is simple...
Fix the PvP...
I was asked to remain loud about it...
And this GIRL plans to be very loud about the second worst part of the game, right behind the pricing...
Posting in one area is understandable, but spamming every channel is unacceptable
@plain roost their refusal to take well though out feedback is unacceptable...
your expectations of change in less than a year is unacceptable @odd hemlock
GET REFUNDS...!!!
TAKE WHATEVER LEGAL MEASURES YOU SEE FIT!!!
DO NOT BOTHER SENDING FEEDBACK...
NO ONE LISTENS...
THE PVP IS GARBAGE...
I AM HAPPY TO KEEP TAKING PMs ANSWERING QUESTIONS AS TO WHY I THINK IT IS GARBAGE THANKYOU TO THOSE WHO HAVE...
@nocturne lantern Both great ideas. Thanks for the feedback!
I'd like to have the ability to cancel warp.
I'm sure it's been mentioned before though.
it's a popular one indeed
I would like our warp ranges restored...😡 😡 😡 WTF did you guys do
@steady ore welcome to what life is like on a post release server… We’ve been bitching about our warp distance for weeks. They make no sense.
We have missions to go to sol, suuliban Absolutely no way to get there… They killed the distances but didn’t fix the missions
I had a warp rage of 78 on one of my ships it's now 24
Hello everybody,
I'm going to risk and repeat something that probably has already been said. Here are my suggestions:
- Introduce the possibility to further refine common resources into uncommon resources.
- Introduce an Alliance Marketplace where members of an alliance can trade resources and ship blueprints
- Balance the mission requirements with the players level. Right now I'm level 17. My ships strength varies between 10k and 12k. My current missions list has about 25 items. The easiest one requires me to defeat an interceptor with 16k strength. My Turas is at level 20 and has a strength of 10k. In order to tier it up I need 330 uncommon 2* gas. I've been harvesting raw gas for two days now. Although during this period I refined about 250k raw gas all I managed to get were 40 uncommon refined gas items. I feel like I spend way too much time collecting resources. I have one Envoy and two ECS Fortunate and all I do is "mine, mine and mine". And when I reach 50k of a resource refine and get a bunch of common resources. It is no fun.
- Allow us to change a ship's crew while it is repairing or tiering up.
- Lower the officer experience requirement from 50k to 20-25k when promoting a level 10 officer.
@steady ore yep. They killed warp and didn’t tweak warp on the map
We’ve been dealing with that crap for 2 weeks on the post release server. GARBAGE warp ratings.
As long people keep buying in-game purchases nothing is gonna change, same for the release servers, we have one alliance who actually buy their way through the whole progress, damn rich pirates
#2 will probably never happen. If you can trade objects between accounts, people start to try to hack accounts to trade/steal items
We really need a feature to oust Alliance leaders that go inactive.
Perhaps if you dont log in for a week your officers vote who becomes leader
but starting a new alliance is expensive when your leader has left the game, its not fair to the rest of the alliance
Especially if you've invested a good deal to level up the alliance.
exactly
This is a high priority problem and needs to be addressed, you should also show last logged in times on your alliance member list so officers and kick players who are inactive
this is a very easy thing ton fix
@quaint coral Agreed.
@nocturne lantern @ornate nymph can you please let customer service know that an update was applied to which founding servers... Apparently no one told them!
I guess someone didn’t get the memo...
Please please pleaaaaase add a way to cancel a ship warp and or change course at any time. having to wait 10 mins because it is accidentally tapped is beyond annoying.
How about adding actual value to these packs? They should be $13.99 and not $139.99 considering that you need like 10-12 of them to fully upgrade a Kehra to Tier 7. And I may even be light on the number of packs with 3* resources that you need. And you still can’t complete more than even a handful of Faction missions with it...
@neon basalt
@naive shore You’re probably right.
@neon basalt
You mean $1399
Ffs increase mine sizes already especially g3 n trit
@nocturne lantern @ornate nymph I'd like to see our aligned faction icon represented in the top LHS - Fed / Rom / Kling
see red circle in attached pic...... sorry if it has been posted b4.
Good suggestion mouse
avatar pictures are on the roadmap
Hope the roadmap looks neater than the galaxy map 😂
@ornate nymph Will these be something we select from in-game or something we have the option of uploading ourself? (like Discord, for instance)
specs aren't finalised, but unlikely to have third party asset upload, rather conventional 😃
That’s probably just as well as we would’ve been trolled with gay porn when clicking on player profiles.
@ornate nymph 1. Can we get the option to remove or recycle ships we don’t use anymore? Recovering a portion of the resources that went into upgrading these ships would be awesome.
2. Can we get a building that allows us to convert 1* components and resources to 2*, 2* to 3*, etc. Like 1000x 1* components = 100x 2* components = 10x 3* components
I really want to have the idea of indeed recycle old ships
Id rather be able to sell them to noobs, a carsales type in game board :) .... tier 5 Kehra, one owner minimal warpage. 1200 latinum or swap for Vahklas in similar condition
😂😂😂😂
@tardy pasture top idea!
I will trade a 500k intrepid for 4 x maxed envoys, no timewasters please
Has anyone discussed a second builder(At least for a limited time) and the option to trade materials to Alliance members?
Be nice if things that disappeared got compensated for
The refinery should get more efficient with every level. It’s the only building that doesn’t get a little better every time. Either lowering the raw material required or lowering the recharge time a little each level.
I think you get better returns, more uncommon and rare as you level up
@nocturne lantern must have been too subtle then. Level 14 and it’s a real slog to refine. If it does improve the output it should say that in the details upgrades by level text. For me that section shows up blank.
There is zero information on what Refinery upgrades yield.
it goes better with the player level, not the refinery level.
it gives raw materials
when are you able to refine 3* materials?
level 19?
Yeah, it’s Refinery 19 or 20 and Operations 20.
But don’t expect to get any decent amount of 3* uncommon. It’s basically unobtanium until Refinery 26 where you can refine multiple batches every 10 hours instead of just the one.
All good ideas but don’t expect that they will do it
balance the game, we just update the game, an so much is still unbalanced. No new content, are you ppl retarded or just dum as fuck?
Don't make new content, Fix the issues and do some proper tweaks
What new content is coming?
Armadas has been "soon coming" for 3 months or something like that
Let mining ships mine, without having to swap mines every hour. Let miners go over protected cargo by increasing mining rates. Let explorer type ships explore by giving them some warp range. Let warships war, without costing weeks of mining to repair.
@nocturne lantern Mining is like having a new born child ... They need changing every hour or 2 hours!
Ah, when EnterpriseNL complained about new content I assumed something was announce or released. Than's EP
@thorny relic
Both... Retarded and dumb as f.
If the goalposts are going to be moved constantly and we're going to be screwed over each time, at least have the courtesy to publish a roadmap of planned changes. That is as long as they are actually planned and not thought up on the fly.
@scarlet cobalt
They ARE thought up on the fly. And then implemented LIVE without being tested. That IS their plan.
The company I work for would go belly up if we did that. Shareholders would be very upset. Not even Agile development methodologies created this much crap!
Make mining activities more interesting and add a layer of morality and strategy to it. Give us options to male gameplay more diverse and less linear or plain frustrating.
Here’s what i have in mind: you select a mining style / approach which could go from fast and exposed to slow and defensive for example and those who want to raid resources could go #1 attack which leaves only a portion of the unprotected cargo intact since you destroy the ship #2 loot which takes a delay of time and leaves you exposed but the whole unprotected cargo can be stolen or #3 intimidate by show of strength and the miner either flees and liberates the spot or has to withstand an attack.
