#Multiplayer screen layout

3 messages · Page 1 of 1 (latest)

exotic ore
exotic ore
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Ok I think I found the main issue, and my bad if anyone had a look because the issue was actually at line 82 of CommanderDamage.tsx: I added flex:1 inside the isModal output for true and it fixed for multipl players! (now i gotta fix 2 players layout but I mean better one layout only rather than 4 hehe)