#Particle bg not properly working as Intended

10 messages · Page 1 of 1 (latest)

shadow crypt
grim harbor
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because the canvas used for the particle effects has the wrong size

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it's size is probably take from it's parent div, wich also has the wrong height

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so maybe try to look into that

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looks like the canvas is the size of the viewport, not the size of the page

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lines 86 and 87

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if you want your canvas to be the size of the viewport, then the canvas must be placed using position: fixed;

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@shadow crypt

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also, that wasn't a TypeScript question

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so maybe not the best place to ask for those kinds of things