The option to have allied ships standing by in defensive mode would be invaluable as well.
A way to abandon quests please
one click rewards and help, please
The PVP needs a slaughter rule along with the level cap. Can’t attack <1/3 your power or something. It’s tiring to watch 40k Jellyfish going all murder hobo on 8k ships.
We need to distinguish between allys and enemies on the map when raiding. I would love to see an alliance mail system also.
Relocation tokens also...need them on the alliance store or something....I have seen 4 of them and I purchased 3 of those stupid things. The other I got from a mission i believe.
@nocturne lantern @ornate nymph as it Christmas, and morale is at an all time low, won't it be an idea to take advantage of the remaining days before Christmas to do an Advent events for each day? To avoid scorn, the event rewards would need to be worth while...
One click ship location. You have to click system first then locate ship... if it’s not quite at new system it goes back to galaxy map so you hit system map and locate over and over
Biggest issue though mining refinement. You are deliberately throttling growth and that makes an otherwise very good game very frustrating.
@plain roost scopely is more like the grinch. Won't be giving anything, just taking hard earned dollars from those with deep pockets
pfff, pissed off right now, got attacked while minding my own business by a 23k tella while I only have a 7,9K tella, money warriors for life 😡
Change the PVP back to its old system or change it atleast so people only can take someone at their own power level!
I'd like to address an issue with the games balance that I feel has been overlooked in the design team.
Currently the game is fairly balanced until you get to level 15, at which point the power numbers for players ships based on their ops level suddently explodes in scale. Because of this large increase in power range you might as well remove the level restriction on who a player can attack, two level 15 players can have a 30,000 difference in strength between ships.
To combat the precieved unfairness of this and stop players abandoning the game due to the pay to win factor you need to reduce the impact of such a drastic contrast between players. Here are my suggestions.
- Fine tune the combat numbers on ships/stations to have a lower range difference in strength, have ranges of 1000-2000 at each ops level rather then 10,000 - 40,000.
- Slightly reduce the strength of station defenses to allow more raiding, see below for balance restrictions.
- Attacking a players ship/station one level lower then you means you raid 25% fewer resources from their ship/station.
- Attacking a player two levels lower then you means you raid 50% fewer resources from their ship/station.
- Attacking a player three levels lower then you means you raid 75% fewer resources from their ship/station.
None of these numbers are fixed but adding a balance mechanic that reducess the "punishment" for losing an unfair fight goes a long way to improving players view of the game as pay to win.
It would also be a great idea to make the minimum warp distance on ships be equal to the current operations level, this would mean lower level ships dont get locked in system when a player moves their base into a high warp system.
Yup... PVP is garbage...
@tall helm I have been at it since mid November...
Keep up the noise! @rotund cipher well said!
Bonus loot for doing quest, like for every 100 you don you get a large bonus off loot
@odd hemlock then we already know how this goes
@naive shore it eludes to but never says it outright... Yes, you picked exactly what I was saying in a kinder manner
@tall helm https://strawpoll.com/7e4phrkf
Here's a suggestion. Make sure that whatever you're working on isn't released on the users until you've had a chance to verify it. If you would do object orientation properly, you would know you could update one class or even just one function of a class in a mini update (server side). I understand combining ipdates for client software, but the key message is verifying your own code using a safe environment BEFORE releasing it to the public.
@ember fjord thats called using a staging server rather than the live server... There is usually a production server used as well... Can't say that this industry standard is being followed or not...
You'd think they would be able to prevent a build from being released that for instance flags discovered systems as undiscovered...
This poll, -/+ 5 levels is too much, great for the strong but means it's easy to crush noobs
Not sure how the dynamic system works exactly but I'm happy not being able to hit players that are too many levels below me (-3 at 18)
@rigid nebula theyre looking at rolling it back to the beta pre-Novemember play mechanic... What is missing is the auto 4 hour peace shield to prevent milking bases... That is what really kills the game for players... They loose millions, in a couple of cases billions in a matter of minutes... Favours bullies, pests, trolls and we loose tonnes of good players...
4 hour???
Some ideas;
Mass contribution (annoying power levelling an alliance)
Better alliance gifts from a purchase (they're terrible)
A lifetime purchase that gives some amount of latinum, reso, and, speedups each day on login
Detailed stats for your station (resources generation, offense and defensive stats)
Ability to view other alliance members stations (great to give advice)
Copy and paste fjords with bookmarks
That's insanely long..
That's a lot, I've zeroed a few stations myself
Mostly people who attack empty vessels or bully others
Maybe there should be more resource protection? 4 hours is a lot, free 4 hour protection for a single cargo load
If a base is zeroed let them receive aid from their alliance (everyone is able to.send some reso) and from any factions they have good rep with
Ability to choose your server before you start the game should be right at the top of the list after they've brought past control in to exterminate these bugs
Losing out on at least 6 figures, have 7 friends who started and quit because they weren't on the same server and they all spend 1000s of "micro" transactions
Am sure the same is true for many others
Sending support to bases from the ships you have in reserve might actually be pretty sweet as well.
Churn (loss) rate of players is extremely high... What we lost in players over 6 month pre Nov 1, we lost in less than a month then some. Post Nov 29 launch, we lost more again than the previous month is a week... The founding server is fenced from new players,. Since the last upgrade, in less than a week we're loosing more than we lost in the week after launch... These are players that have supported and helped digit through the whole beta period and alpha... Our GC is quiet except for mainly pests n trolls, our alliance chat goes hours of silence where before it was active 24 x 7... And don't get me started on discord servers, we have approx 8, all quiet except for complaints about the game and best ways to get refunds from Apple n Google...
It's the coiners that skew digit/Scopely analytics and blind reality. But as time goes on, coiners like @nocturne lantern realise throwing money at the game is not helping, then chase refunds...
Me? I won't spend a cent until I see that a company takes pride in its game and values their customers... Scopely are proving that the all mighty dollar is more important. Sad fact is that if they looked after the customer experience, both game and support, the money will naturally flow far better...
Hope they will change it, I got attacked by someone with lvl 17 ops and a 23K ship but I'm on lvl 14 and have a 7,9K ship, fair?, absolutely not
If your ship was attacked that is not a problem
PVP against stations doesn't start until 14 though?
Also if the game will return to a 4 hour shield after looting then Parsteel should have 100% protection otherwise I will just make sure I have 99% parsteel
Maybe there should be some kind of system in place, after looting 10-25% of a stations loot they get a 24 hour shield
4 hour shield seems overkill
Make PVP +5 -1... That will limit the morons.
L20 miner can be hit by L15 raider.
L20 raider can only hit L19 miner or base.
Well getting attacked by ships much higher then your own isn't fair either
The suggestion made by @rotund cipher was a really good one
It seems like Scopely have yet to decide what they want the PVP to look like. Previously on our founder's server you basically couldn't hit bases after level 20+, due to lower ship strength and the +/- 5 levels rule. However, mining rates were 3-4x what they are now, with nodes between 10x - 1000x larger than currently. So anybody mining while asleep would go way over protected cargo, and that became the main way to raid for RSS.
Not saying impregnable bases and miner hits should be the way to go, just that there needs to be a vision about what acceptable PVP looks like.
@rancid topaz
And there is the problem. Skopely have absolutely NO IDEA what a L30 player "looks like". There seems to be no OVERALL PROJECT PLAN, no QUALITY CONTROL, no TESTING.... it's all done by the seat of their pants.
@robust bluff bahahaha that's because their Guinea pig @ornate nymph is still only around lvl18 or so. They have yet to discover the Joy's of lvl30 first hand. So given the current mining rates and upgrade times we can expect to see JB around lvl30 about in time to see the birth of our great great grandchildren. Maybe then they might get it right.
@ornate nymph use the company credit card to buy more packs and "increase" your growth, that way you can up and experience lvl30 for all its glory like the rest of us, a place where time slows down and minutes seem like hours and hours seem like days.
I think Voyager would get home from the delta quadrant under impulse speed faster than ANY player would hit lvl40 in the current environment.
Might have already been said, but just be able to hit the "help" button and help everyone without going out to the dedicated screen and then back. Waste of time. It's not like you aren't going to help one of your teammates.
@regal fractal That is how it works in Nova Empire... As stfc does not have a last on time, that help screen is the only way for us to know if a player is active or not if they're not communicating
Would be useful to sell ships or materials that are not necessary
Hello Sir,
I’m reaching out regarding my YouTube channel, [ShadowHero - http://www.youtube.com/c/ShadowHero ], actually I'm looking to upload some new gaming videos on my channel to gain more Subscribers with paid Permotion.
I’d like to feature your game in my upcoming video a simple Gameplay walkthrough in parts, Our audience is primarily aged between range 18-44 years, most of whom are Android/iOS/PC/Xbox/PS/etc. gamers interested in your products.
What do you think? Let me know if you’d like to work together!
- Brijesh
They only work together if you pay around 500 in latinum
Spam much?
Hey if he can do it... more power to him. But if his walkthrough is shit i'll be the first to downvote him. ^_^
The walkthrough consists of:
- Open your wallet and remove credit card.
- Spend, spend, spend your way to success!
Log in, locate ship, move miner off depleted node, exit to galaxy map, return to system view, move miner onto new node, log out ..... not sure it's worth making a video of it 🙄
With the glut of mining nodes now, I think you can just click “mine” on an adjacent one and come back in a few hours...
@tardy pasture I dont see that meta game yet.l. What sort of level or power does it become mineville?
Level 24 for sure. Possibly a bit sooner.
@neon basalt in general, roughly.. what base power (without any ships) is when bases become impossible / uneconomical to zero?
Depends on the station and your player level, but I’ve found that anything over 150k isn’t worth zeroing (even if adjacent) because you just incur too much damage and repair costs. Anything over 90k is usually impossible to use Envoys against (even maxed ones) for the same reasons. Crew can certainly influence this -/+.
This is of course me saying this as a Level 24 where the lowest I can hit is 18.
@sonic vessel hard to say when exactly, pre November it was all good so the updates have had been a big factor in creating mineville, lvl 24 for sure, but i think most in 20s are experiencing the same. I should acknowledge though all the new Mission added in last update created a welcome diversion for 5 minutes ....
@neon basalt basically agree, rarely bother with a base unless it has 400k+ tritanium or i desperately need parsteel ...
@tardy pasture You mean the grand total of one (1) new mission? 🤬
Yeah deliberately used the singular 😉
@neon basalt and @tardy pasture
But there will be new missions "soon". Just after Amardas is released. Around April 31 or February 30.
Probably April 1. 🤪
No. April 1 is an actual date.
Assuming there are even any players left by then...
I think you missed the joke. You know, April Fool’s?
January 1 2019 is looking shaky in terms of player longevity.
They have your money! Joke’s on you!
No. It will be ANNOUNCED on April 1... Implemented on June 31.
I have just decided that I will whale enough to keep the dev team afloat in 2019, 😬
OMG
@tall helm (whisky) ssssshhh
Which genius designer forgot to put a limit on higher levels attacking lower levels. How it’s ok for a level 23 to move into a system, and destroy every base down to level 15 I have no idea. I guarantee players will quit over things like this. There’s no parity. Should have a limit of 2 level swing.
@jovial prawn
Just wait till a level 31 can attack you at L21.
that's why i'm no upgrading to L15, Im hanging on L14 now
I thought it was a 4-5 level limit on bases? I know it's +/- 3 for ships flying around/mining
Dunno why it wouldn't also be 3 for bases tho
Its geared for high levels to pwn the weak, get used to it cos scopeply think its an interesting,challenging and curious way to do pvp
And dont intend changing it
@sand summit its -10/+21 at higher levels, the joy of the dynamic system ..... basically bigger fish can hit you but you can't hit back
Well that's stupid, and I definitely SUGGEST that it's changed to at most -5.
It used to be +5/-5 for all but the big raiders complained because they didn't have enough to eat, so it got changed to a more challenging system where the whales get to eat everything ....
When was that change?...
November, just in time for launch ...
Well that's silly. Of course they had nothing to eat, there were less players
It would be good to have a functionality to manage ships in the ship hangar, like upgrading, tier up etc
Atleast I can not hit below level 17 while im lvl 22. Don’t know if it’s different in other servers.
More problematic is that all the troubles are made by level 14-18 players to the ones who most desperately need rss for progress. That is something that needs tweaking and balancing.
I Cant hit lvl 18, lvl 26 myself.
Its 17-23 and 18-25
It looks like you can hit 25% below your level.
19-26 in my case
Please nerf rewards for killing miners. No power destroyed points or PvP chests. The only incentive to kill miners should be RSS gain and denial.. That is all.
Yeah, it is literally 're tard ed
Wont help much
People still hit empty miners to be an asshole
If you punish people for hitting emptied or too many..
That would discourage constant pests
some people do it for fun, some do it to be a troll, others do it for actual resources. ¯_(ツ)_/¯
saying something is going to "fix" it is probably oversimplifying the "issue"
also, if you didn't get power destroyed points from miners, where the fck would you get them from lol
1:Pvp should only be allowed in faction space, the missions between lvl 16 and 20 are seriously unbalanced in the first place, restricting pvp till we choose a faction would help with people burning just to cause problems for everyone else.
2: seriously, lvl 18.... ship power 37k..... mission target 200+k....WTF...........
dude, if you can get to the system where the mission is, you can accept it. it doesn't give a flying fuck if you're level 18 or 50.
If ppl want to be trolls by targetting empty miners that is OK with me as long as they dont get rewarded for the behavior with PvPchests and scoreboardpoints.
Which is why i suggusted punishments make em stop lol
If you target a node to mine and a ship comes along after you start warp, if it is in your range you attack it, if it is not it just turns off to the side. It should be that way for both scenarios so there is no inadvertent kill of miner when you didn’t intend to
Just dont warp directly to a mine altogether, its considered bad form to do so
Especially when u do it from ten mins travel time away
Ik got a suggestion @ornate nymph @nocturne lantern . Maybe have klingon trained fighters and federation trained fighters too instead of only romulan trained fighters
Klingons don't need training, there born to it ...... and Feds are mostly human so way too lazy ....
Fix the refinery I should be able to get rare G3.
In almost 2 months refining twice a day for most and now 4 times a day and I still have only received 1 rare G3 crystal. No rare G3 anything else, but to upgrade my ships I need rare everything and not 1 or 2 but more like 20. Fix the refinery randomness, as it is broken. It shouldn't take this long to NOT receive a single rare ore, etc. I have reported it to support and their answers are dismissive and very condescending. @nocturne lantern @ornate nymph
Hi Guys, relatively new player but based on my experience so far.
- PvP levels need serious adjustment. Especially at the point (26) that you can level bases quicky with 3* miner. You must not be able to troll/bully accounts that do not even have access to 3* ships yet. Therefore, and at bare minimum, a 19-26 adjustment must be made to 20-26.
Furthermore and in general, given that level 20 opens up serious power gains, my suggestion is. Have 3 PvP groups. 1-19, 20-25 and 26+.
I appreciate this will upset the whales of today and reduce their targets, but this system will allow for better growth and will give you far more whales for tomorrow.
-
Refine rates.. ‘nuff said by the community on this already
-
Crew skills not working, unacceptable and must be a priority for the dev team.
Apart from those, its a great game. @ornate nymph @nocturne lantern
@sonic vessel great feedback... But you have wasted your time... Scopely doesn't care about the product...
@sonic vessel @666Scar#0469 you both are right. Scopely IS TIME!
@sonic vessel main problem with your pvp grouping is it won't work .... as a level 24 the lowest i can currently hit is a lvl 18, but it's also the only lvl station i can raid ... ships are not strong enough to successfully attack stations at similar levels. This is where the whole pvp falls apart ... especially with the introduction of uncommon rss required for ship upgrades it's now almost impossible to tier up a decent ship, but even if you do they won't crack a station.
My station is 350k def, my best ship is 100k .... so it's totally out of whack for pvp at similar levels.
I agree with your idea, but they need to fix ship vs station ratios first
They should just easen up the progress up to level 20, so it would not take that much effort to get there. It doesnt matter what happens before that, and no whales are intrested what happens before level 40.
us whales want lots of lv20-30 plankton
(And no whales are intrested if the game is in this beta condition for long anyway)
playing since 2017
You are freak, not a whale 😃
And by freak I don’t mean anything bad, enthusiast for the game or something more likely.
meh, I've been called worse
An idear for the game would be that you put packlet theifs char shard when you scan them, the race showed is not packlet.
this is a good suggestion, let the game give you a notification if a ship is doing something else, like mining, so that we need to confirm it, I've just send my mining ship to a place I don't wanted it to go
Yesss....
@ornate nymph this was discussed during the Q&A mid November... @nocturne lantern suggested that they will add a confirmation window to stop accidental moves, like the Recall button
The other fix was being able to abort a warp in the middle and pop out at the next system in the route ...
and still no info on that, @ornate nymph can you ask?
Rafinery need big change. I dont got uncommon materials even my rafinery is max for my lvl (14). I cant upgrade ships. Also 9h waiting is way to long, when you in series got 0 uncommon. I will need months if I want to upgrade ships, even I have tons of raw material and parts.
officer presets so i dont have to manually swap mining officers etc. would be nice
Bonuses don’t work on half of them, so jus rise your miners all the time.
Again from 3 times 0 uncommon. This game is not even Beta. I cant progress at all
What level is your refinery?
So far I'm having issues with the coordinate system used to find planetary systems. It's pretty bad... actually... and don't take this the wrong way, but it's garbage. It hasn't worked for me yet. At all. At any point in time for finding anything. I've entered the numbers multiple time, in multiple combinations, with and without negatives. It either doesn't work, or it's not user friendly to the point where how to use it isn't obvious..
Why not just allow the user to input the name of the star/planet?
Damn good idea. I just memorized the map for systems level 9 to 20ish.
Also, for alliances that form alliances with other teams we need to have some kind of visual ID system like when team members appear as purple ships.
@icy fjord I agree
Whole navigation system is bad, but should be easy to fix. Or needs to be fixed.
i would like to have a way to save locations, its boring remembering all the nice systems to miner differents types of resources
or save bridge offer formations....
Or .... and this is a really radical suggestion .... allow us to assign a crew to a SHIP !
Instead of assigning to dry dock as we do currently ....
da fuk? you think this game is supposed to be logical or something?
Any chance of being able to stop a ship that’s in route to somewhere you may have sent to the wrong place
^^^ a captain can always order a full stop
but game designer in the q&a was against this idea
wanted a confirmation of warp instead
IDK if you can full stop after warp tho
Ok, just had a thought for a potential feature relating to alliances.
How about enabling simulated combat between alliance ships? Would work the same way as normal combat, just no damage translated to the ships afterwards, just a report generated so you can see how you did
Would allow allies to check their setup vs different ships and crews
Additionally, in terms of alliances, it would be great to see a “Last Online” indicator to help easier track active vs inactive members in an alliance
Would it what!
@nocturne lantern & @ornate nymph The other is a global PM or to rank rather than one by one
Game need raids, skill based combat, crafting system, events(not p2w) more content overall, balance to building system, properly more then that.
Better drop rates
dorp rate is a joke atm
Is there a plan to implement some sort of market to allow players to exchange materials - (ore, crystal, gas, tritanium, dilithium, parsteel, latinum) as well as ship parts - basically anything that would show up under the Items Inventory - with other players?
We have a market, but probably not yet finished since you need lvl 50 for it, which is impossible in it's current state, and lvl 50 is a bit too high
think 16/17 is a much better number
game is ad Alpha stage, so i guess in a year or two marked will be ready
first raid hit the game after 3 years or so
Make the minimum warp distance = to your operations level, its extreamly annoying as you make progess in the game your some useful ships cannot be used anymore.
This is more of a complaint/improvement. Why in the he'll are relocation tokens so hard to get??? Put them in the alliance store or make it so we can buy them with latinum or something....come on guys!
I already have 14 relocation tokens, so not really hard, you get them mostly in the 24hr chest
I havent gotten a single one from those chest
tell us how you really feel
Server is PG... You can get your point across without the colourful language
He left out the good part...I don't even know what is broken that upset him so much.
@icy tiger real muture if u have noting to say unstall game and go play farmville
#509679626763632642 Rule No. 2 - No spamming - he didn't get that far on the list, methinks.
Lol. Ooooops. Nope.
KA. you news to work on your pr skills. Talk to the fit below you
Wtf is wrong with rhis
Wow. Your galaxy typing here really sucks
Are the other personalities fighting over the keyboard?
Do a bug report or say what u whanna chance dont keep complaining endless no one he can do anything about it. Like i said before if u have problem contact support. @icy tiger youre current comment are not helping improve the game.
I read that like a dozen times, but honestly can't understand what you were saying Masada.
Probably been mentioned before, but I would really love a Facebook or Google account login. I started this on my iPad and can't log onto my account with my android phone. This is the first mobile game I've played that's locked me onto one device.
I love to have to play the game on another device for example on PC with bluestacks so that you can play further since IOS doesn't have any emulator software, hope to see something like that
@tall helm You can get Bluestacks for iOS - however, it's terribly supported and... well, not really usable anymore. NOX does work for us, however it tends to run slow... like watching something on like 2 frames a second.... I feel ya, friend...
I would absolutely love if we can see our ship's crew and cargo when outside of Drydock @nocturne lantern
Game need raids, skill based combat, crafting system, events(not p2w) more content overall, balance to building system, properly more then that.
do you want it also to be World of warcraft in space? 😂
I never played wow, but i guess based on the money the game made and the succes it has, it cant be that shitty?
End off day i just want this game to more then go to a mine, go back from a mine, send your ship, kill some ships, wait on your parstell to get up, build something..... maybe you get the point
@nocturne lantern I would like to see Alliance Hostile Event to have list of alliance member contributing to. So i know which member that gain most point for killing hostiles.
@nocturne lantern Same list for alliance contribute to level up the alliance. But for Alliance Hostile event.
For alliance contribution, please excange dillithuim for tritanuim, dilithium is more scarce then Tritanuim
@tall helm You can farm battleship hostile for dilithium.
such as Pakled Thief and Sona Pirate
@nocturne lantern foundry server right?
Well, then they didn't bring everything up to speed with the life servers
live*
my alliance is lv18 and pushing for 19
AP gets more expesive every time you level up, plus you need lots more
lv17 was 8.7k dil for 25pts, 69k needed for lv18
lv18 is 12k dil for 25pts, 96k needed
damn
yep, 46mil dil needed for lv19 lol
the res isn't an issue luckily, but unfortunately repetitive stress injury is a concern having to click the donate button 3840 times
@nocturne lantern isn't your station clad in latinum though ? Less donate button pushes 😉
@nocturne lantern how much approx can you mine (daily) at your level?
What Res?
Yea @tardy pasture latinum everywhere, you should see the gents
@sonic vessel not enough is the short answer
G3 3.7k, Dil 1.3k, Tri 5.3k per hour on my horizon with 1650% mining bonus, 3 other factions mine at roughly half that speed
@nocturne lantern thanks for info 👍
Could we have it where we can tell when a alliance member is online and the last time they logged in?
I would love the ability to choose which device I felt like playing my game on per day without having to ask support to do something. I'm not saying use multiple devices to play the game at the exact same time - but the ability to swap out between devices.
I swap between ipad and iphone a lot with no issue.
What are you using? @abstract sable
an ipad and an android phone
Ah right, sounds funky.. spose getting an iphone is out of the question..
I would really hope they in example fix the ”disband a ship” problem before even trying to figure problems with multi ecosystems.
@tall helm
It's the Scopely Exponential Growrh Model.
So I just heard that the speed up of your process with help request is only 1 minute or 1% which isn't much at all, we have 56 members(in our alliance) maybe let all 56 members help you, which if it is 1 minute takes 56 minutes off your progress, now we only have 13 minutes, which isn't even much at all, very curious how this works precisely, and if will it get adjusted because this is once again encouraging people use and if not buy speedups
@tall helm the higher the alliance level the more helps you get
@tall helm it’s percentage, 1% off from a 24h upgrade is ~15 minutes, so 13 * help will reduce it around 3 hours
24 days it is 3 days, and so on. At level 40 you will have builds of 300-400 days
So yes it is meaningful
Also you thanks for the explanation
I’d like to be able to still look at ships management while a ship is in progress mining, repairing, etc. I understand not being about to upgrade a ship in progress or change crew while a ship is on a mission... being able to check in on upgrade requirements during multi-hour mining would be nice. Helps us plan.
I would really like to see a working in-game chat system though... Even something as simple as an alliance mail available to alliance leaders. Right now, communicating in-game = "Nope, go on discord".
@nocturne lantern Constructive idea that may go a long way. Many people are demanding a refund either via Scopely or Apple/Google. Recommendation: For everyone who made purchases, double their purchase. Go through all the records and give everyone double of what they bought. For the company it’s just virtual items. Literally 1 and 0’s. It’s not actually “Parasteel” or spaceships. This may go a long way in earning the trust of the community for literally nothing except cost of programmer’s labor, which is nothing compared to what Scopely can potential earn or lose in the future with the mass exodus.
@polar laurel You know... that's not a bad idea, actually. Honestly, I first thought it a bit nutty.... then... there are many businesses that have done exactly that... and for similar reasons.... Look at what Chipotle had to do when an ecoli outbreak (sourced to the dirty hands of a few employees) inspired MANY to not return.... Chipotle responded by immediately fixing the issue, doing MASSIVE public outreach - and giving out a lot of free food. That's all the customer wanted... to enjoy some good food. Scopley can do something similar here if they, in fact, do feel under pressure from an exodus.
That being said - many players silently vote a thumbs-up with their wallets every second.... so, hard to know if that drowns out the far fewer who have legit complaints, etc.
@safe vigil and @polar laurel
All most of us want is for crew and ship buffs to actually work. They used to before Scopely touched the code. It's not too much to ask of an app DEVELOPER is it? Or is there some other nefarious reason why these buffs are "broken"... To slow player progress down perhaps? To make spending £ and $ and ¥ and € the only way to progress?
@robust bluff I've yet to find a crew member or ship buff that did not work when implemented properly. I have encountered, however, many players who claim these are broken... that they're not getting captain buffs, for example when their crew member is not on the bridge.
If anyone at this point is feeling that they are not progressing fast enough (in no more than month one) and also cannot afford to zip it through and land the leaderboard post of your dreams... well, perhaps this just isn't the right planet at the right time for you.
Nothing else works that way.... yet gamers in games like this (and they have for YEARS) make this same boring threats to "Sue the Devs!" "Boycott the company!" bla bla bla... no game I've played in the last 6 years, ALL having the same complaint and "let's rise against the machine" crap has been broken as a result of this.... they're all still running, making money.
@safe vigil just wait untill you hit the g3 uncommon paywall then you can tell us how the progression is fair and balanced...you know nothing
@nocturne lantern Yeah yeah yeah - things get "hard" here in this app on our $500 phones... I know... It'll be ok.
@safe vigil
What level in the game are you? And your assertion that captain buffs work would be challenged by THOUSANDS of players who actually DO know what we are doing!
Right @tardy pasture and others?
Yes, none of the resources buffs work, there are a few buffs that do work (ie scotty + to warp range) but they are the exception. Some of the combat ones "work" as in they appear in battle log (not sure if they have any effect though) but many don't even appear in logs ...
@safe vigil if you are in month one as suggested in your last post, I suggest you consider that many of the people on here who have been playing for 6 months or more may have a better idea of what is actually happening in the game ....... 🤔
@robust bluff @tardy pasture Ok - heard. If there is that much frustration and aggravation 6months in... why play any more? Why? There are as many games as there are players challenging the bugs here. Goodness gracious... Are you that much a glutton for punishment that you play a game this long that you clearly hate? Rhetorical question... not interested in the answer... your gripes and complaints about this can be copy and pasted to any game from the beginning of games. Best of luck to you. May you find the solutions you're looking for.
@safe vigil because the version of game pre launch was very enjoyable, had bugs but content wise it was fun to play ... so there is strong hope that it will recover ... we also built a great community of players across the founder servers that many of us still enjoy the company of, even though the game has been reduced to a farmville in space ...
Our gripes and complaints are born of frustration in seeing something we enjoyed ruined ...
@tardy pasture I understand. And... truly appreciate your response. I understand. It is yet another game company doing the same thing to their players as what Blizz does, etc. It makes it no less frustrating. Thanks for that.
@safe vigil it has been acknoledged that there are issues with officer abilities by Q2 and the developers are working on them. Q2: Hey @[ORDO]BluntForC - thanks for the reminder!
Keep in mind this list is not exhaustive and they may not come in the order listed. However, the team is currently looking at:
- A fix for the Battle Report consistently incorrectly showing defeated stations HP.
- Milestone Rewards screen consistently popping up even after rewards are claimed.
- Officer Ability fixes.
- Ships getting stuck in combat/on mines.
- Battle reports occasionally being deleted.
Yesterday number 1 was solving an issue around ship repairs saying you didn't have enough RSS when you did - but this is now fixed.
👍
5
@main wharf if only fixing Uhura was in that list, given she's an important part of the xmas giveaway deals .... 🤔
@ornate nymph @nocturne lantern
yes @tardy pasture you would think if your offering an officer in an event you'd think it would work properly
My last message of "here's an extra 36 shards to make up the shortfall " sees me reduced to 28 shards (from my original 40) ... major concerns on there basic mathematical ability 😟
Not that I'm griping and complaining @safe vigil 😉
@tardy pasture pointing out Scopley's mathematical prowess (lacking) is fact stating. Carry on. 😉
😂 😂
894 < 819 = True <--- case in point.
Suggestions :
-being able to share a position on the chat.
-create private chat channel.
-being able to see who is online in my alliance.
-being able to tag ennemy alliance for my alliance.
-being able to mute playet from general chat( some are a pain...)
-display all my prite message and stop deleting them.
you mean discord
I'd really like to be able to sell or scrap ships
@ @safe orbit No, in the game my suggestions.
All the chat and alliance option lack a lot.
A little like VegaConflict. The social is important in this game, for me at least.
@lost garnet
That's why everyone uses Discord... Even Scopely use THIS Discord because communication via their website or even Facebook let alone in game, is atrocious. Even their in game HELP screen for "updates" only has an entry for a game mission bug that was resolved ages ago and none of the recent fixes.
Not all in my alliance use Discord sadely
@lost garnet
Nor should they have to. But Scopely are incapable of coding captain buffs. Do yiu really think they have the ability to code a state of the art in game communications model. My God. If they touched what is already there we would be using stone tablets and chisels.
What you could as is a (1) notification icon in-game over your player icon in the top left-hand corner for when you have a reply from in-game support
@lofty sky first, they need to fix notifications and icons.
Of course.
I have lots of ideas too...but the focus for them should be on the broken stuff first...not trying to roll out new content in parallel. New content means theyre coding work arounds, which just makes fixing bugs later that much harder as the new stuff then breaks as well.
@robust bluff😂 😂 😂 😂 😂 😂 😂
The ability to mark other fleets as enemy so there ships and stations appere as a diferant colour.
The ability to make fleets alied so they become untargetable like other members of your fleet but are adiferant colour.
Alliance mail so I can send a message to all my members without having to go through them all one by one
That's why we have discord
What about a trading option within the alliance or server of mining material or blueprints
Trading would be nice as higher LVL players have RSS that they can no longer use
True that
Suggestion 1. Devs. Stop being so fucking greedy with the cost of ship packs etc
Suggestion 2. Actually do some balancing
Suggestion 3. Fix the bugs we’ve been telling you for weeks
Game mechanics failure? When a Peace Shield is active, your station is protected and you’re prohibited from attacking other players...but other players are still able to attack your ships, but you can’t even retaliate.
Let us discard missions that we don’t wanna complete ffs.
Suggestion: Don't insult your player base by posting a holiday pack at top tier price bracket as a Christmas bonus you greedy f-ing ferengi turdmeisters.
Free or gtfo
Is that the Omni pack?
Yeah...goddamn insulting
Posting such a pack for any price is an insult but top bracket? And when your player base is mostly older generation with kids and bills...just fucking wrong
sell your kids
Tried nobody wants em...
Gave em back
they've been giving out free tokens daily, and ones purchasable with ingame resources every 8 hours
Please change the 24 hour free chest to a 20 hour free chest.
For our daily goals it is hard to login at the exact time every day, and when we are unable to catch it it rolls over to the next 24 hour cycle. With 20 hours we can at least login roughly at the same time everyday to be able to redeem it. Thanks 😄
Ive been playing these style games for a while now and id like to see an alliance build base and alliance mineing node bases a hold a resouce for group thing a safe mining spot for resouces. As long as your alliance protects it type thing. Higher resource pot so many can mine but also many have to defend it. The reward for attacks taking in a alliance chest of resouces or something. But make it hard to kill. This takes focus of individuals and give organised alliances somethink to attack.
I d like to be able to rally attack things in a group
A good example of this is a game called rise of civilisations
Make it so I can refine more than 1750 level three Crystal's or take it off the fucking daily!
I cant refine as much as you guys want me to mine from the dailies. Dont be a retard
Gonna take me 74 days just to refine that, not to mention all the crystal I'm going to get in 74 days from the stupid dailies. Someone didnt think this one through very well did they?
Apparently you can do multiple batches of g3 at higher refinery lvl's so don't sweat it just stockpile the excess for now...at favoured rep it's 12.5k/day plus rewards lol i have a million g3 gas waiting on multibatches.
Since i m doing multibatches G3, i haven't had any uncommon stuff 🤔
@nocturne lantern what level are you bro.. ops/refine
27 ops, 27 refine
It s a tad weird... Had a goot streak before i could do two batches at a time
Damn, and never had any? @nocturne lantern is that normal / possible? Maybe borked?
Could be rngesus isn't favorable
Yes, 26 ops got me thé two batches option
Ok, thanks
@nocturne lantern I appriciate the heads up. Problem is I'm 22, your 27 and still cant do multiple batches. I have a ways to go to 27 and then who knows how long after that. If dailies require this then developers have to give us a way to refine it otherwise it's pointless. There should be no reason you cant do multiple batches at any time. I hope the developers figure this stuff out quick because players are getting more and more frustrated.
I know scopefly has had good success with many of thier first person type games but it makes me wonder how much experience they have with a MMO like this. They had to realize and know about all these issues before they released this game. I just hope they figure it out quick because from what I hear google and apple are refunding everyone. This game has a lot of potential and as an avid star trek fan I am very excited for a game like this. I hope scopefly doesnt ruin it....
If you require us to mine a certain thing you have to give us a way to use it. All I'm saying. Pretty simple in my opinion.
Maybe the developers are good at coding but they might not know anything about supply and demand. If I dont have the demand for something I dont want it. Since I have 74 days worth of this stuff and cant do anything with it I dont want to mine it.
...
And seems as I can talk all the crap about scopefly that I want on thier own discord with no response from them tells me they also dont care about what thier customers want. No one actually monitors this stuff so i dont really know what the point is to have an area for suggestions anyway. Lol
@ornate nymph @nocturne lantern with all the complaints about 3* refining rates. How about reducing the Ops level for 2x refine down from 26 to 23. Getting to 23 is still a lot of effort, and it will still require rng and a lot of mining to get the 3* rares and uncommon.
Please consider. It is Christmas after all 👍
The response I got from support ticket suggest that this the way the game is intended they don’t want quick progression unless you’re willing to buy them a Ferrari.
We continue to bash scopely, but the reality is that this is a new game. The balance was completely off it was to easy in the early stages which made progression to quick. This made people assume it would continue this way and thus the complaints began. Do they need to adjust the uncommon rates yes I agree, but we keep forgetting that the game is in it’s early stages, they probably have minimal resources (devs and support) to handle the influx of tickets and feedback. The fact that they still have packs in store for 139,99$ Canadian means they are confident the game will succeed as is either current progress. We need to remember that requests and fixes can’t be done immediate, I’m sure they have some type of criteria that needs to be met and a whole team it has to go through in order to get things moving on the issue. Plus it’s the holidays so probably even less people working on the game,
I agree @raven sentinel and overall I am supportive of the game and have invested a lot (10hrs+ a day) and money over the last couple of weeks.
However, for the mid and end game players to exist, the major issues that keep coming up need to be a priority and for 3* refining rates to not appear anywhere on the issues list posted a few days ago that is a worry.
2 major things for me they need to prioritise rn.
- Broken Crew Skills
- Refining rates.
The rest is just noise (apart from gamebreaking ones ofc)
@sonic vessel if they didn’t have it in the issues list then that suggests they dont see it as an issue. Which is pretty stupid.
Clearly we aren’t playing the same game as the devs lol.
@sonic prism
Which particular parts of the game DID Scopely think through?
@raven sentinel I agree 100% I think there is a lot of potential. I have been wanting a star trek game to come out like this for years. Actually surprise it took this long. Timelines is a cool game but not a strategy came like I wanted. This will be a good game once they fix the issues that customers want. Scopefly should know by now that it isnt what they want, it's what the customers want. I want it to take a long time, unlike march if empires. It is more fun to me the longer it takes to max out. I just also want to be able to use the stuff they require us to mine for dailies. There honestly is no reason we cant refine multiple batches at once. You still have to mine which is what takes the time. There is no point to require someone to mine level 3 ore if they cant use it. Customers dont want to waste their time mining something for no reason. Surely might want to waste our time but customers dont. Why I say again, it doesnt matter what scopefly wants. If they want to succeed they will listen to thier customers. If there is another reason scopefly doesnt want to allow us to refine multiple batches at once I would appriciate an explanation so I dont get even more mad at the game. I dont want to give up on this game like so many others have. @Scopefly
Please add a warp cancel option that stops your ship in the next star system node along your route.
Or the ability to change the warp destination mid-warp.
May I suggest resource sharing among clan members and friends?🖖
Agreed @jolly valley
Level 50, already built into station... called Market.
@sweet bone
... And designated for L50 as Scopely have absolutely no clue as to how to make it work but they "are working on it" and it MAY be ready once players reach L50 in 2318!
🤔
Wondering if anyone has mentioned the level disparity in missions,or the rediculously priced packs
@nocturne lantern
Yup.
@nocturne lantern I have Samsung Galaxy Tab S4 tablet. It come with S-pen. But i cant use that pen for this game. And i would like to use it. Will this game have support with S-pen for samsung tablet?
We really need indicators of when a ship is over the protected limit. Maybe change the color of the cargo bar after it hits the limit. Same for plysteel, tritanium, and dilithium once you’re open for base attacks. It’s very hard to tell how exposed you are without referencing several different dialog boxes for details.
Ok,game events are already broken, but whatever, probably by design..
Game will not last 1 year. Unless they over haul.
First thing is change pvp to ship power vrs ship power. Not level.
Will be more fair
How about official allied with so you can't attack your own alliance and they show up purple but if you're officially allied (like non agression pack) with another alliance they show up orange or yellow so you know not to attack but still can if you're a jerk.
Devs, can you please add a few extra upper resources nodes
So I bought a $20 ship upgrade pack, did some upgrades and 24 hour bubbled before I went to bed. Woke up 6 hours later and my base had been destroyed and all my resources are gone. I wouldn’t be mad if I hadn’t spent money. There’s a ticket in and I’m beyond livid. Fix this now.
I don’t mind broken games. I will not tolerate a game that screws players over. I want my $20 ship pack worth of resources.
@nocturne lantern
@light oak did you send a miner to a node, then quit / exit app before it arrived?
@light oaksame thing happened to me when I first purchased. What I got on reply was sorry but u can get shields to protect your base
@nocturne lantern @ornate nymph Can we get added a second build queue - maybe have a chest drop to allow a second slot for 8 (in-game) hrs or something like that? When you kick off a major building upgrade that takes days, you can't do anything else.
@sonic vessel no, I waited until they were at the destination.
@nocturne lantern I expect to see results. There’s no reason to allow such a screw job to stand. Otherwise I will be done with this game. And I know that I, one person, doesn’t matter in the grand scheme of things, but I should.
@dull shuttle not sure of a 2nd queue is needed.. uncommon is so rare that often just the 1 queue will sit idle for days.. or even a week or so
true, but I have ops upgrading for the next 6 days and have been able to mine enough steel to upgrade another building, but have to wait.
@nocturne lantern @ornate nymph Please add a volume control for music and sound effects, if I can't permanently disable the music, I should be able to quieten it down to zero.
@nocturne lantern @ornate nymph we really need a way to sort alliance members list by last activity so we can tell who is active. Hard to tell who I should remove to make room for new members when I don’t know who is just quiet in chat and who is not playing anymore
Is there a reason we are unable to change destination or recall ships during warp? In the shows they do it all the time and it feels weird to have to wait for 7 minutes just to recall your ship because you sent it out by accident.
@lofty socket This has been requested constantly and even though in the Q&A it was said that it is one thing they would like to see, we are still waiting for it. It has been a constant pain since I started playing in August
The ability to set reminders would be great to see...like time to refine or move a miner etc...preferably without having to turn on all notifications
@nocturne lantern
I use clock alarms.. Simples.
Where can I see the Q&A
How about if the notifications came when they were supposed to and not an hour later
How about letting alliance members share resources? There seems to be a lot of restrictions in this game and for no apparent or clear reason.
if you could give an alliance member what they need, they wouldn't have to pay money
^^^^that, sums it up nicely
There needs to be a guaranteed amount of 2star uncommon gas/ore/crystal and then a chance amount on top of the guaranteed value. I am sick of getting 0-4 uncommon per 15K of raw, when I need several hundreds of each.
True, but shouldn't my loss of resources be my choice? Right now it's limiting and just feels restrictive.
Also, if an alliance members is being attacked it should alert other members as a distress call. Just a logical feature.
Can't you use the market to trade resources at lvl 50? And what's the point of that if you already are at the top at that point?
With screen real estate at a premium can you allow us to minimize the tasks ! Notification? It’s useless most of the time and I hit it constantly when zooming or moving
Need marketplace@ low levels,say 10,so people can help each other out..money for game development should be secondary to game enjoyment.. buying stuff should not affect he power balancing as much as it has..this makes scopely look gropely for people's money
Evwn level 20 or 25 for market would be sufficent
Make it a goal for f2p and still earn money from p2p
I believe there needs to be controls over the attacking system. For example, having a level 31 come in a clear out all the bases of level 20’s for example is just wrong. Since this game is pay to win there needs to be a limit set say only 3 levels below for ships being able to attack to keep this gameplay fairly level. I know there is something in place for the lower levels 15 to 20 maybe so why doesn’t that extend higher up?
At the very least the shield system should kick in longer than 5 mins or however long it is. A 12 hour or 24 hour should be automatic so a high level just can’t come and clean you out. They get one hit, give themselves a pat on the back and move on somewhere else instead of wiping you of all resources. This game will get old pretty fast if that happens all the time and people will just give up because they can’t compete with the whales that buy everything.
A lot of games follow that kind of system and I think Scopley should do the same. Even the playing field a bit so everyone has a chance and not one person can rule everything.
@glad smelt it has to be that way because bases are too OP. If they shrunk the pvp lvl spread, no one could do base combat.
This has been discussed to death already for well over a month and scopely arent likely to be budging on the matter sadly. Apparently the dynamic pvp system makes the game curious, challenging and interesting lol
Need to get Crew Presets so we can swap them out easier based on the task.
Even increasing the the shield to say 12 hours would prevent useless slaughter through. In the end this will only hurt the game and will eventually see players leaving due to this. Who wants to play when the game is completely pay to win. There is no challenge in that, only who has the biggest bank account.
I get that is scopelys biggest goal to make money but if they make a game of this caliber, then the best decision is to make a game that is worthy of people’s continued investment. Some minor changes to even the playing field will make people hopeful, therefore spend to keep up to with the ongoing challenge. If it feels hopeless people will just give up.
@nocturne lantern isn’t that what Armadas will be for?
@glad smelt who knows. Scopley hasn’t said what they are for
@nocturne lantern... That's because they don't know themselves.
@robust bluff exactly
Please, Please add a feature that you can repair multiple ships...Repairing just one at a time is just silly...
Been farming a lot of 26+ zones for the event and am still getting 2* battleship, Interceptor and Explorer tokens.. Survey, ok. But the rest are completely useless at this level, please take a look at the higher loot tables. @ornate nymph @nocturne lantern thanks. 👍
Just be happy with what you have @sonic vessel or does your bs advice only apply to others?
@nocturne lantern please. Don’t try to troll me kid, it wont end well for you. Save the little self respect you have left and move on.
My feedback is based on facts. When farming 80k ships a 2* warship upgrade is less useful than you at a talent competition. Loot tables need adjusting and require different filler items.
Oooh insults very mature...also against the rules here <@&509691205798592532> cya!
Thats right kid, so next time, don’t start something you cant finish.
I just want server transfers first and foremost....
@nocturne lantern He’s not really name-calling or violating any rules LOL
Yeah, he started it, ner ner ner ner ner, 😬
@sonic vessel ever try understanding anything past your limited keyhole perspective?
Its all black and white with you mono, a lack of understanding of the complexitys of life and an inability to see nuance.
@rotund cipher
Minobrow's intellect is inversely proportional to the money in his wallet.
@rotund cipher you know nothing about me nor my situation. Your assumptions are .. well, just pathetic really. You are more interested in trying to construct a clever sounding sentence than actually respond in any detail to my comments. This might work with teenagers, but not with adults.
Example. Some half wit spouts off about “green peace” camping outside the scopely offices, I explain how the whales are funding the game for the likes of him.
More examples; various bitter, pathetic free 2 play millennials continually bitch and whine about why they cant zero 500k bases with their 7 day old account and how life isn’t “fair”. Again, a reminder is required about how, in life, you get what you pay for and how expecting to free-roll your way through life having everything handed to you on a plate is not going to happen.
99.99% of people who are funding this game are not idiots, do not believe scopely are “scammers” and are frankly sick to death of the likes of you who have nothing better to do than spend time trying to destroy the reputation of developers who work hard for their money and scopely who are just running a business.
So no, I disagree with your, as usual pathetic statement and I have 25 years or so of running successful businesses to back it up, what do you have? Nothing. So crawl back into your keyboard and the adults will decide the future of this game.
@sonic vessel Did he got under your skin? Or why are you feeling like you would have to protect yourself ?
Nah, just cant stand pathetic trolls. He has nothing to add of any substance. Cant let idiots like that spout off with no comeback, not in my nature.
Im 100% happy to discuss any aspect of the game with anyone. But the constant “game is crap, scopely are scammers, p2win are all idiots” and then carry on playing and reading this discord gang are pathetic.
Especially Dev bashing, I can guarantee there is not one dev who isn’t doing their best, and all the trolls do is regurgitate drivel all day - while playing their free game no doubt.
@sonic vessel just for asking? What OP level are you? Before i discuss a bit^^
26
Ok :)
You?
Cool, happy to discuss
Hey mono, were you on the pre November servers
Nope, started Dec 6th. But ive read a lot of discord, seem the legit complaints
And undersrand most have been full refunded and kept progress for that
Which in my mind is fair
Also that pre that, it was alpha/beta so a lot of stuff was sped up to test the game
And that they lied when saying it was full release, hence refunds
I have been playing since August and i can say that some of the complaints are real, and the loudest are the ones who spent and didn't get a refund.
At first i understand the "no bashing" versus the Devs, but there are storys about their previous Games, (Scopely) that they are known for just buying an Alpha/Beta Game, add a expensive Frenchise, push the Transaction prices ang go to the next Game.
2nd. There is a huge Difference between P2W, and P2P, i see they have to run a business, and the Wallet Worriers make that happen and that they need to see advantages of their Money. But still do you see the Prices and how little you get for? And that you arent even able to buy smaller packs after you paid one time for them. Its just, it feels like scam ;)
Also they still need the F2P Players they need to be the cannon fooder for the P2W Players. Else it would be boring. But the more then HUGE Paywall is driving more then massive Players away, and that IS A PROBLEM for a business.
Ok, so lets assume they are pissed, and rightly so. But.... if we want the game to move on with the release servers, then shouldnt we be constructive and not continually just trash it
Pre November the game was definitely easier to play than it is now. As a dev myself I see both sides to the argument
See for Example Clash of Clans, Supercell is one of the most popular and most sucessful Publisher in Mobile Games, there you dont have the feeling you never ever can take it uo to the Top Class, and also you really feel a difference even after you payed just 5$, thats a balance how it should be!
Also noone can tell me that its not weird that after over 6 Months the Crew skills doesnt work. Its the only strategial thing in there, and it just doesnt exist. Thats not good!
You need to read between the screams, support are not responding in a timely manner and when they do it is a brush off with no answer to the original issue. You can only hit your head against the wall so many times before you lose it.
I have pretty much paid2progress/win up to level 26. And i believe it was “fair” value for that. Which for me was around £1500. Yes, that is a lot of money to spend in 3 weeks. Ut over 6 months, or a year? Its what, 250 a month, 125 a month.. for entertainment. That is not unreasonable imo.
I have a 100k ship, 2x refinery on 3*. Lots of research I can do. Am currently 3rd in the event. Top of resources raided and in one of the biggest alliances.
I am having a lot of fun and spending 10+ hours a day on the game. It is excellent value imo.
Now.. at 26 with a T4 Vahklas, to upgrade a weapon requires 140 uncommon gas. That is over 2 ultra packs to upgrade 1 weapon slot.. that is NOT good value, so i wont be buying it, but instead of calling the game a scam im going to be patient.
What i see is a bunch of people who want everything now and for free and when they get beat start bitching and moaning. That is why it irks me.
But you see now, you rushed your Base, ok thats doable with that Money, but now you seeing the prices of the Ship Uogrades , with the Faction ships its again more bad, you will need 250$ for 1 Weapon Upgrade, not 1 Tier....Thats hardcore and more then unbalanced
On bugs and crewskills etc, I agree they should work. But December is a weird month for people, it’s Christmas. How many people do you know that bust thier balls during xmas? They released “early” to get it out for Christmas. That 100% was a commerical decision. Its a business.
Were the devs on slowdown during this period? Sure, were you working all over christmas? Give them a break, or at least till end of Jan which is when @ornate nymph has said we will see the next update and fixes.
And they also dont want everything for free, they want actual Value.
Ps: You paid 1500$ and you are just even at the half of 50, Remember back how expotential the prices went up for everything since you are lvl 18.
I can't disagree with those that want something for nothing, but any pre November players paid that and more and lost it when the game changed to scopely. Compensation came slowly and unbalanced (some got billions, others got thousands), you will probably find the angrier are those from the old servers.
Makes sense @dull shuttle . I get that, but as someone enjoying the launch, I also want to see the release as it is move forward
And more then 100Million of each Rss
Fix bugs before adding features or changing gameplay and do it in small chunks regularly
The one who paid 2500$ got about a quarter
And no ship ^^
Give them a chance. Digit are the people who will make the difference
Sure, scopely will monetise it. But thats their job to do that
There are current bugs that were there in August, it is slower than we all want it to be
And when people stop spending on things like the uncomon has packs, itll be addresed
But for what are they waiting? Crew Members dont work! Thats unbearable for a Released Game
It sucks @nocturne lantern, and JB said fixes are coming end Jan, im willing to wait
Tjats why every single Refund works at Apple and Google
Can't buy rare either, how did you upgrade ships without rare G3 mono
Id bet they arent wolf
Ive not got to rare yet. But its the reason i rushed to 26, for 2x refine
They are t4
No rares needed yet
I am 26, what ships are your strongest